Fromg what cmp said - I don't think it was a choice to not include DX7 compatability....I think it might be IMPOSSIBLE to allow DX7 compatability with WSE2.
How come I can run games such as Black ops, BFBC 2 which are dx9. Yet C-rpg is unplayable on DX9?Because when you have that much code that changes so much with how the base game works, you're bound to have tons of conflicts.
Because when you have that much code that changes so much with how the base game works, you're bound to have tons of conflicts.I'm not forgetting anything.
It's like a puzzle trying to fit all of the shit together without errors.
You're also forgetting that cRPG is a mod while Black Ops and Battlefield aren't.
Because when you have that much code that changes so much with how the base game works, you're bound to have tons of conflicts.
i had ge force 240gt ddr3 1gb of memory i had problems with fps drops,and i was playing on lowest dx9 settings.
now i bought ati radeon 7750hd ddr5 1gb memory and guess what? I still sometimes get frps drops,and freezes,but i play on ultra high settings.
Even if i lower settings to minimum i still have fps drops when i enter some realy big battle in eu1.
It is engine fault,not your pc. I have latest graphic card and it is still causing problems.
Because when you have that much code that changes so much with how the base game works, you're bound to have tons of conflicts.This literally makes zero sense.
It's like a puzzle trying to fit all of the shit together without errors.
You're also forgetting that cRPG is a mod while Black Ops and Battlefield aren't.
This literally makes zero sense.
But it doesn't figuratively make zero sense?....yes?
I hope they scrap this client because of this. DX7 gameplay is so much better than DX9, no camera issues, no warping, no rubberbanding, etc. I have 500+ avg FPS with the new client on my desktop, but I still hate playing with it because its just not as nice as DX7 gameplay.
I have 500+ avg FPS...
500+ FPS?
I'm no expert on this but I'm pretty sure that between the human eye and monitor refresh rates that you can't see anywhere near 500 FPS.
I have 830ish at loading screens, and between 380-640 while playing. There's a little meter that tells you what it is... I'm not counting the frames per second with my eye.
Bodies has very little to no effect on the CPU.i'm trying to test my fps with ultra graphic settings, here is my settings, is everything at ultra? (i know about grass and shadows)
Things that can be really heavy are particle systems, skeletal animation, collision checking, ragdolls, agent movement and probably more.
I have a good computer, and I had a problem while I was using Win XP (freezing, fps drop, etc.). After I installed Win 7, (with the same configuration) all the problems are gone.
MyComp(click to show/hide)
380-640 FPS while playing? Are you running on super hardware and Abysmal settings or what?
And like Elindor said, horrible idea. A good FPS limit for high-end machines is 120-ish.
when having fps jumping around between 90 and 200, what would be best in your opinion with 60 hz monitor, capping at 60, 90, 120, 180? :)
Don't be selfish, we can't halt the evolution of the mod just because you can't keep up.
when having fps jumping around between 90 and 200, what would be best in your opinion with 60 hz monitor, capping at 60, 90, 120, 180? :)
Cap at 60, if you have a 60 hz monitor you can only see 60 fps anyway.I have a 60 Hz monitor as well and I play at 125 constant fps, and I do notice the difference. People who claim you cannot see a difference beyond 60 fps probably never got a framerate better than that, or they are blind. Movement (animations) is a lot more fluid and the mouse is a lot more responsive.
I have a 60 Hz monitor as well and I play at 125 constant fps, and I do notice the difference. People who claim you cannot see a difference beyond 60 fps probably never got a framerate better than that, or they are blind. Movement (animations) is a lot more fluid and the mouse is a lot more responsive.
Yes.So yes as in this wse2 update will be mandatory? I think it's a big mistake but anyways what is the time frame on this mandatory update? Nobody responded to my previous post but I as well as others are stuck using dx7 for the time being. It's going to take me a few months at least to get a new machine or fix my old one(which I don't even know if it's worth fixing). I have 1000's of hours invested in this mod and do not want to stop playing:(