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Strategus General Discussion / Food, give us food...
« on: November 13, 2013, 02:29:28 pm »
Hello
I had a looong break from crpg and it looks like i didnt miss much changes on strat ( went off when bugs started to f**k strategus ).
So how about implement a food and supply options on strat? So lets say every village will produce food, castle + neighbour villages under the same clan control will gain a benefit in production, town + castle + villages .... yeah i think you get it :-)
Off course troops will need food, you can send caravans from food storages to fiefs which doestn have enough production for the stored troops. So we have 2 points with this implemention, putting thousands of troops into a town will work for a short time, but if food is gone, troops will disappear, revolt or whatever. And 2nd point is we would have another important trading good AND maybe new strategical tactics will show up then.
regards
Graf Hodenschaf
I had a looong break from crpg and it looks like i didnt miss much changes on strat ( went off when bugs started to f**k strategus ).
So how about implement a food and supply options on strat? So lets say every village will produce food, castle + neighbour villages under the same clan control will gain a benefit in production, town + castle + villages .... yeah i think you get it :-)
Off course troops will need food, you can send caravans from food storages to fiefs which doestn have enough production for the stored troops. So we have 2 points with this implemention, putting thousands of troops into a town will work for a short time, but if food is gone, troops will disappear, revolt or whatever. And 2nd point is we would have another important trading good AND maybe new strategical tactics will show up then.
regards
Graf Hodenschaf