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loginArrows describe direction, in which those stats improve.
Yumi bow is an exception, it's a sort of specialty bow. "Bow" is out of order, it could be in place of Yumi.
*Accuracy actually goes that way as well, since higher bow base damage = lowers accuracy AND holding time.
What.
Ok, most of these things have been this way before... AND IT WAS FINE.
Except for the one stat, which got its direction REVERSED during the last change to archery - missile speed.
Missile speed - this determines how quickly an arrow begins to drop, and thus determines the range of a bow - both the maximum range (how far can you shoot) and EFFECTIVE range (at what range can you actually hope to hit a moving/dodging target).
This being reversed has made it so that longbow effectively has the shortest range of all bows (with the exception of Yumi) and is generally shit in every other way as well, whilst Horn and Tatar bows completely dominate at all distances, due to their combination of draw speed, missile speed and accuracy, due to their lower base damage.
The only argument i've received, when i've sought for any sort of explanation: this simulates longbows firing heavier arrows. What the fuck, realism? Last i checked, longbows were known for their great range?
What the fuck, balance?