Author Topic: Sneak Peeks [Lots of images]  (Read 13038 times)

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Offline Nessaj

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Sneak Peeks [Lots of images]
« on: February 02, 2015, 01:13:53 pm »
+32
(click to show/hide)
« Last Edit: February 28, 2015, 08:11:12 pm by Nessaj »
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Offline Krex

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Re: Armor Sneak Peeks
« Reply #1 on: February 02, 2015, 03:55:55 pm »
+10
TBH,thats not too special compared to what we have now.
Quote from: Tomeusz link=topic=45416.msg717346#msg717346
horse just standing on 2 feets and does "yhohohohoh".

Offline Bittersteel

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Re: Armor Sneak Peeks
« Reply #2 on: February 02, 2015, 04:00:32 pm »
0
Is everything supposed to be special?

Offline Krex

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Re: Armor Sneak Peeks
« Reply #3 on: February 02, 2015, 06:56:48 pm »
-4
Is everything supposed to be special?
Nah,but if they create an extra thread to show them off,I would expect it to be a little special.
Quote from: Tomeusz link=topic=45416.msg717346#msg717346
horse just standing on 2 feets and does "yhohohohoh".

Offline Micah

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Re: Armor Sneak Peeks
« Reply #4 on: February 02, 2015, 07:20:20 pm »
+4
I like the texture work on the helmets ... they look pretty lively :]
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Offline MeevarTheMighty

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Re: Armor Sneak Peeks
« Reply #5 on: February 02, 2015, 10:50:01 pm »
0
Nice colours, the mail seams under the arms and at the back of the leg are strange though.

The one at the back of the leg also leads me to wonder how he gets those leggings on, unless they're assembled ring by ring in situ.

Offline Rico

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Re: Armor Sneak Peeks
« Reply #6 on: February 03, 2015, 01:44:15 am »
+6
TBH,thats not too special compared to what we have now.
omg amateurs

you have no idea how hard it is to make realistic colored metal textures, and this is just spot-on perfect

please, finish at least one item for any game before you spill such nonsense
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Offline Leshma

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Re: Armor Sneak Peeks
« Reply #7 on: February 03, 2015, 01:56:17 am »
0
Like the quality of maile texture, dislike the fact its flat like in Warband. Like it is leather with maile print, not the actual ringed maile armor over gambeson.

Offline WITCHCRAFT

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Re: Armor Sneak Peeks
« Reply #8 on: February 03, 2015, 02:13:35 am »
+3
The little nicks and scratches on the helmets are perfect. The body armor could use a little bit of wear and tear to match.
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Offline Teeth

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Re: Armor Sneak Peeks
« Reply #9 on: February 03, 2015, 01:15:48 pm »
+2
Seems like the little nicks and scratches on the helmets are all perfectly diagonal, not that I find this an issue, I am just curious as to why that is? Can you not just draw a scratch in any direction?

Offline Krex

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Re: Armor Sneak Peeks
« Reply #10 on: February 03, 2015, 05:37:39 pm »
+1
omg amateurs

you have no idea how hard it is to make realistic colored metal textures, and this is just spot-on perfect

please, finish at least one item for any game before you spill such nonsense
omg,someone that dislikes my opinion,lets call zhe police...

bla bla,I can imagine how hard it is-trust me,Ive tried it before...they look very nice,thats true,but you didnt understand what I wanted to say: We already have similar ones in cRPG,so these arent "special" and i would like to see something that we dont have here already...

and,if you really want me too,I can sure create some crappy minecraft item for you when Im at my PC later...
Quote from: Tomeusz link=topic=45416.msg717346#msg717346
horse just standing on 2 feets and does "yhohohohoh".

Offline Rico

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Re: Armor Sneak Peeks
« Reply #11 on: February 04, 2015, 01:15:00 pm »
+5
We already have similar ones in cRPG,so these arent "special" and i would like to see something that we dont have here already...

The item selection in M:BG is gonna be more narrow than in cRPG anyways, because Asian items are most likely not going to be included (cf. weeaboo armors, ninja stuff, Da Song mod items, -dao family). Not saying there will be less items overall, but nothing will stand out like a sore thumb. In cRPG, Tydeus is already careful about the 15th-16th century policy. Zimke is even more concerned about historical accuracy.

Zimke makes insanely high quality models, but don't expect him to reinvent the wheel. I am happy with items that are high resolution, rich in detail and overall well-made. Filtering out stuff which doesn't fit makes the playing experience more consistent. If you want to see something you haven't seen anywhere before, take a closer look at the 360-combat system, how the physical weapon does the blocking rather than a matching attack/block direction combination and the Stronghold mode.
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Offline Golem

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Re: Armor Sneak Peeks
« Reply #12 on: February 04, 2015, 05:05:28 pm »
0
Seems like the little nicks and scratches on the helmets are all perfectly diagonal, not that I find this an issue, I am just curious as to why that is? Can you not just draw a scratch in any direction?
I believe it's because of the shape of the helmet. The scratches are in the direction the helmet would deflect the weapon.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Micah

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Re: Armor Sneak Peeks
« Reply #13 on: February 04, 2015, 05:27:24 pm »
0
btw, are those PBR textured models ?
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Offline matt2507

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Re: Armor Sneak Peeks
« Reply #14 on: February 04, 2015, 07:32:39 pm »
+1
I am happy with items that are high resolution, rich in detail and overall well-made.

By this you mean that now you have your deadline to get a new pc, right ?

 :lol:
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No donkeys were harmed in the making of this gif.