Author Topic: There was a village  (Read 12921 times)

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Offline Lako

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Re: There was a village
« Reply #15 on: July 28, 2011, 10:38:47 am »
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The fourth battle was really epic. I already thought that brave villagers was defeated, but the last charge saved Gaul Village again!
What is the reason of their invincibility? Well, probably that wise gaul knows:
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But how many magic potion remains in that cauldron?
« Last Edit: July 28, 2011, 10:42:55 am by Lako »

Offline Kherr

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Re: There was a village
« Reply #16 on: July 28, 2011, 10:46:30 am »
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Game is broken.  What good is 1000 troops when you can't spawn more than ten tickets before the defenders take the flag?
This

The defender did not defend. They used the early spawn to attack the spawn point of the attacker.

The defender attack and the attacker defend...

Offline Zaharist

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Re: There was a village
« Reply #17 on: July 28, 2011, 11:02:21 am »
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Game is broken. hehe. nice excuse.
Igni et ferro

Offline 22nd_Hawk_Cmdr_Harlequin

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Re: There was a village
« Reply #18 on: July 28, 2011, 11:04:41 am »
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Which is not true? If you try to take spawn before the start you get teleported back and the respawning time is the same for both teams. Where's the bug?

Offline Overdriven

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Re: There was a village
« Reply #19 on: July 28, 2011, 11:06:56 am »
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The respawn time isn't the same from what I've heard. Defenders can spawn more troops/sec than attackers can.

Offline Gevlos

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Re: There was a village
« Reply #20 on: July 28, 2011, 11:10:16 am »
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YYYIIIAAARGH, damnated four eeturnaty bee this villadg :mad:! butt a fayne storri for the lads, ain't it?


no but really this spawn-CAP system. it's just  :arrow: http://www.youtube.com/watch?v=24Vlt-lpVOY

WHY chadz?  why do we need it? so many have been screwed over by this :!:
mostly the brigade of course cuz every body LUUUUVS signing up against us 24/7(why is that, do people really hate us that much?... wait don't answer that :rolleyes:), many many more... way too many! what's wrong with having the best ticket-conserving army win the day?

*rambles on in an all-caps-rage*
Thou shalt not give a dead moose's last shit.

Offline chadz

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Re: There was a village
« Reply #21 on: July 28, 2011, 11:14:20 am »
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Working as intended. Both have the same respawn time. Merely the attacker spawn should be moved back a bit, but that wasn't deciding the latest match.

WHY chadz?  why do we need it? so many have been screwed over by this :!:
Some got screwed over, and some won by this.

also:
Y I NEED TACTICS TO CONQUER VILLAGE? GAME BROKEN! I HAS MORE TROOPS! I WANT STEAMROLL!


Offline Gevlos

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Re: There was a village
« Reply #22 on: July 28, 2011, 11:25:14 am »
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it's never gonna be a steamroll for anybody if spawn can't be captured.

it's still about tactics if you want to conserve tickets. and we want to conserve tickets if I remember correctly. the slow spawn(for this village at least, made it impossible to use any tactic that wasn't about sitting on spawn.

and you don't need tactics to defeat villagers when the numbers are 10 to 1.
Thou shalt not give a dead moose's last shit.

Offline Freland

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Re: There was a village
« Reply #23 on: July 28, 2011, 11:34:56 am »
+1
I think it was an entertaining fight and we made a tactical mistake and we were feeling too secure.

I only see one problem. If i remember correctly the attackers only have one spawn point so they have a massive disadvantage especially at the start when the defenders rush this spawn point. Attackers need at least three spawn pointwith the new slow respawning.
Or even better: Respawning rate should be connected with the ammount of troops.
Let's say Team a has 1000 people and Team B has 200 people. That's a 5:1 ratio and so I think team A sholud be able to spawn 5 people at once while team B should only be able to spawn 1.
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Offline 22nd_Hawk_Cmdr_Harlequin

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Re: There was a village
« Reply #24 on: July 28, 2011, 11:49:04 am »
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I think it was an entertaining fight and we made a tactical mistake and we were feeling too secure.

I only see one problem. If i remember correctly the attackers only have one spawn point so they have a massive disadvantage especially at the start when the defenders rush this spawn point. Attackers need at least three spawn pointwith the new slow respawning.
Or even better: Respawning rate should be connected with the ammount of troops.
Let's say Team a has 1000 people and Team B has 200 people. That's a 5:1 ratio and so I think team A sholud be able to spawn 5 people at once while team B should only be able to spawn 1.
Yeah good idea, so the biggest army wins in 2 minutes without losing shit. Just lol  :lol:

Offline Everkistus

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Re: There was a village
« Reply #25 on: July 28, 2011, 11:55:44 am »
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Really good topic, I enjoyed it :D

I consider my attack on Dusturil the first real attempt to take it, the others...

So tonight it's time for the second attempt :)

Offline Thovex

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Re: There was a village
« Reply #26 on: July 28, 2011, 11:56:22 am »
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Aww yea just get 1 big army and you'll spawn 30 per second and enemy spawns 1.
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Offline Freland

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Re: There was a village
« Reply #27 on: July 28, 2011, 11:59:07 am »
+2
Well most of the times people wouldn't even have an advantage by the faster spawn rate because it's not like there are 5 people dying every second. It would just make it easier for the bigger force to gain control after they recapture their own spawn. Remember that the bigger army has more to lose in a battle which is decided by spawn capturing because they probably bought far more equipment which is all lost if your spawn gets captured. So there should be an advantage in having a lot of troops.

@Thovex: don't you think an army of 30000 should have an adavantage over an army with 1000 people? Because right now it hasn't if every fight gets decided by spawn capturing.
« Last Edit: July 28, 2011, 12:00:35 pm by Freland »
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Offline Elio

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Re: There was a village
« Reply #28 on: July 28, 2011, 12:13:27 pm »
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500 vs 157 green arena shield's and peasant Axe's warriors!

I hope you will win...

Offline Freland

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Re: There was a village
« Reply #29 on: July 28, 2011, 12:16:22 pm »
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500 vs 157 green arena shield's and peasant Axe's warriors!

I hope you will win...

Thank you.

P.S. You haven't fought a village battle lately have you?   :wink:
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