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Messages - Tristan_of_Erzoth

Pages: 1 ... 158 159 [160] 161 162
2386
Suggestions Corner / Re: xp on skip the fun
« on: June 05, 2013, 07:47:39 pm »
If this were to happen there would be almost no peasants on the field.  No thanks.  We need cute little weaklings.
They can't transfer the gold they make from their STF to their alts/main, so their other accounts would be poor. Sometimes I like playing on my 36str tin can STF, but I never do because its basically a waste of time to play on him as of right now.

2387
Suggestions Corner / Re: xp on skip the fun
« on: June 05, 2013, 07:33:32 pm »
If this was implemented I wouldn't feel bad about playing on my STF

2388
NA (Official) / Re: Unban request
« on: March 28, 2013, 07:03:26 am »
I got zero of those messages and honestly does it matter? We were messing around

2389
NA (Official) / Re: Unban request
« on: March 28, 2013, 06:30:59 am »
I always admire maturity in posts. +1, would read again.
Yeah I'm just messing its only 12 hours but still we were obviously just joking around and she banned all three of us and it was peasents and there was 20 people on.

2390
NA (Official) / Unban request
« on: March 28, 2013, 06:25:16 am »
bundle of sticks Admin Marie banned me and 2 other people for messing around and shooting at each other during peasants on DTV. I think we should be unbanned and she should be stripped of admin for being a cuntwagon.

2391
cRPG Technical problems / Re: Sound problems
« on: October 14, 2012, 05:23:47 am »
Checked my launcher settings, the sound is on and everything.

2392
cRPG Technical problems / Sound problems
« on: October 13, 2012, 11:28:49 pm »
Hey guys, I just built my new desktop and reinstalled cRPG, and I seem to be unable to hear anything that happens to my character. I can hear other people, their footsteps and movements, but when I shoot my crossbow, no sound, when I block, no sound, when I get hit, no sound. Its been really throwing of my game play. Any way to fix it?(I've tried repairing install)

2393
Sounds great to me, since this doesn't really buff or nerf anything, just adds an option to walk a different pace. +1

2394
Suggestions Corner / Re: "cRPG Kingdoms"
« on: August 29, 2012, 01:50:36 pm »
I'd like to see this idea work, and it would be cool if implemented. As someone else said, I think the top 3 players of the winning kingdom should get some sort of bonus(like 10,000 gold for number 3, 20,000 for number 2, and the best player in the kingdom gets 30,000 gold and a title like "Hero of <insert faction here> for the next campaign.) to give people the incentive of WANTING to be the best. Also, I think there should be some sort of bonus for clans, so that way clans get some sort of bonus for teaming up, but not a huge one(like maybe a bonus to experience to members of the clan who does good or something), because this would make people want to join clans and have people team up more.

2395
Suggestions Corner / Re: Ideas to buff infantry
« on: August 29, 2012, 01:43:58 pm »
In my opinion, the armor system could use an insane overhaul. I own the "best" armor in the game, and I find myself wearing chainmail, because I take the same amount of damage wearing that as I do with the full plate armor. I used to use a shield, but I stopped, since the way 2hd can just beast mode the poor shielder, so I'd also support a buff on shields. I completely agree with everyone who said to make heavy armor give way more armor, but be way heavier. If I'm wearing plates of steel, it SHOULD be able to stop an arrow or two. And most weapons SHOULD bounce off, except for like picks and mauls, weapons designed to smash through armor. Although, I'd also support an increase in cost to said heavy armors, to make them harder to get(if you just sell 1 loom point, you're practically set up with enough money forever). I have always, and always mostly will play an infantry, and I'd love for there to be some balance. Now as for battle objectives, I like this idea, and I think it would be awesome(maybe even have like a king of the hill game mode), but I feel as if the game would still mostly end with one side killing off the other side in a mad rush of a spawn, but hey, its worth a shot. The commander system I dont see working, but it would be cool if it did. Just my two cents.

2396
Faction Halls / Kingdom of Erzoth(Recruiting)
« on: August 12, 2012, 01:29:46 am »
visitors can't see pics , please register or login




The Kingdom of Erzoth



  Brave and peerless soldiers fill the ranks of the glorious nation of the Kingdom of Erzoth. We are a nation of honor, and glory. Long have we waited to stand up for ourselves, and the rights of the few and the many. Kings tyrant over their citizenry, and we come to liberate them. Apart we are weak, together we are strong! 


(click to show/hide)

2397
Diplomacy / Re: Diplomacy Registrar
« on: August 12, 2012, 01:27:33 am »
Could you add Kingdom of Erzoth with King_Tristan_of_Erzoth as leader and diplomat?

2398
General Discussion / So I'm a total idiot
« on: October 15, 2011, 12:43:01 am »
Tried to sell a loom point, and loomed the wrong thing. FUUUUUUUU!

Planning on running a ninja this run, any ideas?

2399
Sell/Trade / Re: Selling loom point
« on: October 14, 2011, 11:48:19 pm »
Okay, do you have a steam account or something, if so, add me. My name is Evilmagic. We can coordinate how we are going to do it then.

2400
Sell/Trade / Re: Selling loom point
« on: October 14, 2011, 04:18:01 pm »

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