Author Topic: Mount&Blade II: Bannerlord [Screenshots]  (Read 21048 times)

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Offline Batuhan_of

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #135 on: September 28, 2014, 10:20:06 am »
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bannerlord very good
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Offline Tovi

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #136 on: September 28, 2014, 11:21:06 am »
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(click to show/hide)
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Offline Weren

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #137 on: February 13, 2015, 11:35:30 am »
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Few leaked screens:

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Offline Molly

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #138 on: February 13, 2015, 11:46:20 am »
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Is it just me or does the engine demo look way better than those leaked screens?
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Offline Vibe

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #139 on: February 13, 2015, 11:52:08 am »
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Looks as if anti-aliasing is disabled and probably some other graphics option/feature.

Offline Weren

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #140 on: February 13, 2015, 12:14:48 pm »
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Yeah on some screens its painfully obvious the guy was playing with some potato settings.
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Offline Golem

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #141 on: February 14, 2015, 03:34:36 am »
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Is it going to be full roam open world or another macro-map sequel?
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Offline Daunt_Flockula

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #142 on: February 14, 2015, 11:58:16 am »
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Is it going to be full roam open world or another macro-map sequel?

The latter most probably.

Offline Golem

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #143 on: February 19, 2015, 12:49:55 pm »
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The latter most probably.
Well I hope someone makes a mod, that lets you roam the world on foot even if you hve to press F every time you get to the end of a scene.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Polobow

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #144 on: February 19, 2015, 02:17:03 pm »
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Well I hope someone makes a mod, that lets you roam the world on foot even if you hve to press F every time you get to the end of a scene.

If they really improve moddability as they have promised, then such story/RPG mods will definitely pop up. If not, there will always be a PW-like mod.

Offline Golem

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #145 on: February 19, 2015, 02:28:12 pm »
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If the modding system isn't too complex and hard on coding I might actually make this mod.
Something like Skyrim modding would be ideal.
This is about being straight out retarded. Children see in slow motion like owls.

Offline FleetFox

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #146 on: February 19, 2015, 05:23:06 pm »
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A Persistent World mod called ''Heskey's Island''?

I can see that yeah.
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Offline bagge

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #147 on: February 19, 2015, 08:08:18 pm »
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The game is a lie :<
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Offline Golem

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Re: Mount&Blade II: Bannerlord [Screenshots]
« Reply #148 on: February 20, 2015, 12:28:18 pm »
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A Persistent World mod called ''Heskey's Island''?
No, a singleplayer mod called "NotSoHeskeyTime - The Plague"
This is about being straight out retarded. Children see in slow motion like owls.