Poll

What do you think about the archery / Xbow modifications ?

I love
24 (13.8%)
I like
23 (13.2%)
I don't like everything
34 (19.5%)
I don't like
27 (15.5%)
I hate
66 (37.9%)

Total Members Voted: 172

Author Topic: [Feedback] Archery / Xbow feedback thread  (Read 16233 times)

0 Members and 1 Guest are viewing this topic.

Offline Mr.K.

  • Earl
  • ******
  • Renown: 474
  • Infamy: 64
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Kalmar Union
Re: [Feedback] Archery / Xbow feedback thread
« Reply #90 on: February 19, 2016, 04:27:13 pm »
+3
Level 36, 30/18, 10PD, 140 archery. Masterwork Rokusun Yumi + Masterwork Bodkin Arrows.

Tried a bit of ranged gameplay yesterday and accuracy seems perfectly fine to me, even though it's not a pure archer build. It's slightly less accurate than before the patch, but still accurate enough. Damage is still a bit too high imo and for sure too high against cavalry. While playing on my cav character fake-Fuma took 70+% of my Arabian horses HP with one hit with the new 7req bow with a body shot. That's even higher than it was before this patch when the highest damage I received was around 50-55% on body hits.

The biggest issue right now is the missile speed. It's waaay too high making it even easier to just spam arrows at head height and wish for the best. And I wasn't even using one of the highest missile speed bows. Iirc the original Yumi was something like 38 missile speed (?) which always seemed far more realistic than any other bow. Now we're up to 54. If you want archery to require skill you need a lower speed so you have to lead in your targets and know where the pink dildo is landing.

Archery still needs a nerf so we don't all have to play boring shielderbots all the time.

Offline Rando

  • Duke
  • *******
  • Renown: 593
  • Infamy: 183
  • cRPG Player
  • Chairman of the Refuge Against Domestic Violence.
    • View Profile
Re: [Feedback] Archery / Xbow feedback thread
« Reply #91 on: February 19, 2016, 04:48:35 pm »
+3
Notice how all the ranged complaining are furries/other types of sexual deviants (swedish, etc). Just saying.
Women cannot be autistic, because that implies otherwise well functioning brain to be impaired in some way. We know that women posses no such thing.

Offline Kansuke

  • Earl
  • ******
  • Renown: 401
  • Infamy: 38
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Vanguard
  • Game nicks: Kansuke, LeRun
Re: [Feedback] Archery / Xbow feedback thread
« Reply #92 on: February 19, 2016, 06:10:12 pm »
+3
Hunting crossbow and Light crossbow are completely useless because of the new reloading speed. Every crossbow should have it's own purpose, right now everyone is going for crossbow or arbalest...

Offline Nightingale

  • Balancer
  • *
  • Renown: 925
  • Infamy: 205
  • cRPG Player
    • View Profile
  • Game nicks: Elderly Woman
  • IRC nick: Nightingale
Re: [Feedback] Archery / Xbow feedback thread
« Reply #93 on: February 19, 2016, 10:58:58 pm »
+2
Hunting crossbow and Light crossbow are completely useless because of the new reloading speed. Every crossbow should have it's own purpose, right now everyone is going for crossbow or arbalest...

Arb and crossbow where hit just as hard if not harder both completely different and useless in comparison to before.

Offline Yeldur

  • Global Head Retard
  • Duke
  • *******
  • Renown: 574
  • Infamy: 189
  • cRPG Player
  • Trained by Nord BlueKnight
    • View Profile
  • Faction: Nordmen, Burg Krems, Acre
  • Game nicks: ladoea, Yeldur
Re: [Feedback] Archery / Xbow feedback thread
« Reply #94 on: February 19, 2016, 11:41:29 pm »
0
After playing with a longbow, there is definitely a noticeable change in the accuracy, BUT, About 68% of the time I can land a shot from long distance, from up close, well, that's a different story.

Overall I don't think archers have changed all that much, just takes a bit more luck to guide your shots now.
visitors can't see pics , please register or login

he,  the god admin.  drink the tea, not ascared to  fight in th  batefield,

Offline LEKIS

  • Earl
  • ******
  • Renown: 359
  • Infamy: 58
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: Lekismurderer
  • IRC nick: Lekis
Re: [Feedback] Archery / Xbow feedback thread
« Reply #95 on: February 20, 2016, 12:54:53 am »
+3
(click to show/hide)

The round after:
(click to show/hide)


3rd round, getting visibly angry:
(click to show/hide)

Cheatknight really likes the new patch, I've heard
« Last Edit: February 20, 2016, 01:04:19 am by LEKIS »
The day will come! Hordes of communist mechanical bears mounted by muslim liberal gay black in spanishs, bringing destruction to the visitors can't see pics , please register or login
 Land Of The Free . Prepare yourself America!

Offline The Wicked Reach

  • Knight
  • ***
  • Renown: 41
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Calradian Confederacy
  • Game nicks: Wix, Wick
Re: [Feedback] Archery / Xbow feedback thread
« Reply #96 on: February 20, 2016, 03:31:11 am »
+2
Archer and Arbalester:
Review:

Archer: 24/21 8PD wpf archery 170
Can't tell difference for accuracy,
Dmg for my MW Bow (name pre-patch) is noticeably lower...the difficulty was reduced from 4 to 2?? My MW Tatar is now better quality...and yet the Bow still takes 2 slots?

Arbalester: 18/30, wpf xbow 170
Pre-patch my Arb's accuracy was terrible.  Now? No idea, don't want to respec and lose xp (my main).
Crossbows take a ridiculous amount of time to load, don't seem to do much dmg, but accuracy is better.

Suggestions:

Archery:
Please fix MW Bow's stats:  I'd like it to be stronger than the 1-slotters, but faster loading (slightly less damaging) than the Stronger Long Bows.  Don't forget, difficulty factors in max PD (Difficulty of bow + 4)

Crossbows:
More Damage pls, less loading time.  If I'm taking a minute to load, I'd like my shots to count.   Don't mind raising the difficulty a bit for all xbows, but 6 pts is too much, so suddenly...I'm thinking 3.  I'd gladly make the exchange for more accuracy. 

Imo, the xbows dmg/loading speed should be proportional to bows dmg/loading speed.  Accuracy + projectile speed should be proportional to loading speed for all range weapons, with a parabolic effect on archery, ofc.

Offline njames89

  • the Old Leaf
  • Supreme Overlord
  • *******
  • Renown: 1488
  • Infamy: 457
  • cRPG Player
  • Deus vult, Dieu le veut, God wills it!
    • View Profile
  • Faction: Kingdom of Acre, The Holy Chadzian Empire
  • Game nicks: King James IV, John IV, Temujin of the Wolves, William III
Re: [Feedback] Archery / Xbow feedback thread
« Reply #97 on: February 20, 2016, 05:31:03 am »
+8
visitors can't see pics , please register or login

Offline Bryggan

  • Marshall
  • ********
  • Renown: 727
  • Infamy: 207
  • cRPG Player
    • View Profile
  • Faction: 13 Knights, HCE
  • Game nicks: Jerk, Asshole, Dumbass, etc.
Re: [Feedback] Archery / Xbow feedback thread
« Reply #98 on: February 20, 2016, 09:05:02 am »
+2
What the hell are people talking about?  This is a HUUUUGE archery buff.  One arrow takes 90% of my courser's health.  And every bloody arrow stings like hell.  Before it was a mere annoyance, usually hitting you right before you smacked that inattentive guy form behind.

Why was the change needed?  Were there not enough ranged in the game?  Last time I recall there were still shit loads of archers in every battle.  The nerfs never deter the people who pew pew.

While I have always been pro-archery, I'm giving up on my cav.  Within seconds I'm dead.

From now on I'm trolling with a polearmer in a fur coat.  All I want is strat ticks now, not to die to two arrows before I even get a gallop up.

PS: I swear this is my first bitch post

Offline Rhalzo

  • Duke
  • *******
  • Renown: 599
  • Infamy: 48
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: FIDLGB
Re: [Feedback] Archery / Xbow feedback thread
« Reply #99 on: February 20, 2016, 10:59:58 am »
+4
From seeing what most people here are saying, you'd be doing a great job if you just put the things back how they were before.
visitors can't see pics , please register or login


Rhalzo's already in Chaos' cooler older brother clan, he's fine riding his motorcycle around in a leather jacket smoking cigarettes with GIRLS, our little treehouse isn't his speed anymore.

Offline En_Dotter

  • Earl
  • ******
  • Renown: 330
  • Infamy: 97
  • cRPG Player
    • View Profile
  • Faction: Quincy Clan
  • Game nicks: Main: Qunicy_En_Dotter; Alts: Guardian_En_Dotter; Guardian_Spiralle
Re: [Feedback] Archery / Xbow feedback thread
« Reply #100 on: February 20, 2016, 02:32:21 pm »
0
What the hell are people talking about?  This is a HUUUUGE archery buff.  One arrow takes 90% of my courser's health.

The damage to horses has nothing to do with archery. Its retarded devs that gave bonus to every ranged weapon against cav.
Nothing is better than eternal happiness.
Eating a sandwich is better than nothing.
Therefore, eating a sandwich is better than eternal happiness.

Offline Sellka

  • Knight
  • ***
  • Renown: 28
  • Infamy: 15
  • cRPG Player
    • View Profile
  • Faction: Acre
  • Game nicks: Sellka,kovoca
Re: [Feedback] Archery / Xbow feedback thread
« Reply #101 on: February 20, 2016, 03:51:17 pm »
+3
visitors can't see pics , please register or login


Except I did cav :P
Pew pew pew pew pew

Offline Nightingale

  • Balancer
  • *
  • Renown: 925
  • Infamy: 205
  • cRPG Player
    • View Profile
  • Game nicks: Elderly Woman
  • IRC nick: Nightingale
Re: [Feedback] Archery / Xbow feedback thread
« Reply #102 on: February 20, 2016, 09:42:31 pm »
+3
You can tell from the fact that there are no archers or ranged left in server.

I was playing last night and literally everyone was melee. Also arrows did no damage.

/sarcasm

What a shocker, people are still trying to play the class they enjoy? Clearly needs more nerfs.

Offline Gurnisson

  • King
  • **********
  • Renown: 1750
  • Infamy: 362
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Nordmen
  • Game nicks: SeaRaider_Gurnisson
Re: [Feedback] Archery / Xbow feedback thread
« Reply #103 on: February 21, 2016, 12:02:36 am »
+3
Archers are still a plague on eu1, at least
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Guray

  • Duke
  • *******
  • Renown: 574
  • Infamy: 103
  • cRPG Player
  • Geceniz esen, göğünüz bol yıldızlı olsun.
    • View Profile
  • Game nicks: Kapikulu_Guray
Re: [Feedback] Archery / Xbow feedback thread
« Reply #104 on: February 21, 2016, 12:40:27 am »
0
Archers are still a plague on eu1, at least
well nerf harder then. Untill they cant do damage .
visitors can't see pics , please register or login