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Messages - Hellsing

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31
Game Admin Feedback / Re: [EU] Uthyr Pendraeg
« on: March 20, 2016, 12:42:24 pm »
Woah, that's cool :o Where did you find it, some player from cRPG made it or a random person who used Fin's music? :D
Quote
Veröffentlicht am 16.09.2014
2d animation created for educational purposes at fh hagenberg mtd 12.
music by finuad
I guess it was some random crpg player who did put it in his kind of exam?

32
General / Re: Dev Blog #5 Combat
« on: March 17, 2016, 12:13:01 am »
Off topic section will be missed :'(

As our own forum gives us the power to abuse you even more, we decided to.. move to our own forums.


Rejoice, slaves!

33
General Discussion / Re: Why did le mod die again?
« on: March 12, 2016, 03:20:01 pm »
Don't think I remember cmp playing when I started, not sure
He did, but was mostly when they updated stuff and released it to public, testing purposes likely I guess..
I can barley remember but when I'm not wrong I have seen him on introduction of siege and defend the village some times.

Waiting for chadz to fix the launcher.
What's wrong with it?

B2T:
I guess mod isn't dead and it's also not about that the game is too old it's a con yes but at least this game makes fun over a time.
I think the others are kinda similar to me checking on web if some server has players on like 10-20 so they might join..
But since siege is a pain in the ass even with 10-20 players they mostley decide to play or do something different instead of barley fun..

DTV is ok even with low amount of ppl so it's always kinda running it self thanks to some bot slaugthering addicts :D
So is battle, battle is even with decend players still lots of fun :)

For good sieges there is the need of such huge clans like drz and grey who bring lots of people even if its always nearly the same setup they bring enough footies to fill the ranks.
With randoms from different clans it's lot of fun and slightly feels like old siege days (expect I kinda suck even more lal).. Siege is always good populated with different players when they join.

34
General / Re: Dev Blog #5 Combat
« on: February 25, 2016, 08:43:31 pm »
visitors can't see pics , please register or login

35
General / Re: Dev Blog #5 Combat
« on: February 22, 2016, 05:01:16 pm »
Now I'm hungry :cry:

36
General Discussion / Re: [Feedback] Archery / Xbow feedback thread
« on: February 17, 2016, 12:21:26 pm »
archer, 21/24, 7PD, 160wpf
(click to show/hide)

Hmm feels kinda more unaccure now..
Need around same amount of arrows each bot..

37
Announcements / Re: 0.4.5.0
« on: February 17, 2016, 12:16:40 pm »
Good that I got a shield :D

38
Announcements / Re: 0.4.4.8
« on: February 15, 2016, 03:47:50 pm »
Masterwork Elegant Bronze Long Bow
(click to show/hide)

39
General / Re: Your wishlist for melee (weapons 'nd armor)
« on: February 10, 2016, 10:46:22 am »
(click to show/hide)
(click to show/hide)

40
General / Re: Black or White?
« on: February 09, 2016, 01:23:07 pm »
Hehe, finaly got my white pawn :D

41
Announcements / Re: 0.4.4.4
« on: February 08, 2016, 02:15:38 pm »
So basicly you want a shield and a one hand

42
Faction Halls / Re: HRE
« on: February 08, 2016, 01:44:24 pm »
visitors can't see pics , please register or login

43
General Off Topic / Re: What are you listening to?
« on: February 08, 2016, 01:33:36 pm »
Not sure why it's not letting me embed the link into a video, gf shit forum
Remove the secure protocol https to from normal http..
(click to show/hide)
Good idea to hear van canto once more again :)

44
General Discussion / Re: faction leaders armour
« on: February 06, 2016, 09:04:22 pm »
ups than sry to bother :oops: model looks awesome  :)

45
General Off Topic / Re: What are you listening to?
« on: February 06, 2016, 04:04:05 pm »

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