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Messages - Torben

Pages: 1 ... 471 472 [473]
7081
Strategus General Discussion / Re: Cavalry in cRPG and Strategus
« on: May 17, 2011, 01:17:14 am »
 ya,  I´ve never participated in a strat battle but I pretty much figure that our horses and us will have a hard time.  meh.  ^^

and now tell me about this fabled Dima_Urban

7082
Strategus General Discussion / Re: Cavalry in cRPG and Strategus
« on: May 14, 2011, 05:59:35 pm »
well, i think we'll see how the strategus battles will go.
In old strategus cav had merely a supporting role, and using it from frontal (and even side and rear) charges was impossible, while heavy horses weren't affordable to buy. But now that bows are nerfed maybe we got more chances.
But yes i always tough that strat needs a different balance then crpg, not only for cav but also for other classes as well.

woha,  sharky seems to be the only one getting my point.  is my post written so damn criptic? Im saying that all the cav-whining shouldnt be accounted for in terms of cav in starategus,  because there (and in any organized battle),  the cav isnt op.
 Started the thread not because of made but future changes.
and yeah,  more hitpins instead of speed/manuver is a good way aswell,  as this patch already did it.

tenne,  i rly dont want a class to go for,  i want everybody to have strengths and weaknesses.  mine are good archers like you,  and used to be throwers.  im sad they god nerfed so bad although i hated them.  i just want a fighting chance in an organized battle not to have to resolve to solemly backstabbing and sneaking and whatever.  this still is possible now,  if the cavtactics are in place. Rly,  just a counter post to all the whining.

other way around,  do you guys think cav should be nerved?

7083
Strategus General Discussion / Re: Cavalry in cRPG and Strategus
« on: May 14, 2011, 02:03:59 pm »
My friend,  you misunderstood.  Im not asking to be a one man army,  im only suggesting to do the balancing not only regarding cRPG (with all the cRPG whine going on) but also strategus.  As im a cavman i can only speak for this class.
 As of now I see things balanced,  but I wanted to counter the ongoing whine about making horses even slower,  less manuverable etc.

edit:  ill put that in OP

7084
Announcements / Re: Char recalculation
« on: May 14, 2011, 01:51:43 pm »
dude our heirloomed horses got more hitpoints in return,  i think thats fair

7085
Strategus General Discussion / Cavalry in cRPG and Strategus
« on: May 14, 2011, 01:31:49 pm »
Hi there!
 Im a dedicated Lancer,  and I agree that any skilled cav has an easy game on the common cRPG battle servers.  Of course we love it :)
You can nerf all  you want,  the skilled cavman will always have an advantage over the unorganized crowd.  There is no way around it,  because we are faster and therefor are able to exploit any weakness we see in the formations within seconds.

 So I rly aint  pissed at all about the cav nerfes concerning cRPG,  actually I enjoyed the time no one had heirlooms and the battlefield was evened out.

 However I worry about  the upcoming strategus,  aswell as organized clan battles,  where we are mearly a support troup,  our light horses being canon fudder for skilled archers and xbow men,  organized infantry with pikemen watching out for us...

 We need our speed and manuverability to have any role in future battles.  Please take this into consideration when thinking about future changes.

EDIT:
I dont want to start a discussion about the OP cav on the common server,  I stated above that I understand that.  Just wanted to counter the ongoing cav-whine with reason.  Beeing that cav is not OP considering organized battles

7086
Announcements / Re: 0.222 & website update
« on: May 12, 2011, 02:19:06 pm »
skip the fun is awsome for people to try new builds.  once a fav build is found they can kill and get serious

7087
General Discussion / Re: attributes to skill conversion
« on: May 07, 2011, 12:35:30 pm »
nice. thx

7088
General Discussion / attributes to skill conversion
« on: May 07, 2011, 12:28:50 pm »
so is it actually possible?  like the vargas toolkit suggests?

7089
Beginner's Help and Guides / Making Items
« on: May 05, 2011, 01:22:20 am »
Hey can anyone put up a guide on how to make armors etc.?

7090
Faction Halls / Re: [Fallen]The Fallen Brigade (Recruiting EU/NA)
« on: May 04, 2011, 04:01:45 pm »
thx a bunch,  ill try to make it

7091
Faction Halls / Re: [Fallen]The Fallen Brigade (Recruiting EU/NA)
« on: May 04, 2011, 02:52:24 pm »
what time  is the battle today?

7092
Announcements / Re: What needs to be changed with version 0.220
« on: April 29, 2011, 01:59:29 pm »
cav pls stop the bitching and read chadz post on page 2 of this thread

7093
Announcements / Re: What needs to be changed with version 0.220
« on: April 29, 2011, 01:26:39 pm »
thx for the hard work.
 an heirloom respec would be highly appreciated,  also more info on the weapons in the menu (needed slots,  weight)

and my klappvisier is couchable.  "headbutt" ^^

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