Author Topic: Gamemode Stronghold - beta this evening?(CET)  (Read 27291 times)

0 Members and 1 Guest are viewing this topic.

Offline indigocylinder

  • Knight
  • ***
  • Renown: 38
  • Infamy: 13
  • cRPG Player
    • View Profile
Re: New Gamemode: Stronghold
« Reply #195 on: August 25, 2011, 06:27:49 am »
0
Notice how one castle was built on the side of the map. Seems like this would offer considerable financial and strategic benefits.

I suggest that you make it so buildings can't be placed that close to the border.
« Last Edit: August 25, 2011, 06:29:38 am by indigocylinder »

Offline Aseldo

  • Baron
  • ****
  • Renown: 147
  • Infamy: 80
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
  • you reading this?
    • View Profile
  • Faction: TKoV
  • Game nicks: Egad_Captain_TKoV
  • IRC nick: Egad
Re: New Gamemode: Stronghold
« Reply #196 on: August 25, 2011, 07:05:46 am »
0
http://www.youtube.com/watch?v=rYL5Za1MSi8&feature=related

0:50 seconds  :lol:

Seeing that shield used by legolas gave "shield archer" a whole new meaning :D

Offline LastKaze

  • Baron
  • ****
  • Renown: 126
  • Infamy: 38
  • cRPG Player
    • View Profile
  • Game nicks: LastKaze
  • IRC nick: LastKaze
Re: New Gamemode: Stronghold
« Reply #197 on: August 25, 2011, 09:18:23 am »
0
looks cool, i can't wait to try it out, but i can't believe the time limits from 60min-90min
visitors can't see pics , please register or login

Offline killnaboy

  • Noble
  • **
  • Renown: 21
  • Infamy: 2
  • cRPG Player
    • View Profile
Re: New Gamemode: Stronghold
« Reply #198 on: August 25, 2011, 10:21:41 am »
0
very excited!!

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: New Gamemode: Stronghold
« Reply #199 on: August 25, 2011, 12:41:30 pm »
-1
This really looks like PWMod, improved by the superdönkey crew  :mrgreen:

Offline Jacko

  • OKAM Developer
  • ***
  • Renown: 839
  • Infamy: 99
  • cRPG Player Sir White Knight
  • Mappers Guild
    • View Profile
  • Faction: Fffnanguard!
  • Game nicks: Jacko
Re: New Gamemode: Stronghold
« Reply #200 on: August 25, 2011, 12:51:14 pm »
-1
Looks awesome, can't wait to try it.
Monkeys!

Offline LLJK_Korea1

  • Knight
  • ***
  • Renown: 30
  • Infamy: 25
  • cRPG Player
  • What of it?
    • View Profile
  • Faction: LLJK
Re: New Gamemode: Stronghold
« Reply #201 on: August 25, 2011, 01:00:28 pm »
-1
This really looks like PWMod, improved by the superdönkey crew  :mrgreen:

PWMod without P
PROUD CITIZEN OF PEOPLE'S REPUBLIC OF LLJK

visitors can't see pics , please register or login

Offline [ptx]

  • King
  • **********
  • Renown: 1871
  • Infamy: 422
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • such OP. so bundle of sticks. wow.
    • View Profile
Re: New Gamemode: Stronghold
« Reply #202 on: August 25, 2011, 01:10:50 pm »
-1
W(in)Mod?

Offline Blondin

  • Baron
  • ****
  • Renown: 121
  • Infamy: 33
  • cRPG Player
  • aka Blondie
    • View Profile
  • Game nicks: Blondin, Tuco, Sentenza
  • IRC nick: Blondin
Re: New Gamemode: Stronghold
« Reply #203 on: August 25, 2011, 02:08:23 pm »
-1
This will kill strategus :)

Btw, i wonder if this can be merge with strat, each map representing a territory of calradia map (need many server), each faction could create his own castle/town, etc (many more ideas).

Offline Assarhaddon

  • Knight
  • ***
  • Renown: 41
  • Infamy: 6
  • cRPG Player
  • Not with knowledge nor skill, but pure luck baby!
    • View Profile
Re: New Gamemode: Stronghold
« Reply #204 on: August 25, 2011, 08:28:11 pm »
+3
The gamemode is called Stronghold. Natural Selection
It's played on a large, random plains maps
Your objective is to kill the enemy dummy (+1 multi) spawn
Your objective is to protect your own dummy (multi = down to 1) spawn
One round should take between 60 and 90 5 to 60 minutes.
There are 8 Resource spots scattered over the map(=Mines) nods.
You have to hold those spots to gain resources.
With those resources, you can build Wall Parts, Towers, Gatehouses, Stairs Turret factory, turrets,, etc.
With those resources, you can upgrade your Mines so they give resources faster nods so they are protected.
With those resources, you can build and upgrade buildings:
Fletcher, Weaponsmith, Armorsmith, Stables, Engineer(+Siege Camp), Church(+Chapel)Armory, Weapons labs, High tec. lab, etc
Building and upgrading those buildings allows your team to spawn with better equipment
Siege camps factory allow production of Siege equipment away from your base,
Chapel Comm allows spawning away from your base.
There was allso personal upgrades that you can buy with points, points are given by killing enemys one point per kill, the higher tier upgrades can cost tens of points.
Upgrades like better armor, jet packs,horses, weapons, speed athletics, etc

Yeah i loved that HL mod.
Looking forward to this one as well.


yes Civilian is correct edited
« Last Edit: August 25, 2011, 10:10:41 pm by Assarhaddon »

Offline Civilian

  • Knight
  • ***
  • Renown: 47
  • Infamy: 6
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Civilian_ATS
Re: New Gamemode: Stronghold
« Reply #205 on: August 25, 2011, 08:49:32 pm »
+1
Yeah i loved that cs mod.
Looking forward to this one as well.

Blasphemy for calling it a cs mod. Its a HL Mod

Offline IceManX

  • Noble
  • **
  • Renown: 14
  • Infamy: 10
  • cRPG Player
    • View Profile
Re: New Gamemode: Stronghold
« Reply #206 on: August 25, 2011, 09:36:46 pm »
0
omg this sounds rly awesome!!

need this new gamemode!!

Offline Niemand

  • Count
  • *****
  • Renown: 210
  • Infamy: 368
  • cRPG Player
  • When have I ever given a fuck?
    • View Profile
    • echstreme.designs
  • Faction: Strat: NPC
  • Game nicks: GSU_GlaucomysDragon
Re: New Gamemode
« Reply #207 on: August 26, 2011, 12:52:56 am »
0
No, it is about building the most awesome wall.

we germans will win this one. finally we can have the wall again. Thanks chadz <3
Strategus-Faction: NPC. (More informations via Mail. Include your Username or mail-adress for response.)
Phase/Stage #1: Max-amount of Goods: 50. | Max-Troops: 200.

Offline Meow

  • Awesome Consulting Detective
  • King
  • **********
  • Renown: 1071
  • Infamy: 150
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Fallen Brigade
Re: New Gamemode: Stronghold
« Reply #208 on: August 26, 2011, 01:09:05 am »
0
visitors can't see pics , please register or login

visitors can't see pics , please register or login

visitors can't see pics , please register or login


Offline Tears of Destiny

  • Naive
  • King
  • **********
  • Renown: 1847
  • Infamy: 870
  • cRPG Player A Gentleman and a Scholar
  • Quiet drifting through shallow waters. 死のび
    • View Profile
    • NADS
  • Faction: Black Company
  • IRC nick: Tears
Re: New Gamemode: Stronghold
« Reply #209 on: August 26, 2011, 01:10:04 am »
0
YOUR WALLS!

They do exist...  :shock:
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.