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Messages - Adamar

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1
great idea sound nice

imo dont restrict anything !

Tournaments should measure skill, not build, Spambow.

Same lvl, same gear, and I'm in.

2
No word on builds used, weapons and the like?

3
General Discussion / Re: What happened?
« on: May 18, 2014, 09:20:01 pm »
Yes, we all know the devs hate archers.

4
Or maybe cos the longbow is the easiest bow ;D

.|.

5
Only took about a year before people started to realize high PD is more viable when bows have increased accuracy?

It's not new, tatar and hornbow where always superior. Some might insist on using the longbow for style only.

6
gEt GoOd .

-bodkins seem useless, takes about 5 headshots to kill Butan from long range.
-Horses are the same, headshots are generaly pointless, making skill and accuracy pointless.
-That horribly stupid weight nerf still doesn't make sence. Wanna punish kitting, fine, but footwork got punished too. Good job crippling gameplay.

-dis and that archer r still doing well-   Well maybe they should be doing a lot better!

7
Game Balance Discussion / Re: Increase arrow weight
« on: May 11, 2014, 10:33:13 pm »
Instead restore arrow weight back to proper levels, introduce a 4 second opened reticule cooldown after archers run, and increase the weight of Life's head by 50.

8
Total War Series / Re: the rome is not the best of this game
« on: May 07, 2014, 07:46:58 pm »
The phalanx crushes anything unless the enemy is strong in skirmishers. They hit hard.

9
Suggestions Corner / Re: We should be able to Name our horses!
« on: May 03, 2014, 01:13:29 am »
And weapons.

10
Damn it I thought you were talking about the effect, not the weapons themselves.

Swords are unrealistically op yeh.

11
Suggestions Corner / Re: Remove Upkeep and Gold Gain With no Multi
« on: April 29, 2014, 07:19:13 pm »
lol, I just came in to suggest this very thing.

I noticed that people tend to leave once multi is over and they're losing money. Which is sad cause I like to play small.

12
General Discussion / Re: Pin-point accuracy with tatar and nomad bows.
« on: April 28, 2014, 08:20:07 pm »
With twice as many arrows.
I suppose that's what the extra slot is for.

13
Total War Series / Re: Total War Music
« on: April 26, 2014, 08:18:18 pm »


14
General Discussion / Re: Pin-point accuracy with tatar and nomad bows.
« on: April 26, 2014, 07:19:30 pm »
I don't think you understand what I said. I was talking about the time window that start when the arrow is released. In other words, what happens directly after the archer loses control over the trajectory of the arrow. This time window is incredibly short and dodging in that interval is basically impossible. What you are calling "dodging" here seems to be the act of moving in unpredictable patterns to confuse the archer as to where he should aim to hit you. People do this before the arrow is released. That isn't dodging. My point is that right now, if the archer aims correctly the target will be hit, every single time. Granted, aiming correctly in that situation takes some skill depending on how far and how fast the target is. However, it's still trivial compared to what it should be, due to the absurd missile speeds.

I really don't see a problem in it.

15
General Discussion / Re: Pin-point accuracy with tatar and nomad bows.
« on: April 26, 2014, 04:56:52 pm »
Right now there is no time to dodge at all. From a standstill, your character can travel no more than a negligible distance between the moment an arrow is released and the moment it lands.

From what bows? People manage to dode mine all the time. Maybe what you're experience is people releasing arrows purposely to your sides so when you dodge they land on you?

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