Author Topic: 0.5.2.1: Belated Update  (Read 8046 times)

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Offline Algarn

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Re: 0.5.2.1: Belated Update
« Reply #30 on: January 13, 2018, 03:10:36 am »
+2
It's good that I'm not going crazy if I find the camels stupidly tanky/too agile. Also the archery melee buff should be reverted if anything, and blunt weapons should be put on par with 1h cut weapons.

Offline RD_Professor

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Re: 0.5.2.1: Belated Update
« Reply #31 on: January 13, 2018, 06:59:09 am »
+15
Spent most of the day wrestling with fixing the bad meshes/collisions for damaged walls in strategus, fixed them all, but do not have much energy left. Will tackle my post tomorrow.
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Offline Dalhi

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Re: 0.5.2.1: Belated Update
« Reply #32 on: January 13, 2018, 08:58:01 am »
0
I am getting this error:

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cRPG launcher version 0.8.18 is the latest?

Offline Mirliva

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Re: 0.5.2.1: Belated Update
« Reply #33 on: January 13, 2018, 10:53:55 am »
+2
Buffin pew pew will kill the mod again. Buff the feckin polearm

Edit: REMOVE THE THRUST WAY OF THE ARABIAN AXE PLEASE
« Last Edit: January 13, 2018, 11:03:40 am by Mirliva »
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Offline Gristle

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Re: 0.5.2.1: Belated Update
« Reply #34 on: January 13, 2018, 04:36:17 pm »
+5
Also, it upsets me to see that blackbow has made some enemies here. I agree that he comes too agressive with his posts, but give the guy a break.

He brings it on himself. If he actually trying to have a constructive argument, he's awful at it. If he thinks bows are too weak, he should campaign to have them buffed instead of complaining about crossbows. The worst thing he could do is accuse of the balance team of unethical practices when they're actually replying to him. He just turns them away and makes sure he won't be heard in the future.

Offline RD_Professor

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Re: 0.5.2.1: Belated Update
« Reply #35 on: January 15, 2018, 10:09:47 pm »
+8
Alright, my post has been updated. As usual, I completely missed my self-set deadlines, and forgot to even add patchnotes. Fixing that now.
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Re: 0.5.2.1: Belated Update
« Reply #36 on: January 15, 2018, 10:32:48 pm »
+1

Offline RD_Professor

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Re: 0.5.2.1: Belated Update
« Reply #37 on: January 15, 2018, 10:42:11 pm »
0
It never works for gamechanging features. If you present drastically different suggestions, players will always pick the ones that benefit them personally more, not the ones that make a game more balanced overall (make a poll if they'd like to get 50 free lp each and see, and I'm not saying I wouldn't vote "yes" too). If you want to include community in decision making (which is awesome), please make it more about various options of the same idea, which you know will be good for the mod either way, and/or asking for opinions on a specific mechanic instead of asking to pick one.
Perhaps not, but I think it's a good place to start in getting the temperature of such an idea. And I believe that the polls I'm making are largely beneficial either way, and might bring up interesting discussion. I'd definitely rather submit a poll on an idea I have than do nothing at all.
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Offline Yeldur

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Re: 0.5.2.1: Belated Update
« Reply #38 on: January 15, 2018, 10:56:55 pm »
0
It wasn't elite enough, duh.

Also, it upsets me to see that blackbow has made some enemies here. I agree that he comes too agressive with his posts, but give the guy a break. He hasn't been able to play his preferred style (mine too) for more than 4 (?) years because of "balance" reasons. One could argue that it's more like a culmination of whining and terrible decisions. But what does "one" know right?

As an archer, I appreciate the changes on the melee weapon options. But the biggest problem archery has today is still there.
Having said that; I know these things take time and I appreciate your efforts.
Not sure if you're implying archers are underpowered but I can thoroughly disagree with you, though, you are right, they're not balanced correctly. Agicher needs to return and STRcher needs a slight nerf, the melee weapon buff needs to be reversed too imo.
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Offline Beleg

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Re: 0.5.2.1: Belated Update
« Reply #39 on: January 16, 2018, 12:41:33 am »
0
Not sure if you're implying archers are underpowered but I can thoroughly disagree with you, though, you are right, they're not balanced correctly. Agicher needs to return and STRcher needs a slight nerf, the melee weapon buff needs to be reversed too imo.
Yeah I'm not saying archery needs overall buff. Make agi-build viable again.
Oh and its Gnjusoğlu Saracoğlu, you illiterate goat-shagging baklava-eater.

Offline kasMVC

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Re: 0.5.2.1: Belated Update
« Reply #40 on: January 16, 2018, 06:24:42 am »
0
Hello i am having herror now does this mean ill never be able to play again??


hello dis di error

error failed to get body bo_castle_f_battlement_d_crpg_destroyed
a crash log with detailed info was saved to:
Logs/crpg)beta_log16.01.2018_00.23.01_crash.txt

please help i no want go sleep :(((

Offline Asheram

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Re: 0.5.2.1: Belated Update
« Reply #41 on: January 16, 2018, 06:26:01 am »
0
I am also getting error from last patch and cant connect.
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Offline Jaren

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Re: 0.5.2.1: Belated Update
« Reply #42 on: January 16, 2018, 06:28:33 am »
+1
Thanks Professor, I appreciate your efforts.
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Offline kasMVC

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Re: 0.5.2.1: Belated Update
« Reply #43 on: January 16, 2018, 06:35:07 am »
0
WHERE THE FUCK ARE MY LOOMS??

Is this some sort of cruel joke?

Nvm they back now that was weird as fuck

Offline Asheram

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Re: 0.5.2.1: Belated Update
« Reply #44 on: January 16, 2018, 06:41:12 am »
0
Ok since the last patch I was getting error couldnt join some castle destroyed error. I tried doing repair on launcher nothing. Then I did a steam validate files check and it said 80 something files failed and would be reaquired. Now when I try to run launcher error comes up saying cant find a valid Warband installation. help
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