cRPG

cRPG => Suggestions Corner => The Chamber of Tears => Topic started by: Tindel on February 11, 2018, 01:30:04 am

Title: Maybe FIX THE GAME?!
Post by: Tindel on February 11, 2018, 01:30:04 am
Today there has been a really low population on EU servers. Everyone knows why.

Can you remove the fucking shitty retarded balance changes?  I really want to play, but its impossible with this shit.
How come everyone wants to fuck this game up, over and over and over?

Revert back to 2012, game was perfect then. Population was at its peak.

Stop killing the mod. All the "devs"  keep trying to fix what isnt broken, and fucking it up.
Title: Re: Maybe FIX THE GAME?!
Post by: Algarn on February 11, 2018, 01:37:04 am
People whined about ranged pop, so they had to come up with some sort of class balance, that I understand. But right now, the game is literally unplayable since the teams aren't even being balanced at all, which means the old balance system needs to be put back (at least temporarily) before the populations goes further down.
Title: Re: Maybe FIX THE GAME?!
Post by: Larvae on February 11, 2018, 01:52:47 am
would also say bring back 2012 version,if possible,with ladders and all that shit.

i see that they are trying to fix balance stuff because of ranged,but now u are not really able to play in this state.
Title: Re: Maybe FIX THE GAME?!
Post by: Varadin on February 11, 2018, 02:10:32 am
i just guess its same as it always was, its just people got way too good in this game so they get hit with range weapons 9 out of 10.I think we (melee) should stop crying and fucking group up and bro code on server and just rape all range until they start raging just as we do.
Title: Re: Maybe FIX THE GAME?!
Post by: Drunken_sailor on February 11, 2018, 02:57:13 am
maybe its just the game gets boring after a bit no matter what you do.
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 11, 2018, 02:59:20 am
With titles like this in such a small community im surprised there are still people that choose to be devs here  :mrgreen: Revert would be fun but whatever, just play casually when the game actually works. Plenty of other good games out there now.
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 11, 2018, 03:00:07 am
You can please all of the people some of the time some of the people all of the time but not all of the people all of the time.
Title: Re: Maybe FIX THE GAME?!
Post by: zottlmarsch on February 11, 2018, 03:36:52 am
Wow, this community is so full of salty tears I think I'm gonna drown, do you guys think the Deve don't already know that the current balance is bugged? How many threads do you need to make? Its funny cuz the only reason they even messed with the balance in the first place was because the 1000 posts a day we've been getting for the last month crying about ranged and shit. Why couldn't you idiots just enjoy the mod instead of just bitching about everything?
Current devs been putting in months of unpaid time and effort into reviving the mod....and what did the community do in return? What they always did......bitch and moan.....bunch of ungrateful bottom feeding cunts
Title: Re: Maybe FIX THE GAME?!
Post by: Bob_Ross on February 11, 2018, 04:44:40 am
Revert back to 2012, game was perfect then. Population was at its peak.

We all fondly remember the good ol' days, but the notion that reverting to how everything was in 2012 will bring back the 2012 player population is misguided at best. People have moved on. We're just old cunts playing an old mod and we should be glad that there are still great deves keeping the whole thing alive.
Title: Re: Maybe FIX THE GAME?!
Post by: RD_Professor on February 11, 2018, 06:56:19 am
It is with the heaviest heart and most solemn of words that I apologize for the recent balance changes. However, words cannot express the deep regret I feel in trying to address player complaints about ranged balance. Truly, for twelve hours of one day to be rendered utterly wasted by poor team balance is tantamount to the most heinous of crimes, as you, my dear players, found your lives in shambles because the teams in an online game you play were unfair. The fault lays on my shoulders, as I let my vigilance, my everlasting watch slip last night, when I succumbed to my greedy desires, and slept, after being awake for two days.

How dare I assume to stand upon the shoulders of giants, and work to improve the mod, to improve the quality of the gameplay, to improve the enjoyment of players in this game. I now see that my attempts to fix the distribution of range between teams in cRPG were misguided, and for naught, as by doing so, I dared to make mistakes while introducing code to a complex and convoluted method. The failure of my code, and my failure to fix it immediately is a direct representation as my failure as a developer, and as a human being. This sorrow I feel permeates my entire soul, my being, as my decision to spend my own time to work on this mod for no reward other than the reward of learning has only caused woe, for the code I write is not perfect, and sometimes has unfortunate errors.

Not only this, but my heart is with you noble 2H heroes and cavalrymen, whose very existence is threatened by the brutally overpowered class that is ranged. It is now clear to me that those who tread the mortally bankrupt path of ranged deserve not to do damage to any. For a projectile to damage one who solely dedicates their build to maximum performance in melee is unacceptable. It is undeniable that you are all gods in the realm of melee. How dare the filth that play ranged presume to counter you, with your balanced builds, medium armor and lack of shields!

The past cannot be forgiven, so I must move on to the future, where my path is clear. I shall delete the accounts of those who play ranged, give all 2h heroes and cavalry players 10 loom points each as compensation for the emotional damage they suffered at the cruel hands of ranged players. Not only that, but I shall revert the team balancer to a state where classes are not balanced between teams, and where one team can utterly destroy another team for an entire map straight, which is truly an enjoyable experience for all involved.

Once again, I apologize for not devoting myself fully to work on cRPG, and produce patches that perfect, without errors, as is expected of me. I am your humble servant, my will is yours to command. Never again shall I make a change without ensuring that each and every player wholly supports that change. Never again shall I trust that my feeble, weak mind can come up with solutions that will improve the playing experience of this mod. Never again shall I indulge in my own personal needs, such as sleeping, or attending college. Finally, never again shall I assume others to be at least somewhat grateful of the fact that cRPG is alive, and that someone is working on it.
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 11, 2018, 07:43:43 am
It is with the heaviest heart and most solemn of words that I apologize for the recent balance changes. However, words cannot express the deep regret I feel in trying to address player complaints about ranged balance. Truly, for twelve hours of one day to be rendered utterly wasted by poor team balance is tantamount to the most heinous of crimes, as you, my dear players, found your lives in shambles because the teams in an online game you play were unfair. The fault lays on my shoulders, as I let my vigilance, my everlasting watch slip last night, when I succumbed to my greedy desires, and slept, after being awake for two days.

How dare I assume to stand upon the shoulders of giants, and work to improve the mod, to improve the quality of the gameplay, to improve the enjoyment of players in this game. I now see that my attempts to fix the distribution of range between teams in cRPG were misguided, and for naught, as by doing so, I dared to make mistakes while introducing code to a complex and convoluted method. The failure of my code, and my failure to fix it immediately is a direct representation as my failure as a developer, and as a human being. This sorrow I feel permeates my entire soul, my being, as my decision to spend my own time to work on this mod for no reward other than the reward of learning has only caused woe, for the code I write is not perfect, and sometimes has unfortunate errors.

Not only this, but my heart is with you noble 2H heroes and cavalrymen, whose very existence is threatened by the brutally overpowered class that is ranged. It is now clear to me that those who tread the mortally bankrupt path of ranged deserve not to do damage to any. For a projectile to damage one who solely dedicates their build to maximum performance in melee is unacceptable. It is undeniable that you are all gods in the realm of melee. How dare the filth that play ranged presume to counter you, with your balanced builds, medium armor and lack of shields!

The past cannot be forgiven, so I must move on to the future, where my path is clear. I shall delete the accounts of those who play ranged, give all 2h heroes and cavalry players 10 loom points each as compensation for the emotional damage they suffered at the cruel hands of ranged players. Not only that, but I shall revert the team balancer to a state where classes are not balanced between teams, and where one team can utterly destroy another team for an entire map straight, which is truly an enjoyable experience for all involved.

Once again, I apologize for not devoting myself fully to work on cRPG, and produce patches that perfect, without errors, as is expected of me. I am your humble servant, my will is yours to command. Never again shall I make a change without ensuring that each and every player wholly supports that change. Never again shall I trust that my feeble, weak mind can come up with solutions that will improve the playing experience of this mod. Never again shall I indulge in my own personal needs, such as sleeping, or attending college. Finally, never again shall I assume others to be at least somewhat grateful of the fact that cRPG is alive, and that someone is working on it.

The dev's curse has finally corrupted Professor's soul. Press "F" to pay respects.

F
Title: Re: Maybe FIX THE GAME?!
Post by: Paul on February 11, 2018, 08:33:32 am
Less a curse, more the moment of realisation that cRPG players are as grateful as the Greek.
Title: Re: Maybe FIX THE GAME?!
Post by: Ikarus on February 11, 2018, 09:03:08 am
Another proof that players with prick attitude can kill a game #ungratefulCunts #whyGiveFeedbackWhenICanYell

not pointing with fingers here, but there's a couple of players in particular I'm blaming
(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 11, 2018, 09:42:15 am
I was waiting for a good opportunity to show support to Prof&co, so here I go:

(click to show/hide)


You gotta be strong for the silent reasonable people still enjoying and playing the game, and who understand that things take time.
You dont have to put any more hours that you feel is too much in it, take as much time as you need, we have other games and other activities to keep us entertained.
The only thing that you have to do, is stay at your post and do what you think is good, for those that are still here. Until a time where you cant anymore, but please dont let ungratefulness lead to bitterness lead to mental burnout. Keep it steady but keep it cool.

I say this having seen a couple huge breakdown after exactly the same pattern: a need for change arise from within the community or the team responsible for the game (out of necessity, boredom or experience), the change is made progressively or abruptly and people are affected, then (whether the change is good/bad or not even finished) you will have to face at least one of those 3 scenarios:

- the change is good for those who wanted it, but those who never complained or liked the status quo will show up and want a revert (making it look like there is no pleasing anyone)
- the change is bad for those who wanted it, they will complain about how its broken and want things totally removed at once, and those that liked the status quo will at least mock how your efforts have only the effect to undermine the game (making it look like everyone is against you)
- the change is good for mostly everyone, but except if its tremendously astounding noone will show up at your door and thank you for it (making it look like you are doing nothing at all)
bonus scenario:
(click to show/hide)



Case in point, entertaining a gaming community is brutal and mentally extremely consuming. Be strong and know that there is people like me cheering you on. I feel like you are well respected within our community Prof, you kind of have carte blanche with most of us; as long as you dont rage quit or become a public asshole you will find support here.
Title: Re: Maybe FIX THE GAME?!
Post by: Arthur_ on February 11, 2018, 12:16:31 pm
i just guess its same as it always was, its just people got way too good in this game so they get hit with range weapons 9 out of 10.I think we (melee) should stop crying and fucking group up and bro code on server and just rape all range until they start raging just as we do.

sounds good but doesnt work.
Title: Re: Maybe FIX THE GAME?!
Post by: Bannaz1 on February 11, 2018, 12:19:14 pm
Don't worry lads, the patch wasn't perfect. The fact that the game is unplayable and everyone can keep permo x5 and manually balanced is only a very small problem.
Title: Re: Maybe FIX THE GAME?!
Post by: Corsair831 on February 11, 2018, 12:21:30 pm
It is with the heaviest heart and most solemn of words that I
(click to show/hide)
t that cRPG is alive, and that someone is working on it.

Don't lose heart Professor, you're honestly doing a very good job and we're very grateful

All that's happened here is that that you've learned the same thing all cRPG devs learn sooner or later,

"Never, ever. Under any circumstance. Listen to Panos."

(There's a very good reason he has 30 banned accounts   :lol: )
Title: Re: Maybe FIX THE GAME?!
Post by: Casul on February 11, 2018, 12:52:02 pm
100% of the players bitching about current cRPG are players who have abondoned the game themself when it was about do die and just came back the moment we revived it.

You literally leeched out what the devs have managed to do but you still think you have the rights to nag about it. Thats like not going to vote on elections but bitch about the results.

Instead of writing a(nother) suggestive thread and open up a discussion showing that you actually care about it, you once in a month crawl out of your hole just to post a complaining thread.

Thanks for the input, that will surely help and save the mod. Good deed done!
Title: Re: Maybe FIX THE GAME?!
Post by: Jony on February 11, 2018, 01:18:35 pm
Whenever i'm in the game most of the range are alts. So you should blame yourself for the amount of the range on the battle server :)
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 11, 2018, 01:23:23 pm
Are you people unable to see patterns and cause and effect? Have you already forgotten why most people left CRPG in the first place?
We used to have hundreds of players every night, so many the servers couldnt handle it.
That was the only real problem back in the days, and no one wanted to adress it.
They just wanted to mess around and tinker to see how shit worked.
Everytime someone new joined the team, they broke something else.

I endured devs tinkering with siege until no one plays the gamemode anymore.
Conquest mode and shitty maps really killed the community.
We all stopped playing because of nerfs and changes and patches and maps.
90% of the people i knew back then left for more or less the same reasons im trying to communicate.

I heard chadz failed with his new game for exacly the same reasons i am complaining about.

And yes i should have written a nicer post, but when i for once have a weekend free to play.
Guess what? Some new guy is fucking uo stuff again.....

Welcome to 5 years ago and nothing has changed.








Title: Re: Maybe FIX THE GAME?!
Post by: Panos_ on February 11, 2018, 01:40:58 pm
People who have never gave anything to the community, blame me for the broken balance...

Really, Corsair?


What have you ever gave to c-rpg?

Nothing.


Do u want a shortlist of the things I have given?

 - 3 jousting tournaments, with MW items as prizes, that belonged to me.
 - 1 huge 1v1 tournament, with MW items again as prizes, some were mine, some were donated.
 - Multiple suggestions of mine were implemented to the mod (Name changes to armours, more 0 shield skill shields.
 - Multiple suggestion threads of new armours & gear, that Ive spent hours searching for in various forums.

Hell, even today I have made some suggestions that are in consideration.

Decrease of the respec time, thats me.
Exchange on the marketplace, even though I wanted 1 free per week, the devs already suggested that soon you will be able to buy one for an X amount of gold.


Seriously, corsair, youre trash, I have given more to c-rpg, with all my "30" accounts, than you and your shitty clan will ever give.
Want someone to blame? Blame the robin hood wannabes who literally destroy the fun of c-rpg, not me, aint your scapegoat.


The only thing you are known for, is your retarded alt, were you roleplay a cow. Fucking stupid.
Title: Re: Maybe FIX THE GAME?!
Post by: Gurnisson on February 11, 2018, 01:46:52 pm
(click to show/hide)

visitors can't see pics , please register or login
Title: Re: Maybe FIX THE GAME?!
Post by: the real god emperor on February 11, 2018, 01:48:53 pm
I expressed my feelings about how balance team and the deve ruined the game in the following thread;
http://forum.melee.org/general-discussion/what-is-this-amount-of-ranged/
Title: Re: Maybe FIX THE GAME?!
Post by: Torben on February 11, 2018, 02:12:19 pm

Welcome to 5 years ago and nothing has changed.

except that the game was dead for several months  - with no players at all - and prof came along and fixed it,  reviving it.
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 11, 2018, 02:32:01 pm
Are you people unable to see patterns and cause and effect? Have you already forgotten why most people left CRPG in the first place?
We used to have hundreds of players every night, so many the servers couldnt handle it.
That was the only real problem back in the days, and no one wanted to adress it.
They just wanted to mess around and tinker to see how shit worked.
Everytime someone new joined the team, they broke something else.

I endured devs tinkering with siege until no one plays the gamemode anymore.
Conquest mode and shitty maps really killed the community.
We all stopped playing because of nerfs and changes and patches and maps.
90% of the people i knew back then left for more or less the same reasons im trying to communicate.

I heard chadz failed with his new game for exacly the same reasons i am complaining about.

And yes i should have written a nicer post, but when i for once have a weekend free to play.
Guess what? Some new guy is fucking uo stuff again.....

Welcome to 5 years ago and nothing has changed.

I'm sorry to break it to you, but the game is never going to be like that again - at least not until Bannerlord (lol implying there will be cRPG for bannerlord). Time can't be set back to 2011/2012 where the mod is fresh again; many people have long since moved on. Professor's work on the mod literally brought it back from the dead with a solid playerbase, with some of the fastest and most frequent updates I've ever seen in my (admittedly, comparatively short) time spent on cRPG. Usually I'm the first to bark at the moon bitch at the devs, but not this time. It genuinely makes me sad to see Professor - a legitimately magnanimous guy - driven nuts by some retards spouting off useless autistic screeches nonstop.
Title: Re: Maybe FIX THE GAME?!
Post by: Oberyn on February 11, 2018, 03:06:21 pm
Time can't be set back to 2011/2012 where the mod is fresh again.

Can't it? You have forgotten the face of your father.

Looks like current devs are finding out just how entitled and whiny the cRPG playerbase is and always has been. No matter what you do someone is going to go "REEEE YOU RUINED THE GAME FOREVER" (Which is why a wipe is the only answer and you should not listen to any whining about MUH LOOMs and MUH LEVELS, ever).
Title: Re: Maybe FIX THE GAME?!
Post by: Larvae on February 11, 2018, 03:28:28 pm

I appreciate your work Prof,my suggestion to bring all back to 2012 version,was thaught as suggestion to make it prolly easier for u,like just revert it untill u are able to fix things,without letting ur RL suffer,as i saw the low pop on eu1 yesterday.

no more and no less.
Title: Re: Maybe FIX THE GAME?!
Post by: Athelar on February 11, 2018, 03:45:33 pm
Are you people unable to see patterns and cause and effect? Have you already forgotten why most people left CRPG in the first place?
We used to have hundreds of players every night, so many the servers couldnt handle it.
That was the only real problem back in the days, and no one wanted to adress it.
They just wanted to mess around and tinker to see how shit worked.
Everytime someone new joined the team, they broke something else.

I endured devs tinkering with siege until no one plays the gamemode anymore.
Conquest mode and shitty maps really killed the community.
We all stopped playing because of nerfs and changes and patches and maps.
90% of the people i knew back then left for more or less the same reasons im trying to communicate.

I heard chadz failed with his new game for exacly the same reasons i am complaining about.

And yes i should have written a nicer post, but when i for once have a weekend free to play.
Guess what? Some new guy is fucking uo stuff again.....

Welcome to 5 years ago and nothing has changed.

Would you still be playing the mod if it didn't get updated? I, for one, wouldn't. Are you really that delusional that you think people will come back and play if no new changes are being made? Professor's continuation on the mod is exactly why people got attracted to come back and play. He's doing a great job to revive the mod which became a success. We're getting weekly updates (mostly), and he's a one-man team doing all the code by himself. You should thank him, he's the reason the mod is alive now. (Also, credits to chadz for fixing the patcher to make this possible) Appreciate the time you can get to play cRPG until Bannerlord comes out (assuming it ever comes out).

Edit: I actually care more about it having players, not that it gets frequent updates. But bugfixes were needed to revive the mod, which it did.
Title: Re: Maybe FIX THE GAME?!
Post by: Ikarus on February 11, 2018, 03:47:24 pm
Do u want a shortlist of the things I have given?

Don't forget that one thread where you posted a pic of yourself eating pussy
Title: Re: Maybe FIX THE GAME?!
Post by: //saxon on February 11, 2018, 04:45:58 pm
(click to show/hide)

Stay strong my deve
Title: Re: Maybe FIX THE GAME?!
Post by: Leesin on February 11, 2018, 05:45:40 pm
Everyone is entitled to dislike things, state reasons, explain why they feel it should change etc, but there are way too many "*something* KILLING THE GAME!!!" threads. The only reason CRPG didn't stay dead is because these people took it upon themselves to revive it, if it were left to me, the mod would still be dead and I wouldn't have cared, I already accepted it died long ago and didn't think a revival would ever happen. But I am glad the mod is back, it was a pleasant surprise, even if it isn't as lively as it once was, but let's be real, it is NEVER going to be what it was years ago, it's an OAP in gaming sense. Just keep making threads lobbying for what you want, with decent explanations and arguments to back that up. People will take you more seriously and more people might listen, including the devs, but when you come here and sling shit at everyone who are the reason that people are even playing this mod again, you have already shot yourself in the foot and people are much less willing to care what you have to say.
Title: Re: Maybe FIX THE GAME?!
Post by: RD_Professor on February 11, 2018, 08:01:13 pm
don't get me wrong, I'm not upset or anything, I just can't pass up a good opportunity to shitpost.

but really, you're pretty misguided here, Tindel. Given that the team-balancer sometimes would switch all the ranged to one team, that made for some pretty unpleasant fights, and some pretty unhappy people. I'd have to be a pretty shitty (ok, even shittier) deve if I didn't do anything to address that; a complaint many players had.

yes, the patches I do aren't always perfect. I don't always get it right the first time. but you know what? if there is some error in my patch, you can bet your ass I'll be doing my best to fix it once I'm aware of the error. for working on the team balancer, if the end result is a team balancer that distributes teams more evenly, for more enjoyable rounds, then I'd gladly fuck up again to get that result.

the only way that I can learn how to improve things, how to fix things, is to tinker with the code. I don't know what you expect, but I'm not some master Taleworlds codeman with years of experience in programming Warband. I'm just a shitty college student who lucked into this position because there was nobody else around at the time.

so, I'm gonna fuck stuff up again in the future. that's a guarantee, my code isn't perfect. but I won't  regret anything if that happens, because those mistakes are necessary to make progress in improving the mod.
Title: Re: Maybe FIX THE GAME?!
Post by: Drunken_sailor on February 11, 2018, 08:44:05 pm
Ban
Title: Re: Maybe FIX THE GAME?!
Post by: Protemus on February 11, 2018, 08:53:05 pm
I'm not a fan of murricans but I have to agree that Prof is a good guy with good intentions

(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: StonedSteel on February 11, 2018, 08:54:09 pm
don't get me wrong, I'm not upset or anything, I just can't pass up a good opportunity to shitpost.

but really, you're pretty misguided here, Tindel. Given that the team-balancer sometimes would switch all the ranged to one team, that made for some pretty unpleasant fights, and some pretty unhappy people. I'd have to be a pretty shitty (ok, even shittier) deve if I didn't do anything to address that; a complaint many players had.

yes, the patches I do aren't always perfect. I don't always get it right the first time. but you know what? if there is some error in my patch, you can bet your ass I'll be doing my best to fix it once I'm aware of the error. for working on the team balancer, if the end result is a team balancer that distributes teams more evenly, for more enjoyable rounds, then I'd gladly fuck up again to get that result.

the only way that I can learn how to improve things, how to fix things, is to tinker with the code. I don't know what you expect, but I'm not some master Taleworlds codeman with years of experience in programming Warband. I'm just a shitty college student who lucked into this position because there was nobody else around at the time.

so, I'm gonna fuck stuff up again in the future. that's a guarantee, my code isn't perfect. but I won't  regret anything if that happens, because those mistakes are necessary to make progress in improving the mod.

you just dont get it, you are NOT a master codeman, you ARE just a shitty collage student, so just fix and do what you stepped up to do and promised to do, and NOTHING ELSE.

this is the problem with every person that has stepped up to fix the game, you come, you fix it, people play it, then you try to "improve it" and piss everyone off. and so the cycle continues.
we dont want you to improve the game, we want you to bring the game back to a time when we enjoyed playing it. you said essentially 2013, wtf about this is 2013? that archers can jump? thats about it.

certainly not the xp values, or the wpf system, or the wpf reduction system, very little about this feels like 2013. your vain attempt to please a handful of new players has pissed off an even larger amount of old vets, the type of people that bring other players just by showing up.

you are not donkey crew, you are not on the same level as tydeus and san, do not think you are gonna figure out the shit they couldnt and balence the game, your attempt at balencing are making the game less fun to play, less enjoyable, please, stop trying to improve the mod. give us the actual revert we want, and then DONT TOUCH ANYTHING, just reset the servers for lag, maybe add new items.

but this whole cycle of stepping up to fix the mod, fixing the mod, making everyone happy, then tinkering with the mod, pissing everyone off, getting pissy with peoples valid complaints.
i get it, its your free time and i should appreciate the work you do.

if you want people to appreciate the work you do, only work on things people will actually appreciate, dont experiment with the mod! or the fact that you are doing this on your free time wont mean shit to us when it is spent ruining our free time. do what you said you would do....and nothing else.

i dont even play this anymore, theres no real end game now, native is more fun to play. and i can still play it for hours straight. bland as it is, its fun to play.

so the only real props i can give you prof, is that crpg WAS far too addictive before, the free time you spend "improving this mod"...gives me more free time of my own.
Title: Re: Maybe FIX THE GAME?!
Post by: fetus on February 11, 2018, 08:59:14 pm
Strange I expected some random turkish insults here
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 11, 2018, 09:04:17 pm
don't get me wrong, I'm not upset or anything, I just can't pass up a good opportunity to shitpost.

but really, you're pretty misguided here, Tindel. Given that the team-balancer sometimes would switch all the ranged to one team, that made for some pretty unpleasant fights, and some pretty unhappy people. I'd have to be a pretty shitty (ok, even shittier) deve if I didn't do anything to address that; a complaint many players had.

yes, the patches I do aren't always perfect. I don't always get it right the first time. but you know what? if there is some error in my patch, you can bet your ass I'll be doing my best to fix it once I'm aware of the error. for working on the team balancer, if the end result is a team balancer that distributes teams more evenly, for more enjoyable rounds, then I'd gladly fuck up again to get that result.

the only way that I can learn how to improve things, how to fix things, is to tinker with the code. I don't know what you expect, but I'm not some master Taleworlds codeman with years of experience in programming Warband. I'm just a shitty college student who lucked into this position because there was nobody else around at the time.

so, I'm gonna fuck stuff up again in the future. that's a guarantee, my code isn't perfect. but I won't  regret anything if that happens, because those mistakes are necessary to make progress in improving the mod.

You dont have to patch it, i dont want you to patch it. I never wanted anyone to patch things that has always worked.

Remember when Fips joining the team?  Fips was my friend, yet he was hellbent on fucking killing siege and DTV.
I never did forgive him for his "contributions".

Rageball? Remember rageball, it was awesome.  Patched into unplayable.
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 11, 2018, 09:04:53 pm
you just dont get it, you are NOT a master codeman, you ARE just a shitty collage student, so just fix and do what you stepped up to do and promised to do, and NOTHING ELSE.

this is the problem with every person that has stepped up to fix the game, you come, you fix it, people play it, then you try to "improve it" and piss everyone off. and so the cycle continues.
we dont want you to improve the game, we want you to bring the game back to a time when we enjoyed playing it. you said essentially 2013, wtf about this is 2013? that archers can jump? thats about it.

certainly not the xp values, or the wpf system, or the wpf reduction system, very little about this feels like 2013. your vain attempt to please a handful of new players has pissed off an even larger amount of old vets, the type of people that bring other players just by showing up.

you are not donkey crew, you are not on the same level as tydeus and san, do not think you are gonna figure out the shit they couldnt and balence the game, your attempt at balencing are making the game less fun to play, less enjoyable, please, stop trying to improve the mod. give us the actual revert we want, and then DONT TOUCH ANYTHING, just reset the servers for lag, maybe add new items.

but this whole cycle of stepping up to fix the mod, fixing the mod, making everyone happy, then tinkering with the mod, pissing everyone off, getting pissy with peoples valid complaints.
i get it, its your free time and i should appreciate the work you do.

if you want people to appreciate the work you do, only work on things people will actually appreciate, dont experiment with the mod! or the fact that you are doing this on your free time wont mean shit to us when it is spent ruining our free time. do what you said you would do....and nothing else.

i dont even play this anymore, theres no real end game now, native is more fun to play. and i can still play it for hours straight. bland as it is, its fun to play.

so the only real props i can give you prof, is that crpg WAS far too addictive before, the free time you spend "improving this mod"...gives me more free time of my own.

  This
Title: Re: Maybe FIX THE GAME?!
Post by: Tristan_of_Erzoth on February 11, 2018, 09:05:23 pm
Plumbo how has the end game changed? You can still retire and you can still grind for high levels.
Title: Re: Maybe FIX THE GAME?!
Post by: gallonigher on February 11, 2018, 09:15:32 pm
you just dont get it, you are NOT a master codeman, you ARE just a shitty collage student, so just fix and do what you stepped up to do and promised to do, and NOTHING ELSE.

this is the problem with every person that has stepped up to fix the game, you come, you fix it, people play it, then you try to "improve it" and piss everyone off. and so the cycle continues.
we dont want you to improve the game, we want you to bring the game back to a time when we enjoyed playing it. you said essentially 2013, wtf about this is 2013? that archers can jump? thats about it.

certainly not the xp values, or the wpf system, or the wpf reduction system, very little about this feels like 2013. your vain attempt to please a handful of new players has pissed off an even larger amount of old vets, the type of people that bring other players just by showing up.

you are not donkey crew, you are not on the same level as tydeus and san, do not think you are gonna figure out the shit they couldnt and balence the game, your attempt at balencing are making the game less fun to play, less enjoyable, please, stop trying to improve the mod. give us the actual revert we want, and then DONT TOUCH ANYTHING, just reset the servers for lag, maybe add new items.

but this whole cycle of stepping up to fix the mod, fixing the mod, making everyone happy, then tinkering with the mod, pissing everyone off, getting pissy with peoples valid complaints.
i get it, its your free time and i should appreciate the work you do.

if you want people to appreciate the work you do, only work on things people will actually appreciate, dont experiment with the mod! or the fact that you are doing this on your free time wont mean shit to us when it is spent ruining our free time. do what you said you would do....and nothing else.

i dont even play this anymore, theres no real end game now, native is more fun to play. and i can still play it for hours straight. bland as it is, its fun to play.

so the only real props i can give you prof, is that crpg WAS far too addictive before, the free time you spend "improving this mod"...gives me more free time of my own.

This post is no different than the others that drove away Tydeus and San.  I wish you would keep your ungrateful musings to yourself or just stay on native.
Title: Re: Maybe FIX THE GAME?!
Post by: Drunken_sailor on February 11, 2018, 09:22:14 pm
This post is no different than the others that drove away Tydeus and San.  I wish you would keep your ungrateful musings to yourself or just stay on native.

seconded, open for voting all in favor say aye
Title: Re: Maybe FIX THE GAME?!
Post by: SugarHoe on February 11, 2018, 09:38:01 pm
i appreciate what you do professor, and i hope u continue to make more changes that are better for the mod





(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: Rico on February 11, 2018, 09:59:21 pm
A new type of lobbyism has emerged:

2012™
Title: Re: Maybe FIX THE GAME?!
Post by: Bugnir on February 11, 2018, 10:14:06 pm
you just dont get it, you are NOT a master codeman, you ARE just a shitty collage student, so just fix and do what you stepped up to do and promised to do, and NOTHING ELSE.

you just dont get it, you are NOT a master poster, you ARE just a shitty polish plumber, so just fix my toilet and do what you stepped up to do and got payed to do, and NOTHING ELSE.
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 11, 2018, 10:45:35 pm
100% of the players bitching about current cRPG are players who have abondoned the game themself when it was about do die and just came back the moment we revived it.

You literally leeched out what the devs have managed to do but you still think you have the rights to nag about it. Thats like not going to vote on elections but bitch about the results.

Instead of writing a(nother) suggestive thread and open up a discussion showing that you actually care about it, you once in a month crawl out of your hole just to post a complaining thread.

Thanks for the input, that will surely help and save the mod. Good deed done!

The game was "abandoned" because it was fucking ruined into oblivion.
Its like the dev team is made up of the krems clan, that retarded.
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 11, 2018, 10:47:30 pm
Wow, this community is so full of salty tears I think I'm gonna drown, do you guys think the Deve don't already know that the current balance is bugged? How many threads do you need to make? Its funny cuz the only reason they even messed with the balance in the first place was because the 1000 posts a day we've been getting for the last month crying about ranged and shit. Why couldn't you idiots just enjoy the mod instead of just bitching about everything?
Current devs been putting in months of unpaid time and effort into reviving the mod....and what did the community do in return? What they always did......bitch and moan.....bunch of ungrateful bottom feeding cunts

The game was "abandoned" because it was fucking ruined into oblivion.
Its like the dev team is made up of the krems clan, that retarded.
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 11, 2018, 10:56:47 pm
Title: Re: Maybe FIX THE GAME?!
Post by: Dupre on February 11, 2018, 11:20:22 pm
same shit, different year.  :rolleyes:

Players with no technical aptitude being dummies and ranting about something they don't know and never even bothered to learn about.

Let's just delete 3-4 years of code from 10+ other devs and hope it matches 2013 gameplay....
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 11, 2018, 11:52:17 pm
I would like to see a gradual move towards 2012 version of balance, but we have too many goodies like nudging, rolling and all the extra equipment now to just jump back.
Title: Re: Maybe FIX THE GAME?!
Post by: Algarn on February 11, 2018, 11:54:42 pm
I would like to see a gradual move towards 2012 version of balance, but we have too many goodies like nudging, rolling and all the extra equipment now to just jump back.

Moving back to 2012 balance would mean to revert 6 years of nerfs on all classes, including ranged and cavalry classes. Be ready for high amounts of screeching if it were to happen.
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 12, 2018, 12:14:39 am
Moving back to 2012 balance would mean to revert 6 years of nerfs on all classes, including ranged and cavalry classes. Be ready for high amounts of screeching if it were to happen.

Yeah, i did make a huge post about wanting melee balance similar to 2012 times. I would be fine with cav and archery too for the most part. I mean us shogunates back then (may have been pre 2012) werent even allowed shields in our theme, and back then archery was insane yet we still won. I dont see going back as a realistic thing happening though, but i do dream.
Title: Re: Maybe FIX THE GAME?!
Post by: zottlmarsch on February 12, 2018, 12:25:54 am
The game was "abandoned" because it was fucking ruined into oblivion.
Its like the dev team is made up of the krems clan, that retarded.

Go back into your hole ragenerd, nobody likes you here and nobody gives a shit about your opinion. you was a whiny little bitch back in hre and you're still a little whiny bitch now. if you hate the mod, Devs, players so much then why are you even here? Do us all a favour and fuck off.
Title: Re: Maybe FIX THE GAME?!
Post by: Kadeth on February 12, 2018, 12:30:33 am
The mod was barely functional when Prof started working on it; no DTV, no strat, WSE2 broken etc. The number of fixes he has implemented in such a sort period of time is unseen in cRPG history. He admits that not every patch has worked as intended, but actually cares enough to spend fuck loads of his own time trying to improve things.

When Horns gave up on cRPG and it was looking like the NA servers would be shut down, who else put their hand up to be a lead developer? We aren't always going to agree with every change that is made, but I think we can all agree that it's a great thing that someone is still working on the mod at all.

Tindel, Maybe INSTEAD OF BEING A RETARDED FUCK FACE, POST SOME ACTUAL FEEDBACK AND SUGGEST WAYS A PATCH COULD BE IMPROVED. THESE AUTISTIC QQ THREADS GET US LITERALLY NOWHERE
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 12, 2018, 02:07:06 am
Can't it? You have forgotten the face of your father.

My point was that the playerbase is never going to look like it did in 2011/12. Sure, it could be set back to the way it was back then, I didn't play a whole lot back then so I'd be interested in seeing how it is as a player that isn't completely new.
Title: Re: Maybe FIX THE GAME?!
Post by: Corsair831 on February 12, 2018, 02:49:45 am
People who have never gave anything to the community, blame me for the broken balance...

Really, Corsair?


What have you ever gave to c-rpg?

Nothing.


Do u want a shortlist of the things I have given?

 - 3 jousting tournaments, with MW items as prizes, that belonged to me.
 - 1 huge 1v1 tournament, with MW items again as prizes, some were mine, some were donated.
 - Multiple suggestions of mine were implemented to the mod (Name changes to armours, more 0 shield skill shields.
 - Multiple suggestion threads of new armours & gear, that Ive spent hours searching for in various forums.

Hell, even today I have made some suggestions that are in consideration.

Decrease of the respec time, thats me.
Exchange on the marketplace, even though I wanted 1 free per week, the devs already suggested that soon you will be able to buy one for an X amount of gold.


Seriously, corsair, youre trash, I have given more to c-rpg, with all my "30" accounts, than you and your shitty clan will ever give.
Want someone to blame? Blame the robin hood wannabes who literally destroy the fun of c-rpg, not me, aint your scapegoat.


The only thing you are known for, is your retarded alt, were you roleplay a cow. Fucking stupid.

I like to think that over the years i've helped out with my natural good looks, wit and charm
Title: Re: Maybe FIX THE GAME?!
Post by: SugarHoe on February 12, 2018, 07:35:33 am
My point was that the playerbase is never going to look like it did in 2011/12.
^ Even if it was possible for the game to get COMPLETELY reverted back to the "golden age" the player base will never be anywhere near it ever again because, the amount of players that quit because "omg i fuckin hate this update im never touchin this game ever again!!!!!" doesn't compare to the amount of people that just quit because the game's gonna eventually be boring as fuck no matter what. The only way the mods gonna keep kicking, is if devs like professor and (holy shit i can't believe im gonna say it) james that like one acre dude that keeps reviewing the mod on moddb every day, actively bring in new players and attempt to retain them by changing shit so they don't immediately get bored and frustrated by us cRPG veterans rolling them. Professors at least doing something to get the mod going  The mod was ded before he rose to power, and the numbers now probably aren't too bad, always see a high pop on eu.(idk how many people are on NA normally now(since im fucking banned till june LOL)) The past isn't going to solve all of cRPG's problems, so might as well try some new shit.
(click to show/hide)

Title: Re: Maybe FIX THE GAME?!
Post by: Torben on February 12, 2018, 12:14:09 pm
I like to think that over the years i've helped out with my natural good looks, wit and charm

u also promoted cow cav,  which imo is number 1 achievement since dec 2010
Title: Re: Maybe FIX THE GAME?!
Post by: Corsair831 on February 12, 2018, 01:08:12 pm
u also promoted COWVALRY,  which imo is number 1 achievement since dec 2010

Moo
Title: Re: Maybe FIX THE GAME?!
Post by: njames89 on February 12, 2018, 01:29:16 pm
I have seen that heraldic bovine banner. Tbh it provides excellent cowmooflage.

(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: Gurnisson on February 12, 2018, 01:31:41 pm
I miss the tuxedo banner on the heraldic armours
Title: Re: Maybe FIX THE GAME?!
Post by: njames89 on February 12, 2018, 01:36:04 pm
I liked the old 13 Knights banner that came covered in blood so they always looked half dead already
Title: Re: Maybe FIX THE GAME?!
Post by: kasMVC on February 13, 2018, 06:43:06 am
buff range
Title: Re: Maybe FIX THE GAME?!
Post by: Torben on February 13, 2018, 08:09:03 am
buff range

poor squishy bastards ye
Title: Re: Maybe FIX THE GAME?!
Post by: Dalhi on February 13, 2018, 08:25:47 am
Maybe stop respecing to archers, cunts.
Title: Re: Maybe FIX THE GAME?!
Post by: Paul on February 13, 2018, 01:15:18 pm
1. respect to archer
2. be shit at it with shitty kd
3. make up excuses
4. secretly respec again to mainly melee
5. take bow for show only, no arrows
6. fix kd
7. post on forum how OP archery is
8. ???
9. PROFIT
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 13, 2018, 02:35:47 pm
1. respect to archer
2. be shit at it with shitty kd
3. make up excuses
4. secretly respec again to mainly melee
5. take bow for show only, no arrows
6. fix kd
7. post on forum how OP archery is
8. ???
9. PROFIT

Classic. I really wish we had some statistics on kills per class, it would be fun if they have the low kill counts im guessing they do.
Everyone is playing ranged!!!1! but they only account for 15% of the kills on the server

My best archery builds were always melee hybrids, and i always got all the kills from beating people up that got pissed at my peashots hitting their nutsack.
Title: Re: Maybe FIX THE GAME?!
Post by: RD_Professor on February 13, 2018, 04:33:14 pm
Classic. I really wish we had some statistics on kills per class, it would be fun if they have the low kill counts im guessing they do.
Everyone is playing ranged!!!1! but they only account for 15% of the kills on the server

My best archery builds were always melee hybrids, and i always got all the kills from beating people up that got pissed at my peashots hitting their nutsack.
currently working on generating statistics for that. will post that next weekend after I've collected data for a week. but I'll bet you that our devious ranged friends will not appear so powerful once we see their kills/deaths.
Title: Re: Maybe FIX THE GAME?!
Post by: Jona on February 13, 2018, 05:20:25 pm
Even if ranged have low KD's, what does that change? The complainers will still complain, and the only difference is ranged can now use that argument to defend their existence. Besides, % kd of the total server won't say much since people are more likely to play infantry or cav since most people prefer those builds. Needless to say that ranged can shoot into a melee and stagger the infantry which then opens them up to be killed by another weapon, or just soften them up before something else gets the final blow. Or it can go the other way where infantry gets weakened after their initial scuffle and then ranged cleans up and gets all the kills. Tbf the issue is less that ranged is incredibly overpowered and more that it is simply annoying to much of the playerbase.
Title: Re: Maybe FIX THE GAME?!
Post by: gallonigher on February 13, 2018, 09:20:31 pm
Ranged is unsporting.  They deal damage without taking the same risk as melee players.  If a melee player gives chase, they usually run away until the melee player gets tired of chasing them or they just camp behind their team; it's unsporting af.  I prefer getting ganked by 5 players over getting shot by 2 archers.  At least in the gank, I still have a fighting chance. 

Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 13, 2018, 09:42:44 pm
Ranged is unsporting.  They deal damage without taking the same risk as melee players.  If a melee player gives chase, they usually run away until the melee player gets tired of chasing them or they just camp behind their team; it's unsporting af.  I prefer getting ganked by 5 players over getting shot by 2 archers.  At least in the gank, I still have a fighting chance.

I get your point of view, but you have as much chance to win in a melee gank than against kiting archers.

In a gank you can go all james-gif if you're a pro/lucky (dispatch a multitude of enemies fast).
Against an archer you can side-step/feint dodge a couple times in a row and jump slash them in the face if they get greedy.

Same shit really.


Oh also, if you have the patience to read the map layers/team positioning, you can easily avoid both situations. Even if you are a 0 ATH tank like me.
Title: Re: Maybe FIX THE GAME?!
Post by: gallonigher on February 13, 2018, 09:53:38 pm
Same shit really.


How?  In a gank, I can deal immediate damage back to those who are hitting me but I can't even reach the archers so how is it even remotely the same?
Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 13, 2018, 10:32:54 pm
How?  In a gank, I can deal immediate damage back to those who are hitting me but I can't even reach the archers so how is it even remotely the same?

In a properly done gank you dont deal any damage, you die after a couple nut shots and you can do nothing but watch. How is that different from being shot to shit?
Title: Re: Maybe FIX THE GAME?!
Post by: Tristan_of_Erzoth on February 13, 2018, 10:37:48 pm
I'd be more interesting in seeing % of damage than % of kills for ranged. I know I am not the only plate 2h cav lance shield chad whose been shot to shit
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 13, 2018, 10:38:46 pm
Go back into your hole ragenerd, nobody likes you here and nobody gives a shit about your opinion. you was a whiny little bitch back in hre and you're still a little whiny bitch now. if you hate the mod, Devs, players so much then why are you even here? Do us all a favour and fuck off.

You and your buddy polka were the biggest most retarded griefers of all time. I takes a special level of cowardly bitch to behave like you did.
Talking shit online is all very well, behaving like a fucking disgusting shitbag is all very well.
I doubt it that is how you behave in real life.

A short list of zottlmarschs accomplishments as witness by me and many others.

1. Kicking teammates(especially new players who lacked the experience) of walls
2. Running into teammates(especially new players who lacked the experience) swings to be able to kick them with 5/5 offenses
3. Leeching in naked gear for hours and hours
4. Teamhitting new players and goading them into fighting back, just to get them kicked(especially new players who lacked the experience).
5. Joining with other krems to build siege engines or do other pointless shit, just to grief your team
6. Blocking on ladders
7. Blocking in doorways

Did i forget anything? I am sure this list can be improved.
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 13, 2018, 10:39:13 pm
Buff rocks.
Title: Re: Maybe FIX THE GAME?!
Post by: gallonigher on February 13, 2018, 11:03:51 pm
In a properly done gank you dont deal any damage, you die after a couple nut shots and you can do nothing but watch. How is that different from being shot to shit?

With some proper footwork, you can get in some hits or at least make them hit their teammates.  You still have a fighting chance.  Against archers, I can only get lucky and dodge so many arrows and the more archers there are, the luckier I need to be.  Rarely do they receive their comeuppance for all the damage they do because I'm usually dead before I ever reach them; it's completely one-sided.
Title: Re: Maybe FIX THE GAME?!
Post by: RD_Professor on February 14, 2018, 12:46:00 am
I'd be more interesting in seeing % of damage than % of kills for ranged. I know I am not the only plate 2h cav lance shield chad whose been shot to shit
oh, same here. unfortunately those damage scripts have been lost to the ages. I'd attempt to replicate them, but frankly I've no clue how this was managed.
Title: Re: Maybe FIX THE GAME?!
Post by: Paul on February 14, 2018, 07:00:36 am
It probably worked with an extra on_hit trigger that dumped damage amount and item type into some log. Then magic happens and we got stats.
Title: Re: Maybe FIX THE GAME?!
Post by: Sandersson Jankins on February 15, 2018, 02:46:49 am

you are not donkey crew, you are not on the same level as tydeus and san



not on the same level as tydeus and san



tydeus and san



tydeus


holy shit plumbo these are the end times, ragnorak is upon us, gehenna has arrived, and the end is VERY fucking nigh

you're invoking the name of TYDEUS as a good dev??? dude i was sorta concerned that you'd actually physically assault the man for what you claimed he did to the mod (rape, murder) years ago
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 15, 2018, 03:11:18 am
holy shit plumbo these are the end times, ragnorak is upon us, gehenna has arrived, and the end is VERY fucking nigh

you're invoking the name of TYDEUS as a good dev???
He's fucking lost it. Truly a professional contrarian
Title: Re: Maybe FIX THE GAME?!
Post by: StonedSteel on February 15, 2018, 06:49:22 am
i actually kinda miss tydeus at this point, cunt that he was, you actually type your thoughts the way you wanted to type them...unlike these new era "treat me with respect!" millennial pussies.

and he did rape the mod. shit still hasnt recovered, prob never will. especially now that we have to keep "4 yrs of hard work" ...from complete imbeciles.

and i still wanna play 2013 pre tydeus wpf crpg. id play that shit daily.


hows all the "improvements" going btw?
pop numbers make my point for me, maybe prof really SHOULD fix the mod?

Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 15, 2018, 10:11:29 am
You are the embodiment of a salty milennial bro
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 17, 2018, 12:39:42 am
i actually kinda miss tydeus at this point, cunt that he was, you actually type your thoughts the way you wanted to type them...unlike these new era "treat me with respect!" millennial pussies.

and he did rape the mod. shit still hasnt recovered, prob never will. especially now that we have to keep "4 yrs of hard work" ...from complete imbeciles.

and i still wanna play 2013 pre tydeus wpf crpg. id play that shit daily.


hows all the "improvements" going btw?
pop numbers make my point for me, maybe prof really SHOULD fix the mod?

I don't get this position. What exactly do you expect prof to do? I really doubt it's just as simple as "ROLL IT BACK TO 2012, BRO".
Title: Re: Maybe FIX THE GAME?!
Post by: StonedSteel on February 17, 2018, 05:40:35 am
I don't get this position. What exactly do you expect prof to do? I really doubt it's just as simple as "ROLL IT BACK TO 2012, BRO".

What exactly do you expect prof to do?
essentially 2013. i mean he did get me super pumped...and then did something completely different
I really doubt it's just as simple as
as changing some numbers around? i really doubt changing xp values are overly complicated. i doubt that as much as i doubt ill ever grind 226 fucking mill, on a lvl 33 build.
I don't get this position
was stoked to grind to legendary, does that even exist now? prob would have only made grandmaster...does that even exist now?


and remember kids, if something is fun and addictive...people will play it!
not many people currently playing now is there?
crpg gets out populated daily by vanilla which hasnt changed in 8 goddamn yrs and is still fun.
crpg used to be addictive as fuck, and youd think after the last couple of temporary revivals you'd learn from your mistakes
i dont want crpg improved, i want to play a version of crpg that i enjoyed.

and prof can not only provide that, but willingly agreed to provide that.
I dont care for your experiments prof, I dont currently play now
I would care to play 2013 crpg, and id play daily.

Butan, you're a crpg balance advisor...thats, really all that needs to be said there.
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 17, 2018, 07:26:13 am
What exactly do you expect prof to do?
essentially 2013. i mean he did get me super pumped...and then did something completely different
I really doubt it's just as simple as
as changing some numbers around? i really doubt changing xp values are overly complicated. i doubt that as much as i doubt ill ever grind 226 fucking mill, on a lvl 33 build.
I don't get this position
was stoked to grind to legendary, does that even exist now? prob would have only made grandmaster...does that even exist now?


and remember kids, if something is fun and addictive...people will play it!
not many people currently playing now is there?
crpg gets out populated daily by vanilla which hasnt changed in 8 goddamn yrs and is still fun.
crpg used to be addictive as fuck, and youd think after the last couple of temporary revivals you'd learn from your mistakes
i dont want crpg improved, i want to play a version of crpg that i enjoyed.

and prof can not only provide that, but willingly agreed to provide that.
I dont care for your experiments prof, I dont currently play now
I would care to play 2013 crpg, and id play daily.

Butan, you're a crpg balance advisor...thats, really all that needs to be said there.
Do you play crpg?  do you play native?
Title: Re: Maybe FIX THE GAME?!
Post by: RD_Professor on February 17, 2018, 07:43:45 am
yes I am aware of the large grind factor and the near impossibility of leveling past 33, neither of which are ideal. but then again, neither is having 'normal' builds 5-6 levels above the retirement level. which is why I am investigating an xp system similar to actual pre-pod, where levels 35+ or so only receive a IF bonus. something along those lines.

(click to show/hide)

crpg has been alive for 8 years, reverting back to 2012 isn't going to fix issues like lack of endgame goals, balance woes, and other malarkey. the best thing to do is move on, and work to come up with solutions. sure, changing the leveling system back will reintroduce the passion to grind for some, for a while, but it won't fix the fact that many players have more looms than they know what to do with. so in the end, while the leveling change is a good temporary fix to the lack of any grind, there needs to be a more permanent one.
Title: Re: Maybe FIX THE GAME?!
Post by: Dalhi on February 17, 2018, 07:47:24 am
so in the end, while the leveling change is a good temporary fix to the lack of any grind, there needs to be a more permanent one.

Wipe cRPG with strategus reset  :shock:

Some may leave, but if they are still here after two weeks of crying they will be back, so you may want to consider an announcement before you do so.
I am quite serious about it, I doubt if it will hurt that much... mod is dying again so it's worth to gamble.
There is a small possiblity that you it will kill crpg for good, but only a slight. Raise starting level for new characters from 20 to 25 or even 30.
I'd consider even more changes to the basics of the mod (reducing heirlooms rank, xp/gold system) but that would require too much work, and I doubt if it worth at the moment
Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 17, 2018, 09:28:42 am
Having a strategus reset and working is 99% of the solution to the population problem. Strategus/cRPG synergy is extremely strong. No need to wipe anything for it.

If there is a wipe/xp overhaul/etc... it should be for the sake of the game itself and not the actual population (which is a short term issue mainly). Not to add that I fear Prof will breakdown if he has to take care of a completely reset Strategus (something that hasnt been done in centuries) and a completely overhauled cRPG (something that hasnt been done in millenias).
Title: Re: Maybe FIX THE GAME?!
Post by: StonedSteel on February 19, 2018, 10:35:20 pm
yes I am aware of the large grind factor and the near impossibility of leveling past 33, neither of which are ideal. but then again, neither is having 'normal' builds 5-6 levels above the retirement level. which is why I am investigating an xp system similar to actual pre-pod, where levels 35+ or so only receive a IF bonus. something along those lines.

(click to show/hide)

crpg has been alive for 8 years, reverting back to 2012 isn't going to fix issues like lack of endgame goals, balance woes, and other malarkey. the best thing to do is move on, and work to come up with solutions. sure, changing the leveling system back will reintroduce the passion to grind for some, for a while, but it won't fix the fact that many players have more looms than they know what to do with. so in the end, while the leveling change is a good temporary fix to the lack of any grind, there needs to be a more permanent one.

i dont think ill ever get along with you ya know. you have a different view of crpg than me. i really dont understand your nerf fun mentality.

"sure, changing the leveling system back will reintroduce the passion to grind for some" - thats a good thing!
but you wont do it, because
(click to show/hide)
it wont fix a problem NOONE FUCKING HAS. too many people have looms they dont know wtf to do with...and thats a xp values problem how? forget the fact it has nothing to do with xp values, how is having more looms than you know what to do with, how is that a problem...for anyone? who are these many players that have this terrible problem?

since when has "having too many looms" been a bad thing? who in this community feels they just have waaaay too many looms, and thier vast amounts of looms makes the game less desirable to play.

too
many
looms
???

wow, what a terrible tragedy. hmm what to do about this monumental problem...that noone has. i mean, they could always give them away, or reforge, or trade them for others, or delete them.
hmm what to do, i know, i make it unbearable to get to 34 and near impossible to get to 35...that will solve the problem of people having..."too many looms"


fine, you're correct, you're not corrupt after all. just fucking retarded.

Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 19, 2018, 11:11:41 pm
I dont quite understand why you keep on trying to provoke and insult Professor. Do you even play cRPG anymore Plumbo, I thought you liked native better.
Title: Re: Maybe FIX THE GAME?!
Post by: gallonigher on February 19, 2018, 11:27:58 pm
He's just bitching for the sake of bitching.  It's nothing new.
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 19, 2018, 11:53:28 pm
i dont think ill ever get along with you ya know. you have a different view of crpg than me. i really dont understand your nerf fun mentality.

I thought you were always part of the nerf fun mentality
Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 20, 2018, 04:10:52 pm
The only thing that needs to be nerfed is the amount of meta threads.
Title: Re: Maybe FIX THE GAME?!
Post by: Silveredge on February 22, 2018, 09:03:58 am
Uhhhhhhhh........

A wise man once said:
same shit, different year.  :rolleyes:

Players with no technical aptitude being dummies and ranting about something they don't know and never even bothered to learn about.

Let's just delete 3-4 years of code from 10+ other devs and hope it matches 2013 gameplay....

And then....  there are just so many examples it's painful, these are only a few, from the very years they are asking for...  Seems like those weren't the glory years either...

Waste of breath and brain cells to worry about these two:

"and I am not leaving because of anything within the game like its players, shitty half-developed Strategus, or the fact that cavalry is too hard these days"

I am

....we asked for fixes....and got donkeys...im done

Hopefully see a lot of you when Bannorlords come out, hopefully i see none of the Teuton \ AoW people

so sad....you nerf everyones poleaxe...and buff minor single swords no one uses once they get past that diff.  you know what made the poleaxe so effective in real life? its because it excelled in all areas, thrust cut AND blunt. nerfing\boasting is one thing...but to nerf 3 points...ahhh, i was enjoying this mod, but i think im done.

Your first statement is the exact wrong thing to do imo, and its kinda what they did, they used a server more populated\used over one that isn't ( idk about you , but i loved NA siege, its my goto mode, i havent actually played CRPG for a bit, im waiting for this to get fixed )

I know it would have been harder to completely build the server from the ground up rather then piggyback off of Siege, but imo, they shoulda used the Rageball server.

I fully and 100% agree...Conquest should have its own server...i miss straight up siege, and its the reason i left. No fun playing regular siege, then jumping into a mode that lasts 20 mins, then the next round the other team doesn't even spawn.

Whats even more frustrating is crossing your fingers hoping to jump into regular siege,,,and getting stuck with 20 min of x1....then not spawning the next round :(

I miss CRPG, but to much Battle\DTV gets boring for me, i always found Siege the most intense exciting mode

I have played crpg for 1.5 year now. I have spent 99% of that time on EU2.

Why?

Well i dont care much for waiting several minutes to respawn.
I dont like being oneshot by lance cav, or bumpslashed by cav, or kited and shot to pieces by HA, HX.
I dont like being shot to shit by big groups of ranged and no cover to speak of that i can hide behind.
I dont enjoy the kind of cowardly gameplay that battle encourage, stay alive long enough and your team wins HURRAY.

Siege offers fast and constant action, action with a purpose (take flag, defend flag, open doors, close doors)
If i get shot or couched or ganked by a group of players i can respawn and either try to backstab them in turn, or i can do something else.

If battle had some sort of purpose other than camping "better" than the other team it might catch my interest a bit more. Master of the field flags spawning or something.
But i would have to play with a shield and a spear just to survive against all the fucking cav and ranged.

I want 4 attack directions. I want manual blocking.  Anything else is just lackluster


So in short,  fuck battle, its always been the shittiest gamemode. Finally people are beginning to realize that. Grats,

Nothing about this post makes any sense. You are compairing totally different things as if they were the same.
Have a % chance on a swing connect to instantly win the fight is not the same as a varying dmg amount on factors you can control.

And interesting that you list crushtrough, which is even more fucking gay than knockdown. A noskill feature that adds notthing of value to the game. As well as couched lance damage.

Things that reduce the level of skill required to win are bad for the game.

But i guess some people need them crutches,  cav couched lance on battle and mauler camping ladders on sieges.    woooooo funnnn...............

knockdown = random


random in a pvpgame = bad

If you dont play this game with a 4 directional weapon and manual blocking.....
Why?  its the only fucking point of the game. All other aspects of it are done better elsewhere

Being ranged at all in a game revolving around hand to hand combat is all about griefing.
Do you like griefing?
Shooting people and ruining their shit, denying them a chance to play the game and have fun.

In fact im not sure why its even a part of the game anymore, its just so incredibly annoying and just ruins the experience.
Its not even fun to kill a ranged guy when you finally catch him, cause most cant fight back or even if they can it will be unfair.

Balance the game in the right direction.

Remove HA, its the best solution.
Title: Re: Maybe FIX THE GAME?!
Post by: zottlmarsch on February 22, 2018, 10:22:00 am
Uhhhhhhhh........

A wise man once said:
And then....  there are just so many examples it's painful, these are only a few, from the very years they are asking for...  Seems like those weren't the glory years either...

Waste of breath and brain cells to worry about these two:

Hahaha, looking forward to the 2021 version of this thread, where those two idiots are requesting we revert back to 2018 cRPG!  :lol:
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 23, 2018, 06:07:41 am
What exactly do you expect prof to do?
essentially 2013. i mean he did get me super pumped...and then did something completely different
I really doubt it's just as simple as
as changing some numbers around? i really doubt changing xp values are overly complicated. i doubt that as much as i doubt ill ever grind 226 fucking mill, on a lvl 33 build.
I don't get this position
was stoked to grind to legendary, does that even exist now? prob would have only made grandmaster...does that even exist now?


and remember kids, if something is fun and addictive...people will play it!
not many people currently playing now is there?
crpg gets out populated daily by vanilla which hasnt changed in 8 goddamn yrs and is still fun.
crpg used to be addictive as fuck, and youd think after the last couple of temporary revivals you'd learn from your mistakes
i dont want crpg improved, i want to play a version of crpg that i enjoyed.

and prof can not only provide that, but willingly agreed to provide that.
I dont care for your experiments prof, I dont currently play now
I would care to play 2013 crpg, and id play daily.

Butan, you're a crpg balance advisor...thats, really all that needs to be said there.

I like the sound of the original leveling system coming back tbh. The hall of fame is kind of fucked up with all the changes that have happened, isn't level 34-35 now over 1 billion exp? Whereas the original level 34-35 was 80m -> 180m. Ah well, it's a bit pointless anyway considering there's not enough active players to grind out that kind of xp anymore. Like I said, I'm not opposed from cRPG simply being "rolled back" to an older version, I'm just not going to pretend I know the technical aspects of doing such a thing.

Hahaha, looking forward to the 2021 version of this thread, where those two idiots are requesting we revert back to 2018 cRPG!  :lol:

I don't like this line of thinking, simplifying something like this into people just having rose-tinted glasses isn't right. It insinuates that the quality of gameplay can't change with updates at all, which we all know is absolutely wrong. Don't get me wrong, I'm grateful to Prof - he got a pretty sloppy, nasty plate set in front of him, but I'm quite curious what the game was like in 2013 (only played a bit in 2012 myself, when I couldn't block or anything).
Title: Re: Maybe FIX THE GAME?!
Post by: Dalhi on February 23, 2018, 06:27:12 am
In early 2013 servers were populated ałl the time and there was no nudge. That is it.
Title: Re: Maybe FIX THE GAME?!
Post by: Jona on February 23, 2018, 05:20:09 pm
So what you're saying is, nudge killed the mod?

#RemoveNudge2018
Title: Re: Maybe FIX THE GAME?!
Post by: Butan on February 23, 2018, 05:32:47 pm
Butan, you're a crpg balance advisor...thats, really all that needs to be said there.

Placeholder forum title from another time... I have no power here.

(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: Dalhi on February 23, 2018, 05:54:28 pm
So what you're saying is, nudge killed the mod?

#RemoveNudge2018

You said that  :shock:

(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 23, 2018, 08:01:46 pm
I think nudges are one of the best things added to the mix of gameplay. A relatively safe solution to feintspam, good teamwork option (except when hitboxes bug out) and just adding options outside kick block swing helps vary the game a lot.  :mrgreen:
Title: Re: Maybe FIX THE GAME?!
Post by: Silveredge on February 23, 2018, 08:27:39 pm
He was joking, mang.
Title: Re: Maybe FIX THE GAME?!
Post by: StonedSteel on February 24, 2018, 12:42:14 am
hahaha, lol silver, if you're gonna bring up every rant or time i said "fuck this im out" you're gonna be here quite some time.
and i still stand by those things, those posts dont embarrass me, canary as my witness i did quit after the poleaxe. and the donkey hood bs, if i recall thats the same thread Daru "quit" in.
ahh yes, conquest, i grew to like conquest
(click to show/hide)
and still think it killed siege. because it did, people werent really fond of it, and testing changes about it should have been on a diff server.

He's just bitching for the sake of bitching.  It's nothing new.

lol if you think im not gonna bitch everytime i see something i dont agree with, you dont know me. but i know you, before you became trial admin you also bitched about things you disagreed with. you once bitched about new players getting starter kits. so you know all about how this community deals with criticism. and correct me if im wrong you had literally only one friend willing to speak up and support you. same guy thats rants and raves everytime i see something i disagree with. nothing new indeed.

because the truth is, ill probably never let this shit go. other games are just games, i see dumb ideas and crazy bullshit happen in all kinds of games, got 500 hours in warframe, shits getting brutally bad compared to the good old days. dont really care. the insane powercreep that destroyed DF...meh, shit happens. etc etc when people dont give a flying fuck they arnt gonna post shit.
its the people that have an intense amount passion for something they feel its changing \ dying that bitch on the forums.

i loled hard at all those WoW kids ranting and whining about their precious "nostalgia" servers getting shut down, i never played WoW but the amount of threads and topics and extreme rage, it was hilarious.
fuck me, now i know how it feels. cuz other games, just dont do it for me, native NEOGK and old crpg, fuck man, i could play those for life, i still check back to see if prof has come his senses.

if i just LOVED to bitch, instead of bitching about something i LOVED, would i really sit here and type sort novellas worth of this shit?

i still think old crpg is so much better than w.e. idea you guys can possibly come up with. you are not gonna get new players without bringing old ones back.

we came back for old levels, these are not old levels, i understand you intention for new players...honestly, its as hopeless for them as it always was and will be.
the only thing you could do to put new players on par...is get rid of the gen bonus, or give new players gen 16
give them twelve lps to try w.e. they want. and make reforge give back +3, so they dont have to goto 31 16 fucking times before the game begins, i highly doubt no new player will last, and anyone mad about new players getting +3's...when you have a level advantage, is a much bigger cunt than ill ever be.

the argument that reforge giving back +3 being a bad thing makes no sense to me, its the equivalent to people wanting a full wipe because they want to start all over again...when they can start all over again anytime they want. if people still want to retire for looms and collect things they can, +3 reforge wouldnt change that, but it would allow people who have been using the same shit to try new things.

BUT MOSTLY: change the fucking xp values, i may not know shit about coding i do know that shit is easily changed. the idea that it keeps new players safe is ridiculous, especially since there is NOW no fucking way they will catch upto a 34, at least with old levels they can get to 34 and play against people 36...like i did. now i want to go 36...and it doesnt exist.
and high levels is one thing, 34 is not that high \ gaming breaking, noone is going 10+agi with stones on a 34.
(click to show/hide)
if prof is dead set on killing high level long grinds, have 34 be 70ish and start the ridiculous 200million+ grind at 35. skills are done in 3's stuck at 33 for over 200mill is unfuckingacceptable.


none of these things will probably be implemented
and the next things that are implemented
will prob be the next things i rant about.

lol silver, you brought back good memories...now bring up "Cheers Dupre" my response to thee ONLY time he did what he said he would do, and nothing else.
ikr im an ungrateful cunt 24/7...im also not going anywhere anytime soon forum wise. and ingame wise ill be back instantly for months if Prof ever decided to actually do "essentially 2013"
Title: Re: Maybe FIX THE GAME?!
Post by: gallonigher on February 24, 2018, 08:21:52 am

lol if you think im not gonna bitch everytime i see something i dont agree with, you dont know me. but i know you

stalker alert

But seriously, I stopped reading after the first few sentences since you kind of drifted off to la-la land for a minute there.  Who cares about something that may have or didn't happen years ago?  We are way past that.  Instead of coming on here to sling insults at the one guy who is still working on the mod, go play native or something.
Title: Re: Maybe FIX THE GAME?!
Post by: Silveredge on February 24, 2018, 11:38:58 pm
and ingame wise ill be back instantly for months if Prof ever decided to actually do "essentially 2013"

I still don't know what this means.

You should lay everything out exactly as you think it should be.  Rather than saying "do essentially 2013", because nobody knows what that means.  You yourself are arguing against what is happening in 2013, that is why I pointed it out.  I seriously doubt there are any sort of archival backups that go back 5 years.  And like what was said numerous times, we would lose soooo many cool new features.

Which btw takes an absolute fuck ton of time and effort for even the "simplest of changes".  You don't know what is going to break what, how some crazy hidden code written by a guy years ago who didnt comment it out, which bases half the mechanics off of a simple value.  All the time to fix said change when its broken for only a small group of players who's very lives crumbled for that brief day.

This means, you should lay out EVERY CHANGE that would make today's state of cRPG this "essentially 2013".  Or else there literally isn't anything to debate.  And don't say "Zomg, u stupid whore I already laid out my grand plan <insert vast generalized statements like 'Ranged is teh Gayzorz, make polearm and 2h Awesomez!'>".

THIS IS WHY THIS POST IS IN THE CHAMBER OF TEARS.  Do you not get that man?  I'm trying to help you out.  Your post is just complaining with absolutely nothing telling them how to "fix it".  There is nothing constructive here.  I'm hoping that you actually want it to change for the better instead of what everyone is writing you off as:  someone who just gets enjoyment out of complaining just to complain, offering no solutions because you don't have any, and ultimately you don't even know what you're asking for.

So please, write out what you think the state you think every class should be in, what exact changes would make it happen, and people could actually talk about the changes, come up with more solutions, work out better changes that would accomplish that and more.  You have supposedly been playing the game for a long time, seen the changes you didn't like happen over the years.  So you should be able to come up with a list and how you think they should change, and what those effects would be.  You troll these forums enough to have the time to do that, no problem.

Instead of "YOU FUCKING SUCK, #2013, #2013 #2013, WHY YOU RUIN THE GAME BY PUTTING IT INTO A STATE THAT NOBODY KNOWS WHAT IM TALKING ABOUT!?!?!111".  Because that's all we are seeing.
Title: Re: Maybe FIX THE GAME?!
Post by: RD_Professor on February 25, 2018, 12:12:19 am
You should lay everything out exactly as you think it should be.  Rather than saying "do essentially 2013", because nobody knows what that means.  You yourself are arguing against what is happening in 2013, that is why I pointed it out.  I seriously doubt there are any sort of archival backups that go back 5 years.  And like what was said numerous times, we would lose soooo many cool new features.
no, there are. have all the code, all revisions back to 2011 or something. but just reverting back to then would be a hot mess, as so many things in the code have changed, not to mention others have added in many new features since them. basically, if i tried to revert back to 2013, it would be such a convoluted mess that i don't see it being feasible. however, changing small parts back to how they were in 2013 is something that is actually feasible. if there is a specific part of the game that was better in 2013, that can be implemented. if
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 25, 2018, 02:37:14 am
ill be back instantly for months if Prof ever decided to actually do "essentially 2013"
So if Professor worked his butt off to bring back some era you perceived as better, and all without any funding or compensation you would come back for a few months?
Title: Re: Maybe FIX THE GAME?!
Post by: San on February 25, 2018, 02:47:21 am
As a high level back in 2013, those were really beginning to be a problem. I was level 35/36 and it was grossly overpowered fighting a bunch of ~level 32s. Of course, that led to the biggest mistake of increasing the average level to 35. (At the time, I was thinking that the average level should be increased to 32-33). We were probably afraid of the backlash of decreasing the max level, which was likely the best choice in hindsight.

There are more items than ever before and gear is way more accessible now compared to 2013 with the decreased slots and more sheathable weapons. The mechanics aren't too different than back then other than making HA slower, fixing dragging overheads, and changing 1h right swing.

Because there are less people on the servers, the balance is going to be different compared to when 30 vs. 30 was the norm. You can get a few archers to group together and it will be tough no matter the time period. It was like this since 2011 and maybe even before, remember seeing 6-7 HA/HX on a team?
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on February 26, 2018, 09:33:56 am
Why do people hate the nudge so much?
Title: Re: Maybe FIX THE GAME?!
Post by: Tindel on February 27, 2018, 12:07:43 am
Uhhhhhhhh........

A wise man once said:
And then....  there are just so many examples it's painful, these are only a few, from the very years they are asking for...  Seems like those weren't the glory years either...

Waste of breath and brain cells to worry about these two:

Thats some really good posts you have dug up from the past by me. But why do i get the feeling you do not understand anything?
"I can hear you breathing with your mouth open, snot blocking your nostrils, a string of drool hanging from your lips.  DUURRRR."

I am a prophet, and those posts are my prophecy. Years ago i predicted the decline and eventual death of CRPG.

Because of fucktards who get their enjoyment out of griefing others. (ranged and cav)
Its like playing counterstrike and one guy just teamkills the whole match, and ruins it for the other 9 people. 
But in that game he can be votekicked at least.

The biggest problem is the general lack of  understanding  what made CRPG so damn great. (manual blocking and attacking)


Its not fun for me either, trying to teach you kids these things, come back after 30+ years of gaming and maybe you will understand. Or maybe not... i despair at humanity, i really do.

2012 was the year with the highest population of all time, it was so damn high the servers were FULL, for hours at primetime.
The only problem we had was full servers, and laggy servers due to many people.

Was that problem ever adressed? No,  what happened?   Nerfs to melee combat and unnecessary changes, and again, and again.

I dont have a personal problem whatsoever with either Professor or any dev in the history of CRPG.

My problem is the fact they from my perspective they are either intentionally destroying the game, or so inexperienced that they do not understand what they are doing with their actions


Title: Re: Maybe FIX THE GAME?!
Post by: Silveredge on February 27, 2018, 01:07:46 am
(click to show/hide)

You realize everyone in this thread has either been here longer than you or just as long as you.  So you're not making any valid points here...  "Manual blocking and attacking", yep, super complicated to get...  You're saying people are straight up griefers if they choose to use a bow or horse?

"You're all stupid, only I understand, I am a prophet, cuz...changes...get on my level!"

Alright.  Got it.
Title: Re: Maybe FIX THE GAME?!
Post by: Imperious on February 27, 2018, 01:25:45 am
today eu server like 25vs25 and banner balance worked perfectly thank you proof.

(click to show/hide)
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 27, 2018, 01:30:44 am
2012 was the year with the highest population of all time, it was so damn high the servers were FULL, for hours at primetime.
The only problem we had was full servers, and laggy servers due to many people.
Back in 2012 battle server pop was capped at 50-60 people and seige was 100. But thats beyond the point alot of people from 2012 most likely grew up and moved on to other things.

And like Silveredge asked- are you implying people who play cav and ranged are griefers? Did you even read San's post 2 replies up?

Because there are less people on the servers, the balance is going to be different compared to when 30 vs. 30 was the norm. You can get a few archers to group together and it will be tough no matter the time period. It was like this since 2011 and maybe even before, remember seeing 6-7 HA/HX on a team?
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 27, 2018, 03:12:26 pm
Back in 2012 battle server pop was capped at 50-60 people and seige was 100. But thats beyond the point alot of people from 2012 most likely grew up and moved on to other things.

And like Silveredge asked- are you implying people who play cav and ranged are griefers? Did you even read San's post 2 replies up?

2012 we had 120 capped battle, and same for siege i think.
Title: Re: Maybe FIX THE GAME?!
Post by: Asheram on February 28, 2018, 04:30:02 am
2012 we had 120 capped battle, and same for siege i think.
Ok maybe it was 2011 then. I started plying mod in January 2011 and I do remember it @ 60 cap, don't remember when it was raised.
Title: Re: Maybe FIX THE GAME?!
Post by: Gravoth_iii on February 28, 2018, 05:24:31 am
Ok maybe it was 2011 then. I started plying mod in January 2011 and I do remember it @ 60 cap, don't remember when it was raised.

EU has always been 120 (untill it went up to 250) as far as ive played and thats around 2010. There were multiple servers at some points though.
Title: Re: Maybe FIX THE GAME?!
Post by: Rando on October 22, 2018, 09:19:49 am
This was a great thread. Notice how the only people who upvoted him were EU? This is how simple most EU players are, glad they're gone and not influencing our game as much anymore.
Title: Re: Maybe FIX THE GAME?!
Post by: Yeldur on October 22, 2018, 07:22:07 pm
This was a great thread. Notice how the only people who upvoted him were EU? This is how simple most EU players are, glad they're gone and not influencing our game as much anymore.

over half the people on that list are eu and they are downvoting




eu is still a shitfest though
Title: Re: Maybe FIX THE GAME?!
Post by: San on October 23, 2018, 01:16:24 am
Just want everything to be strong without aggravating other players too much. Of course that's pretty impossible so we'll see what happens.