any map which you can ambush people from above like batman is preferable
any map which you can ambush people from above like batman is preferableLiterally 'getting the drop' on other players feels and looks fantastic; as the sky-box is criminally underused in most maps, please use this feature more.
I like maps that have a large central building with multiple vertical levels and a mix of indoor/outdoor space. Tight rooms/stairwells inside that favor coordinated team fighting. Ladders or ramps outside with rooftop areas. The tropical island map is a great example of this done with class balance. There is still room for cavalry to contribute outside, and the building is too wide/has too many paths for one or two archers to camp the top and be cheap.
A complicated building gives players a lot more to fight around/think about than a flat map with a cluster of peasant houses that might as well be opaque blank cubes strategy-wise.
arena
Seems that village maps are held in high regard due to their balanced nature, but they can become the same after awhile. Seems to me people want more complex maps, oh boy!
I never like arena at all. Minimal cover from ranged, and little from cav. Its like its made to fuck infantry.
Yea, spamming the admins to change map to arena is just an NA meme I think
Gotta agree with James; it's fun to play those "unique" maps, even if some are a bit unbalanced. Need more small maps to suit low pop battles. Also anything that helps deter the delaying/kiting cancer
my take is that simple maps are best actually, however mixed diversely in a good rotation.
but the best maps are usually quite simple - with exceptions ofc.