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Topics - BlueKnight

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31
Suggestions Corner / Slashing through horse when it's dead
« on: September 12, 2012, 12:41:39 pm »
Ok so as everybody knows, you can slash the enemy through the horse when horse is alive but when it's dead, you can't hit an enemy laying in horse's corpse ( you know, horseman is dismounted and his horse makes him get protection for a while).

How about we made it the same when horse is alive and when horse is dead because I don't see why it is different when you hit the living and the dead horse. I don't care if it is that you can't hit through both or if it's that you can hit through both. Also if you bring any sensible reasons why it is like it is now then I will probably give up this idea.

I know that what I wrote isn't really clear but I am too lazy to write it in an easy way but I guess you understand what I mean.

That's just a suggestion so don't hate me.

EDIT: Bjord, coming to my every suggestion topic, "-1" me and voting for the opposite option without even showing your point of view is immature. One of a few posts that you haven't "-1" yet is my trading post...

EDIT2: I have changed the poll so all options are available now. Also Bjord stop offending me in every post lol...

32
Suggestions Corner / slot rebalance
« on: September 07, 2012, 01:05:13 pm »
Dear everybody,

What's going on with the slot balance? What is it based on?

I would like to know why bastard and heavy bastard sword take 2 slots and for example arabian cavalry sword takes 1 slot.

When it comes to length, they are similar and when it comes to weight, there are 1h weapons that weight more than those swords and they still take only 1 slot. ( ex. Military Cleaver ).

Making nearly every 2h weapon take 2 slots kills variety in game, doesn't it?

I guess that the current slot solution was introduced to keep balance in games as it might be connected with 2h animation but I still think that similar items should take similar amount of slots.

Please discuss.

33
General Discussion / Knockdown
« on: August 20, 2012, 01:00:27 am »
Anybody knows the knockdown formula?

Anybody feels like weapons with knockdown feature knock him/her down too often?

I personally get knocked down with first hit so often that it actually made me start a topic about it.

Share your opinion about knock down please.

34
General Discussion / QML working or not?
« on: July 15, 2012, 02:34:44 pm »
Ok is this QML thing still buged? I just got qmled 2 times while fighting so not only was whole my screen covered in red letters but I also got kicked don'ty know why. daddyswifthand was the QMLer. Please fuck him in ass from me as I have no powers to do that.

Have you guys faced anything like that ?

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35
General Discussion / chadztext on/off
« on: June 12, 2012, 10:37:10 pm »
What do you think about an option on the website that would let us allow or disallow chadztexts from coming?
It would be useful for example for cav guys who want to chadztext horses but can ride their horse at high level or when there are anti-horse maps.
Also it would be useful for tincans when they don't want to "tincan" all the time but also to earn money in some kind of cheaper gear.
Also trying other class for 1 gen can spoil the crafting skill so such an option would be useful.

What do you think about it? Also question to devs if such thing is possible (I guess it is anyway).

It would look like:
Allow chadztexts "tick/untick"

36
General Discussion / EU_5
« on: June 09, 2012, 11:51:55 pm »
 I stayed on EU 1 until I lost multi and was lvl 14 already. Then i joined EU_5. I have joined EU 5 because I retired not so far ago. When I entered UE 5 there was nobody that could kill me because I was already able to wear my 65 body armour lol. I had 16-3 build that time. I killed so many of them they decided to kick me. They have also kicked Guard_Tristan who is an admin lol...

If I am lvl 14 but can't play there then please switch the votable kick/ban thing off. They are just kicking non-peasants. In fact I think that even if I was playing in peasant gear, they would kick me because these guys were except 2 or 3, newcomers. Dunno what to do about it but also 1 of my friends who had an arbalest got banned because he was shooting the peasants... but he was damn low lvl as well... There is something wrong there with that server. I like the idea. Fighting gives so much fun when peasants engage each other but that kicking/banning is just eh...

EDIT: Gear restrictions needed

37
General Discussion / New items
« on: June 09, 2012, 12:30:40 am »
Red hose with... Green hose with... kneeshit and where are the blue ones

Can sb bring screenshots of new items so we can avoid buying uninteresting ones?

Edit: ok no blue hose needed. Just checked. The bLue brigandine goes with red hose

Edit2: My damn pants are getting invisible for people standing around 30 meters away from me

38
General Discussion / War of the roses or sth
« on: April 18, 2012, 10:11:46 pm »
They are proparing some kind of game that looks similar to MB Warband especially in mechanics. I am interested in their solutions about things like balance etc. If they do their job properly, we could just copy solutions ^^.

As It is in "general discussion" part, I want you to discuss and tell me what do you think about it.
In fact I know hardly anything about that War of the Roses game.

Share things with me and others please.

BlueKnight

EDIT: sth = something

39
Game Balance Discussion / I know you hate horseman but...
« on: April 08, 2012, 01:28:32 am »
     Please guys this is bullshit. HS from throwing lance to my cataphract took 55% hp away, but what is funny, 1 hit of 1h weapon to the legs of my horsie took the same dmg.... C'mon! Don't tell me that HS from throwing lance = 1h hit to legs... If so, I want infantry which gets hit into legs to stop moving and archers who are hit into hands to stop shooting. My Cataphract for which I pay over 3100 upkeep simply dies from 1 danish hit, just as rouncey, but rouncey is faster and more maneuverable. What is important, is that the armour of the heavy horses is down to their fucking ankles and it means it is easier to kick the legs of the horsie than hit them with a weapon, but on the server every under-head attack to the horsie is counted as leg-hit...

Do something about it. Heavy horses die like flies and they aren't worth their price. What is good is that they look awesome but that's all. Ofc bump dmg is nice as well but while charging straight, you risk a loss of the horse.

PS. today I hit a very strong 2h guy 3 times while I was on around 70% speed and after he survived 3 stabs of +1 heavy lance, he 1-hitted me with Highland claymore.
Until I hit a footmen to the head with H-lance, he won't die from 1 hit. I really think that the difference between lance and heavy lance are just ridiculous. 10 more length by sacrifice of 4 dmg and 11 speed rating... There is some kind of lack of sense. Also other, even not so strong chars survive a lot. Have forgotten to say that I had 61 body armour on me and 18 str and 3 IF...

I know you will all say that cav is already op and bla bla and EZ mod and bla bla - bullshit. Nowadays heavy horses are dying like flies, you need to hit sb 2 times with heavy lance to kill him ( it's not that hard to hold bottom block to be honest ). In fact 80% kills of cav are thx to cavs' intelligence and choosing the proper way (ofc all the backstabs are included in that 80%) the rest of the kills are lucky or spawnkills...

I don't give a fuck on archery, just do sth with heavy lance or just delete this horsies-naked-legs thing please... hitting horsie to the head with a good weapon equals hitting to the legs with shit and currently when the angle of attack is low, it's not that hard to move aside and just swing, because your effective range at that angle will be better.

Sorry for emotions.

Yours faithfully,
BlueKnight

40
Sell/Trade / Selling loom 650K
« on: April 04, 2012, 09:23:07 pm »
18/21 2h -> 650K -> ready now, every time

41
Sell/Trade / 14MWs - 18/02
« on: March 27, 2012, 08:44:23 pm »
ITEMS:


2h:
Masterwork Estoc mine forever
Masterwork Great Sword mine forever
Masterwork Longsword mine forever

1h:
Masterwork Nordic Champion's Sword mine forever

Polearms:
Masterwork Bec de Corbin mine forever
Masterwork Lance mine forever

Horses:
Champion Destrier mine forever
Champion Heraldic Barded Warhorse mine forever

Helmet:
Lordly Winged Great Helmet mine forever

Body armour:
Lordly Mail Hauberk
Lordly Light Kuyak

Boots & Gauntlets:
Lordly Plate Boots mine forever
Lordly Heavy Gauntlets mine forever
Lordly Wisby Gauntlets mine forever

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PM me if interested.

Don't make stupid offers, rly...

42
Sell/Trade / +3 Great Long Axe 4 S/T
« on: October 22, 2011, 02:20:11 pm »
Ok, atm I need gold or gloves. another 2h weapon would be nice as well.

43
Sell/Trade / BlueKnight's loompoint waiting for ya offer!
« on: October 14, 2011, 12:23:33 pm »
I have 18 str 6 riding and I want to sell a loompoint.
I am waiting for offers. I will choose the best and answer soon.
I am lvl 31 and can loom instantly.

BlueKnight

44
Sell/Trade / Deadly Lance for Sale/Trade
« on: October 11, 2011, 06:09:04 pm »
+1 Lance

Deadly Lance
weapon length: 180
weight: 1.5
difficulty: 10
speed rating: 80
weapon length: 180
thrust damage: 30 pierce
swing damage: 17 blunt
slots: 2
Couchable
Can't sheath

PM

45
Suggestions Corner / Dress up pack needed
« on: July 30, 2011, 06:57:45 pm »
Hello!

As probably most players know, there is something like crpg calculator pack and it is epic.
Why shouldn't we have crpg Dress up pack? You would be able to check how the parts of your
equipment match each other.
Is there anybody who would be able to do it?

BlueKnight

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