Author Topic: 0.5.5.0: you to decide  (Read 87173 times)

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Offline DaveUKR

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Re: 0.5.5.0: you to decide
« Reply #255 on: January 23, 2019, 06:50:30 pm »
+5
And another patch!

- Website now shows what ammo can penetrate shields (Siege Bolts became the only bolts that can't penetrate shields while Bodkin Arrows are now the only arrows that can). Bodkin Arrows can only penetrate the lowest unloomed shields like Old Round Shield and only in very limited almost never happening situations (when shielder charges against a max strength +3 top tier archer, while shielder is standing still - it's impossible to penetrate even when he has a shield like that). It is impossible to penetrate any medium tier shield in any circumstances.

- Shields now show correct requirements. 3 shields that used Strength attribute as requirement now explicitly show that in the shop.

- Further decrease of arrows that didn't go in the last patch with bolts being decreased recently.

- Minor balance changes for bolt bonuses on looming.

Thanks Yeldur for helping with tests!

Offline Nickleback

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Re: 0.5.5.0: you to decide
« Reply #256 on: January 23, 2019, 07:08:50 pm »
0
And another patch!

- Website now shows what ammo can penetrate shields (Siege Bolts became the only bolts that can't penetrate shields while Bodkin Arrows are now the only arrows that can). Bodkin Arrows can only penetrate the lowest unloomed shields like Old Round Shield and only in very limited almost never happening situations (when shielder charges against a max strength +3 top tier archer, while shielder is standing still - it's impossible to penetrate even when he has a shield like that). It is impossible to penetrate any medium tier shield in any circumstances.

- Shields now show correct requirements. 3 shields that used Strength attribute as requirement now explicitly show that in the shop.

- Further decrease of arrows that didn't go in the last patch with bolts being decreased recently.

- Minor balance changes for bolt bonuses on looming.

Thanks Yeldur for helping with tests!
Thx yeldur and thank me too.Dave just wanna to remind yu : game wont revive until i becom admin

Offline DaveUKR

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Re: 0.5.5.0: you to decide
« Reply #257 on: January 24, 2019, 02:47:45 pm »
+5
New patch:

Upkeep changes:
If player won the round and survived it - he has a much lower chance to pay upkeep
All ranged ammo now has an extra chance to get broken (pay upkeep), not just arrows
WPF no longer affects upkeep rate
Loomed items now have higher upkeep depending on item type and item loom lvl (right now it's set to extreme values during tests).
(click to show/hide)

Using construction stuff during Strategus battles now generates extra XP

Yumi bows fixed to correctly show in game
Viscount: some brfs were fixed to produce less errors during load screen

Offline Krex

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Re: 0.5.5.0: you to decide
« Reply #258 on: January 24, 2019, 04:18:52 pm »
0
Not a fan of having such low amounts of bolts per quivers, what was the reason for that change? (Not sure when this changed tbh)
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horse just standing on 2 feets and does "yhohohohoh".

Offline bensai

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Re: 0.5.5.0: you to decide
« Reply #259 on: January 24, 2019, 04:56:18 pm »
0
i agree, bolts are a little too low. maybe 6 or 7 bolts at least
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Offline DaveUKR

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Re: 0.5.5.0: you to decide
« Reply #260 on: January 24, 2019, 07:52:09 pm »
+2
If you go with MW steel/siege bolts then you get 11 bolts and a sidearm (5+5 bolts per quiver + 1 loaded in crossbow), if you want a little more you can go with crusade bolts and get 13. If you run out of bolts you can always switch to your sidearm and have a chance in melee fights since you get free WM melee wpf. Also you can additionally loot ammo if needed (from missed shots or fallen crossbowmen). This change might look rather radical but it encourages less ranged spam and to think twice before you shoot.

Offline the real god emperor

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Re: 0.5.5.0: you to decide
« Reply #261 on: January 24, 2019, 07:59:11 pm »
+4
Quote
Using construction stuff during Strategus battles now generates extra XP

holy shit

Offline njames89

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Re: 0.5.5.0: you to decide
« Reply #262 on: January 24, 2019, 08:20:17 pm »
+2
Nice work dave and thanks for the updates for each patch. Great to follow the progress and see the changes.

Offline Ikarus

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Re: 0.5.5.0: you to decide
« Reply #263 on: January 24, 2019, 11:25:11 pm »
+4
dud u cray cray, thanks for those updates

also I think the "low population bonus xp" thing is a great idea, I think it does a fine job giving people the motivation to play on low pop servers, keeping them alive
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Offline BlueKnight

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Re: 0.5.5.0: you to decide
« Reply #264 on: January 25, 2019, 01:49:49 pm »
+3
Nice
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Offline Torben

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Re: 0.5.5.0: you to decide
« Reply #265 on: January 25, 2019, 01:50:27 pm »
+3
holy shit,  its bluenight <3
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Offline Yeldur

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Re: 0.5.5.0: you to decide
« Reply #266 on: January 25, 2019, 03:21:55 pm »
+1
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he,  the god admin.  drink the tea, not ascared to  fight in th  batefield,

Offline Torben

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Re: 0.5.5.0: you to decide
« Reply #267 on: January 25, 2019, 03:32:04 pm »
+1
srsly blue,  yeldur needs his mentor.  he is all wack n shit.
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Offline Nickleback

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Re: 0.5.5.0: you to decide
« Reply #268 on: January 25, 2019, 04:01:55 pm »
+3
New patch :

-Old npc brought back to the game (Blurknight)

-Cassi's gayness increased 3 to 4.5.

-Pogosan now sucks njames's balls too.

-Yeldur is now head admin.

-Linear time and weather is removed,now weather changes everytime njames sends moddb link.

Offline njames89

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Re: 0.5.5.0: you to decide
« Reply #269 on: January 25, 2019, 04:04:33 pm »
+1
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