cRPG

cRPG => Scene Editing => Topic started by: Jens_Langkniv on March 06, 2015, 09:56:42 pm

Title: why tuetensupper should not make siege maps
Post by: Jens_Langkniv on March 06, 2015, 09:56:42 pm
map named charge the arena is a obvious troll map its horrible uneven ground defenders spawn all over the place gate has no point to it as ladders are better and it should really just be removed from rotation.

just to point out how serious tueten was when making this he wrote join eu1 * tueten in the flag room so remove tueten as map maker for siege as well plz some of us enjoy siege and dont want eu1 my old friends making propaganda in siege if they dont like siege dont play it end of story
Title: Re: why tuetensupper should not make siege maps
Post by: Krave on March 06, 2015, 10:22:24 pm
Please use punctuation, it's really hard to understand what's on your mind.

I think it's nice map. Attackers got 2 paths so there is less probability of "narrow passage slaughter". No idea if defender spawn behind underground gate is intentional but it forces players to coop. It also makes QAG and QDX voice commands useful  :wink:
Title: Re: why tuetensupper should not make siege maps
Post by: Viriathus on March 07, 2015, 01:18:50 pm
Hate to say it, but i agree.
Title: Re: why tuetensupper should not make siege maps
Post by: Molly on March 07, 2015, 04:26:05 pm
Calling a map maker my old friend for providing new maps...

Classy.
Title: Re: why tuetensupper should not make siege maps
Post by: Krex on March 07, 2015, 07:22:44 pm
Calling a map maker my old friend for providing new maps...

Classy.
I would rather play old maps I enjoy than new ones I dont enjoy.
Title: Re: why tuetensupper should not make siege maps
Post by: Falka on March 07, 2015, 07:33:46 pm
I like most of the new maps, Charge the arena is really cool map as well - or it would be if not this rocky surface. Jumping around while fighting is pretty annoying, so it would be nice to get this map with even surface. But apart from that don't see any problem with this map.
Title: Re: why tuetensupper should not make siege maps
Post by: Molly on March 07, 2015, 08:20:06 pm
I would rather play old maps I enjoy than new ones I dont enjoy.
Then providing constructive criticism in the proper thread of the map maker.

Calling Tuete a my old friend tho is just plain stupid and deserves more minuses than I can give. No idea why anyone would give that prick a +1.
Title: Re: why tuetensupper should not make siege maps
Post by: Jens_Langkniv on March 07, 2015, 10:07:55 pm
when the map maker is not respecting siege players and makes a map for siege then he is a my old friend, and broken ground like that have been proven many times that not something that belong in crpg its hard to fight on and bad for archers and cav, and im saying this as a melee char so....

also gate is pointless and again dont write shit like join eu1 in a siege map dosnt belong there lack of respekt so in turn im showing him lack of respekt, you get what you sow right
Title: Re: why tuetensupper should not make siege maps
Post by: Casul on March 07, 2015, 10:48:31 pm
Let him do what he wants, same for Krex, Peasant Woman, IP Spanky Ham (?) and all the who make maps atm.

Suprisingly Tütens maps are pretty balanced even before he tested them with us on Eu2, so I say he does a good job.  They look good, they added new things I have never really seen before, very inventive.    9,5/10

Anyway, adding new unbalanced maps is better then no maps.  Just reply on his map thread with all bug issues you have and he will edit it instantly.

Title: Re: why tuetensupper should not make siege maps
Post by: Viriathus on March 07, 2015, 11:13:15 pm
Anyway, adding new unbalanced maps is better then no maps.  Just reply on his map thread with all bug issues you have and he will edit it instantly.

I just cant agree with you on that one, and you are hearing this from a map maker that has put a lot of effort in his maps (at the least the ones i submited to the rotation, there are other maps that i find unrealistic and tricky to play on).
Title: Re: why tuetensupper should not make siege maps
Post by: Teeth on March 07, 2015, 11:20:40 pm
Well, I know nothing about the map in question, so I mean this as a general comment. With the time frame in which new patches come and the server killing potential of poor maps, it is not too much to ask for mappers to adhere to some design basics that avoid frustration in their first submission of a map.

Feedback like in the OP is rather toxic though.
Title: Re: why tuetensupper should not make siege maps
Post by: Casul on March 08, 2015, 06:25:31 am
I just cant agree with you on that one, and you are hearing this from a map maker that has put a lot of effort in his maps (at the least the ones i submited to the rotation, there are other maps that i find unrealistic and tricky to play on).


nonono it wasnt ment that way. I ment its okay for that the new maps have issues, that they are not perfectly balanced and have bugs etc., but I am happy to see new maps and as far as I know tüten, he will fix this soon.
Title: Re: why tuetensupper should not make siege maps
Post by: Jens_Langkniv on March 08, 2015, 08:20:13 am
i never said his map dont look good, or wasnt creative it is creative,  and looks good but gate is placed a place where it serve no purpose.  Defenders spawn outside the walls sometimes, and behind a closed gate, away from flag that the guys in the flag room only can open but if they do they also leave the flag vulnerble if attackers go that way.

and well it just seems he didnt put any effort into that map beside making it look good and thats really only something that will be appreciated if the map works and it dont its as bad as that map i dont recall its name where before it got fixed defenders spawned on a balcony often that only way away from was to jump to your death, its as bad as that really just in a different way.

so when he also wrote join eu1 in it, then it pissed me off and ya i overeacted a bit only a bit he deserved all the hard critism i gave in this case but i dont hope it will discourage him from making more maps he might get better but this map should be taken of rotation atleast untill its fixed and edited alot.
Title: Re: why tuetensupper should not make siege maps
Post by: Hellsing on March 08, 2015, 11:49:31 am
All I just noticed in this thread was some mimimi so I didn't read carefully.
All I can say is that we try to bring in some fresh wind so cRPG still stays fun.
Players cry for changes so here we go. We create something new, throw it out and see what happens with this pices we created in hours..
Mostly the seem to be broken on first or second versions, but with some provideable feedback where these maps seem to be broken or undefeatable or the cam marker which is used in conquest is not high enough so only half the map is visible, we can't realy test that, or at least I can't don't know what trick the one or other has.. So provide usefull feedback otherwise, nice to meet you - somewhere is a wall that's carefully listening :)

-Hellsing
Title: Re: why tuetensupper should not make siege maps
Post by: Molly on March 08, 2015, 07:17:08 pm
OP talks about lack of respect while calling Tuete a my old friend... oh, the irony.
Title: Re: why tuetensupper should not make siege maps
Post by: Tuetensuppe on March 08, 2015, 08:32:49 pm
intresting conversation here  :oops:

first of all -> map names are fucked up ... thx fips  :P ... original name for this map should be "church of jogeldismus"

if i offended someone cause of "join eu 1 *tueten" - im not really sry to be honest as this map was made in a time were no one was playing on eu1 in the evenings. i saw it more as a wink instead of a provocation to be honest...  :wink:


about the other stuff - im busy these days and will have some free time after wednesdays...will check some "advices"/"problems"/bugs out at the end of the week and will take some action to edit stuff on several maps.
i also will try to explain why the map/castle works like it does and why it isnt that easy to put gates/2-side-doors in this "church" or why it would break the balance of the whole map


for the moment: quote Hellsing
(click to show/hide)
Title: Re: why tuetensupper should not make siege maps
Post by: Leshma on March 08, 2015, 10:40:23 pm
if i offended someone cause of "join eu 1 *tueten" - im not really sry to be honest as this map was made in a time were no one was playing on eu1 in the evenings. i saw it more as a wink instead of a provocation to be honest...  :wink:

Laughed so hard after I saw it. People were moaning for 10 minutes how map sucks and is unplayable and then I've seen it behind the altar :lol:

People go crazy when they see hidden messages and statues on community made maps, but this is the first time someone managed to put a smile on my face. Donkey statues never managed to do that.
Title: Re: why tuetensupper should not make siege maps
Post by: Tuetensuppe on March 08, 2015, 11:29:14 pm
Laughed so hard after I saw it. [....] but this is the first time someone managed to put a smile on my face. Donkey statues never managed to do that.

good to hear  :wink:
there are donkey statues?  :shock: cant remember any right now to be honest  :(
Title: Re: why tuetensupper should not make siege maps
Post by: Jens_Langkniv on March 09, 2015, 12:11:41 am
well atleast you on fixing it i gues and well the way the map was made combined with that message it just seemed to be a insult against siege players really, thats why i reacted the way i did and did not only complain i also complimented you teuten i hope you fix that map because it could become good if fixed properly
Title: Re: why tuetensupper should not make siege maps
Post by: Peasant_Woman on March 10, 2015, 09:33:38 pm
Tell me what's wrong, why it is bad for the map and maybe some suggestions for how to fix it;
I'll make time to fix it.

Insult me or my map, be rude and condescending or have an air of superiority while asking for mappers to waste MORE time on you;
Down-voted, ignored, hidden.

Weird I know.
Title: Re: why tuetensupper should not make siege maps
Post by: AwesomeHail on March 10, 2015, 10:37:01 pm
the only thing I dont like about most tute maps is that my fps is unbearable in certain areas, max 13 fps then :\
Title: Re: why tuetensupper should not make siege maps
Post by: Hellsing on March 11, 2015, 08:24:22 am
the only thing I dont like about most tute maps is that my fps is unbearable in certain areas, max 13 fps then :\

Most problems you guys have, is something like this:

I mean truely maight? This game is more than 4 years old, time to grab some new gear even netbooks can run our conquest maps with tons of fog and fire >.<
Title: Re: why tuetensupper should not make siege maps
Post by: AwesomeHail on March 11, 2015, 08:37:20 am
Wodden Computer


I mean truely maight? This game is more than 4 years old, time to grab some new gear even netbooks can run our conquest maps with tons of fog and fire >.<

Dude, some of us don't have that much money to spend, the fact that I bought my laptop for 400€ and that it lived a decent life for 2-3 years is good, but in general people with good PC's perform better..

the new laptops nowadays, with decent specs often lie around 1000€ to 3000€, and thats just too much.

Yes, I have almost every setting on lowest and the game looks shitty af :P


Title: Re: why tuetensupper should not make siege maps
Post by: Hellsing on March 11, 2015, 09:05:48 am
Ok told ya wooden pc.. No wait, "Office computer"
So get a modern "Office Computer" or less and stop bothering with fps whines

You surely dont need the new laptops from nowadays (in fact my computer is ~6 years old with thre medium upgrades (motherboard, core and graphic) each ~100€ repaircosts at all)

I strugly on Battlefield 4 water though, but everthing else still set to high.. so M&B is no problam at all even on large scale or high resolution..
But Yeah.. That's why I'm kinda riight, huh? Wooden Pc  8-)
Title: Re: why tuetensupper should not make siege maps
Post by: Viriathus on March 11, 2015, 01:26:05 pm
Dont even go there, Guy Fawkes.
Title: Re: why tuetensupper should not make siege maps
Post by: Leshma on March 11, 2015, 02:37:32 pm
So get a modern "Office Computer" or less and stop bothering with fps whines

I know many players who used to be a lot more active in cRPG before they got new PC. I've never though I'd fall into that category, but yes I do kinda play Warband/cRPG because it is only good online game that works on this wooden PC. If I had modern PC I would probably play Star Citizen or Elite Dangerous. So in a way, having wooden PC isn't that bad because it means you'll play more cRPG because you can't play anything else :lol:

@skeletzo: Play without WSE2 and start the game in DX7 mode. There are no graphical glitches in DX7 mode like there are in DX9 if you are playing without WSE2. It is much better experience although when server is crowded you'll get around 30 fps on demanding maps. But it is usually very smooth and helped me to play better because game doesn't work as abysmal as before.
Title: Re: why tuetensupper should not make siege maps
Post by: LEKIS on March 17, 2015, 10:42:09 am
Off topic.

If people only play this game because of their HW  specs they shouldn't be playing at all.

I play cuz  I like this shit mod and I'm playing this more than any other games even though my rig plays bf4 on ultra @ around 120 fps.

TL:DR - QQ  MOAR,  play for fun, not cuz you're forced


EDIT : Try horror mode  or what's it's called - looks like shit but can also run on shit, NAWMEAN?