Author Topic: 0.4.4.8  (Read 12427 times)

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Offline Dupre

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Re: 0.4.4.8
« Reply #45 on: February 15, 2016, 09:35:38 pm »
+2
WHY when you add a new item do you not even consider balancing first?

I really don't give a monkeyfuck about how happy you are with new gear, I only like playing. But you broke it.

You've added a pole-arm and a shield that make every one in their class redundant. I understand you are excited to put your new goodies in, but this is still a game we play, not just a showcase. Once again really disappointed that the basics are ignored and you continue to build a tower of sand.

ALSO why not fix current stuff before adding new:

(click to show/hide)

Thanks for the feedback  :lol:
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Offline BlindGuy

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Re: 0.4.4.8
« Reply #46 on: February 15, 2016, 09:36:29 pm »
-1
Thanks for the feedback  :lol:

You're a cheeky cunt and you should look before you leap in life.

Also: do you have a lazy eye or some other reason you cannot judge scale?
I don't know enough

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Offline Asheram

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Re: 0.4.4.8
« Reply #47 on: February 15, 2016, 09:55:32 pm »
+1
What about actually playing the game and retiering
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I have around 110 gens on all my characters is that retiring enough? Oh wait I still don't have the looms to put into new items, unless I sell some of my loomed gear(most likely @ a loss) that I don't want to.

Thanks for the feedback  :lol:
Can we get
(click to show/hide)
added to the game please?
« Last Edit: February 15, 2016, 09:59:16 pm by Asheram »
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Offline Penitent

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Re: 0.4.4.8
« Reply #48 on: February 15, 2016, 10:03:14 pm »
+3
I'd actually love to have a shovel as a peasant 2h or pole weapon.  You can hit with the edge for paltry cut damage, or use alt mode to smack with the flat for weak blunt damage with knockdown!

Offline Asheram

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Re: 0.4.4.8
« Reply #49 on: February 15, 2016, 10:05:39 pm »
+6
Just took table with me cos why not D:
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 bring a dagger, military fork, use a pot helm and that shield and you are ready to EAT!
« Last Edit: February 15, 2016, 10:16:28 pm by Asheram »
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Offline Zeus_

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Re: 0.4.4.8
« Reply #50 on: February 15, 2016, 10:11:34 pm »
+1
Can we get
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added to the game please?

yes, I'd like to bury the corpses I make.

Offline Screaming Idiot

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Re: 0.4.4.8
« Reply #51 on: February 15, 2016, 10:12:25 pm »
0
I'd actually love to have a shovel as a peasant 2h or pole weapon.  You can hit with the edge for paltry cut damage, or use alt mode to smack with the flat for weak blunt damage with knockdown!

Sharpened shovels or shovel-like tools were surprisingly common improvised weapons from antiquity up to WWI and WWII, especially the former as it included much more trench warfare. But yeah, totes add a [P]easant shovel!

Offline Asheram

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Re: 0.4.4.8
« Reply #52 on: February 15, 2016, 10:27:43 pm »
+1
I'd actually love to have a shovel as a peasant 2h or pole weapon.  You can hit with the edge for paltry cut damage, or use alt mode to smack with the flat for weak blunt damage with knockdown!
Also add the ability to dig a trench for cav to ride into  :P
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Offline Krave

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Re: 0.4.4.8
« Reply #53 on: February 15, 2016, 11:12:14 pm »
0
The Deluge mod had shovels. You could use them to entrench yourself, really cool feature. Too bad mod is ded...
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Offline Oreo

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Re: 0.4.4.8
« Reply #54 on: February 15, 2016, 11:32:59 pm »
-4
stop with the new fucking trash items

theres no need for them
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Offline Yuang

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Re: 0.4.4.8
« Reply #55 on: February 16, 2016, 04:06:16 am »
+1
There is an error on the website:

"Hunting Axe" and "Two handed Throwing axe", both of the icon to engage in anti.
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Offline WITCHCRAFT

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Re: 0.4.4.8
« Reply #56 on: February 16, 2016, 04:23:15 am »
+3
I dunno about you guys, but adding a new bow during peak archer fearmongering and the fucking tableshield AND a OP polearm?

I can't wait to get a chance to play.
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Offline Penitent

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Re: 0.4.4.8
« Reply #57 on: February 16, 2016, 05:00:58 am »
+1
I haven't had a look at the model yet, so I have no idea if the long dane axe should be focused on high damage output at the cost of speed (not that any weapon is ever balanced based off of its design, although that would be nice), but regardless here are my suggested stats:

Long Dane Axe
weapon length: 142
weight: 3.3
difficulty: 21
speed rating: 92
thrust damage: 18 pierce (should it be blunt? or cut?)
swing damage: 41-42 cut
slots: 2
Bonus against Shield

Take it for what you will.

Jona is an item advisor, but he's also an expert on polearms.  I'd take his word for it.

I'm pretty familiar with shields.  Since 2012.  The huscarl and heavy board shield are already big as heck.  Compared to those the viking shield is from another dimension. :)  It's all good to have a nice big shield, a balanced shield of that size should have speed and weight like the steel shield to compensate.  Either that, or a nerf in durability (hp/armor) would balance it.


Offline Rico

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Re: 0.4.4.8
« Reply #58 on: February 16, 2016, 07:37:14 am »
0
hey dupre i think nobody noticed yet :?: :P
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Offline BlindGuy

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Re: 0.4.4.8
« Reply #59 on: February 16, 2016, 10:43:36 am »
0
I'm pretty familiar with shields.  Since 2012.  The huscarl and heavy board shield are already big as heck.  Compared to those the viking shield is from another dimension. :)  It's all good to have a nice big shield, a balanced shield of that size should have speed and weight like the steel shield to compensate.  Either that, or a nerf in durability (hp/armor) would balance it.

Usable on horseback also needs removing. That or make my round shield also usable on horseback.
I don't know enough

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