Poll

what should we concentrate on?

adding new gamemodes (Stronghold, CTF, Conquest, Commander Battle...)
690 (17.9%)
improving existing gamemodes (Battle, Siege, DTV, Rageball...)
340 (8.8%)
improving Strategus battles
314 (8.1%)
changing/improving reward (XP/gold) system
710 (18.4%)
changing/improving upkeep system
246 (6.4%)
working on item balance
289 (7.5%)
adding more depth to combat (new mechanics, stamina...)
761 (19.8%)
improving graphics (models, textures...)
270 (7%)
bug fixing/polishing (voice chat, interface...)
233 (6%)

Total Members Voted: 2279

Author Topic: cRPG Ingame Feature - what is it you want?  (Read 124968 times)

0 Members and 1 Guest are viewing this topic.

Offline spiritus

  • Baron
  • ****
  • Renown: 97
  • Infamy: 106
  • cRPG Player Sir White Knight
    • View Profile
  • Faction: Astralis
  • Game nicks: Spiritus_de_Deceptio ---- Beeep
Re: cRPG Ingame Feature - what is it you want?
« Reply #750 on: December 11, 2013, 09:14:11 pm »
+1
voted for strat battles and upkeep - I mean I have 32k equip as a horse archer - 22k only for the friggin horse. I'm using normal arrows, not barbed, tatar or bodkins... -  and I'm constantly loosing money because 8 riding skill doesnt have any influence on the horse repair chance...
goooooood horse archers deserve to loose 10k a tik!!!!! They ruin this mod!

Offline Sir_Firebus

  • Count
  • *****
  • Renown: 264
  • Infamy: 210
  • cRPG Player
    • View Profile
  • Faction: FCC-BRD, Unicern, Narwhals, Cavaliers.
  • Game nicks: firebus Cavaliers_SwagBus Suberif Juggernot
  • IRC nick: firebus
Re: cRPG Ingame Feature - what is it you want?
« Reply #751 on: December 12, 2013, 03:37:31 am »
0
Not sure if this was mentioned before, or is even possible. But I think this game would be taken to a whole new level if people could lose limbs, or maybe if you get hit in the foot you start limping.
BRD BRD BRD, BRD is the word!

When you lose a duel you are improving; when you win a duel you are measuring your improvement.

Offline NejStark

  • Marshall
  • ********
  • Renown: 918
  • Infamy: 56
  • cRPG Player Sir Black Rook
    • View Profile
    • Personal wesbite
  • Game nicks: GK_NejStark, Anything with "Nej" in it.
  • IRC nick: itsnej
Re: cRPG Ingame Feature - what is it you want?
« Reply #752 on: December 12, 2013, 01:16:38 pm »
+3
I can just see it now.

End of round, 3 melee guys on one team, one archer on the other. Archer is trapped. Melee guys hit him in the feet so he limps, and they kick him to death whilst saying 'Ranged my old friend!'

You just created hate crimes in crpg, Firebus. Well done.
"A man on the steppe with no friends is as narrow as a finger; a man with friends is as wide as the steppe"

visitors can't see pics , please register or login

Offline Jarlek

  • King
  • **********
  • Renown: 1173
  • Infamy: 307
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • The walking wiki
    • View Profile
  • Game nicks: Jarlek_The_Blue, Jarla, Jarlen, Jarler, Jarlec, Jarled OH GOD ALL THESE ALTS
  • IRC nick: Jarlek
Re: cRPG Ingame Feature - what is it you want?
« Reply #753 on: December 12, 2013, 06:38:30 pm »
+2
I can just see it now.

End of round, 3 melee guys on one team, one archer on the other. Archer is trapped. Melee guys hit him in the feet so he limps, and they kick him to death whilst saying 'Ranged my old friend!'

You just created hate crimes in crpg, Firebus. Well done.
You say that as if it's a bad thing :/
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: cRPG Ingame Feature - what is it you want?
« Reply #754 on: December 12, 2013, 07:54:40 pm »
-2
I want ranged players to be nerfed - unproportionally - so they all, except for a chosen few, simply stop playing that crap.

Thank you in advance.
When west germany annexed east germany, nobody moved a finger too.

Offline NejStark

  • Marshall
  • ********
  • Renown: 918
  • Infamy: 56
  • cRPG Player Sir Black Rook
    • View Profile
    • Personal wesbite
  • Game nicks: GK_NejStark, Anything with "Nej" in it.
  • IRC nick: itsnej
Re: cRPG Ingame Feature - what is it you want?
« Reply #755 on: December 13, 2013, 02:14:22 am »
0
You say that as if it's a bad thing :/
I get shot to shit all the time and I like that there is ranged in the game. Not having archers and crossbows in a medieval skirmish/siege wouldn't feel right to me.
"A man on the steppe with no friends is as narrow as a finger; a man with friends is as wide as the steppe"

visitors can't see pics , please register or login

Offline Sir_Firebus

  • Count
  • *****
  • Renown: 264
  • Infamy: 210
  • cRPG Player
    • View Profile
  • Faction: FCC-BRD, Unicern, Narwhals, Cavaliers.
  • Game nicks: firebus Cavaliers_SwagBus Suberif Juggernot
  • IRC nick: firebus
Re: cRPG Ingame Feature - what is it you want?
« Reply #756 on: December 13, 2013, 04:16:05 am »
0
I can just see it now.

End of round, 3 melee guys on one team, one archer on the other. Archer is trapped. Melee guys hit him in the feet so he limps, and they kick him to death whilst saying 'Ranged my old friend!'

You just created hate crimes in crpg, Firebus. Well done.
Just shoot all your enemies in the foot and run away to piss them off even more  :twisted:
BRD BRD BRD, BRD is the word!

When you lose a duel you are improving; when you win a duel you are measuring your improvement.

Offline Trikipum

  • Count
  • *****
  • Renown: 155
  • Infamy: 50
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #757 on: December 17, 2013, 01:12:48 am »
+2
I want 2 persons on the same horse.
"if you can't handle waiting a few minutes now and then, this game is not for you"

Offline BriNight

  • Knight
  • ***
  • Renown: 30
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #758 on: December 17, 2013, 02:51:42 am »
+16
ALL CHINESE PLAYERS WANT A strategus MAP FOR CN THAN ALL OF THE OPTIONS .      WHY DONT YOU GIVE US A strategus MAP???? THAT IS UNFAIR !!!!!!!!! !!!!!!!!!!!!!!!!!!!!

Offline Paul

  • Developer
  • ******
  • Renown: 1879
  • Infamy: 442
  • cRPG Player A Gentleman and a Scholar
  • ball bounce boss
    • View Profile
  • IRC nick: Urist
Re: cRPG Ingame Feature - what is it you want?
« Reply #759 on: December 18, 2013, 02:48:59 pm »
-2
Prolly depends on if you are raman or varelse.

Offline Leo_the_clumsy

  • Peasant
  • *
  • Renown: 9
  • Infamy: 1
  • cRPG Player
  • hurray
    • View Profile
  • Faction: The Norsemen
  • Game nicks: Leo_the_clumsy
Re: cRPG Ingame Feature - what is it you want?
« Reply #760 on: December 23, 2013, 12:07:30 am »
+2
GIVE US EU4  BACK PLEASE  :mad:
visitors can't see pics , please register or login

Offline Porthos

  • Marshall
  • ********
  • Renown: 779
  • Infamy: 84
  • cRPG Player Sir Black Knight
  • The February Patch Survivor
    • View Profile
  • Faction: Hello Kitty Clan (aka 'Clan For Fun')
  • Game nicks: Porthos_Woodstock, InvasionOfGiganticLANDCRABS, Random_Nobody, cRPG_Addict and many more
Re: cRPG Ingame Feature - what is it you want?
« Reply #761 on: December 23, 2013, 03:27:59 am »
-1
visitors can't see pics , please register or login
<=== thanks to Tiny_Glancer <3 (never click on that image)
I'm not sure if ships are ingame
You Can't Kill Me

Offline Ronin

  • Marshall
  • ********
  • Renown: 859
  • Infamy: 198
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #762 on: December 23, 2013, 05:40:22 pm »
0
GIVE US Commander Mode  BACK PLEASE  :mad:
Fixed :lol:
Quote from: BlindGuy
Seems the fascists are gaining ground once again in UKR... right vving politics is SO bad for the general populace but STILL in times of trouble the uneducated turn to them for help, simply because they are so amoral they vvill supply those vvilling to fight vvith vveapons rather than knovvledge.

My UU key is broken incase you can't tell :D

Offline Beowulf

  • Peasant
  • *
  • Renown: 9
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: cRPG Ingame Feature - what is it you want?
« Reply #763 on: December 23, 2013, 05:55:25 pm »
+3
I would love to see some more NPC's in games. Like group hunts or Killing a dragon or something.
A computer once beat me at chess, but it was no match for me at kick boxing.

Offline GRANDMOM

  • Marshall
  • ********
  • Renown: 920
  • Infamy: 140
  • cRPG Player
    • View Profile
  • Game nicks: GRANDMOM
Re: cRPG Ingame Feature - what is it you want?
« Reply #764 on: December 27, 2013, 05:34:27 pm »
+13
I want the option, as a commander of one of my own battles, to choose between more than one character of the guy applying for my battle. I would like to see this when I look at the applicants:

Grandmom shielder lvl 34
Grandmom HA lvl 28
Grandmom Pole lvl 18

I can choose anyone I want for my roster. The applicant can choose what kind of characters he wants me too choose from, but at least 3 I think at the most 6. The applicant can also choose not to level up any other character except the one he wants to play, I would then see this:

Grandmom shielder lvl 34
Grandmom HS lvl 1
Grandmom Pole lvl 1

I would then ofc choose the shielder, but this could also limit the chances for the applicant to get accepted for the battle.

What would this change do with the game?

1. More diversity in armygear - you could make an all cav army for instance, just make sure ypu have the gear for it
2. Give the commander the choice to make an army that suits the target he is attacking
3. Give the commander the ability to surprise the enemy he is attacking:
 - enemy has a all cav army and you know it - make acounter army of poles and archers only.
- enemy has choosen to have almost only archer gear in a castle, well fuck him I have 1500 shields in my 1500 man army.
4. More gear would be loomed in strat
5. Different typesof armies would roam the lands
6. More fun for people in battles, since different tactics would need to be used
7. More open field battles
8. Possibility to win battles due to what gear and what mercs you choose and prechosen tactics when building the army
9. Not one type of openfield battles but more difference
10. Harder to defend settlements since you never know what kind of army will attack, and that attacking army could be built just to counter whatever you have in terms of gear inside.
11. Intel of enemy armies would be more useful, "know your enemy" and adapt

Sorry if I said several things twice - writing from asmartphone and cant really scroll and see what I have written
visitors can't see pics , please register or login


We're working on something cooler than a blog.