Author Topic: Siege bug  (Read 692 times)

0 Members and 1 Guest are viewing this topic.

Offline Joseph Porta

  • King
  • **********
  • Renown: 1029
  • Infamy: 234
  • cRPG Player
  • (ノಠ益ಠ)ノ彡┻━┻. take all my upvotes! Part-time retard
    • View Profile
  • Faction: Caravan Guild Enthousiast,
  • Game nicks: Wy can't I upvote my own posts, Im a fucken genius, yo.
  • IRC nick: Joseph_Porta
Siege bug
« on: May 05, 2014, 12:34:22 pm »
0
*this was a few days ago*

  • Randomly dying in siege, 6 deaths in a row
  • lasted for a few min
  • spawn till death time duration was random(5 sec then 10 sec after, etc.)
  • happened only once
  • it fixed itself after a few minutes into the round

It was very weird, i spawned walked towards the fight and just respawned, no death sound, no animation just teleported to the spawn. Deaths did get counted.

Felt like sharing it as it was very weird and I think it was a glitch in the game.

It was the map where you first walk up a hill into the castle. (the castles gates are already breached)

I loot corpses of their golden teeth.
But he'll be around somewhere between Heaven and The Devil, because neither of them will take him in, and he'll be farting loudly and singing a filthy song.

i'll be there at around
chadztime™