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Messages - Ozin

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Suggestions Corner / Re: Deployable Wooden stakes/anticav items.
« on: March 11, 2013, 07:42:34 pm »
Yeah, I've already made this actually, works good on my local module. Just need to address some compatibility issues with the newest crpg version so I can commit it to the SVN. I hope it won't take too long :/

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General Discussion / Re: The things jackiechan will do for loompoints
« on: January 17, 2013, 04:59:46 am »
(click to show/hide)

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Have not tried, but tried to find information what does it offer, found none.
We hope to be able to break compatibility with the old client soon. That way, we can more easily add new features that wouldn't be possible with the old client.

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General Discussion / Re: Thanks Donkey & co
« on: December 30, 2012, 09:22:57 pm »
Also, within 30 min of playing, I usually find something I want to add or modify :P

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General Discussion / Re: Thanks Donkey & co
« on: December 30, 2012, 03:44:42 pm »
By barely ever playing their own creation, but I agree with the sentiment. All minor nuisances aside, this mod is still the best thing I have ever played and nothing quite compares.
I think most developers enjoy the development more than actually playing it. Certainly is the case for me at least.

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General Discussion / Re: chadz`s Surprise??
« on: December 25, 2012, 02:38:10 am »
I'm guessing it'll be a sign up to test that new siege game mode Ozin was working on.
Nope, when ready I'll just release the thing and see what happens.

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I believe chadz ordered a new server for na yesterday, with prices similar to the eu servers  :D

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General Discussion / Re: What happened to this mod?
« on: December 24, 2012, 01:58:17 pm »
I think players are getting tired of the two main game modes, especially battle. We have two new gamemodes that are both ready for beta testing, but need some engine (wse2) fixes first, so we might have to wait a while for those.

As for battle, I'm not sure what can be done to improve it without ruining the mode. Feel free to post suggestions

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General Discussion / Re: chadz Surprise??
« on: December 23, 2012, 09:15:50 pm »
What when there will come a Project Anisus on 6th? Can we (who like middleages and chivalry) change our presents?
It is not space related.

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WSE2 Beta / Re: $600 Budget Laptop able to play WSE2?
« on: December 19, 2012, 10:22:26 pm »
Depends on the gfx card. If integrated, you might have to run it on low.

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Suggestions Corner / Re: Multiplier change when skipping a round
« on: December 17, 2012, 03:35:24 pm »
Didn't say valor would get removed, but it won't work the same way as it does now.

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Suggestions Corner / Re: Multiplier change when skipping a round
« on: December 17, 2012, 03:25:19 pm »
Hopefully we'll be going away from the whole multiplier system "soon" enough anyways, so we're not going to bother with tweaking the current system.

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Suggestions Corner / MOVED: Remove certain DTV maps
« on: December 15, 2012, 03:04:21 am »

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WSE2 Beta / Re: Satisfied user
« on: December 03, 2012, 08:12:23 pm »
All glory to the cmp  :!:

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General Discussion / MOVED: TKOV's reason to ban someone
« on: December 03, 2012, 11:07:56 am »

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