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Messages - Sparvico

Pages: [1] 2 3 ... 87
1
Strategus Issues / Re: strat broke
« on: September 29, 2021, 12:32:44 am »
No

2
Faction Halls / Re: The Calradian Confederacy(NA)
« on: September 29, 2021, 12:31:53 am »
what did he mean by this

He meant he's retarded.

3
General Discussion / Re: Last words from all c-rpg gamers.
« on: September 26, 2021, 10:08:05 pm »
I got an in on some top of the line body bags if any ya’ll looking to quit crpg.

4
Character Name:
Mossback_Sparvico

Thanks sirs.

package sent ✔

5
General Discussion / Re: Last words from all c-rpg gamers.
« on: December 13, 2018, 11:03:14 pm »
Yeah I talked to him a week or so ago. He's too busy attending exclusive legislative luncheons and shopping at HAGGEN to hang out with his bros anymore, that bougie Olympian prick.

btw is this game really dead or what? Are the forums shutting down? What gives?

Slander

6
General Discussion / Re: message to king_james_of_acre
« on: November 01, 2018, 06:35:22 am »
Patch the game they said. It'll be great they said.

7
General Discussion / Re: NA servers need... another admin
« on: June 04, 2018, 12:58:15 am »
fucking nerds

8
NA (Official) / Re: Can I have my chars and looms back?
« on: April 18, 2018, 01:31:59 am »
I am still so horribly scarred by the crimes this man committed that I can barely endure being on the same forum as him. Please keep him forever in purgatory.


(click to show/hide)

9
As an expert on EU Strategus I can confirm that yes, this was what they came here to do and enjoy.

If NA had collectively decided 'fuck this' and quit Strat, and never bothered to defend, I guarantee EU would have continued to take every single fief without a single battle for the next several weeks. And they would have had a whale of a time doing it.

It is little wonder Muslim men find it so easy to cuck you dirty europers.

10
Game Admin Feedback / Re: [NA] Sparvico
« on: April 08, 2018, 01:41:46 am »
Last Active: April 06, 2018, 03:06:08 AM
visitors can't see pics , please register or login

11
Diplomacy / Re: Inquisition of the King Rat Himself
« on: March 27, 2018, 05:40:27 am »
Ya'll fuckers making me agree with Davic. Get it together people.

12
Maybe Angela Merkel is the AI Treasurer.

13
Game Admin Feedback / Re: [NA] Kadeth
« on: March 16, 2018, 05:33:29 pm »
visitors can't see pics , please register or login

14
You might say, it encourages fief camping.

"Sparvico come campaign with us you wuss stop camping your precious lil internet pixels!"

"But muh army... the  crime...  :cry:"



I mean only an idiot would attack with way more troops than they can use, or leave a garrison to die in their fief so they can take the proper number. This is especially true for small factions that don't have a whole lot of wiggle room in the first place. Far better to try and piss someone off and bait them into attacking you.

Also I am quire curious what the ratio of fiefs to active players was during strategus' height. Like we have 83 fiefs in NA, but I haven't seen more than 20 peeps in NA_1. Even with it being a few different people every night and such I really don't think we can sustain 83 fiefs. The more I think about it the less hope I have for this strat round turning out well.

You have to create an environment of resource scarcity in order for players to feel any necessity towards fighting other active players. The way it is currently the only major wars I can see developing will be those of spite/drama (which is frankly unhealthy for the mod).

15
Crime is currently set at 4% in towns and 2% in castles and is not increasing based on SD.

Why? What is the stated purpose of even having crime in the game at that rate? Is that a permanent change or will it be reverted upon towns/castles being player owned? Also i've yet to hear a single solid reason why crime should be in the game at all, whereas it has many negative impacts.

1. Greatly reduces the number of people that can be active in offensive campaigns.
2. Unnecessarily penalizes people that go afk. Also why penalize afkers at all? It's not like you reduced the number of fiefs enough for competition over them to be a necessity for people. Shouldn't these people be allowed to keep their shit in the event they are attacked? Do we really want 5 battles a day at gearless fiefs?
3. Totally eliminates the ability of smaller factions to do anything of note on the map.
4. Does absolute jack shit to stop people from camping fiefs, and in fact heavily discourages offensive campaigns of any sort.

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