Author Topic: Mount & Blade II: Bannerlord  (Read 26283 times)

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Offline Latrinenkobold

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Re: Mount & Blade II: Bannerlord
« Reply #135 on: November 10, 2012, 11:20:10 pm »
+6
They can be your vassal still. Besides there is tax loss if you own too much although I'm not sure if that was in native or just a mod I played a lot.

Plus playing against a friend after a while would be interesting. Would be lame if it came down to all horse archers or cav though. They better make good ways to have an all infantry force that can actually withstand cav since cav just mows down infantry. Bring in actual pikemen and formations.
Or improved Ai which wont try to facehug people with spears in their hands :D

Offline Havoco

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Re: Mount & Blade II: Bannerlord
« Reply #136 on: November 12, 2012, 08:34:44 pm »
+2
NEED MOAR GAMEPLAY VIDEOS.
Pock gobblers

Offline Kafein

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Re: Mount & Blade II: Bannerlord
« Reply #137 on: November 24, 2012, 12:40:37 am »
+2
Actually I find cav in SP quite balanced when you make each cav unit use 1.5 or 2 squad slots.

I would definetly enjoy some sort of ingame SP coop/competitive play a la Civ. Create a game with a handful of people and let them do whatever they want. The timing could be difficult to handle though. Maybe it could work if each battle a player engages makes the other players play a guy from the other side.

Offline QentryQ

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Re: Mount & Blade II: Bannerlord
« Reply #138 on: March 10, 2013, 02:02:12 pm »
0
yhy

Offline Taser

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Re: Mount & Blade II: Bannerlord
« Reply #139 on: March 10, 2013, 07:09:53 pm »
0
Dat bump.


Is there any new info on this somewhere since its been bumped?
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Offline Weren

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Re: Mount & Blade II: Bannerlord
« Reply #140 on: March 10, 2013, 07:22:44 pm »
+1
Is there any new info on this somewhere since its been bumped?
Just this:
There are parts of the game now that are looking good and ready to show. We're working on content to be shown but we don't want to reveal certain things or send out any wrong messages. Just be patient and hopefully we'll have something to reveal before too long.

Edit: If you're trying to open the link to the post through the quote and getting an error 'tis because the quote is from TW. Use this one instead: http://forums.taleworlds.com/index.php/topic,264316.msg6359732.html#msg6359732
Free speech is about to become terrorism.

Offline _RXN_

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Re: Mount & Blade II: Bannerlord
« Reply #141 on: April 01, 2014, 01:07:57 am »
0
The post has been deleted by the author, but someone managed to make a screenshot, anyway, if it's truth, then it's not a really good news for most of us, imao...

(click to show/hide)

Offline Utrakil

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Re: Mount & Blade II: Bannerlord
« Reply #142 on: April 01, 2014, 01:59:20 am »
+1
This sounds like a death sentence. :(
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Offline Jarlek

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Re: Mount & Blade II: Bannerlord
« Reply #143 on: April 01, 2014, 02:03:14 am »
0
1st of april already?
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Weren

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Re: Mount & Blade II: Bannerlord
« Reply #144 on: April 01, 2014, 02:24:22 am »
+2
Some people seriously should get their Sarcasm-O-Meters checked out.  :o

EDIT: And yes damn it, it's 1st of April!  :P
Free speech is about to become terrorism.

Offline Farrix

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Re: Mount & Blade II: Bannerlord
« Reply #145 on: May 02, 2014, 01:31:39 am »
+3
Ya know, I have been trying to live a more responsible life and it has been going relatively well...Then I see this shit. I mean, crack cocaine is illegal, I think for the safety/security of all us poor addicts (crpg, not crack) I oughta start petitioning my local congressman to extend the laws to taleworlds games. Or maybe just a rehab center would suffice.