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Messages - Lech

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61
General Discussion / Re: Grey Order appreciation thread
« on: November 02, 2012, 07:12:11 pm »
In order to join the Grey Order you have to give them your account information.  This is so their leadership can control all its members with perfect coordination and make sure that no one goes innactive.  And it's fucking cheating.  They've been doing it from the beginning.

Ok, so i am GO member. I never ever gave them my account information. Therefore your statement is invalid and plain insulting. But ok, telling shit and lying isn't bannable here.

62
General Discussion / Re: Grey Order appreciation thread
« on: November 02, 2012, 07:07:56 pm »
Damn, I wonder which retard calls his character Blood & Honour?

Told person who have forum profile named after Churchill scum.

63
General Discussion / Re: Grey Order appreciation thread
« on: November 02, 2012, 06:57:21 pm »
Where does one start ?

Tired Vagabonds ? Tired of what ? Cheating ? No, tired of changing cd-key in registry.

Remorseful Bandits ? You said that right ! This one is false, we are not bandits, bandits suck penises.

Defeated Lords ? Yeah, defeated by the only thing that could ever defeat you: a banhammer. You got this one right.

Knights without sovereign ? Knights ? KNIGHTS ? Do you even know what qualities should a knight posses ? Just about every single one that each of your members lack. Don't get me started on knights, do you believe in fairy tales where knights are virtuus ? Don't. It's piece of propaganda. We do real knightly tasks.

Ronins who lost Shogun ? What the fuck ? Do you even know the meaning of this or you pulled it out of your fail translators ? Never liked this one.

Rich Mercenaries seeking home ? Is that a pun for the Mercs ? Rich ? Oh yeah, none else has so many accounts like you guys, you're rich indeed. We have rich personalities.

Pilgrims who never end their pilgrimage ? Sure, you lads dedicated your lives to the endless search for the Holy Grail, read =  new Warband keys, as they're always in demand. We are ok with as many as we have, we need actual players to use those keys.


Last but not the least:

REDEEM YOUR SINS ? You really want me to get myself muted again and tell you the only way you can redeem your sins ?  :!: Yes, why not.Start pointing out MY sins first.

But still - we all appreciate you and your brave allies. I apologize for missing out on them in my initial post. Heroic Russian Bears deserve to get mentioned as well.

Good point, you nearly redeemed yourself in my eyes.

64
General Discussion / Re: Grey Order appreciation thread
« on: November 02, 2012, 06:31:05 pm »
Thats because Gnjus want some attention and make some thread with attractive name(like PEPE do  :mrgreen:)

We can lightsaber him if he want, i'll vote from all my accounts.

65
General Discussion / Re: What clan do you hate mostly?
« on: November 02, 2012, 06:20:16 pm »
Protip Lech Poznan: there is no such thing as "his" boys in Strat. He is neutral these days and guess what: he got wiped, even if he did twenty Banwaves instead of just one it wouldn't really help him much. Your zombie slaves emerged victorious once again.  :wink:

Neutral ? Lol, not really. Calling my zombie slaves (and my other accounts) "slaves" is insulting.

66
General Discussion / Re: What clan do you hate mostly?
« on: November 02, 2012, 05:46:46 pm »
This ban is bullshit anyway. No wonder, chadz is biased *&*##. He did it just to help his boys regain the upper hand in strategus.

67
Suggestions Corner / Re: So Renaissance Equipment is a thing now...
« on: November 02, 2012, 05:37:09 pm »
What about no, and removing current ones, too ?

68
Archive / Re: Crash after new round started.
« on: October 31, 2012, 12:04:16 am »
The same?
Code: [Select]
[23:49:18] Mount&Blade Warband version: 22.09.25
[23:49:18] Havok version: 2012.1.0-r1
[23:49:18] FMOD Ex version: 4.42.03
[23:49:18] NvAPI version: NVidia Complete Version 1.10
[23:49:18] Command line:
[23:49:18] Initializing language...
[23:49:18] WARNING: Duplicate language string ui_retreated_battle
[23:49:18] WARNING: Duplicate language string ui_midnight
[23:49:18] WARNING: Duplicate language string ui_chest
[23:49:18] WARNING: Duplicate language string ui_group_rename
[23:49:18] WARNING: Duplicate language string ui_show_framerate
[23:49:18] WARNING: Duplicate language string ui_off
[23:49:18] WARNING: Duplicate language string ui_antialiasing
[23:49:18] WARNING: Duplicate language string ui_module_newer_than_application
[23:49:18] WARNING: Duplicate language string ui_module_older_than_application
[23:49:18] WARNING: Duplicate language string ui_difficulty_rating_percentage
[23:49:18] WARNING: Duplicate language string ui_general_options
[23:49:18] WARNING: Duplicate language string ui_video_options
[23:49:18] WARNING: Duplicate language string ui_controls
[23:49:18] WARNING: Duplicate language string ui_maximum_framerate
[23:49:18] WARNING: Duplicate language string ui_estimated_performance
[23:49:18] WARNING: Duplicate language string ui_invalid_username
[23:49:18] Using Direct3D9Ex
[23:49:18] Initializing sound...
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[23:49:18] Loading core resources...
[23:49:18] WARNING: Unable to find texture mp_ui_maps_e
[23:49:18] Loading language files...
[23:49:18] WARNING: Duplicate language string ui_start_tutorial
[23:49:18] WARNING: Duplicate language string ui_multiplayer
[23:49:18] Loading font...
[23:49:18] Initializing window manager...
[23:49:18] Creating game windows...
[23:49:18] Initializing device...
[23:49:19] Behavior flags: 50
[23:49:19] Back buffer size: 1280x720
[23:49:19] Back buffer format: X8R8G8B8
[23:49:19] Depth stencil format: D24X8
[23:49:21] Dumping system info...
[23:49:21] -- OS: Windows 8
[23:49:21]  - Version: 6.2.8250
[23:49:21]  - Arch: x86
[23:49:21] -- Memory: 2047 MB
[23:49:21]  - Available: 1511 MB
[23:49:21] -- CPU: Intel(R) Core(TM)2 CPU 4400 @ 2.00GHz (GenuineIntel)
[23:49:21]  - L2 Cache Size: 2048K
[23:49:21]  - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[23:49:21]  - Count: 2
[23:49:21] -- GPU: NVIDIA GeForce 7600 GT  *
[23:49:21]  - Memory: 256 MB
[23:49:21]  - Driver Version: 9.18.12.9617
[23:49:21]  - DirectX Driver Version: 9.18.12.9617
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[23:49:34] Unable to map script game_get_skill_modifier_for_troop
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[23:50:01] Starting game...
[23:50:01] Initializing meta mission...
[00:02:59] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x341B51F4)
[00:02:59] Dumping call stack...
[00:02:59] - 0x00EC19A6 crpg_beta.dll+0x5919A6 (rglBone::getSkinningTransform+0x6)
[00:02:59] - 0x00F4B9C5 crpg_beta.dll+0x61B9C5 (rglSkeleton::skinMesh+0x75)
[00:02:59] - 0x00F4B162 crpg_beta.dll+0x61B162 (rglSkeleton::render+0x112)
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[00:02:59] - 0x00F39F6B crpg_beta.dll+0x609F6B (rglScene::render+0x5BB)
[00:02:59] - 0x00F417E4 crpg_beta.dll+0x6117E4 (rglSceneWidget::render+0x344)
[00:02:59] - 0x00EE3EFE crpg_beta.dll+0x5B3EFE (rglContainerWidget::render+0x23E)
[00:02:59] - 0x00F6B08E crpg_beta.dll+0x63B08E (rglWindowManager::render+0x51E)
[00:02:59] - 0x00D92D5E crpg_beta.dll+0x462D5E (CD3DApplication::Render3DEnvironment+0x5EE)
[00:02:59] - 0x00D938A4 crpg_beta.dll+0x4638A4 (CD3DApplication::Run+0xE4)
[00:02:59] - 0x00EE8222 crpg_beta.dll+0x5B8222 (WinMain+0x1A72)
[00:02:59] - 0x01090D0F crpg_beta.dll+0x760D0F (ftell+0x1A1)
[00:02:59] - 0x74AE2B9D KERNEL32.DLL+0x2B9D (BaseThreadInitThunk+0x12)
[00:02:59] - 0x76FA7221 ntdll.dll+0x37221 (LdrInitializeThunk+0x1F0)
[00:02:59] - 0x76FA71CD ntdll.dll+0x371CD (LdrInitializeThunk+0x19C)
[00:02:59] - 0x76FA71CD ntdll.dll+0x371CD (LdrInitializeThunk+0x19C)
[00:02:59] Dumping memory status...
[00:02:59] Commit size: 855 MB
[00:02:59] Working set size: 783 MB
[00:02:59] Closing log file...

69
Resolved Issues / Random Crash
« on: October 30, 2012, 08:34:15 pm »
Code: [Select]
[20:08:20] Mount&Blade Warband version: 22.09.25
[20:08:20] Havok version: 2012.1.0-r1
[20:08:20] FMOD Ex version: 4.42.03
[20:08:20] NvAPI version: NVidia Complete Version 1.10
[20:08:20] Command line:
[20:08:20] Initializing language...
[20:08:20] WARNING: Duplicate language string ui_retreated_battle
[20:08:20] WARNING: Duplicate language string ui_midnight
[20:08:20] WARNING: Duplicate language string ui_chest
[20:08:20] WARNING: Duplicate language string ui_group_rename
[20:08:20] WARNING: Duplicate language string ui_show_framerate
[20:08:20] WARNING: Duplicate language string ui_off
[20:08:20] WARNING: Duplicate language string ui_antialiasing
[20:08:20] WARNING: Duplicate language string ui_module_newer_than_application
[20:08:20] WARNING: Duplicate language string ui_module_older_than_application
[20:08:20] WARNING: Duplicate language string ui_difficulty_rating_percentage
[20:08:20] WARNING: Duplicate language string ui_general_options
[20:08:20] WARNING: Duplicate language string ui_video_options
[20:08:20] WARNING: Duplicate language string ui_controls
[20:08:20] WARNING: Duplicate language string ui_maximum_framerate
[20:08:20] WARNING: Duplicate language string ui_estimated_performance
[20:08:20] WARNING: Duplicate language string ui_invalid_username
[20:08:20] Using Direct3D9Ex
[20:08:20] Initializing sound...
[20:08:20] Initializing physics...
[20:08:20] Initializing renderer...
[20:08:20] Loading core resources...
[20:08:20] WARNING: Unable to find texture mp_ui_maps_e
[20:08:20] Loading language files...
[20:08:20] WARNING: Duplicate language string ui_start_tutorial
[20:08:20] WARNING: Duplicate language string ui_multiplayer
[20:08:20] Loading font...
[20:08:20] Initializing window manager...
[20:08:20] Creating game windows...
[20:08:20] Initializing device...
[20:08:21] Behavior flags: 50
[20:08:21] Back buffer size: 1280x720
[20:08:21] Back buffer format: X8R8G8B8
[20:08:21] Depth stencil format: D24X8
[20:08:24] Dumping system info...
[20:08:24] -- OS: Windows 8
[20:08:24]  - Version: 6.2.8250
[20:08:24]  - Arch: x86
[20:08:24] -- Memory: 2047 MB
[20:08:24]  - Available: 1324 MB
[20:08:24] -- CPU: Intel(R) Core(TM)2 CPU 4400 @ 2.00GHz (GenuineIntel)
[20:08:24]  - L2 Cache Size: 2048K
[20:08:24]  - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[20:08:24]  - Count: 2
[20:08:24] -- GPU: NVIDIA GeForce 7600 GT  *
[20:08:24]  - Memory: 256 MB
[20:08:24]  - Driver Version: 9.18.12.9617
[20:08:24]  - DirectX Driver Version: 9.18.12.9617
[20:08:24] Loading settings...
[20:08:24] Loading resource test
[20:08:24] Loading resource textures_face_gen
[20:08:24] Loading resource shaders
[20:08:24] Loading resource textures
[20:08:24] Loading resource materials
[20:08:24] Loading resource materials_face_gen
[20:08:24] Loading resource uimeshes
[20:08:24] Loading resource meshes_face_gen
[20:08:24] Loading resource helpers
[20:08:24] Loading resource map_tree_meshes
[20:08:24] Loading resource map_icon_meshes
[20:08:24] Loading resource particle_meshes
[20:08:24] Loading resource skeletons
[20:08:24] Loading resource tree_meshes
[20:08:24] Loading resource xtree_meshes
[20:08:24] Loading resource grass_meshes
[20:08:24] Loading resource plant_meshes
[20:08:24] Loading resource body_meshes
[20:08:24] Loading resource object_meshes
[20:08:24] Loading resource object_bodies
[20:08:24] Loading module resource bomb
[20:08:24] Loading module resource narfs_plate_armour_pack_wb
[20:08:24] Loading module resource narfs_transitional_armour_pack
[20:08:24] Loading module resource narfs_rus_armour_pack
[20:08:25] Loading module resource narfs_men_at_arms_pack
[20:08:25] Loading module resource ninja
[20:08:25] Loading module resource dejawolf
[20:08:25] Loading module resource Crpg-Faradon
[20:08:25] Loading module resource shredzorz_weapons
[20:08:25] Loading module resource chadz_siege_equipment
[20:08:25] Loading module resource stronghold_props
[20:08:25] Loading module resource crpg_walls
[20:08:25] Loading module resource swup
[20:08:25] Loading module resource Sibylla_Hairs
[20:08:25] Loading module resource anim_papa_lazarou
[20:08:25] Loading module resource ranged_new
[20:08:25] Loading module resource Yamabusi
[20:08:25] Loading module resource drz_armor
[20:08:25] Loading module resource medieval_equipment_crpg
[20:08:25] Loading module resource tenka_armour_pack
[20:08:25] Loading module resource iboltax_faces
[20:08:25] Loading module resource byz
[20:08:25] Loading module resource DEDEs_Arsenal
[20:08:25] Loading module resource kazakh_armor
[20:08:25] Loading module resource ball
[20:08:25] Loading module resource finalboss_bows
[20:08:25] Loading module resource finalboss_arrows
[20:08:25] Loading module resource finalboss_bolts
[20:08:25] Loading module resource finalboss_throwing
[20:08:25] Loading module resource moeckpack
[20:08:25] Loading module resource zimke_byzantium
[20:08:25] Loading module resource zimke_crpg_turk
[20:08:25] Loading module resource miscellaneous
[20:08:25] Loading module resource Psiphoon_animations
[20:08:25] Loading module resource Ballista
[20:08:25] Loading module resource Jan_Tumans_strurmhaube
[20:08:26] WARNING: Duplicate texture JTm_sturmhaube3BW.dds in file Modules\cRPG\Resource\Jan_Tumans_strurmhaube.brf
[20:08:26] Loading module resource SSH_samurai_armour_set
[20:08:26] Loading module resource siege
[20:08:26] Loading module resource xueyugang
[20:08:26] WARNING: Unable to find texture song_armor_ba
[20:08:26] WARNING: Unable to find texture song_armor_b_n
[20:08:26] WARNING: Unable to find texture song_armor_ba_s
[20:08:26] WARNING: Unable to find texture song_lizi
[20:08:26] WARNING: Unable to find texture song_lizi_n
[20:08:26] WARNING: Unable to find texture song_lizi_s
[20:08:26] WARNING: Unable to find texture song_lizi_a
[20:08:26] WARNING: Unable to find texture maomao_n
[20:08:26] WARNING: Unable to find texture horse_c_normal
[20:08:26] WARNING: Unable to find texture horse_c_s
[20:08:26] WARNING: Unable to find material Song_armor_ba
[20:08:26] Loading module resource ani_human_mounted_mirrored
[20:08:26] Loading resource goods_meshes
[20:08:26] Loading resource item_meshes1
[20:08:26] Loading resource horse_a
[20:08:26] Loading resource arabian_horses
[20:08:26] Loading resource arabian_castle
[20:08:26] Loading module resource food
[20:08:26] Loading resource beards
[20:08:26] Loading resource armors_b
[20:08:26] Loading resource armors_c
[20:08:26] Loading resource armors_d
[20:08:26] Loading resource armors_e
[20:08:26] Loading resource armors_f
[20:08:26] Loading resource armors_g
[20:08:26] Loading resource armors_h
[20:08:26] Loading resource armors_i
[20:08:26] Loading resource boots_b
[20:08:26] Loading resource boots_c
[20:08:26] Loading resource helmets
[20:08:26] Loading resource helmets_b
[20:08:26] Loading resource village_houses
[20:08:26] Loading resource village_houses_a
[20:08:26] Loading resource village_houses_b
[20:08:26] Loading resource hair
[20:08:26] Loading resource deneme
[20:08:26] Loading resource interiors_a
[20:08:27] Loading resource interiors_b
[20:08:27] Loading resource interiors_c
[20:08:27] Loading resource arena
[20:08:27] Loading resource map_icons_b
[20:08:27] Loading resource castle_a
[20:08:27] Loading resource dungeon
[20:08:27] Loading resource stone_houses
[20:08:27] Loading resource snowy_houses
[20:08:27] Loading resource snowy_castle
[20:08:27] Loading resource helmets_d
[20:08:27] Loading resource helmets_e
[20:08:27] Loading resource helmets_f
[20:08:27] Loading resource castle_b
[20:08:27] Loading resource square_keep
[20:08:27] Loading resource anim_b
[20:08:27] Loading resource shields
[20:08:27] Loading resource shields_b
[20:08:27] Loading resource weapon_meshes_c
[20:08:27] Loading resource xtree_meshes_b
[20:08:27] Loading resource map_icons_c
[20:08:27] Loading resource pictures
[20:08:27] Loading resource user_interface_b
[20:08:27] Loading resource user_interface_c
[20:08:27] Loading resource scene_encounter_spot
[20:08:27] Loading resource interior_thirsty_lion
[20:08:27] Loading resource scene_small_tavern
[20:08:27] Loading resource weapon_meshes1
[20:08:27] Loading resource weapon_meshes_b
[20:08:27] Loading resource houses1
[20:08:27] Loading resource wall_meshes1
[20:08:27] Loading resource town_houses
[20:08:28] Loading resource doors
[20:08:28] Loading resource churches
[20:08:28] Loading resource town_houses_b
[20:08:28] Loading resource castle_c
[20:08:28] Loading resource castle_d
[20:08:28] Loading resource castle_e
[20:08:28] Loading resource castle_f
[20:08:28] Loading resource castle_g
[20:08:28] Loading resource castle_h
[20:08:28] Loading resource castle_i
[20:08:28] Loading resource gatehouse
[20:08:28] Loading resource viking_houses
[20:08:28] Loading resource fake_houses
[20:08:28] Loading resource town_houses_c
[20:08:28] Loading module resource std_banners
[20:08:28] Loading module resource std_banners_default
[20:08:28] Loading module resource std_flags_vertical
[20:08:28] Loading resource particles_2
[20:08:28] Loading resource prisons
[20:08:28] Loading resource prisons_b
[20:08:28] Loading resource interiors_d
[20:08:28] Loading resource costumes_b
[20:08:28] Loading resource costumes_c
[20:08:29] Loading resource arena_costumes
[20:08:29] Loading resource boots_a
[20:08:29] Loading resource terrain_borders
[20:08:29] Loading resource terrain_borders_b
[20:08:29] Loading resource skyboxes
[20:08:29] Loading resource object_b
[20:08:29] Loading resource tree_e_meshes
[20:08:29] Loading resource destroy
[20:08:29] Loading resource xtree_meshes_c
[20:08:29] Loading resource grass_meshes_b
[20:08:29] Loading resource interiors_steppe
[20:08:29] Loading resource grooming_horse
[20:08:29] Loading resource town_houses_d
[20:08:29] Loading resource horses_b
[20:08:29] Loading resource ani_horse_mounted
[20:08:29] Loading resource deneme2
[20:08:29] Loading resource horse_skeleton
[20:08:29] Loading resource steppe_fake_houses
[20:08:29] Loading resource weapon_meshes_d
[20:08:29] Loading resource tableau_shields
[20:08:29] Loading resource heraldic_armors
[20:08:29] Loading resource spear
[20:08:29] Loading resource weapons_e
[20:08:29] Loading resource weapons_f
[20:08:29] Loading resource instruments
[20:08:29] Loading resource sarranid_armors
[20:08:29] Loading resource custom_banner
[20:08:29] Loading resource simple_primitives
[20:08:29] Loading resource ani_man_walk
[20:08:29] Loading resource ani_twohanded
[20:08:29] Loading resource ani_onehanded
[20:08:29] Loading resource ani_death
[20:08:29] Loading resource ani_stand_guardsman
[20:08:29] Loading resource ani_human_mounted
[20:08:29] Loading resource ani_lady_stand
[20:08:29] Loading resource ani_poses
[20:08:29] Loading resource ani_stand_shopkeeper
[20:08:29] Loading resource ani_man_cheer
[20:08:29] Loading resource ani_stand_onhorse
[20:08:29] Loading resource ani_throw_stone
[20:08:29] Loading resource ani_strikes
[20:08:29] Loading resource ani_equip_arms
[20:08:29] Loading resource ani_run_p
[20:08:30] Loading resource ani_run_forward_left_right
[20:08:30] Loading resource uni_strikes3
[20:08:30] Loading resource ani_walk_sideways
[20:08:30] Loading resource ani_run_sideways
[20:08:30] Loading resource ani_stand
[20:08:30] Loading resource ani_crouch_down
[20:08:30] Loading resource ani_low_walk
[20:08:30] Loading resource ani_turn_man
[20:08:30] Loading resource ani_attacks_single
[20:08:30] Loading resource ani_lancer
[20:08:30] Loading resource ani_attacks
[20:08:30] Loading resource ani_kicks
[20:08:30] Loading resource ani_parry_attack
[20:08:30] Loading resource ani_walk_backward
[20:08:30] Loading resource ani_run_lookingsides
[20:08:30] Loading resource ani_defends
[20:08:30] Loading resource ani_walk_lookingsides
[20:08:30] Loading resource ani_jump
[20:08:30] Loading resource ani_wedding
[20:08:30] Loading resource arabian_props
[20:08:30] Loading resource uni_jump
[20:08:30] Loading resource uni_stances
[20:08:30] Loading resource uni_equip
[20:08:30] Loading resource uni_strike
[20:08:30] Loading resource uni_throws
[20:08:30] Loading resource uni_fistswing
[20:08:30] Loading resource uni_lord_stand
[20:08:30] Loading resource uni_defence
[20:08:30] Loading resource uni_sideways
[20:08:30] Loading resource dart
[20:08:30] Loading resource armors_new_a
[20:08:30] Loading resource armors_new_b
[20:08:30] Loading resource armors_new_heraldic
[20:08:30] Loading resource armors_new_arena
[20:08:30] Loading resource crossbows
[20:08:30] Loading resource arabian_armors
[20:08:30] Loading resource rock
[20:08:30] Loading resource costumes_d
[20:08:30] Loading resource nordic_helmets
[20:08:30] Loading resource sarranid_helmets
[20:08:30] Loading resource sarranid_armor
[20:08:30] Loading resource raw_materials
[20:08:30] Loading resource khergit_lady_dress
[20:08:30] Loading resource vaegir_helmets
[20:08:30] Loading resource gauntlets_new
[20:08:30] Loading resource sarranid_lady_dress
[20:08:30] Loading resource sarranid_boots
[20:08:30] Loading resource bride_dress
[20:08:30] Loading resource full_plate_armor
[20:08:30] Loading resource weapon_meshes_e
[20:08:30] Loading resource fur_armors_a
[20:08:30] Loading resource ui_server_filter
[20:08:30] Loading resource warhorse_new
[20:08:30] Loading resource ship
[20:08:31] Loading resource arabian_houses
[20:08:31] Loading resource object_c
[20:08:31] Loading resource tree_f
[20:08:31] Loading resource interiors_arabian
[20:08:31] Loading resource arabian_village
[20:08:31] Loading resource valleyProps
[20:08:31] Loading resource workshops
[20:08:31] Loading resource barrier_primitives
[20:08:31] WARNING: Duplicate body bo_barrier_box in file CommonRes\barrier_primitives.brf
[20:08:31] WARNING: Duplicate body bo_barrier_capsule in file CommonRes\barrier_primitives.brf
[20:08:31] Loading resource town_houses_e
[20:08:32] Loading textures...
[20:08:37] WARNING: Unable to open texture file Textures\fysg_bin_wenren_bai.dds (88760B59)
[20:08:38] Reading module data...
[20:08:38] Loading item modifiers...
[20:08:38] Loading flora kinds...
[20:08:38] Loading ground specs...
[20:08:38] Loading skyboxes...
[20:08:38] Reading settings data...
[20:08:38] Loading sounds...
[20:08:45] Loading particle systems...
[20:08:45] Loading skins...
[20:08:45] Loading scene props...
[20:08:45] Loading menus...
[20:08:45] Loading tableau materials...
[20:08:45] Loading presentations...
[20:08:45] Loading scripts...
[20:08:45] Unable to map script game_get_skill_modifier_for_troop
[20:08:45] Unable to map script game_console_command_received
[20:08:45] Unable to map script game_server_info_requested
[20:08:45] Loading map icons...
[20:08:45] Loading strings...
[20:08:45] Loading quick strings...
[20:08:45] Loading meshes...
[20:08:45] Loading item kinds...
[20:08:45] Loading conversations...
[20:08:45] Loading mission templates...
[20:08:46] Loading party templates...
[20:08:46] Loading post effects...
[20:08:46] Loading actions...
[20:08:46] Loading time: 25342
[20:10:11] Creating game...
[20:10:11] Loading setting data...
[20:10:11] Starting game...
[20:10:11] Initializing meta mission...
[20:28:52] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x347901F4)
[20:28:52] Dumping call stack...
[20:28:52] - 0x00EC19A6 crpg_beta.dll+0x5919A6 (rglBone::getSkinningTransform+0x6)
[20:28:52] - 0x00F4B9C5 crpg_beta.dll+0x61B9C5 (rglSkeleton::skinMesh+0x75)
[20:28:52] - 0x00F4B162 crpg_beta.dll+0x61B162 (rglSkeleton::render+0x112)
[20:28:52] - 0x00EEBA61 crpg_beta.dll+0x5BBA61 (rglEntity::render+0x41)
[20:28:53] - 0x00F39F6B crpg_beta.dll+0x609F6B (rglScene::render+0x5BB)
[20:28:53] - 0x00F417E4 crpg_beta.dll+0x6117E4 (rglSceneWidget::render+0x344)
[20:28:53] - 0x00EE3EFE crpg_beta.dll+0x5B3EFE (rglContainerWidget::render+0x23E)
[20:28:53] - 0x00F6B08E crpg_beta.dll+0x63B08E (rglWindowManager::render+0x51E)
[20:28:53] - 0x00D92D5E crpg_beta.dll+0x462D5E (CD3DApplication::Render3DEnvironment+0x5EE)
[20:28:53] - 0x00D938A4 crpg_beta.dll+0x4638A4 (CD3DApplication::Run+0xE4)
[20:28:53] - 0x00EE8222 crpg_beta.dll+0x5B8222 (WinMain+0x1A72)
[20:28:53] - 0x01090D0F crpg_beta.dll+0x760D0F (ftell+0x1A1)
[20:28:53] - 0x74AE2B9D KERNEL32.DLL+0x2B9D (BaseThreadInitThunk+0x12)
[20:28:53] - 0x76FA7221 ntdll.dll+0x37221 (LdrInitializeThunk+0x1F0)
[20:28:53] - 0x76FA71CD ntdll.dll+0x371CD (LdrInitializeThunk+0x19C)
[20:28:53] - 0x76FA71CD ntdll.dll+0x371CD (LdrInitializeThunk+0x19C)
[20:28:53] Dumping memory status...
[20:28:53] Commit size: 900 MB
[20:28:53] Working set size: 828 MB
[20:28:53] Closing log file...

After changing resolution third time it crashed.  Usually i used default res (1440x900) but on the client it was micro-stuttering non-stop. At lower res (1280x720) micro-stuttering was reduced or gone, map dependent.

But hey, i have card that have abysmal memory bandwidth anyway so i shouldn't complain.

Code: [Select]
[21:37:30] Mount&Blade Warband version: 22.09.25
[21:37:30] Havok version: 2012.1.0-r1
[21:37:30] FMOD Ex version: 4.42.03
[21:37:30] NvAPI version: NVidia Complete Version 1.10
[21:37:30] Command line:
[21:37:30] Initializing language...
[21:37:30] WARNING: Duplicate language string ui_retreated_battle
[21:37:30] WARNING: Duplicate language string ui_midnight
[21:37:30] WARNING: Duplicate language string ui_chest
[21:37:30] WARNING: Duplicate language string ui_group_rename
[21:37:30] WARNING: Duplicate language string ui_show_framerate
[21:37:30] WARNING: Duplicate language string ui_off
[21:37:30] WARNING: Duplicate language string ui_antialiasing
[21:37:30] WARNING: Duplicate language string ui_module_newer_than_application
[21:37:30] WARNING: Duplicate language string ui_module_older_than_application
[21:37:30] WARNING: Duplicate language string ui_difficulty_rating_percentage
[21:37:30] WARNING: Duplicate language string ui_general_options
[21:37:30] WARNING: Duplicate language string ui_video_options
[21:37:30] WARNING: Duplicate language string ui_controls
[21:37:30] WARNING: Duplicate language string ui_maximum_framerate
[21:37:30] WARNING: Duplicate language string ui_estimated_performance
[21:37:30] WARNING: Duplicate language string ui_invalid_username
[21:37:30] Using Direct3D9Ex
[21:37:30] Initializing sound...
[21:37:30] Initializing physics...
[21:37:30] Initializing renderer...
[21:37:30] Loading core resources...
[21:37:30] WARNING: Unable to find texture mp_ui_maps_e
[21:37:30] Loading language files...
[21:37:30] WARNING: Duplicate language string ui_start_tutorial
[21:37:30] WARNING: Duplicate language string ui_multiplayer
[21:37:30] Loading font...
[21:37:30] Initializing window manager...
[21:37:30] Creating game windows...
[21:37:30] Initializing device...
[21:37:31] Behavior flags: 50
[21:37:31] Back buffer size: 1280x720
[21:37:31] Back buffer format: X8R8G8B8
[21:37:31] Depth stencil format: D24X8
[21:37:34] Dumping system info...
[21:37:34] -- OS: Windows 8
[21:37:34]  - Version: 6.2.8250
[21:37:34]  - Arch: x86
[21:37:34] -- Memory: 2047 MB
[21:37:34]  - Available: 1518 MB
[21:37:34] -- CPU: Intel(R) Core(TM)2 CPU 4400 @ 2.00GHz (GenuineIntel)
[21:37:34]  - L2 Cache Size: 2048K
[21:37:34]  - Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
[21:37:34]  - Count: 2
[21:37:34] -- GPU: NVIDIA GeForce 7600 GT  *
[21:37:34]  - Memory: 256 MB
[21:37:34]  - Driver Version: 9.18.12.9617
[21:37:34]  - DirectX Driver Version: 9.18.12.9617
[21:37:34] Loading settings...
[21:37:34] Loading resource test
[21:37:34] Loading resource textures_face_gen
[21:37:34] Loading resource shaders
[21:37:34] Loading resource textures
[21:37:34] Loading resource materials
[21:37:34] Loading resource materials_face_gen
[21:37:34] Loading resource uimeshes
[21:37:34] Loading resource meshes_face_gen
[21:37:34] Loading resource helpers
[21:37:34] Loading resource map_tree_meshes
[21:37:34] Loading resource map_icon_meshes
[21:37:34] Loading resource particle_meshes
[21:37:34] Loading resource skeletons
[21:37:34] Loading resource tree_meshes
[21:37:34] Loading resource xtree_meshes
[21:37:34] Loading resource grass_meshes
[21:37:34] Loading resource plant_meshes
[21:37:34] Loading resource body_meshes
[21:37:34] Loading resource object_meshes
[21:37:34] Loading resource object_bodies
[21:37:34] Loading module resource bomb
[21:37:34] Loading module resource narfs_plate_armour_pack_wb
[21:37:34] Loading module resource narfs_transitional_armour_pack
[21:37:35] Loading module resource narfs_rus_armour_pack
[21:37:35] Loading module resource narfs_men_at_arms_pack
[21:37:35] Loading module resource ninja
[21:37:35] Loading module resource dejawolf
[21:37:35] Loading module resource Crpg-Faradon
[21:37:35] Loading module resource shredzorz_weapons
[21:37:35] Loading module resource chadz_siege_equipment
[21:37:35] Loading module resource stronghold_props
[21:37:35] Loading module resource crpg_walls
[21:37:35] Loading module resource swup
[21:37:35] Loading module resource Sibylla_Hairs
[21:37:35] Loading module resource anim_papa_lazarou
[21:37:35] Loading module resource ranged_new
[21:37:35] Loading module resource Yamabusi
[21:37:35] Loading module resource drz_armor
[21:37:35] Loading module resource medieval_equipment_crpg
[21:37:35] Loading module resource tenka_armour_pack
[21:37:35] Loading module resource iboltax_faces
[21:37:35] Loading module resource byz
[21:37:35] Loading module resource DEDEs_Arsenal
[21:37:35] Loading module resource kazakh_armor
[21:37:35] Loading module resource ball
[21:37:35] Loading module resource finalboss_bows
[21:37:35] Loading module resource finalboss_arrows
[21:37:35] Loading module resource finalboss_bolts
[21:37:35] Loading module resource finalboss_throwing
[21:37:35] Loading module resource moeckpack
[21:37:35] Loading module resource zimke_byzantium
[21:37:35] Loading module resource zimke_crpg_turk
[21:37:35] Loading module resource miscellaneous
[21:37:35] Loading module resource Psiphoon_animations
[21:37:35] Loading module resource Ballista
[21:37:35] Loading module resource Jan_Tumans_strurmhaube
[21:37:35] WARNING: Duplicate texture JTm_sturmhaube3BW.dds in file Modules\cRPG\Resource\Jan_Tumans_strurmhaube.brf
[21:37:35] Loading module resource SSH_samurai_armour_set
[21:37:35] Loading module resource siege
[21:37:35] Loading module resource xueyugang
[21:37:35] WARNING: Unable to find texture song_armor_ba
[21:37:35] WARNING: Unable to find texture song_armor_b_n
[21:37:35] WARNING: Unable to find texture song_armor_ba_s
[21:37:35] WARNING: Unable to find texture song_lizi
[21:37:35] WARNING: Unable to find texture song_lizi_n
[21:37:35] WARNING: Unable to find texture song_lizi_s
[21:37:35] WARNING: Unable to find texture song_lizi_a
[21:37:35] WARNING: Unable to find texture maomao_n
[21:37:35] WARNING: Unable to find texture horse_c_normal
[21:37:35] WARNING: Unable to find texture horse_c_s
[21:37:35] WARNING: Unable to find material Song_armor_ba
[21:37:35] Loading module resource ani_human_mounted_mirrored
[21:37:35] Loading resource goods_meshes
[21:37:35] Loading resource item_meshes1
[21:37:36] Loading resource horse_a
[21:37:36] Loading resource arabian_horses
[21:37:36] Loading resource arabian_castle
[21:37:36] Loading module resource food
[21:37:36] Loading resource beards
[21:37:36] Loading resource armors_b
[21:37:36] Loading resource armors_c
[21:37:36] Loading resource armors_d
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[21:37:50] Unable to map script game_get_skill_modifier_for_troop
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[21:37:50] Loading time: 19902
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[21:49:57] Exiting...
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[21:49:57] Exiting game at frame 45503...
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[21:49:57] Deleting game...
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[21:49:57] Ondemand textures: 152
[21:49:57] Render target textures: 36/37
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[21:49:57] Render target stats:
[21:49:57] A8R8G8B8 (34/0): 7 MB
[21:49:57] D16 (2/0): 2 MB
[21:49:57] R16F (1/0): 4 MB
[21:49:57] Render target total memory usage: 13 MB
[21:49:57] Exiting graphics manager...
[21:49:57] Closing log file...

Another one, after changing  shader settings.

70
Seems like repair helped. More than hour of playing lost.

71
If DL 45 mins is ok for you, fine.

73
Good nerf. Finally cav have to figure out why medieval peps started to use different lances than one known as heavy lance. Totally justified. Want good couching ? Take great lance.

74
Not the only  one. And it's just a bunch of chinese eq (and some bugs thrown in).

75
Announcements / Re: 0.2.9.0
« on: October 30, 2012, 05:11:19 pm »
I'm sorry to inform you that fucking is not yet implemented :mrgreen:. You have to settle for old fashioned dry donkey punching.

I didn't get to this point in progress bar yet.

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