Author Topic: DayZ Standalone  (Read 56473 times)

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Offline Kafein

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Re: DayZ Standalone
« Reply #255 on: January 26, 2014, 10:25:02 am »
+1
Those bandits are golden

Offline JackieChan

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Re: DayZ Standalone
« Reply #256 on: January 26, 2014, 01:15:23 pm »
+2
beautiful sunrise this morning in Svetlojarsk
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Offline Vibe

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Re: DayZ Standalone
« Reply #257 on: January 26, 2014, 01:25:09 pm »
+3
"Please call friendly/hostile before shooting"

yeah I'll call friendly

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Offline Xant

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Re: DayZ Standalone
« Reply #258 on: January 26, 2014, 04:00:13 pm »
+1
Haha, what. That makes no sense. Why would anyone shout... HOSTILE!!! before shooting? Doesn't the shooting kind of do that for you? Or can you shoot in a friendly way, too?
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Kafein

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Re: DayZ Standalone
« Reply #259 on: January 26, 2014, 04:58:40 pm »
+1
You will have to kill them. Politely, if possible.

Offline Sniger

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Re: DayZ Standalone
« Reply #260 on: January 26, 2014, 05:24:16 pm »
+1
one of the reasons i like dayz is because there is no rules or feats. ppl can abuse or exploit.

and also, the greatest secret of dayz (orly?)

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Offline Sniger

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Re: DayZ Standalone
« Reply #261 on: January 26, 2014, 05:27:36 pm »
+2
beautiful sunrise this morning in Svetlojarsk
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cool, they must have corrected the sun in the newest patch. pre-patch i was also trying to catch a sunrise. i finally found a server with a good time of day and i was at an awesome spot. so, it starts to lighten, i can see the sun behind the Horizon just about to take a peek up but then all of a sudden the sun is just right above the Horizon in full circle, no halfcircle or anything, just POP and Theres the sun :p no rise or anything *sadface* glad to see they corrected this :)

Offline Sniger

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Re: DayZ Standalone
« Reply #262 on: January 27, 2014, 07:24:33 pm »
+1
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Offline JackieChan

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Re: DayZ Standalone
« Reply #263 on: January 30, 2014, 12:50:19 am »
+1
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should be added next week according the the changelog (will try finding the link)
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Offline NejStark

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Re: DayZ Standalone
« Reply #264 on: January 30, 2014, 02:17:27 am »
+2
Upcoming changelog: http://pastebin.com/XpEkSTXM

"A man on the steppe with no friends is as narrow as a finger; a man with friends is as wide as the steppe"

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Offline Vibe

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Re: DayZ Standalone
« Reply #265 on: January 30, 2014, 10:23:29 am »
+3
Since the combat logging fix wasn't fully explained in the notes

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Offline Lennu

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Re: DayZ Standalone
« Reply #266 on: January 30, 2014, 11:48:10 am »
+1
They should add some animation or something while player is logging out. If someone is not using ingame voice chat, but has to stop and type it's kinda impossible to tell if he is logging off while being robbed, or just typing something.

Offline Xant

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Re: DayZ Standalone
« Reply #267 on: January 30, 2014, 12:29:56 pm »
+1
If someone takes 30 seconds to type then he must be culled from the population anyway, so it's all good
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Butan

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Re: DayZ Standalone
« Reply #268 on: January 30, 2014, 01:26:49 pm »
+1
They should add some animation or something while player is logging out. If someone is not using ingame voice chat, but has to stop and type it's kinda impossible to tell if he is logging off while being robbed, or just typing something.

Ask him politely in voice chat "logging off?"

Guaranteed to work as much as "friendly?"

Offline Sniger

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Re: DayZ Standalone
« Reply #269 on: January 30, 2014, 06:52:57 pm »
+1
Since the combat logging fix wasn't fully explained in the notes

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Rocket: '"forgot" to include that on patch notes'
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better understand why its so easy to become reset, dunno how many times it happend to me, i guess cus i was relogging/changing server too fast -_-