cRPG > Scene Editing

Siege Map Submissions for official servers 2.0

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Fips:
You made a siege map and would like to see it on the official EU and NA servers? This is the place to submit it.

There are some basic rules if you want your map to be considered:

* A submitted map must include the .sco file and the terrain info from scenes.txt. For sharing M&B Nexus would be the first option; however since if you create a new account it might take a while to get it activated, I recommend using MediaFire as an alternative, due to it's lack of waiting time, captcha or download limits.
* At least 3 screenshots are required, one being an aerial view with attacker spawn and flag marked. Optionally you can mark possible paths to flag, backdoors, gates, etc. Spoiler tags will be used to add the screenshots.
* -Addon To rules: A link to a thread where pictures can be found is adequate as well.
* A short description of the map is required.
* No fantasy maps. Fantasy inspired work is possible. Ask one of the moderators first if you want to do one of those.
* No mass turf maps.
* No maps larger then 600 KB.Maps will be added in packs rather then one by one, so it might be a while until your map is added. You might also be requested to do some adjustements, ranging from balancing changes to bugfixing.




FIRST THREAD:http://forum.meleegaming.com/scene-editing/siege-map-submissions-for-official-servers/

Edit(Fips): I have looked through the old thread and got a hold on the maps that i would like to see added back in again. For the sake of a better overview/organization in the forum/thread. And of course, renown-whoring.
Will do the same with battle submissions later on.
PS: Let's keep this thread clean please. Feedback belongs to the map threads.

Elindor:
Himmelsberg Monastery Update 7/22/2013

- Removed doors on sanctuary.
- Widened attacker spawn bridge to hopefully fix issues there.
- Added roof (with small opening) to sanctuary.

SCO : https://docs.google.com/file/d/0B0bUrKT_N7X4SHJuLVExRFFhd0k/edit?usp=sharing

Viriathus:
RHODOK CLIFFSIDE CASTLE, siege map. (Updated 22/08/2013)

-Added a walkway to the flag.
-Added a ladder to access the roof on small houses (campable place for archers).
-Removed some props, and LOTS of glitchy bushes and flora.
-Added some detail objects.

(click to show/hide)visitors can't see pics , please register or login

DOWNLOAD LINK (.RAR folder)
http://www.mediafire.com/download/7b27bsnypvae8nc/Rhodok_Cliffside_Castle.rar

Other screenshots: http://forum.meleegaming.com/scene-editing/viriathus-scene-editing/

Elindor:
Rochester Castle Update 7/23/2013

- Minor adjustments to ramp on siege tower for smoother access to wall.

SCO : https://docs.google.com/file/d/0B0bUrKT_N7X4OFdrbnNhMU90SnM/edit?usp=sharing

Elindor:
Himmelsberg Monastery Update 7/29/2013

- Moved attacker spawns back about 30 ft to the land area before the bridge to hopefully avoid people falling to their deaths from bridge spawns :(
- Added destructable door to sanctuary that opens inward (defense can open). 

SCO : https://docs.google.com/file/d/0B0bUrKT_N7X4M1JmaEVRQlNaVk0/edit?usp=sharing

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