Author Topic: Make gauntlets and good helmets as the edge melee have over ranged  (Read 1342 times)

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Offline UrLukur

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I don't know how armor penalty is calculated right now, but i guess it works similar to the old patch armor penalty (head and hands x3 body and legs x1).

I suggest that melee and ranged should calculate this in different way.
Melee - (head and hands x2 body and legs x1)

Ranged (head and hands x4 body and legs x1)

(or use different mechanic to get the result where ranged troops are penalized more than melee troops for taking full helmets and heavy gauntlets, which will result in using leather gloves tops and helmets up to 1.7 for ranged troops).
« Last Edit: January 08, 2011, 09:26:07 pm by UrLukur »
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Offline KingBread

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #1 on: January 09, 2011, 12:37:57 pm »
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??? Why ?
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Offline Teeth

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #2 on: January 09, 2011, 12:43:05 pm »
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Cause wearing a visored helmet or heavy gauntlets really impairs your ability to be a bowman in real life. It would be realistic, but I dont think tis necesarry

Offline ArchonAlarion

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #3 on: January 10, 2011, 03:34:51 am »
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I like this idea

Offline Diomedes

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #4 on: January 10, 2011, 05:37:58 am »
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Good idea but not that necessary right now.  I've found that there's a very good in-game balance post-patch.

Offline UrLukur

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #5 on: January 11, 2011, 04:23:47 pm »
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Good idea but not that necessary right now.  I've found that there's a very good in-game balance post-patch.

To make pure melee builds more viable ?
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Offline Welcome_To_Hell

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #6 on: January 11, 2011, 04:25:53 pm »
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+1.

Retarded seeing someone string a bow in Heavy Gauntlets.

Leather gloves should have no penalty thou, archers use them.

Offline Seawied

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #7 on: January 12, 2011, 02:14:15 am »
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Different formula for gloves: sure. Can't grab a bow in plate mitts, it makes sense. Helmet? Why?

No need to punish archers too much.
So with PT >10 stones become simple too effective
:lol:

Offline Diomedes

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #8 on: January 12, 2011, 06:09:33 am »
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After the new new patch I'm now with these guys.

Offline Amouro

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Re: Make gauntlets and good helmets as the edge melee have over ranged
« Reply #9 on: January 13, 2011, 12:19:37 am »
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many archers currently don't even wear gloves or helmets anyway. so this wouldn't really change much in terms of gameplay or balance.
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