Author Topic: Version 0.271  (Read 61916 times)

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Offline Tears of Destiny

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Re: Version 0.271
« Reply #60 on: March 13, 2012, 05:59:17 pm »
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How hard is it really to try something out, before releasing it to public? This was massive fail from dev and eats the credibility of you guys..

My favorite part is where you act like every patch does not have a hotfix, and this has never happened before  :lol:

Complaints should only be valid after a week or three pass. First 24 or 72 hours are always a bit odd.
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Offline Sagar

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Re: Version 0.271
« Reply #61 on: March 13, 2012, 05:59:58 pm »
+1
New armors  :D Website inventory looks much better now.

Offline wanteds

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Re: Version 0.271
« Reply #62 on: March 13, 2012, 06:00:28 pm »
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Black Armor got raped in the butt
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Offline Bezlikiy

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Re: Version 0.271
« Reply #63 on: March 13, 2012, 06:01:04 pm »
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WHERE IS MY BATTLE?!!

Offline Dansk viking

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Re: Version 0.271
« Reply #64 on: March 13, 2012, 06:01:32 pm »
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I just had a random crash after map change and spawn  :?
Also, one guy ran around in an invisible armour! Please don't release bugs in a patch  :rolleyes:

EDIT: Yet another crash, this time after finished round - on the old map with the windmill and two bridges.
I guess I'll reinstall the mod, although I had no mod on it...
« Last Edit: March 13, 2012, 06:10:42 pm by Dansk viking »
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Offline Frankysan

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Re: Version 0.271
« Reply #65 on: March 13, 2012, 06:02:36 pm »
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thanks a lot for armors!

Offline Kafein

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Re: Version 0.271
« Reply #66 on: March 13, 2012, 06:02:43 pm »
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The web inventory is better, but it is still hard to read the details quickly  :?


Also, wtf with all the armors moving around

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Poor people with a +3 black armor  :cry:

Btw, awesome patch by the looks of it.

Offline Chagan_Arslan

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Re: Version 0.271
« Reply #67 on: March 13, 2012, 06:02:52 pm »
+1
this thing with water seems awesome, will open many possibilities for map makers

gj there devs

Offline _Tak_

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Re: Version 0.271
« Reply #68 on: March 13, 2012, 06:03:27 pm »
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I just had a random crash after map change and spawn  :?
Also, one guy ran around in an invisible armour! Please don't release bugs in a patch  :rolleyes:

I got random crash too, and i see invinsible guys everywhere, in rage ball they throw CS instead of ball.  Please fix it noaooooowwww

Offline Sagar

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Re: Version 0.271
« Reply #69 on: March 13, 2012, 06:05:14 pm »
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Milanese Plate is best now.

Offline Malaclypse

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Re: Version 0.271
« Reply #70 on: March 13, 2012, 06:05:29 pm »
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Isn't it like, 8 pounds lighter though? That's huge!
You think you're pretty smart with your dago mustache and your greasy hair.

Offline akapraf

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Re: Version 0.271
« Reply #71 on: March 13, 2012, 06:05:53 pm »
+1

- 0000205: [Warband - multiplayer - [ingame]] Battle & Siege: If you haven't spawned in a round at round end, your multi is set to 1. (Ozin) - resolved.

so if you take a break to smoke ..., sometimes i don't spwan in a round because i'm downloading the map
I know the rule is for everyoane, but ...

Offline TurmoilTom

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Re: Version 0.271
« Reply #72 on: March 13, 2012, 06:12:15 pm »
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Milanese Plate is best now.

And I have +3 Milanese! BWAHAHAHHAHAHA

THIS PATCH IS AWESOME

Offline wanteds

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Re: Version 0.271
« Reply #73 on: March 13, 2012, 06:12:46 pm »
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Crash to windows at round's end confirmed.
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Offline wanteds

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Re: Version 0.271
« Reply #74 on: March 13, 2012, 06:15:55 pm »
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holy shit, we have deathmatch mode now.
Fips whats the password on HRE server?
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