Author Topic: A New game from Paradox  (Read 2902 times)

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Offline NejStark

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Re: A New game from Paradox
« Reply #30 on: May 01, 2013, 09:43:35 am »
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Amazing! Think the second trailer had me laughing more than the first.
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Offline Dach

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Re: A New game from Paradox
« Reply #31 on: May 02, 2013, 07:05:59 am »
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My god... my port and starboard hurt...   :lol: :lol: :lol:
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Offline Kafein

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Re: A New game from Paradox
« Reply #32 on: May 02, 2013, 10:34:28 am »
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the puns !


Is this game actually good ?

Offline NejStark

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Re: A New game from Paradox
« Reply #33 on: May 02, 2013, 11:10:48 am »
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I got it yesterday, it is actually pretty good if you like strategy.. and ships.

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Offline Kafein

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Re: A New game from Paradox
« Reply #34 on: May 02, 2013, 11:13:57 am »
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What attracts me the most is turn based. The idea of turn based with boats is weird tbh, how does it play out ?

Offline Gravoth_iii

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Re: A New game from Paradox
« Reply #35 on: May 02, 2013, 11:36:23 am »
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Apparently the game is P2W which kinda stinks, they released a 5$ dlc very early after the full game, greedy.
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Offline NejStark

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Re: A New game from Paradox
« Reply #36 on: May 02, 2013, 12:59:14 pm »
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I haven't encountered anything that has required or prompted me to pay, yet.

It plays well I think. You give orders simultaneously with enemy, then hit play and your orderes play out in realtime for like ten seconds, then its time for turn 2. Thats in SP anyway, I imagine (and hope) its the same in MP. Whats cool is you can avoid shots by altering course etc. Also Friendly fire is on, collisions with any other ships/rigs/rocks hurt. Ships can go out of control, have bridge destroyed and go blind for a round etc. I like it, personally.
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Offline Bulzur

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Re: A New game from Paradox
« Reply #37 on: May 02, 2013, 01:43:27 pm »
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I haven't encountered anything that has required or prompted me to pay, yet.

It plays well I think. You give orders simultaneously with enemy, then hit play and your orderes play out in realtime for like ten seconds, then its time for turn 2. Thats in SP anyway, I imagine (and hope) its the same in MP. Whats cool is you can avoid shots by altering course etc. Also Friendly fire is on, collisions with any other ships/rigs/rocks hurt. Ships can go out of control, have bridge destroyed and go blind for a round etc. I like it, personally.

Is SP decent, long enough ? This seems to be mainly purchased for MP.
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Offline Kafein

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Re: A New game from Paradox
« Reply #38 on: May 02, 2013, 08:38:33 pm »
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I haven't encountered anything that has required or prompted me to pay, yet.

It plays well I think. You give orders simultaneously with enemy, then hit play and your orderes play out in realtime for like ten seconds, then its time for turn 2. Thats in SP anyway, I imagine (and hope) its the same in MP. Whats cool is you can avoid shots by altering course etc. Also Friendly fire is on, collisions with any other ships/rigs/rocks hurt. Ships can go out of control, have bridge destroyed and go blind for a round etc. I like it, personally.

That sounds amazing, I love simultaneous turns :D

Offline NejStark

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Re: A New game from Paradox
« Reply #39 on: May 02, 2013, 08:58:54 pm »
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That sounds amazing, I love simultaneous turns :D

Maybe google it to make sure it does happen in MP. If so, then have at it!
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Offline Zlisch_The_Butcher

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Re: A New game from Paradox
« Reply #40 on: May 02, 2013, 11:13:06 pm »
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Gonna buy this one of these days.
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Offline Lannistark

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Re: A New game from Paradox
« Reply #41 on: May 05, 2013, 04:37:52 pm »
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- "I'm not buying this sh**"

-"Why not, SHIP is what this game is all A-BOAT"

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Offline NejStark

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Re: A New game from Paradox
« Reply #42 on: May 07, 2013, 12:36:46 am »
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REally cool game, but buggy. Not really during gameplay, but it seems to lose your savegames. Plus you can save a ship loadout as a template and use it again.. but it seems to lose these randomly too :(
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