cRPG

cRPG => Scene Editing => Topic started by: Punisher on August 27, 2011, 03:44:26 pm

Title: Map rotation for official servers
Post by: Punisher on August 27, 2011, 03:44:26 pm
Updated 27.01.2013
(EU & NA uses script that randomizes map rotation every restart.)

EU_cRPG_1 (Battle)
(click to show/hide)

EU_cRPG_2 (Siege)
(click to show/hide)

EU_cRPG_5_MaxLvl20 (Noob battle server)
(click to show/hide)

EU_cRPG_6 (Rageball)
(click to show/hide)

NA_cRPG_1 (Battle)
(click to show/hide)

NA_cRPG_2 (Siege)
(click to show/hide)

NA_cRPG_6 (Rageball)
(click to show/hide)

EU/NA_cRPG_3 (Duel)
(click to show/hide)
Title: Re: Official EU servers map rotations
Post by: Punisher on August 27, 2011, 03:46:52 pm
27/08/2011

Battle: Added Wolves Cave, Bear Tavern, Heathland, Snow Plateau
           Removed Lookout

Siege: Added Stonehammer, Dragon Castle, Stone Keep
Title: Re: Official EU servers map rotations
Post by: Punisher on August 30, 2011, 02:10:07 pm
30/08/2011

Battle: Added Attack on a caravan, Bertran Castle, Commercial City
           Removed BlueBells BeechTrees

Siege: Updated Stone Keep
          Temporarily removed Stonehammer and Dragon Castle, waiting for the mapmakers to update them

Title: Re: Official EU servers map rotations
Post by: Punisher on August 31, 2011, 12:15:30 pm
31/08/2011

Battle: Added Tumulus



Title: Re: Official EU servers map rotations
Post by: Punisher on September 02, 2011, 12:06:54 pm
02/09/2011

Battle: Updated Commercial City (blocked exploitable rooftops)

Siege: Added updated version of Dragon Castle (balancing changes)
Title: Re: Official EU servers map rotations
Post by: Punisher on September 06, 2011, 02:50:13 pm
06/09/2011

Battle: Added rebalanced native villages 1-20, Dune
           Replaced Random Plains with Random Steppe
           Removed Oasis Village

Siege: Added Lighthouse
          Temporarily removed Stone Keep until it gets balanced
Title: Re: Official EU servers map rotations
Post by: Punisher on September 12, 2011, 02:16:42 pm
12/09/2011

Battle: Added Spring Flood
           Removed Bertran Castle

Siege: Updated Lighthouse (balancing changes)
           Added Wolves Keep

*more maps will be added once mbrepository comes back to life
Title: Re: Official EU servers map rotations
Post by: Punisher on September 13, 2011, 10:24:08 am
13/09/2011

Battle: Added Citadel Ruins, Domremy, Hell Valley, Snowy Hamlet, Two Rivers, Vendetta, Zephyr Point
Title: Re: Official EU servers map rotations
Post by: Punisher on September 23, 2011, 01:10:45 pm
23/09/2011

Battle: Added Frozen River, updated Spring Flood

Siege: Added Kurosch City, Oasis Castle, Inch Tuth
          Removed Wolves Keep, Temple Siege
Title: Re: Official EU servers map rotations
Post by: Punisher on October 04, 2011, 02:29:26 pm
02/10/2011

Battle:  Added Rhodok City, Ruined Castle
            Removed Frozen River

Siege:   Removed Oasis Castle, Lighthouse
Title: Re: Official EU servers map rotations
Post by: Jacko on January 09, 2012, 01:04:41 pm
09/01/2012

New Map rotation for Eu battle servers.
Title: Re: Official EU servers map rotations
Post by: Jacko on January 10, 2012, 10:57:39 am
10/01/2012

Siege: Updated Warkworth castle.
Title: Re: Official EU servers map rotations
Post by: Jacko on January 11, 2012, 08:13:57 pm
11/01/2012:

Siege: Added 10 castles from singleplayer, remade for multiplayer, to EU2.

12/01/2012:

Siege: Updated most castles with various tweaks and fixes, most notably closer spawns for attackers.
Title: Re: Official EU servers map rotations
Post by: Jacko on January 14, 2012, 12:12:08 pm
14/01/2012

Battle: Added Glacier Valley, Tropical and Waning Cold to EU1

Siege: Updated Inch Tuth
Title: Re: Official EU servers map rotations
Post by: Jacko on January 16, 2012, 12:46:44 am
16/01/2012

Siege: Temporarily Removed Inch Tuth.
Title: Re: Official EU servers map rotations
Post by: Jacko on January 20, 2012, 12:10:11 am
19/01 2012

Battle: Added battle_of_the_mounds, battle_in_swadia, mirage, heathland to EU1.
           Removed x 3 multi_scene_1

Siege: Updated Inch Tuth to EU2.
Title: Re: Official EU servers map rotations
Post by: Jacko on January 20, 2012, 12:53:02 pm
20/1 2012

Rageball: Added bloodbowl, dune, tumulus and two_rivers to EU6
Title: Re: Official EU servers map rotations
Post by: Jacko on January 24, 2012, 04:23:20 pm
24/01 2012

Rageball: Removed two_rivers
Title: Re: Official EU servers map rotations
Post by: Jacko on January 28, 2012, 12:01:46 pm
29/1 2012

-Battle: Updated various villages (thanks to Mustikki)
             Removed hell_valley

-Rageball: Added rageball_arena
                 Removed tumulus
Title: Re: Official EU servers map rotations
Post by: Jacko on February 05, 2012, 03:36:33 pm
Lots of changes, look at first post.
Title: Re: Official EU servers map rotations
Post by: Jacko on February 07, 2012, 12:15:47 pm
7/2 2012

Siege: Various updates to Castles C's.

EU_cRPG_5 Now has banner balance off
Title: Re: Official EU servers map rotations
Post by: Jacko on February 08, 2012, 10:30:25 am
8/2 2012

Battle: Updated EU1 Rotation. Most notably would be the lack of village maps.
Title: Re: Official servers map rotations
Post by: Jacko on February 14, 2012, 01:21:28 pm
14/2 2012

Updated main post with NA rotations.
Title: Re: Official servers map rotations
Post by: Jacko on February 22, 2012, 12:14:17 pm
22/02 2012

Battle: Added Bums of Swadia, Burning Witch and Silent Sea to EU4.
           Updated Vendetta.
Title: Re: Map rotation for official servers
Post by: Jacko on February 28, 2012, 02:22:14 pm
28/2 2012

Battle: Added Maaseutu_1, Maaseutu_2, Peipus_Lake, Mountain_Warfare
           Updated Silent_Sea
           Removed Vendetta

Siege: Updated Warkworth_Castle

Rageball: Added Ila_Pila
Title: Re: Map rotation for official servers
Post by: Jacko on February 29, 2012, 09:47:58 am
29/2 2012, 17:35:

Rageball: Updated Ila_Pila
Title: Re: Map rotation for official servers
Post by: Jacko on March 05, 2012, 10:46:59 am
05/03 2012

Siege: Updated Kurosch_City, Winter_Castle

19:26:18
Battle: Updated: Ruined_Castle, Riot_in_Swadian_City, Maaseutu_1, Maaseutu_2
Title: Re: Map rotation for official servers
Post by: Jacko on March 06, 2012, 01:41:54 pm
06/03 2012:

Siege: Updated Madhaar_Castle, Jammadi_Castle and Almerra_Castle_C
Title: Re: Map rotation for official servers
Post by: Jacko on March 07, 2012, 01:05:34 am
07/03 2012:

Battle: Added Bandit_Hideout and Upon_the_Rocks
           Updated MP with current Rotation on EU1

Siege: Updated Tevarin_Castle_c (ladder angle).
Title: Re: Map rotation for official servers
Post by: Jacko on March 13, 2012, 10:47:00 pm
13/03 2012

Battle: Updated rotation

Siege: Added adorno_motte_and_bailey_2, adorno_motte_and_bailey_1 and stonehammer.
           Updated rotation
Title: Re: Map rotation for official servers
Post by: Jacko on March 16, 2012, 09:12:38 am
Battle: Added the_canals_of_our_city and a battle version of trouble_in_the_neighbourhood to EU1.
           Added by_the_rocks to EU4. 

Siege: Updated Stonehammer
           Removed adorno_beuamaris_castle (buggy ground, needs fixing)
Title: Re: Map rotation for official servers
Post by: Jacko on March 19, 2012, 12:02:09 pm
19/03 2012:

Battle: Added commercial_city
           Removed mountain_warfare
           Randomized NA1 rotation
Title: Re: Map rotation for official servers
Post by: Jacko on March 20, 2012, 10:50:31 pm
20/03 2012

Battle: Added horrors_of_battlefield to EU1
Rageball: Added rb_dune and rb_native_farm_by_ruins to EU6
Title: Re: Map rotation for official servers
Post by: Jacko on March 21, 2012, 09:46:54 pm
21/03 2012

Battle: Added forest_lake to EU1
Title: Re: Map rotation for official servers
Post by: Jacko on March 23, 2012, 10:25:27 am
23/03 2012

Siege: Updated adorno_motte_and_bailey_1, adorno_beaumaris_castle, castle_exterior_c (grunwalder) and native_rudkhan_castle
Title: Re: Map rotation for official servers
Post by: Jacko on March 26, 2012, 01:56:48 am
26/03 2012

Battle: Added iron_mine to EU1

Siege: Added harlech_castle and from_the_sea to EU2 and 5
Title: Re: Map rotation for official servers
Post by: Jacko on March 26, 2012, 11:37:06 pm
26/03 2012

Siege: Removed adorno_motte_and_bailey_1, adorno_motte_and_bailey_2, beaumaris_castle and castle_22_exterior_c (Unuzdaq Castle)
           Randomized rotation for EU2 and EU5
Title: Re: Map rotation for official servers
Post by: Jacko on March 27, 2012, 11:57:31 pm
27/03 2012

Siege: Updated NA server rotation
Title: Re: Map rotation for official servers
Post by: Mustikki on March 28, 2012, 03:32:19 pm
28/03 2012

EU1 Battle: New map rotation for EU1
           Updated Mountain_Warfare, Forest_Lake

NA1 Battle: New map rotation for NA1
           Updated Mountain_Warfare
Title: Re: Map rotation for official servers
Post by: Mustikki on March 29, 2012, 03:28:01 pm
29/03 2012

Siege: Added Chateau de Chillon to EU_2 & EU_5

Battle: New map rotation for EU4
Title: Re: Map rotation for official servers
Post by: Jacko on April 02, 2012, 09:31:50 pm
02/04 2012

Battle: Added pitfalls to EU1 and NA1
           Updated native_nord_town, native_village, native_jameyyed_castle, upon_the_rocks and iron_mine

Siege: Added chateau_de_chillon to NA2
           Updated Chateau de Chillon v1.2 to EU and NA
Title: Re: Map rotation for official servers
Post by: Jacko on April 10, 2012, 08:19:39 am
10/04 2012

Battle: Updated Tumulus and The Canals of Our City

Siege: Removed Stonehammer and From The Sea

Rageball: Added Chessboard and Frozen_Citylake to EU 6 and NA 6
Title: Re: Map rotation for official servers
Post by: Mustikki on April 11, 2012, 10:36:27 pm
Rageball: Added Flooded Stadium to EU and NA
Title: Re: Map rotation for official servers
Post by: Jacko on April 19, 2012, 01:57:22 pm
19/04 2012

Battle: Removed mountain_warfare and forest_lake
Title: Re: Map rotation for official servers
Post by: Mustikki on May 13, 2012, 12:02:07 pm
13/05/2012

Battle EU & NA:
Title: Re: Map rotation for official servers
Post by: Mustikki on May 15, 2012, 04:16:31 pm
Updated the first post.

Siege NA_2: Changed the map rotation order

Battle EU_1/4 & NA_1: 
upped for eu & na servers, going to add when i get time:
field_1 = Small Ruins
field_2 = Ruins by the River
lair_desert_bandits = Desert Lair
lair_forest_bandits = Forest Lair
lair_sea_bandits = Sea Lair
quick_battle_1 = Skirmish_1
quick_battle_scene_2 = Oasis
quick_battle_scene_3 = Tulbuk's Pass
salt_mine
tutorial_4
tutorial_training_ground
Title: Re: Map rotation for official servers
Post by: Mustikki on May 17, 2012, 02:23:24 pm
Battle NA_1: Changed the map rotation order

Battle EU_1 & NA_1

Battle EU_4
Title: Re: Map rotation for official servers
Post by: Mustikki on June 03, 2012, 12:46:24 pm
03/06 2012

Siege EU_2, EU_5 and NA_2
Title: Re: Map rotation for official servers
Post by: Mustikki on June 23, 2012, 07:57:34 pm
Lots of changes on the map pool.
Mostly notable, added bunch of modified village maps for battle servers (See first post under spoiler).
NA x2 random medium map, EU x3 random medium map +1 random large map.

Also took off Grunwalder Castle from siege
(click to show/hide)
Title: Re: Map rotation for official servers
Post by: Mustikki on June 28, 2012, 12:46:23 am
Battle EU_1 & NA_1
Title: Re: Map rotation for official servers
Post by: Mustikki on June 28, 2012, 09:56:03 pm
Siege EU_2 & NA_2
Title: Re: Map rotation for official servers
Post by: Mustikki on June 30, 2012, 10:01:08 pm
Siege  NA_2

01.07.2012
Siege NA_2
Title: Re: Map rotation for official servers
Post by: Mustikki on July 03, 2012, 10:34:29 am
Siege NA_2
Siege EU_2 & NA_2
Title: Re: Map rotation for official servers
Post by: Jacko on July 08, 2012, 09:14:00 pm
08/07 2012

Battle:
Title: Re: Map rotation for official servers
Post by: Jacko on July 11, 2012, 11:53:33 am
11/07 2012

Siege:
Title: Re: Map rotation for official servers
Post by: Jacko on July 12, 2012, 08:27:50 pm
12/07 2012

Battle:
Siege:
Title: Re: Map rotation for official servers
Post by: Jacko on July 13, 2012, 11:57:50 am
13/07 2012

Siege:
Title: Re: Map rotation for official servers
Post by: Jacko on July 16, 2012, 01:51:36 pm
16/07 2012

Battle:
Title: Re: Map rotation for official servers
Post by: Jacko on August 22, 2012, 09:02:25 pm
All maps that posted updates prior to this message have been updated, this thread however have not been. Will be posting updates regularly from now on again.

Added to next patch:

Siege:Battle:
Title: Re: Map rotation for official servers
Post by: Jacko on December 10, 2012, 10:30:09 pm
Latest changes to the rotations:

Battle:
Siege:
Title: Re: Map rotation for official servers
Post by: Jacko on January 21, 2013, 11:22:20 pm
Long time no siege!

Siege:
Title: Re: Map rotation for official servers
Post by: Mustikki on January 27, 2013, 01:27:10 am
Knock knock... Updated first post.

Battle: