Author Topic: Mod Is Maybe Not Dead (New NA Servers Coming)  (Read 23841 times)

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Offline Suedehead

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Re: The Donkey God Lives (More information coming)
« Reply #120 on: October 01, 2017, 07:06:03 pm »
+1
How about...
A revert to old pre-patch-of-destiny levelling system? Including hopefully a fix to server performance issues.
Since everyone is 35+ levels at the time, without global wipe it will do nothing. Only make it harder for newcomers.
New items, everyone loves new weapons. Bannerlord has everyone drooling over Falxes, get those in cRPG I say!!!
Maybe they loves, but 80% of players use like 4-5 2-handers with like 4-5 sets of kuyaks and helmets. Rest items is barely used, only for roleplaying, like samurai etc., or trolling chars. You do think some epic gloves will do the job?
How about a new round of Strategus?
Never even tried it, can't say nothing here.

However, let's see, if it will work. :rolleyes:

Offline Oberyn

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Offline the real god emperor

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Re: The Donkey God Lives (More information coming)
« Reply #122 on: October 02, 2017, 01:06:35 pm »
+3
Tbh I will still use the Byzantine Helmet even if it gave 0 head armor.

Offline Taser

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Re: The Donkey God Lives (More information coming)
« Reply #123 on: October 02, 2017, 05:46:36 pm »
+3
Make things look good and people will use them even if they are subpar compared to other equipment in damage or armor.

Its why I stuck with the felt cap on a few alts because its awesome. Even tho it basically makes any hit to the head a 1 shot kill for me.
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Offline Jona

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Re: The Donkey God Lives (More information coming)
« Reply #124 on: October 02, 2017, 05:48:26 pm »
+3
Make things look good and people will use them even if they are subpar compared to other equipment in damage or armor.

Its why I stuck with the felt cap on a few alts because its awesome. Even tho it basically makes any hit to the head a 1 shot kill for me.

Same reason why I use no helmet when going with lighter gear... no lightweight helmet is worthy to cover my locks.
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Offline zottlmarsch

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Re: The Donkey God Lives (More information coming)
« Reply #125 on: October 02, 2017, 06:11:10 pm »
+3
I always thought it would be kind of cool to have some clan specific armours. ie. Each proper clan gets to design their own armour and then it gets automatically added to your inventory on each character you join the clan with (and removed if you leave)

Just an idea.
« Last Edit: October 02, 2017, 06:16:24 pm by zottlmarsch »
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Offline njames89

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Re: The Donkey God Lives (More information coming)
« Reply #126 on: October 02, 2017, 06:13:51 pm »
+4
Yeah me too I definitely don't use all the strongest things to crutch on...  :oops:

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The super OP gear also happens to be exactly what I want my guy to look like  8-)

Offline Taser

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Re: The Donkey God Lives (More information coming)
« Reply #127 on: October 02, 2017, 06:29:36 pm »
+4
Dang 70 body armor.

I feel like I have heavy armor at 50. 70 is just a walking tank. No wonder you can take so many hits.
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Offline Beleg

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Re: The Donkey God Lives (More information coming)
« Reply #128 on: October 02, 2017, 07:05:19 pm »
+3
Tank armor attracts as much attention as no armor though. Whenever I joined na1 I'd always spot James in his gigantic helmet and feel compelled to shoot him.
Oh and its Gnjusoğlu Saracoğlu, you illiterate goat-shagging baklava-eater.

Offline njames89

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Re: The Donkey God Lives (More information coming)
« Reply #129 on: October 02, 2017, 08:32:59 pm »
+1
When there were a lot of 2h swordsmen in Acre for a period I had them all dress identical to me to throw people off  8-)

Was pretty fun and generally benefited all of us as people expected a certain play style and were surprised when it was not the person they expected.

Offline Tristan_of_Erzoth

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Re: The Donkey God Lives (More information coming)
« Reply #130 on: October 02, 2017, 09:27:18 pm »
+2
Yeah me too I definitely don't use all the strongest things to crutch on...  :oops:

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The super OP gear also happens to be exactly what I want my guy to look like  8-)

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tfw my light set is heavier than what most people consider heavy
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Offline Asheram

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Re: The Donkey God Lives (More information coming)
« Reply #131 on: October 02, 2017, 11:39:37 pm »
0
Yeah me too I definitely don't use all the strongest things to crutch on...  :oops:

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The super OP gear also happens to be exactly what I want my guy to look like  8-)
How much IF you have with that?
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Offline njames89

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Re: The Donkey God Lives (More information coming)
« Reply #132 on: October 03, 2017, 07:34:43 pm »
+6
Well I am afraid I have bad news. I am sorry for getting peoples hopes up.

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Will have to get a group together to play out one last set of battles before the servers go down. Unless someone else comes forward with the programming/modding/technical skill set needed to fix the launcher it appears we are out of luck this time.

Sorry again guys I really hoped to be able to bring the game back for us.
« Last Edit: October 03, 2017, 07:38:02 pm by njames89 »

Offline Taser

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Re: The Donkey God Lives (More information coming)
« Reply #133 on: October 03, 2017, 07:39:08 pm »
+5
Well I am afraid I have bad news. I am sorry for getting peoples hopes up.

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Will have to get a group together to play out one last set of battles before the servers go down. Unless someone else comes forward with the programming/modding/technical skill set needed to fix the launcher it appears we are out of luck this time.

Sorry again guys I really hoped to be able to bring the game back for us.

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so mod is def ded now then?

Good times crpg. Pour one out for ya.
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Offline Bronto

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Re: The Donkey God Lives (More information coming)
« Reply #134 on: October 03, 2017, 07:49:47 pm »
+8
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so mod is def ded now then?

Good times crpg. Pour one out for ya.

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