Author Topic: Melee: Battlegrounds Q&A  (Read 29847 times)

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Offline Leshma

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Re: Melee: Battlegrounds Q&A
« Reply #210 on: November 18, 2014, 11:04:17 pm »
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How are you so certain it is really the servers fault? I think it's mainly a Warband issue, we played on so many servers over the years and similar problems always recur and nobody can really say what's the error.

Because I and many other have been playing Warband native without having to deal with same issues. After all those years spent playing this mod, I can safely say that servers were the worst part of it.

For new game I expect announcement on site/forum/ingame at least 12 hours before server restart, not 5 minute before. I expect both site and game server to work 24/7, when they aren't scheduled for restart. Not total blackout during the night for tens of minutes like it is for past couple of years. I expect server issues to be taken care off without having to go through forum throubleshooting phase. None of that I ever expected of cRPG because it is a free mod, but I certainly expect commercial game to have all those "features". Servers in M:BG game must be much better than cRPG ever was or it will be disaster despite epic gameplay features. I'm talking about release of course, during alpha and beta testing issues are expected as per usual.

Edit: Before someone says 'them AAA games have issues too, when they have dedicated servers which CoD doesn't have'. That is true, but those games are labelled as garbage and players are pissed off. Elder Scroll Online is piece of crap game, don't let that be your role model when it comes to server stability.

Or... 'Battlefield 4 is the most popular online shooter but it still has netcode issues'. BF4 might be the most popular, but it is the most popular crap there is. Again, aim for better standards than those abominations.
« Last Edit: November 18, 2014, 11:13:26 pm by Leshma »

Offline The_Bloody_Nine

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Re: Melee: Battlegrounds Q&A
« Reply #211 on: November 18, 2014, 11:52:49 pm »
+1
I and many others had more issues with the game on native servers than in crpg.

Offline Leshma

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Re: Melee: Battlegrounds Q&A
« Reply #212 on: November 19, 2014, 12:07:24 am »
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Well tbh honest haven't played enouhg native to see some serious issues (maybe 100 hours all together). It's just that I became terribly sensitive when it comes to to server issues and would give anything to avoid that.

Offline Algarn

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Re: Melee: Battlegrounds Q&A
« Reply #213 on: November 19, 2014, 08:04:14 pm »
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Will there be a lot of late roman equipment (Byzantine stuff) ?

Offline Bittersteel

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Re: Melee: Battlegrounds Q&A
« Reply #214 on: November 19, 2014, 09:11:41 pm »
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Will there be any special things for the oldmy old friends from cRPG in the new game? (Not talking about any in-game advantages(I'm looking at you Varadin))

Offline POOPHAMMER

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Re: Melee: Battlegrounds Q&A
« Reply #215 on: November 19, 2014, 10:04:02 pm »
+1
Will this game feature deployable ladders, like back in the old days of cRPG?
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Offline agweber

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Re: Melee: Battlegrounds Q&A
« Reply #216 on: November 19, 2014, 11:04:17 pm »
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Will this game feature deployable ladders, like back in the old days of cRPG?

Yes. There's definitely a focus on legit deployable equipment.

Offline Sagar

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Re: Melee: Battlegrounds Q&A
« Reply #217 on: November 19, 2014, 11:22:38 pm »
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When kickstarter ends, will there be a official web site for the game?
Also it would be good to open a new site and make it possible that people still can support project/buy the game.

Offline F i n

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Re: Melee: Battlegrounds Q&A
« Reply #218 on: November 19, 2014, 11:33:08 pm »
+1
When kickstarter ends, will there be a official web site for the game?
Also it would be good to open a new site and make it possible that people still can support project/buy the game.

The website will be there pretty soon afaik.
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Offline Leshma

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Re: Melee: Battlegrounds Q&A
« Reply #219 on: November 19, 2014, 11:37:15 pm »
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Will this game feature deployable ladders, like back in the old days of cRPG?

There are deployable ladders in the pitch video.

Offline Voncrow

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Re: Melee: Battlegrounds Q&A
« Reply #220 on: November 20, 2014, 02:27:36 am »
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In the video, it showed the person climbing the ladder being pretty vulnerable, very different from the ladders you have on say strategus. Will those ladders make you as vulnerable as in the video, or do you have some alternative plan for ladders similar to in crpg, or possibly both.
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Offline Jack1

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Re: Melee: Battlegrounds Q&A
« Reply #221 on: November 20, 2014, 04:54:47 am »
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what is the private property ownership?
We're all nerds here, so it doesn't really matter.

Offline Kirbyy

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Re: Melee: Battlegrounds Q&A
« Reply #222 on: November 20, 2014, 05:25:04 am »
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I assume there will be heraldic armors so that a clan can have a matching custom banner?

Offline chadz

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Re: Melee: Battlegrounds Q&A
« Reply #223 on: November 20, 2014, 07:46:48 am »
+1
Guys, could you do us a favor and ask your game related questions in the KS page from now on? It's important to get some discussions there, we want to show some activity :wink:

Offline Gnjus

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Re: Melee: Battlegrounds Q&A
« Reply #224 on: November 20, 2014, 08:28:54 am »
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Guys, could you do us a favor and ask your game related questions in the KS page from now on?

You mean under "Comments" or is there another section where we can post ?
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