It misses rivers to be realistic!
Still looks awsome!
I really like the size of it all.In my opinion this map was just shown to see what are modders able to use for their bigmap mods,
But still, it's not an MMO so it's not like there will be stuff on each spot of the map.
I think it will be comparable to ArmA: there will be small areas to fight on, everything else is more or less empty.
will be there before end of kickstarter campain pre-alpha test?
Everyone's working on a playable version that can give a good first impression, ETA is "soon" :wink:
Well yeah .. bunnies are nice ..
But i would also like a nice fox hunt .. perhaps as a special game mode ;D
FOX HUNT???? WTF Micah... that ain't cool mate, feel free to hunt deer sure but not foxes.
Saw plenty of weeds, some mountains, but no dew.
0/420
Calm thoughts fleet, calm thoughts.
How about a compromise, everyone loves pandas right?(click to show/hide)
lol that was a calm thought, only the aristocracy and their hunting pals like Fox hunting, there is a reason it was banned due to animal rights.So foxes have a right to complaint and pledge for animal rights ... but whats about those hundreds and thauseands cute little bunnies and chicken you eat all day? Did you ask them for permission ? :twisted:
So foxes have a right to complaint and pledge for animal rights ... but whats about those hundreds and thauseands cute little bunnies and chicken you eat all day? Did you ask them for permission ? :twisted:
FOX HUNT???? WTF Micah... that ain't cool mate, feel free to hunt deer sure but not foxes.
i'm curious - was there any reason why to rush the kickstarter so early?
you keep adding quite a good stuff in quite short time (combat video, big map video, playable game is coming soon as you say), common sense says wasn't it better to actually wait? also why didn't you release some content before the kickstarter, at least i haven't seen anything anywhere about the game until it popped up in kickstarter outta nowhere. some publicity before the kickstarter would do no harm at all. for example i've seen videos of deliverance months on youtube before they went openly public with the game and launched ks campaign. i knew the game was coming, i was watching it and looking for it ahead...
i'm curious - was there any reason why to rush the kickstarter so early?Gotta agree with Beauchamp, considering it's 8 months ago that I played some incredibly crappy first combat build, the game has been shaping up very fast with cool stuff being added at a stellar pace. Even within this Kickstarter, though I imagine you have been slaving away at an unsustainable pace, you are showing stuff I really didn't expect yet even after seeing the initial video. Perhaps this time of year being 'ideal' for Kickstarters should have been a less important consideration than the attractiveness of the product you are presenting.
you keep adding quite a good stuff in quite short time (combat video, big map video, playable game is coming soon as you say), common sense says wasn't it better to actually wait? also why didn't you release some content before the kickstarter, at least i haven't seen anything anywhere about the game until it popped up in kickstarter outta nowhere. some publicity before the kickstarter would do no harm at all. for example i've seen videos of deliverance months on youtube before they went openly public with the game and launched ks campaign. i knew the game was coming, i was watching it and looking for it ahead...
i'm curious - was there any reason why to rush the kickstarter so early?
Your argument completely ignores that the main goal of doing a Kickstarter is to receive funding.This.
Your argument completely ignores that the main goal of doing a Kickstarter is to receive funding.It does. Because i am of the opinion that errors are the necessary means to move forward and learn and not get stuck at them. They dont mean a fail if you dont reduce yourself to this context. The nurtured fear of mistakes is what makes people dumb and think small, where instead they shoud be something to strive for and to embrace imo. As a very smart, analytic mind that you are, i hope you agree with me, that errors can be seen as seen as something different than just fail (eventhough they have to be accepted as what they are) ... they might be even more worth than successfull attempts, because they are what makes you really learn and evolve and not just confirm your opinion. IF you are willing to accept them as possible outcome that is.
what we need is millions who have a look at it.
[...]This went pretty well, I think. RPS, Warhorse, PCGames.de... I've backed projects with less press exposure :?
* Failure to get the sympathy of the press. It's really sad to me, that IMO who free press is for, is people like us. Who KS is for, is people like us. Uknowns, not fat and established old game devs, riding old names. Not people who have a marketing department and huge resources and experience to put behind a KS. In stead they choose to spend page up and page down, and video on video, pushing Far Cry 4....(click to show/hide)