Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - no_rules_just_play

Pages: 1 ... 9 10 [11]
151
Suggestions Corner / game balance in the future? all dead?
« on: November 20, 2012, 11:18:33 pm »
hey guys, i just had some very deep and psychological thinking about the game balance in crpg. First of all, i would love to say i like it, but there is still somethings that need a change (like hate for archers, love for 2handers and some unrealistic balancing). BUT that is not what i would like to discuss with you guys.

i was wondering, if we are going to keep balancing (nerfing) the game's classes like this, how will the future look? at the moment, devs are trying to balance the game by making the 'OP' classes more balanced to the other classes so there would be an equal division over the several classes in the game.
the problem is situated in the fact that most of the balancing is consisted out of NERFING (except most 2h axes in latest patch, correct me if im wrong please). so this never ending 'chain' of nerfs looks like this:
JUST AN EXAMPLE.

lets say all classes start with 100% of 'epeen' and when they nerf it, e.g. 10% of it is removed.
1) cav is OP, nerf (90%)
2)archery is OP, nerf (70%)
3)throwing is OP (80%)
4)....
5)we got to a point were everything except cav is under 85%:- => cav nerfed (70%)
6) now some other classes are over 70% so they all get nerfed to 60%
7)...
OVER 9000) all is nerfed to 10% (except 2h wich is still 60% :P, jk)

so you see my point, the question we should ask ourselves and we should ask the devs:

WILL WE ALL BE HITTING EACH OTHER WICH WOODEN STICKS AND STONES IN THE FUTURE? because at this rate of nerfs, the time will come that everything has been nerfed and is not playable anymore.

ofcourse im over exaggerating this, but i think my point is clear.

discuss plox

our future crpg :)

152
Closed Requests / ban request on: Alexgoogle70
« on: November 19, 2012, 08:51:57 pm »
hey, this just happened on eu2. some random guy was at the flag and teamhit someone that (seemingly) afk, i think he hit that player twice untill he moved. than he just walked outside the flag doors and went to the front gates. suddenly he opened both gates (two gates in a row with 4 doors in total so that means he opened 4 doors). i banpolled him and we managed to close the doors but immediately after that he went back and tried to open them again. i have no proof but this, but i hope more players can say what they saw.

http://www.pic-upload.de/view-16969770/mb96.jpg.html

153
Other / HRE TS: 'I WANT TO BE UNBANNED' channel password
« on: November 12, 2012, 05:37:06 pm »
hello dear guy that has been banned, this is not an official announcement but a call from the guys from HRE to help them.
since today we have witnessed a new ts channel on our ts (ts is: 176.9.48.138) as stated in the subject title.
the point is, there is a password on it and we are not able to crack it. this is the channel description:

There is no point in spamming pokes or textmessages to anyone here in teamspeak, it is more likely that you will be just ignored. So stay calm, present your case. You can send a lot of sentences in a single message. Poke ONCE if it looks like you did not get any attention.

These are the people that CAN unban you, but most likely WON'T:
krampe, Rogue, Lothar

These are the people that MAYBE unban you, depending on how bad you screwed up:
Lothar

Sidenote: If you can guess the password, you are a NERD, but on a good way to get unbanned.


hereby i would like to ask everyone who wants to try to enter the channel as lothar clearly is trying to troll us with this.

sincerely,

no_rules

Pages: 1 ... 9 10 [11]