cRPG

cRPG => General Discussion => Topic started by: Athelar on December 28, 2017, 05:22:14 pm

Title: Revive EU2?
Post by: Athelar on December 28, 2017, 05:22:14 pm
Hello guys,

I was wondering if it was possible to somewhat revive EU2 again? I'm sure there are a lot of players that still miss to play siege, and personally, I like the choice to play siege a little if battle gets too tiring to play.

I'm not talking about reviving siege with immediate effect, but in the coming months get it going a little, split up players from EU1. (still not enough overall players, but feel like we're slowly getting there) I think if we get siege going for a little, people that prefers siege over battle will slowly be coming back and keep playing, meaning a wider playerbase in the end.

Not so many days ago, we were 120 players in EU1, which I think is too much for battle. 30v30 is fine, but after that it begins to be chaotic, however I wouldn't mind playing 120 players in siege as it would remind me more of strategus in the old days.

Please vote and/or share your personal opinion.
Title: Re: Revive EU2?
Post by: Porthos on December 28, 2017, 05:29:23 pm
I'd love to play some siege again, but I'm afraid that most of the people around are kind of a tryhards and they feel like EU1 satisfy their tryhard effords way much more than playing an actual fun mode like siege :(
Title: Re: Revive EU2?
Post by: Athelar on December 28, 2017, 05:29:53 pm
I think even with recent success it might be a bit of a worry trying to get EU2 populated and split the population we have. That server needs really good and consistent pop to be fun, and unless it's populated during all peak hours it can be difficult to reliably drag people from battle.

Personally I'm keen to see how the population continues after the holidays when many people return to their usual routines. Though I'm optimistic about the effect a Strat reset in Feb might have, in particular on people who like to play siege.

That's true, but we'll just have to see what the future brings, regarding the amount of players.
Title: Re: Revive EU2?
Post by: Athelar on December 28, 2017, 05:36:24 pm
I'd love to play some siege again, but I'm afraid that most of the people around are kind of a tryhards and they feel like EU1 satisfy their tryhard effords way much than playing an actual fun mode like siege :(

You're right, I feel like more and more people now stick to the competitive part of cRPG, rather than to just play for fun. Playing competitively doesn't mean you can't have fun either, not saying that, but they begin to forget more about the fun things in siege, which is a shame.
Title: Re: Revive EU2?
Post by: _Tamra_ on December 28, 2017, 05:40:44 pm
For a EU2 revive you need to remove ladders again even though these are fun, but it makes defending quite pointless sometimes without a real chance for success. People losing multiplier too fast or in stupid ways so they leave, we had that yesterday.
Title: Re: Revive EU2?
Post by: ARN_ on December 28, 2017, 05:41:16 pm
NO






Can't play HA there
Title: Re: Revive EU2?
Post by: Kasigi_Yabu on December 28, 2017, 05:42:57 pm
We had at least 40 players on siege yesterday, but EU1 had more. It can happen, but while trying to kick start it with about 4 people it only works about 10% of the time when pop is high :(
Title: Re: Revive EU2?
Post by: Athelar on December 28, 2017, 05:43:22 pm
For a EU2 revive you need to remove ladders again even though these are fun, but it makes defending quite pointless sometimes without a real chance for success. People losing multiplier too fast or in stupid ways so they leave, we had that yesterday.

I agree, I wonder why they even added ladders to EU1/EU2 in the first place. They're annoying when people abuse them.
Title: Re: Revive EU2?
Post by: Porthos on December 28, 2017, 05:46:08 pm
Maybe we should introduce the chat line attention (red one, like they have on some native servers), which would state that it is forbidden to place ladders on EU2. You know what I'm talking about. And maybe a couple of active admins too to watch people to follow this rule and to remind them about it.

Or just remove ladders completely, just like Shaxi said. I saw admins warning people for getting to the unreacheable spots with them, so I just wonder why this was even allowed, if it ends with a warns/kicks for using them anyway. Not to mention that ladders mostly just delaying the rounds and allowing ranged to annoy people even more :|
Title: Re: Revive EU2?
Post by: Athelar on December 28, 2017, 05:59:18 pm
I think it was added when mod was ded as a kinda "lets have some fun" thing

I can see the fun in using it myself (just to clarify, I'm not doing it as ranged), but when people (talking mostly about ranged here) just do it to gain advantages, such as going on unreachable spots and afterwards just destroy it to make it unreachable for others that doesn't have a ladder at hand, it's no fun. It would be fair to just make it indestructible for EU1, without affecting other game modes. Otherwise, there needs to be clarified some rules for what is allowed and what is not.
Title: Re: Revive EU2?
Post by: Torben on December 28, 2017, 08:34:10 pm
I think our playerbase is strong enough to slap in a 10 minute / 2 round siege map once an hour.
Also, during strat battles with 100+ players eu1 still has 40 players on from time to time. Some eu2 incentives would surely not split the playerbase in a detrimwntal way. But having eu 1 hoste a siege now and then is the way to go i think.
Title: Re: Revive EU2?
Post by: woody on December 29, 2017, 02:53:55 am
I find the ranged and cav spam on EU1 boring and if you survive that you meet 5-6 good players rolling as a gank.

However more of the players left prefer EU1 so putting siege rounds on EU1 would have the effect that conquest maps did to EU2, ie cause mass exodus.
Title: Re: Revive EU2?
Post by: pogosan on December 29, 2017, 01:48:06 pm
Title: Re: Revive EU2?
Post by: Athelar on December 29, 2017, 08:34:58 pm
We had around 70 players in strat battle yesterday, while another 70+ were on EU1 and some on DTV, so I'm pretty sure the community could handle a split at this point, especially because siege is usually not played 24/7 like EU1 (I was up till 5:30am last night and EU1 had at least 10 players all the time).

Biggest issue is probably getting players to actually join. Even with 150 players on EU1, some will always prefer battle over siege, and others could fear that switching to siege will just kill the population and there won't be enough people on either modes.

One thing that I guess does bring me hope is that DTV is full right now whilst there are 64 players on EU1.

There's a good chance that there are people out there who only enjoy EU2 instead of EU1 and that those people are just playing DTV or not playing atm (I know I only started to enjoy EU1 when it was the only server populated a year or 2 ago)



Something like happy hours at different times could be interesting I guess. So there would be double XP on EU1 at 7 and double XP on EU2 at 8. And yeah, ladders on siege are retarded. Attackers get inside withing seconds after start, maps are not designed for that.

That's a brilliant idea. I wasn't expecting a lot of people to care about experience anymore, but turns out a lot of people play DTV and strategus just for that purpose. (other than strategus actually being fun). Different happy hour for EU2 would get it populated for some amount of time, then EU1 would get repopulated a bit again. But, I think the more this happy hour thing repeats on different hours, the more balanced those two game modes will be in how many is playing after a couple weeks.
Title: Re: Revive EU2?
Post by: Fips on December 29, 2017, 08:42:12 pm
We had around 70 players in strat battle yesterday, while another 70+ were on EU1 and some on DTV, so I'm pretty sure the community could handle a split at this point, especially because siege is usually not played 24/7 like EU1 (I was up till 5:30am last night and EU1 had at least 10 players all the time).

Biggest issue is probably getting players to actually join. Even with 150 players on EU1, some will always prefer battle over siege, and others could fear that switching to siege will just kill the population and there won't be enough people on either modes.

Something like happy hours at different times could be interesting I guess. So there would be double XP on EU1 at 7 and double XP on EU2 at 8. And yeah, ladders on siege are retarded. Attackers get inside withing seconds after start, maps are not designed for that.

Did anyone update the siege-cycle? Because other than ladders, there were plenty of maps unsuited for low population in it, too. At least prior to the first death of this mod. Anything beyond 60 players should be fine, though. That was usually the cut-off for conquest maps.
Title: Re: Revive EU2?
Post by: pogosan on December 29, 2017, 08:49:28 pm
Title: Re: Revive EU2?
Post by: Larvae on December 29, 2017, 08:55:07 pm
would be nice to have some siege again :)
Title: Re: Revive EU2?
Post by: Porthos on December 29, 2017, 09:57:37 pm
Did anyone update the siege-cycle? Because other than ladders, there were plenty of maps unsuited for low population in it, too. At least prior to the first death of this mod. Anything beyond 60 players should be fine, though. That was usually the cut-off for conquest maps.
Yes, there was an update to the map rotation somewhere in Jan-Feb'16, thanks to Dupre. All the conquest maps are excluded. The map list maybe is a bit small (around 15-18 eintries only), but all of them are the balanced and quality ones.
Title: Re: Revive EU2?
Post by: Nickleback on December 29, 2017, 10:52:48 pm
Opened a thread for this thread in suggestions corner.
Title: Re: Revive EU2?
Post by: tropik33 on December 30, 2017, 02:19:50 pm
Maybe dumb idea but.. what about making something like "siege-hours" ? Once a day or week in specific time admin would change EU1 battle to siege for couple of hours and then switch it back.  Separate servers dont seem to work.
Title: Re: Revive EU2?
Post by: Athelar on December 30, 2017, 05:12:01 pm
Maybe dumb idea but.. what about making something like "siege-hours" ? Once a day or week in specific time admin would change EU1 battle to siege for couple of hours and then switch it back.  Separate servers dont seem to work.

I don't think forcing someone to play a specific game mode would help in any way. The point is to revive both game modes in a way so you can play something else than battle if you want to.

I think the best way to revive siege, is to like Pogosan said, make a different happy hour for battle and siege. Apparently a lot of people still care about experience which is nice to see, so adding a happy hour for EU2 e.g 6:00 pm and EU1 at 7:00 pm. It may not be very populated the first time of happy hour, but it'll increase and be a more constant amount after some time. Separate servers will work out, eventually.
Title: Re: Revive EU2?
Post by: tropik33 on December 30, 2017, 11:23:29 pm
Well, now we are kinda forced to play battle. You launch cRPG, see EU1 40/20 players, EU2 0 which server do you choose? Yeah, sure you can go to EU2 but this server is always empty. People always will join populated server. I cant see how additional XP (in specific hours which a lot of casual players might not be aware of) would make people switch servers. Or if somehow it will and some people go to siege there will not be many players. Yay fun stuff, 10 vs 10. No point in doing that imo. I think that everyone could handle 1-2 hours of siege (from time to time). 

Quote
Apparently a lot of people still care about experience
You sure about that ?
Title: Re: Revive EU2?
Post by: Athelar on December 31, 2017, 02:09:50 pm
Well, now we are kinda forced to play battle. You launch cRPG, see EU1 40/20 players, EU2 0 which server do you choose? Yeah, sure you can go to EU2 but this server is always empty. People always will join populated server. Or if somehow it will and some people go to siege there will not be many players. Yay fun stuff, 10 vs 10. No point in doing that imo. I think that everyone could handle 1-2 hours of siege (from time to time). 
 You sure about that ?

I know that a lot of people care about XP, there's a reason why people play strategus. Why wouldn't they want to populate siege? It's almost like strategus. I don't know about you, but I see at least 60 players a day, and on weekends a lot more. I didn't say it would be easy to repopulate it, but I said give it some time. There's gonna be many more than just 10v10, if you look at the amount of people voting "Yes" to revive siege. It just doesn't really feel like revival if you switch the game mode to siege on a battle server. The point is to have both running, so you can switch between both of them from time to time when you get bored.

I cant see how additional XP (in specific hours which a lot of casual players might not be aware of) would make people switch servers.

What's your definition of a casual player? One who doesn't check the forums? Newbies? Obviously it would say the time of happy hour under game rules when you join.