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Messages - Johammeth

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1
General Discussion / "Joe Flacco"
« on: January 11, 2015, 03:48:40 am »
more like

"HEY WHERE'D THAT PASS-GO"

visitors can't see pics , please register or login

2
General Off Topic / Re: Hey ya'll I'm in China
« on: December 19, 2014, 11:40:45 am »
The bad news is that the CHN server has been unreliable/sparsely populated as of late :(

Wherebouts are you?

3
Beginner's Help and Guides / Re: Did my MOBO just die?
« on: November 23, 2014, 01:31:54 am »
That sounds like overheating to me.

Vacuum out your vents/fans to get rid of any built up dust.

It's also worth checking your CPU's heatsink for dust caught between the fins.

I'd be surprised if this doesn't fix your problem.

4
i will spam stupid comments/jokes whilst constantly whining about how i hate the game but can't stop playing it

Pretty much the only honest post in this thread.

5
General Discussion / Re: Servers feel funky
« on: November 17, 2014, 11:17:02 am »

By funky I was expecting something like this:        :cry:



Agreed.

This thread is now a dance-off thread.


6
Game Balance Discussion / Re: Helmet Weight Variance
« on: November 16, 2014, 06:50:10 am »
I think that an object's flaws can make it all the more endearing.

For example, one of my earlier looms was a set of Light Leather Boots. They aren't the best in class (There's another set of boots with the same armor and -.01 weight), but the decision to use this specific item for aesthetics rather than stats makes me MUCH more attached to it. Using an item that I like--in spite of its flaws--makes me like the item that much more.

That's my take on it. But as I said, you are certainly correct in terms of raw min/max balance.

7
Suggestions Corner / Re: Silly Day
« on: November 15, 2014, 04:17:50 pm »
Love it.

Would just like to add "Your ally nudges you forwards X feet, so your next attack (within 3 seconds) does +x damage" day.

8
Game Balance Discussion / Re: Helmet Weight Variance
« on: November 15, 2014, 03:53:42 pm »
You're absolutely correct in terms of min/max balance.

However I feel that this sort of trivial stat-imbalance gives otherwise homogenous items a measure of character.

9
General Discussion / Re: Using "invisible"weapons ingame
« on: November 14, 2014, 11:52:27 am »
Yeah but how many are named War Knife?

None, as far as I can
(click to show/hide)

10
General Discussion / Re: Give me ladders, or give me death
« on: November 10, 2014, 06:08:51 pm »
If you want "either ladders or death," do you want the former or the latter?

11
Suggestions Corner / Re: upkeep tracker
« on: November 06, 2014, 12:20:08 pm »
Are you wearing a set of +3 Platinum Teeth?

12
General Discussion / Re: Dear game balance team~~~ALL PLASE COME IN~~~~~~~
« on: November 02, 2014, 12:22:11 pm »
This balance thread got pretty awesome pretty fast.

13
Make a 2H character with just enough Archery to hold a crappy bow, then disguise yourself amongst your allies and ambush would-be assassins!

14
Suggestions Corner / Re: unhook the multi
« on: October 29, 2014, 06:10:08 pm »
Cap the xp/gold bonuses at 5x, but let people "compete" (read: rage/whine) to see who can get the highest internet number.


I think this would be a ton of fun

Also, I will shit my pants laughing when someone legitimately uses the insult "lol, ur just a 1-digit-multi-bad."

15
Suggestions Corner / Re: The Spanish Inquisition/Papal Inquisition
« on: October 28, 2014, 05:15:30 am »
I must say, I did not expect this thread.

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