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Topics - Cris

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I'm selling troops for cRPG gold.

At the time of writting this post, I have 633 troops. I am usually around Dhirim (merc territory, EU)

Troop are hard to come by so make decent offers - PM for a quick response or post here, i don't mind.

Term and conditions: All payments are made in advance as purchaser can check that I do have the troops - Buyer must come to my location or surrounding areas for a transfer safe from invader armies - I am happy to do the trade on cRPG IRC so that devs can see it - As a true mercenary these troops are being sold to anyone willing to pay a good price

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General Discussion / So, is Horse Archery Skill really Balanced?
« on: December 06, 2012, 09:22:50 pm »
Well, is it?

When compared to damage and accuracy of other ranged played styles and the quality of build at high levels, the limitations of it might just surprise you... and remember, the whole point of horse archery is the ability of shooting off horseback "at speed".

Please note: We are looking at a class, not at good people that still use it well - melee players as skilled as the best Horse Archers will beat you on a melee  fight in peasant gear, dear I say even at peasant levels - it doesn't mean peasant gear is overpowered, it just means they are good


Well, there are two main builds at attainable levels:


The damage build: 18 strength and 21 agility
                                                                   --> This build lets you have PD6 and use nicer bows (great for strat if you don't like yumi), get riding 7 for the best horse, 7 weapon master and 3 Horse Archery.

The accurate build: 15 strength and 24 agility
                                                                  --> 5PD, but it allows an extra point in riding, and most importantly 4 horse archery and 8 weapon master.
                                                                       This is a big damage and bow limitation tradeoff.

You all know that Horse Archery damage is really low, PD6 HAs still take several shots to kill you, and PD5 HAs like myself will take an insane amount of shots to kill someone in any kind of good gear, even with loomed arrows and bow. Most of you will good armor and good memories will be aware of this fact.

Obviously, any mounted range is very annoying if you aren't ranged, and Horse archers should not be as deadly and accurate as foot archers.


Nevertheless, look at this example.

Level 32 Build

4 Horse Archery
172 archery (132 points after -40 penalty from 4HA_
5 Power Draw
Riding 8
4 Power strike (irrelevant, but if you needed to know where the spare points were, they are here :-P)

Champion courser
MW horn bow.


Please note: This is the accurate build, so you would expect some measure of accuracy from a level 32 dedicated horse archer.


Screenshots at speed.

(click to show/hide)

(click to show/hide)

Video: Look at reticule





Does it look really balanced to you?


I believe that as a class horse archery is severely unbalanced. A dedicated class, any class, should be able to be good at something at high levels.

Horse archers right now:

- Can only be really accurate with a high damage build if you slow down greatly before shooting
- Lack decent/balanced accuracy if opted for a more accurate build
- Pay masses of upkeep, due to the high upkeep for arrows design to balance upkeep payment for foot archers, who run very cheap overall gear.
- Have a -10WPP penalty for using the very same skill that is design to make players better at shooting on a horse (horse archery is supposed to reduce mounted penalty [-20% stats], for total reduction you need 10HA points.
- Do not receive speed bonus for arrows shot (last i checked), but are affected by speed bonus against us.
- Thanks to the HA WPP penalty, HAs load bows much slower.


Once again, I totally agree that mounted ranged are annoying, and obviously HA should not be as accurate at speed as archers on the floor. But right now the class is really underpowered.

The fix to test that I propose is the elimination of the Horse Archery -10 wpp penalty, it hurts accuracy, it sucks for siege and strat, when horses are not used, and it also goes against the very point of the HA skill.

Discuss and thanks for reading

3
Sell/Trade / Sold
« on: January 25, 2012, 09:28:33 pm »
Horse on the market for 1389000 Gold.

Or trade:

Looking for a MW horn bow. Bows are lower in price now, so id need some gold to sweeten the deal if you want to trade :) make an offer.

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Hopefully this will get some Dev attention

Please read the whole post before posting.

Please note: Before raging because you already hate HAs, make a Skip the fun HA and shoot at "speed", try to aim and actually be good at it, then get your friend with good armor and see how many arrows it takes you to kill him.
After that join a Battle server for a few hours with a decent set of arrows, bow and horse look at that gold drop so fast that unless you have constant X5 its impossible to have a good horse, bodkins and bow and make a profit. (I run barbed arrows most of the time nowadays, and still lose money)

Then you will understand if this proposal would create an inbance.

Also, in case you doubt my experience with Horse Archery, Ive been one since the early early days :-P | It is also worth noticing that I do agree with nerf we got after the level restructure, and thats comming from the first Horse Archer on Plate armor in the old days :)


Proposal:

Increase benefit of each Horse Archery point by 20%

Why? Well, any attempt to balance archery (nerfs), by default affects (nerfs) the already lower in damage Horse Archery class.
So HAs do a lot less damage than foot archers and have huge reticules at speed.

But you say "Hey, but HAs, including you already land a lot of shots" Yes, some do, some of us have played tons of hours and all our hard work has paid off :-P Practice practice practice. But, in many cases most HA slow down or stop before shooting, so the speed penalty does not apply in the same way, if at all, so boosting HA point benefits by 20% would not affect those shots.

Now, why 20%? Well, 20% would allow to have what in my experience is good accuracy for dedicated build at speed (No spare points at all) - Please note, by good accuracy I do not mean footarcher accuracy, what I mean it is not even close to that reticule.

I've have had HA up to 6 in my time, that with light/medium armour and an old courser along with 230+ wpp meant almost no penalty at speed (courser was 50 speed)

Increase HA penalty decrease by 20% would mean the average build with (4 HA points) would have the equivalent of 4.8HA now, so not as good as 5HA.

All of this would allow the following results to be possible, results that should be possible for any dedicated class on their own area:

-To allow the balanced build (HA4 PD5) to eliminate some of the randomness of the shots at high speed, whislt damage is still very low compared to foot archers.

-To allow those who want to almost completly eleminate the effect of speed penalty (HA5 and PD4/3) to be able to do so --> this builds does no damage and would have to rely on headshots to be effective, so not over powered, as with PD5 we already dont 1 shot people with heave helments.

Please note - Horse Archers do not benefit from their own speed for damage (No speed bonus, like melee cav or even infantery!). Hence, being able to shoot more acurately at higher speeds does not mean more damage. And with 20% increase, at mid and long range it means most people will still not hit you

Also, to those who would say "make HA every 3 agility points instead" -- It would be a good idea for Horse archers, it would mean trading some riding, PD or WM poitns for accuracy, reducing the damage. BUT, HA points are also used by mounted throwers and mounted crossbowmen. Mounted crossbowmen already do great pirce damage and can hold their aim as long as they want (they also do not need PD), hence HA every 3 agility points would allow them to take away the penalty and still have points for other thigns, thus making them an unbalanced class.

Please contructive comments.

If you hate Horse archery and will not post from a neutral point of view refrain from posting/trolling.

And remember, every archer neft hurts us more, and we already take 20 arrows to kill you in your nice and shiny armor :)


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Sell/Trade / My Spirited courser for your MW horn bow.
« on: December 09, 2011, 09:50:18 pm »
As title says.

No harm in asking :)

Cris.


p.s - loomed horses are rarer than loomed bows :P

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Sell/Trade / Spirited courser for sale/trade
« on: June 05, 2011, 02:01:47 am »
On market place for 999.999

Or trade for a MW strongbow - no harm in asking :P

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Hi everyone!

Just a bit of research on something I'd like to know, and maybe useful to the dev team (although they probably can just run through the logs)

What generation where you pre-patch :?: and what generation are you now (post-patch) :?:



Please keep it simple, not more than 3 characters per reply! Thanks a lot.

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Hey, i retired, didnt change my name, I tried to log into strategus and I get this:

"no char was found with user: Cris, pass: ee2c9ea30c3886d4b5a1aa07ca02fa79
deleting your cookies now

Found another hero of you - name: Cris
if you are desperate, you could delete him. [WARNING] by clicking this link and DELETING HIM, HIS ITEMS, EVERYTHING IN STRATEGUS: delete Cris"

Bug? I had ton of high tier stuff on my strat account

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Pues como el titulo dice...os hace falta una traduccion o estais bien con la que hay en ingles?

No voy a traducirla amenos que realmente haga falta :)

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Spam / Let's keep this boards troll free!
« on: January 03, 2011, 04:47:25 pm »
Since chadz has provided us with decicated forums, why not try keep the boards nice and clean?

We have a spam subforum to to write mindless stuff :D So it be nice if we can keep the other boards spam/troll free, making it easier for people people to find what they are looking for, or for people to answer legitimate questions :)

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Beginner's Help and Guides / HOW TO SURVIVE/KILL A HORSEARCHER
« on: January 03, 2011, 04:39:37 pm »
HOW TO SURVIVE/KILL A HORSEARCHER Gotta love copy and paste, can't be bother to type this again - Orginal guide on Taleworld's cRPG forum

I thought I'd post this guide so that people don't complain about HA, leading to a possible neft, because a neft is not needed at all for Horse Archer.

This guide is mainly common sense, but I should start by saying that I am a horse archer (In game name: Cris) and this are the things that would kill me the most or make me not kill someone (besides lack of aiming XD):

Surviving Horse archers: When you are on your own or small groups.

If you are in a big group, there is a good chance that your archer and crossbow team mates will kill the HA.

Players types:

     Shield users: The best way to survive a HA is having a shield, nevertheless a horsearcher that likes teamplay will turn you round if you are on your own so that your back in facing his teammates, you need to judge who is a bigger threat) Be careful if you try to attack while a HA is going to charge, the moment your shield moves, a HA will shoot if he has arrows. Also, if you really don't like HA, get a big shield, a good HA will hit your feet even when they are moving at full speed. (hitting a foot is just a bit harder than a headshot)

     TwoHanded: Get a good armor. It is good to remember that HA is very hard (some times I cant shoot a thing, some times most of my arrows hit) So judge the HA current skill, you may want to take a chance and run for him (if you are a melee user), but although slower, moving like crazy in zig zag makes a player really hard to shoot. If the HA is going for you and you are on your own, you are dead most times, but you can make him waist a lot of arrows, that may mean that your team wins the match.

     Polearm: Same as 2H, but if you have a pike, use it and make sure he sees it. It will make the HA think twice before charging.

     Archer and Crossbows: Raged can actually attack, so kill the horse or the player before is to late. You may also want to do what a 2h player would do.

     Mounted players: Move like crazy. If you don't move much, you will die. Also is good to remember that HA cannot shoot in any angle. Image looking forward is 12 in a clock. A HA shooting angle would be from 6 to around 2. So if you can, keep to the right of the HA.


Types of maps:

-Open field: Stay with the group, HA are more and more common (and all horses for that matter), so the chances you will die if you go own your own are getting bigger all the time. Keep an eye of the horsearcher's movements on an open map if you are not in the front of your team battleline, you didn't want to show him your back, he is probably flanking your team.

- Open field + a village: Stay in the village, hide when you can. Stay with the group.

- Village/town: This are the heardest maps for HA, as we need to aim and make sure we don't crash into a wall. Keep to the right of the HA, hide, you may even get to kill them if you lead them into a close space.

Terrains: Going up hill is bad for horses. If it is a really high hill, chances are you ran faster than the horse. Stay in the hill.

How to kill a Horse archer:


Easy! Become a HA :P But for normal players

Archers/throwing: All depends in your skill, the HA skill and armor, and the horse. If you have plenty of arrows, shoot the horse, then shoot the HA. Horses are affected by headshots! so aim well. Also, learn the player's movement patters, it will help you a lot! If you do a lot of damage, just go for the player. Remember, do not think the HA has uber accuracy, yours is much better if he is moving!

Crossbows: This depends on how many crossbows you have, but its usually best to shoot the HA and not the horse. If the Crossbow shooter has only 1 crossbow and shoots my horse, I will most of the times turn around and kill the Crossbowman if he is in an accessible place. A sniper crossbow will not kill an armored horse unless it hits on the head. So again, shoot the rider.

Melee: The longer your weapon the better change you have of killing the horsearcher. If he is concentrated on a target, you may want to run, jump and kill him on the move. Also try to ambush, maybe hide and jump in the last minute (like hiding in a corner). The best way to kill a HA this way is to work with your fellow players. If the HA knows you want to kill him, he may not charge, so lead him in the direction of your teammates, this tactic works really well in villages and towns. Also, if he horse is going up hill, many times you will move faster, use this to your advantage.

Horses: Well, unless you are a horse archer, horse crossbowman or horse thrower, its the same as killing infantry. Just approach from the right if you think he knows you are there. Besides that, hit an run or ambush. Push the HA onto a corner, a rock or the end of the map, anything that will make him stop. The moment he stops, if you are on the right handside, you have the upperhand.

I cannot stress this enough, if you work with your team mates, you will win. (most times :P)

I hope this little guide helps.


Cris

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