Author Topic: So we started the kickstarter campaign...  (Read 7363 times)

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Offline chadz

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Re: So we started the kickstarter campaign...
« Reply #30 on: November 20, 2014, 01:47:06 pm »
0
You do learn a thing or two on that thing...  :lol:

Offline Leshma

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Re: So we started the kickstarter campaign...
« Reply #31 on: November 20, 2014, 02:07:34 pm »
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Is there a reason the Kickstarter is only one month?

30 day projects are more successful than 60 day projects.

Offline Overdriven

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Re: So we started the kickstarter campaign...
« Reply #32 on: November 20, 2014, 02:08:42 pm »
+1
Got my backing  :)

Love the progress and wish you guys luck on the kickstarter. Will spread the word where I can.

Offline Renegat

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Re: So we started the kickstarter campaign...
« Reply #33 on: November 20, 2014, 02:15:20 pm »
+2
I didn't give for the first crowdfunding two years ago so i guess it's time to pay for those 1000s hours of fun. Took the digital collector edition.
Good luck guys, i hope you'll get your 130 000$ !

Offline Boerenlater

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Re: So we started the kickstarter campaign...
« Reply #34 on: November 20, 2014, 02:20:38 pm »
0
Wow I even got a personal mail from chadz.
edit: damn you have to have a cc
Many Europeans dont have one. If only bank transfer was available.
« Last Edit: November 20, 2014, 02:27:53 pm by Boerenlater »
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Offline Erasmas

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Re: So we started the kickstarter campaign...
« Reply #35 on: November 20, 2014, 02:29:57 pm »
+1
WOW, I got a real e-mail from chadz! (Actually some crazy machine sent it on his behalf, but what the hell... :D)

So I watched the video, and I tell you this: you do look tired, chadz :(
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Offline Cicero

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Re: So we started the kickstarter campaign...
« Reply #36 on: November 20, 2014, 02:30:58 pm »
+1
Its funny to see that our aristocrat chadz who used to contempt people mostly dramaticly changed to a lovely guy when really needs help :)

Offline Erasmas

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Re: So we started the kickstarter campaign...
« Reply #37 on: November 20, 2014, 02:32:39 pm »
+2
Let me fix that for you:

Its funny to see that our aristocrat chadz who used to contempt ignore people mostly dramaticly changed to a lovely guy when really needs help :)

 :D

But anyways I do hope this ks thing will take off well...
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Offline Kafein

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Re: So we started the kickstarter campaign...
« Reply #38 on: November 20, 2014, 03:17:15 pm »
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You do learn a thing or two on that thing...  :lol:

The part about revealing your chest is actually true for both genders.

Offline Duster

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Re: So we started the kickstarter campaign...
« Reply #39 on: November 20, 2014, 03:41:50 pm »
+3
Now seriously, about those fat characters...

Belly slider or riot
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Offline Smoothrich

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Re: So we started the kickstarter campaign...
« Reply #40 on: November 20, 2014, 04:00:09 pm »
+6
Congratulations. Really good looking Kickstarter page and video. Not too nerdy, nice warm and hopeful attitude. Wouldn't mind seeing some more videos here and there of updates where you show off some of the work behind a game like this. Like motion capturing and editing animations, sound effects, or making a map.

I'd definitely recommend you keep a tasteful level of hype-building and slowdrip info with good production values.

Hope you understand you are in a race with Mount and Blade: Bannerlord. Talesworld has released almost no information at all on their game so you have all this space to build hype. Keep using it and don't get blindsided by a massive PR dump and competitive release date by them that guts you guys's campaign before beta invites go out. So hope you don't get bogged down on details before backers participate in a beta, regardless of unfinished animations or bugs.

But so far its real impressive and very solid production and communication to fans all around. Being friendly with your potential future community will go al ong way to keeping loyalty and name recognition once the Bannerlord monster starts stomping around the internet.
« Last Edit: November 20, 2014, 05:26:22 pm by Smoothrich »
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Offline okiN

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Re: So we started the kickstarter campaign...
« Reply #41 on: November 20, 2014, 04:06:54 pm »
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Just get the word out, people! Post it everywhere and sing its praises! Try to make everyone get why this is different and interesting. Grassroots is important.
Don't.

Offline Smoothrich

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Re: So we started the kickstarter campaign...
« Reply #42 on: November 20, 2014, 04:19:24 pm »
+5
Just get the word out, people! Post it everywhere and sing its praises! Try to make everyone get why this is different and interesting. Grassroots is important.

You know sorry to say but this game looks like a fleshed out Warband mod, its by design a spirital successor to cRPG. Which is great, but I can't even honestly say I know what is making it different and interesting with the info I have, since I haven't gotten to play the game's engine and there's no demonstrations of skillful depth released yet.

Like if you can present a video showing the potential of a duel between two good players or the frenetic action of line combat/mosh pits or mechanics of cavalry and so forth that'd be something different. I keep hearing about the combat but not seeing anything. But ultimately I get the feeling this is still being presented in the shadow of Mount and Blade and will just be endlessly compared to it. So I can see a PR dump on Bannerlord deflating any momentum you guys might build up, since Bannerlord is a big unknown by the more or less undisputed current champions of the genre.

I fully expect M:BG is gonna be polished and play well, but it would definitely be a good idea to having videos demonstrating core gameplay, and exactly WHAT is setting it apart from Mount and Blade. Narrate a duel between two good players (so not devs lol) showing some techniques and crap. Show how heirlooming gear changes and personalizes the model. Do a walkthrough of building a character's stats and demonstrate with gameplay footage the different playstyles it accomodates.

Don't need all this now but I'm saying keep it in mind for future content that fans can share with gaming forums or other networks.

edit: will accept consultation fees for ongoing social network messaging coordination in the payment form of future CD keys to give out in streaming contests and the like tia (integrate twitch)
« Last Edit: November 20, 2014, 04:30:45 pm by Smoothrich »
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Offline Leshma

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Re: So we started the kickstarter campaign...
« Reply #43 on: November 20, 2014, 04:24:52 pm »
+1
Just get the word out, people! Post it everywhere and sing its praises! Try to make everyone get why this is different and interesting. Grassroots is important.

I know that Serbia isn't your ideal market, but I've made threads on two biggest IT forums in the country, under games section. I've explained whole cRPG history :D

Offline Gnjus

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Re: So we started the kickstarter campaign...
« Reply #44 on: November 20, 2014, 04:28:41 pm »
+9
I've explained whole cRPG history :D

That's the worse thing that could've happen.
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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