Author Topic: End to gold sinks  (Read 3648 times)

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Offline [ptx]

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End to gold sinks
« on: September 26, 2014, 08:16:35 pm »
+38
It's no secret that nowadays the population of cRPG is getting really low. Also, it is no secret, that all the things that were implemented for the purpose of being gold sinks have failed at decreasing the amount of gold in the game. So, maybe it is time to make these features more available to the public?

The things i'm talking about - respecs, loom exchanges and blacksmithing services. Especially the loom exchange becoming more available would be a good thing, imo.

Offline karasu

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Re: End to gold sinks
« Reply #1 on: September 26, 2014, 08:31:25 pm »
+16
Something needs to be done quickly before the mod withers away for good.

Along those lines, like respecc options (as there is already a thread with hundreds of upvotes and feedbacks), easier ways to exchange heirlooms, and others.

The only thing that makes anyone play nowadays is Conquest mode (which usually means, 30 minutes of x2, and to some 30m of x5 on the big maps. Hells, yesterday I had 4 consecutive maps of x5 and it felt good lel).


Do something please, oh almighty donkey team still in charge of the mod.


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« Last Edit: September 27, 2014, 02:32:26 am by karasu »

Offline Elio

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Re: End to gold sinks
« Reply #2 on: September 26, 2014, 08:41:34 pm »
+6
what is this shit you killed the mod

seam appropriate

Offline Christo

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Re: End to gold sinks
« Reply #3 on: September 26, 2014, 08:45:06 pm »
+10
That.

God.

Damned.

Signature.

What kind of Zerg is that?
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Offline FleetFox

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Re: End to gold sinks
« Reply #4 on: September 26, 2014, 09:16:57 pm »
+3
Yep sounds good, and while we're at it, a full refund of lost exp from respecs in the past would also be a very nice addition.
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Offline Kaido

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Re: End to gold sinks
« Reply #5 on: September 26, 2014, 09:34:03 pm »
+2
The only thing that makes anyone play nowadays is Conquest mode

Actually conquest with few peoples is so bad that when most people encounter it they GTX like myself.It should be active certain hours since 10vs10 on a conquest map is a sad joke srly.

Offline wayyyyyne

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Re: End to gold sinks
« Reply #6 on: September 27, 2014, 12:20:42 am »
0
How about some actual gold sinks instead?

Offline Taser

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Re: End to gold sinks
« Reply #7 on: September 27, 2014, 01:15:27 am »
+14
How about some actual gold sinks instead?

Like this?

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Offline Kafein

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Re: End to gold sinks
« Reply #8 on: September 27, 2014, 01:19:47 am »
-1
Remove all characters and heirlooms, give everybody one freely-respeccable STF, make everything cost 0 gold. Basically do what Teeth has been saying all along, except now for real. The widespread over-levelled beasts and full +3 sets have definitely driven off all possibilities of fresh meat sticking with this mod.

Offline [ptx]

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Re: End to gold sinks
« Reply #9 on: September 27, 2014, 01:53:36 am »
+1
Remove all characters and heirlooms, give everybody one freely-respeccable STF, make everything cost 0 gold. Basically do what Teeth has been saying all along, except now for real. The widespread over-levelled beasts and full +3 sets have definitely driven off all possibilities of fresh meat sticking with this mod.
That'd be the end of the mod.
That.

God.

Damned.

Signature.

What kind of Zerg is that?
It's a bug that
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Offline Tanken

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Re: End to gold sinks
« Reply #10 on: September 27, 2014, 02:02:10 am »
+3
That'd be the end of the mod.It's a bug that
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This is so disturbing.
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Offline Voncrow

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Re: End to gold sinks
« Reply #11 on: September 27, 2014, 02:04:00 am »
+1
This is so disturbing.

You mean arousing.
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Offline [ptx]

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Re: End to gold sinks
« Reply #12 on: September 27, 2014, 02:04:21 am »
0
They actually come in quite a bit bigger varieties too :wink:

Offline Jack1

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Re: End to gold sinks
« Reply #13 on: September 27, 2014, 02:05:24 am »
0
That'd be the end of the mod.It's a bug that

much agreed. IMO divide all the builds by whatever it would take to put aldo's level 37 at 34 and we'll have a much fairer fighting ground. all the 35's would be 32 and there would not be any of this OP build crap that is happening at the moment with all the people who are getting to level 34+(including myself). i'de be pretty confident in saying that 95% of the people who have been playing over a year have an account or have recently retired from a level 34+ character.
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Re: End to gold sinks
« Reply #14 on: September 27, 2014, 02:43:25 am »
0
They actually come in quite a bit bigger varieties too :wink:

I can't remember the name, isn't it something like joshua cricket or st. something or other cricket?

nevermind I was thinking of Jerusalem crickets.

http://en.wikipedia.org/wiki/Jerusalem_cricket

They have a nasty bite too.
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irl something shorted on the shuttle and laika overheated and died within a few hours of liftoff and for a brief while one could look up to the stars and see a light shooting across the sky that was actually a warm dog corpse slingshoting about the earth at thousands of miles per hour which was arguably humanity's greatest achievement so far