Author Topic: Equipment bans.  (Read 2009 times)

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Offline Vebb

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Equipment bans.
« on: March 31, 2019, 12:40:05 am »
+2
I feel like banning archers when pop is below 20 is fine. But cav shouldnt be banned unless below 10 pop and even then most players dont really have a problem with cav.

Offline Sir_Firebus

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Re: Equipment bans.
« Reply #1 on: March 31, 2019, 12:55:59 am »
+14
Might as well ban shields one handers and polearms while you're at it.
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Offline Novamere

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Re: Equipment bans.
« Reply #2 on: March 31, 2019, 01:27:50 am »
+1
Ban couch lances under 20 not cav

Offline The_Bloody_Nine

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Re: Equipment bans.
« Reply #3 on: March 31, 2019, 03:30:08 am »
0
what is this? I love cav, bring 'em on!

Offline Rebelyell

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Re: Equipment bans.
« Reply #4 on: March 31, 2019, 04:08:41 am »
+1
eu1 is melee only now.
I am not big fan of geting bolt in my face every secound round but I think there might be better solution.
Meake it 30/35% on low pop and then teake it off over 35 players.

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Offline Asheram

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Re: Equipment bans.
« Reply #5 on: March 31, 2019, 10:08:49 am »
0
ban archers IDC but dont ban throwing we need to kill cav thank you.
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Re: Equipment bans.
« Reply #6 on: March 31, 2019, 10:56:58 am »
+8
woha - class banning discussions.  mod alive and kicking,  eh? ^^
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Offline Grytviken

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Re: Equipment bans.
« Reply #7 on: March 31, 2019, 11:03:34 am »
+7
What about disabling banner balance and have a strictly 50/50 split range and cav till 20 pop. I think the issue is when all the cav or all the ranged gets put on one team due to banner balance. Also teamwork is op.
« Last Edit: March 31, 2019, 11:06:51 am by Grytviken »

Offline Schoi

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Re: Equipment bans.
« Reply #8 on: March 31, 2019, 06:50:13 pm »
-1
Let's get some perspective from EU players, because I think it's working for them
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Offline Knute

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Re: Equipment bans.
« Reply #9 on: March 31, 2019, 07:04:57 pm »
+4
Not a fan of limiting what classes can play. There's about 20 shields that don't require shield points and use zero slots. Every melee class can carry a pike or 2 slot spear. Native doesn't have to limit classes because players adapt. Also I think it messes up the paper > rock > scissors because cav counters archers and vice versa.
« Last Edit: March 31, 2019, 09:05:55 pm by Knute »

Offline Algarn

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Re: Equipment bans.
« Reply #10 on: March 31, 2019, 07:10:52 pm »
0
woha - class banning discussions.  mod alive and kicking,  eh? ^^

Actually, you're correct there, I've seen faces and names i totally forgot in the past few days. Strat fights are a thing again, too.

Offline Daemon.

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Re: Equipment bans.
« Reply #11 on: March 31, 2019, 08:12:21 pm »
0
What about disabling banner balance and have a strictly 50/50 split range and cav till 20 pop. I think the issue is when all the cav or all the ranged gets put on one team due to banner balance. Also teamwork is op.
100% agreed

Offline Larvae

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Re: Equipment bans.
« Reply #12 on: March 31, 2019, 08:56:30 pm »
+1
Not a fan of limiting what classes can play. There's about 20 shields that don't require shield points and use zero slots. Every melee class can carry a pike or 2 slot spear. Native doesn't have to limit classes because players are smart enough to adapt. Also I think it messes up the paper > rock > scissors because cav counters archers and vice versa.


those shields are useless,u getheadshotted 24/7.

its fine as it is right now,i dont care if there is cav with low pop but ranged kills the fun if there arent enough players.
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Offline Farrix

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Re: Equipment bans.
« Reply #13 on: April 01, 2019, 12:47:02 am »
+4
I think this is a dangerous move. There are dedicated archers that play this game. As often as I get headshot or filled with 8 arrows, I still feel as if we should show a lil respect to all the classes and not kick the dedicated archers and cav right in the balls just because a few melee don't wanna fight them. We already have flags that guarantee a closer distance or loss. If a melee player hasnt left by the time there is 20 or less people, they're not gonna leave just because theres a couple archers. The archers however will be guaranteed to leave when there is 20 or less players which is fairly early most nights.

Pros: Maybe getting more people to stay longer during 10-20 pop.
Cons: Guaranteeing archers and cav will leave when pop drops below 20.

This may be safer and I would feel more comfortable about it if the number decided upon was 10 pop rather than 20.

Offline DaveUKR

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Re: Equipment bans.
« Reply #14 on: April 01, 2019, 11:15:17 am »
+3
Threshold of population where ranged and horses are banned are decided by server owners separately by setting max server population (10% of it). Since it's both 160 on NA and EU, threshold is 16. If server owners want to make it lower - they can just lower the max player slots.