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Topics - Lord_Ulrich

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General Discussion / Lord_Ulrich
« on: June 08, 2014, 12:21:51 pm »
Some people claim he knows about a time, a place where things were possible...........things that others do not and cannot know.  Who are these people and why do they make such claims?  Is the secret of Lord_Ulrich really a secret?  Is there really a book written by the servants of Lord_Ulrich?  What is it about?  Why was it written, if it indeed was?  Where is it?  What does it mean?  Does Lord_Ulrich dabble in the sciences?  Why is Lord_Ulrich so mysterious?  Where is Lord_Ulrich right now?  What is he thinking about?  What is the story of Lord_Ulrichs family ties to nobility?  Is it true?  Will Lord_Ulrich ever face justice for his unspeakable war crimes?  Does Lord_Ulrich understand the full nature of his actions, is he accountable?  Will Lord_Ulrich ever speak publicly on these issues?  Perhaps he will, but then again perhaps not.

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General Discussion / Lord_Ulrich
« on: June 03, 2014, 12:23:23 pm »
Who is Lord_Ulrich, why does he do what he does?  Where did he come from and where is he trying to get to?  What are his personal beliefs?  Is he good?  Is he bad?  Why does he do the things he does?  What are those things?  How does he do them?  When did he start doing them?  So many questions, so little time. 

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NA (Official) / Unban Lord_Ulrich
« on: June 01, 2014, 09:54:29 am »
Would like to clear my name, I am not a team wounder or team killer.  I was trying to introduce my friend to the game and as he is new he mistook his team mates for enemies.  Sorry for any trouble caused.
Lord_Ulrich

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General Discussion / Demented ravings of Lord_Ulrich
« on: January 11, 2011, 02:35:48 pm »
Seems that veteran players are feeling the patch was a step backwards, and new players like the easy leveling.  My opinion is that before the patch the balancing was almost perfect, but there were some silly things like crossbow overpowered, archery skills borked, two hand too powerful compared to polearms which technically have more range and various anomolies.  I think most of the problems were cause by the sillyness of wpf and xp bonus for retiring being too good.  I love the idea of players getting rewarded with extra skull crushing power for putting in the time, the mod is called cRPG after all.  I must say playing this mod has been a by far the freshest gaming I have had been priviliged to have in ages and I thank chadz for his work on this.    Lets face facts, you cannot have a modern rpg without grind.  Grind is what seperates fps from rpg.  Uncapped leveling keeps people playing, and building their characters.  When I realized I can no longer be an effective huscarl type character I tried to come up with something else to be, mixed characters cannot get enough skill points to be effective.  Would it not totally fix the whole old system by simply reducing the retirement xp and wpf bonuses?  And for gods sake make the crossbow require at least some wpf or xbow skill?  I had to have 6 power throw and around 130 wpf in throw to be an effective thrower while at the same time 2 handers running around with their 0 requirement sniper crossbows could be just as deadly.  I am not whining I am just giving my input on the beta and I am not alone in thinking these things.  Every other patch before this improved the game in my eyes, this one has created a whole new monster.  The grinders will still do so and have massive gold reserves, new players will all be forced into restrictive boring builds and now even winning or losing the round doesnt even matter?  There are many problems with the new patch but I still have faith in chadz.  Long live chadz, and everybody do not hesitate to tell the devs what you think about everything they do, that is the entire purpose of beta testing.
Now I must away,
Lord_Ulrich

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