Also for the weakness argument, you only have 4 PD...so that's part of the issue, not just the lack of speed bonus.
Mounted ranged is only fun for you playing it, the rest of us hates the existence of the class. And for all you turds that are going to yell at me that you should be able to play the game in a way you like, you're wrong. Cause I would like to play the game as a flamberge wielding centaur with a jetpack and I can't.what about Horse xbow men? they are more effective in anyway compared to HA and get double the hate. Not a really good logic you got there!
So for being a selfish dick, you get the effectivity of a stone, seems fair to me.
what about Horse xbow men? they are more effective in anyway compared to HA and get double the hate. Not a really good logic you got there!I said mounted ranged, all inclusive. Horse crossbowmen are too strong. they should all be below viable. Atleast HX can't ride around you spraying arrows though, there is more time to get to cover.
I said mounted ranged, all inclusive. Horse crossbowmen are too strong. they should all be below viable. Atleast HX can't ride around you spraying arrows though, there is more time to get to cover.Yeah horse archer shoot twice as much... with half of the arrows bouncing of armors compared to HX who make a full hit each time and have pin point accuracy.
That being said, I think that Horse Archery should not lower WPF in archery (I didn't realize it did, that's pretty ridiculous, especially considering PD lowers WPF (or used to) and the whole point of HA skill is to INCREASE accuracy...
So maybe I'm also not understanding that point
I agree with Teeth in that HA and HX should not be good, and only attract those that actually like the gameplay of those classes. We have enough people that play to spoil the fun of others as it is.
We have enough people that play to spoil the fun of others as it is.
for being a selfish dick,youthey should get the effectivity of a stone
Mounted ranged is only fun for you playing it, the rest of us hates the existence of the class. And for all you turds that are going to yell at me that you should be able to play the game in a way you like, you're wrong. Cause I would like to play the game as a flamberge wielding centaur with a jetpack and I can't.
So for being a selfish dick, you get the effectivity of a stone, seems fair to me.
Anyone remember the Santa_Squad? :lol:
Buff HA? :rolleyes: This is the most obnoxious class in the game. You don't need to shoot at speed when you can play like a kiting archer on steroids. You just park yourself a few metres away from enemies and pewpew. They really shine when theres few players, or if they manage to survive until towards the end of the round, then they can rape if they play their class well
Imagine there is no horse..you want a archer that zips around like with a speedhack and shoots accurately? How about no.
Courser is a really bad choice for a horse archer, even if you have 5 Horse Archery. You actually WANT slower horses as they affect the reticule much less. Steppe, Desert, Arabian, or any of the armored horses are perfect.
Wrong. Ride a slow horse, get destroyed by normal cavalry as they shrug off your pea shooter, because they will catch you and before you can put 4-5 arrows into their horse or 6-8 arrows into them. Sumpter, Steppe, and Desert you are just asking to be ridden down. Arabian? Sure, but only until you run out of gold because archer + cavalry = most expensive class in game.
but only until you run out of gold because archer + cavalry = most expensive class in game.lol no, anything with a plated charger and plate=most expensive thing ingame, And my horsethrower was way more expensive than any HA not ridding an armored horse.
how come black_corsair_RS does not complain? he always seems to shoot me on high speed and pretty accurate and pretty painfuly.That only means Corsair is one of the best horse archers, so his performance is good despite of HA as a class being underpowered.
All you HA crying ybout repairs, maybe you should think about that when delaying rounds till the very end upping everybodys chance of repairs including yours. :wink:WTF. The problem is that repairs cost more for HA than for most other players, how come that linked with upping the chance of repairs for everyone?
I would only support a HA buff ( and they deserve it) if the damage that arrows do to heavy horses is reduced. Someone is supposed to hunt the HA down for you, infantry .Agree, horse archers aren't supposed to do much damage to tincans IMO.
Useless class, people who play HA should uninstall this game.
Im up for any form of HA buff, this class has suffered nerfs after nerfs which werent even justified.
Nerfing a class just because a minority of players are doing great at it is stupid. (and it made me and many people rage quit Horse archery when the last patch reduced HA skill effectivness).
He said he has 5 PD.
EDIT: i would totally go back horse archery if it was returned to its old state (before the last patchs-nerfs)
how come black_corsair_RS does not complain? he always seems to shoot me on high speed and pretty accurate and pretty painfuly.Yeah if he starts complaining i would feel sorry for him...fully looms and lvl 33+ HA and still ineffective, that would suprise me.
the point is HA doesnt have any real counter, if you make it in any way more powerful or effective you will just shorten the average lifespan of HA victims
HA do have a counter, its called having a brain and knowing how to teamplay, especially with your teamates archers.
yeah try that with randomers...and no brain in world can help me when two HAs make up their mind to kill me, even if single one focuses me there is not much i can do, please collaborate on how "having a brain and knowing how to teamplay" helps? there are maps on which all the teamplay in the world cannot save you, as there are literally NO hiding spots, like that desert map with some small dunes
Courser is a really bad choice for a horse archer, even if you have 5 Horse Archery. You actually WANT slower horses as they affect the reticule much less. Steppe, Desert, Arabian, or any of the armored horses are perfect.
It's not even teamplay. Just by swerving from side to side you can waste all an HA's arrows. Ffs you can stop an HA with a tree. A TREE. It's not complex and it's easy to combat HA. Just people have one mind to hunt the enemy and they don't pay attention to anything around them.
Courser is a great choice. Those horses will be shot to death. Courser is fast and durable. You can slow down to shoot if needed and the extra speed means you can keep up with/out run other cav. If you are a cav hunting HA like I usually am then it's the best horse possible. Mind you it does get out performed on more technical maps. Turning rate is not great and the acceleration compared to Arabian is poor so Arabian will out run you if you have to change speeds lots. But on an open map there is nothing better than a courser.
there are maps on which all the teamplay in the world cannot save you, as there are literally NO hiding spots, like that desert map with some small dunesWorks both ways, On city/ town maps we are pretty useless.
yeah try that with randomers...and no brain in world can help me when two HAs make up their mind to kill me, even if single one focuses me there is not much i can do, please collaborate on how "having a brain and knowing how to teamplay" helps? there are maps on which all the teamplay in the world cannot save you, as there are literally NO hiding spots, like that desert map with some small dunesAh you guys keep suprising me, basically what you said was: LOLWHAT HOW CAN A HA KILL ME IN A OPEN MAP, IM MELEE IM SUPPOSED TO BE INVISIBLE IN ANY SITUATION
Ah you guys keep suprising me, basically what you said was: LOLWHAT HOW CAN A HA KILL ME IN A OPEN MAP, IM MELEE IM SUPPOSED TO BE INVISIBLE IN ANY SITUATION
Works both ways, On city/ town maps we are pretty useless.
i have 7 ath and i cannot dodge to Cris or Corsair, they seem to hit with every arrow, moving side to side also makes you quite vulnerable to couches and bumps from enemies, and once you are bumped you are free targt, using a tree as argument to defend that HA are not deadly accurate and hurtful like shit? come on...
not to speak, if i go low armor, i got two or threeshotted, not to speak of bump damage, if i wear heavier, i survive three or four, but i am not able to dodge due to speed limitation off armor weight, so, what now?
and yes, i can survive even 3v1 or 4v1 if i actually get to play a little and not get shot to pieces, not saying i should, but its very likely possible (except if any of the enemies is HA/HX)
Oh and did i mention the fact unless you play hoplite even shield is useless against HA? Oh sure, i forgot. He rides on you, if you uncover yourself, you get shot, if you dont, you get bumped and shot, so, yeah, not OPed at all.
A tree is a worst case scenario. Fact is it's used if you are caught out on your own and you need a way to survive. But it was an example of how plenty of things can be used to block arrows. You can dodge easily with heavier armour. I've seen plenty of people do it. Spin around all over the place makes them pretty hard to shoot. Sure you may hit an arrow or two but it's not worth the effort and it's dangerous for an HA to hang around one target to long so if you start doing that there's a good chance the HA will move on.
My favourite alt is a hoplite and at the moment the class I play most when I do play crpg. So I call bullshit on that as I've never ever had a problem against HA with it. Step to the side to avoid the arrow and stab as they try the bump. Easy peasy.
Regardless, when it got to the point where I was getting more kills with my horse than with my bow I decided to start playing other classes more.
as usual no argument to come back with so you just mock me, gg man, ggwhat "argument" you said just before is used by so many people i had to respond with that, its harsh i know.
you read it wrong, i said shield is useless UNLESS you play hoplite, cause hoplite is the only class that can do something, or very, very good onehander
and bows are not UP, when i gallop same direction as HA chasing me, my horse gets shot for half HP by one arrow, non loomed courser, i got hit with like 55 body armor for 1/3-1/2 hp by the same guy, and i cannot count how many times i got shotbumped to death, so no, bow is very useful for taking away HP so the horse can finish off the rest :mrgreen:
what "argument" you said just before is used by so many people i had to respond with that, its harsh i know.
Anyway what i mean by "having a brain and knowing how to teamplay" if i actually have to explain to you what that mean, is stick with your team in a open map, protect the ranged in general since they are the one who can reach HA at long rang, dont go in the open alone, otherwise of course you are going to get raped by not only HA, but any cav class in general.
My mistake.
Half health...really? :P Because when I'm shooting coursers it feels like it takes a good 4 arrows to take one down unless with a head shot. Destrier's are horrible from that pov.
Oh and did i mention the fact unless you play hoplite even shield is useless against HA? Oh sure, i forgot. He rides on you, if you uncover yourself, you get shot, if you dont, you get bumped and shot, so, yeah, not OPed at all.
as usual no argument to come back with so you just mock me, gg man, ggHave you actually played HA at all? if yes you should know that on foot you are absolutly useless, jsut a small distraction to the enemy team. You deal no dmg due to the low PD, no PS, no atlethics.
not really, you are accurate the same on foot as on horse, if not more, if someone has it easy teamplaying then its archer, stick to guy with spear and few shielders and close range pew pew can commense (i do have archer alt)
not really, you are accurate the same on foot as on horse, if not more, if someone has it easy teamplaying then its archer, stick to guy with spear and few shielders and close range pew pew can commense (i do have archer alt)
Oh and did i mention the fact unless you play hoplite even shield is useless against HA? Oh sure, i forgot. He rides on you, if you uncover yourself, you get shot, if you dont, you get bumped and shot, so, yeah, not OPed at all.Shields block even while you're not actively blocking, get a shield and l2aimitwhileattacking is for once actually an argument.
Ive seen just a handfull of HA able to do that, its called training and hours of gameplay, nothing OP about the class in general.
We have 0 alth so we can't kite. Also arrows weigh you down now so unless we drop our arrows we can't run away. Also a foot archer will or should have ps. We have none. We are horse archers not foot archers.
Shields block even while you're not actively blocking, get a shield and l2aimitwhileattacking is for once actually an argument.
Have you actually played HA at all? if yes you should know that on foot you are absolutly useless, jsut a small distraction to the enemy team. You deal no dmg due to the low PD, no PS, no atlethics.
Buffing HA will not lead to a more fun Battle experience for the majority of players. It will give another outlet for roof camper/kiter style players, and just slow down the whole gameplay even more. A viable counter to a class shouldn't be to simply wait for flags or see who can camp longest while the ranged play their own little mini game
We will be back to square one..no point reducing archer/xbow speed and then making HA stronger
Ive seen just a handfull of HA able to do that, its called training and hours of gameplay, nothing OP about that.
Cepeshi, what's all the fuss about? We are only asking to make us more accurate. It's not like we're asking to have more damage or more speed on our horses.
Have you played HA Cepeshi?
well, a handful of them is all it needs to get this noticed, and recently more and more are able to do it, when i tried HX on STF i managed to kill a few like that aswell, so not that hard id say, or i was just luckyWe are talking about horse archers, horse xbowmen are another story.
so you say other should be specced in some way yet tou are free to choose? you do not need PS to be effective, just some random weapn that can block and run away to safety of your team blocking, you are not forced to melee, but i am forced to get shot to pieces with no real way how to prevent itno no no, you can do that maybe as foot archer, but not as a dehorsed HA
I had, even with 5 PD and lots of WPF you are quite accurate and with bodkins even deadly, you can just HS, HS, HS and instakill pretty much. I even played archer alt 15/24 sniperlike for close combat, took a while to get a hang on it, but was fun afterwards, and quite effective due to accuracy and big dmg on close range/if target runs on you. Speedbonus is a bitch.
It's not a major buff. How the hell would it slow down the play? If anything allowing HA to actually get some kills would make the game go faster.
No point keeping a class UP and stopping them from becoming a little less UP. You can't get rid of HA unless they are removed from the game. So if they are going to be included they should be able to do something.
Yup and even then it's a gamble. Same as shot gunning lancers head on for speed bonus. You miss and it usually means you're dead/almost dead. Bump shooting successfully every time is also very difficult.
i have 7 ath and i cannot dodge to Cris or Corsair, they seem to hit with every arrow
Yes, the HA skill is UP. No, it should not be buffed again...
You can't balance mechanics with effectivity.
Horse archers being not only invulnerable but also unavoidable for a lot of classes in a lot of scenarios is definitely a mechanics problem, especially since those classes at a disadvntage are supposed to kill every enemy, inlcuding the HA.
I saw a lot of wrong arguments here (use brain/teamplay to fight HAs? And how much brain and teamplay do HAs need?), but except for that one in the brackets I refrain from answering them, as there is no point in doing so and I don't want to make the post even longer.
Yes, the HA skill is UP. No, it should not be buffed again, it wouldn't solve the general problem at all. You will have to wait and see what the WSE2 will bring, but unless the devs change something in the mechanics area, your lousy deadlyness has to stay Cris, as the "least terrible" solution we have atm.
1) The whole point of horse archery is to be able to "hit and run"; to reach this objective they need to sacrifice so much skill points that they are virtually useless in any other situation. Why call this a "mechanics problem"? All the classes are best in certain situations, not just HA.
2) Of course you need the ability to adapt and cooperate to fight an enemy when he has a strategic advantage. and yes, it takes experience and teamplay to play as a HA and be effective.
3)"buffed again" ha.
EDIT: i could reply to the rest of that post but "I refrain from answering them, as there is no point in doing so and I don't want to make the post even longer." ( i loled when i read this)
Tell me a situation where a horse archer can NOT prevent an enemy of attacking him as long as he wants, without the horse archer being able to fight back at all.
That's a bad comparison, because when a HA is on foot there already went something wrong.
When a guy is in the middle of a field and getting shot by a HA then cries about it asking for HA to be removed and saying they are OP.
I guess something went wrong there too.
Sometimes you spawn on open plain maps or have to cross open terrain. That's not the fault of the player.
You sir are actually retarded and ignorant.
You must really QQ when you see a HA.
Regardless on the situation, there is another point: When dehorsed (which is easily done) HA still have to live the HA WPP penalty, thats another unfairness on the class.
Really great way of behaviour. Report post? Hmmm... no... just give a fuck.
Really, every HA player in this forum except of Cris has an incredible arrogance concerning his class, and is unwilling to accept that the absolutely superior mechanics of horse archers (attacking over range is better than attacking in melee, and being on horse is better than being on foot => better mechanics than all other classes) are incredibly annoying to everyone else. Never mind if it's Overdriven, Mylet or you now.
You nerf a class, then you buff it again. It was not meant as "buffed yet another time"... but you knew it, you just wanted to bitch around :rolleyes:Actually no, i really thought you meant buff again, and it suprised me, thats why i replied like that. What i would say is: "You nerf a class, then you buff it" but anyway, it doesnt really matter anyway.
Great decision to minus someone and write a bitchy answer although that person thinks that being a HAs at the current state of the game is absolutely pointless, and the class is nerfed to oblivion, thus deserving a buff. I say: "Yes, HAs need love, but your idea is the wrong one", and you answer me "You asshole, you are dumb as shit" with an incredibly arrogant way. Seriously, I am disappointed and kind of hurt.I minused your post because i didnt agree with it. And made a post which was, i agree not very friendly, to explain why i didnt agree with you. It wasent meant as an insult or anything like it. You shouldnt take things like this personnaly, its just a forum discussion :)
Really great way of behaviour. Report post? Hmmm... no... just give a fuck.
Really, every HA player in this forum except of Cris has an incredible arrogance concerning his class, and is unwilling to accept that the absolutely superior mechanics of horse archers (attacking over range is better than attacking in melee, and being on horse is better than being on foot => better mechanics than all other classes) are incredibly annoying to everyone else. Never mind if it's Overdriven, Mylet or you now.
We are not arrogant (well at least i hope not), we are just kinda fed up and fustrated from all the hate and QQ our class generated, which at the end resulted in so many nerfs that most (including me) old horse archers rage quitted the class.
And for the few times that we ask for rebalance of the class we see so much people posting against it, we tend to react like this for the rest of the topic:(click to show/hide)
And thats why i never post on forums, beeing forced to respond to post like this...
There is so much flaws in this post that i dont know where to start. Ill just go point by point and try to be as brief as possible:
Just give it up. They hate the class and so will flood your thread with exaggerations and falsehoods. They aren't even trying to understand your points, so don't bother trying to explain yourself and don't bother trying to correct what they already know is false.
There are still quite a lot of ranged cav on server during most of the day, i do not see that all those people would play the class just cause they love it.
That's where you're wrong, even if they nerfed HA, AGAIN, I would still play it, just because I enjoy it. But personally I couldn't care less what they do with it, I still piss plenty of people off and help my team so I'm happy.
I quoted the issue, you and i believe most of the HA or HX out there, play cause you like to piss others off, you do not want everyone to have fun, its good as long as you are the one laughing, ey? :mrgreen:
Oh it was great fun before, but the more you post and the madder you get, it just adds that extra spice now :wink:
I quoted the issue, you and i believe most of the HA or HX out there, play cause you like to piss others off, you do not want everyone to have fun, its good as long as you are the one laughing, ey? :mrgreen:
Regardless on the situation, there is another point: When dehorsed (which is easily done) HA still have to live the HA WPP penalty, thats another unfairness on the class.
Really, every HA player in this forum except of Cris has an incredible arrogance concerning his class, and is unwilling to accept that the absolutely superior mechanics of horse archers (attacking over range is better than attacking in melee, and being on horse is better than being on foot => better mechanics than all other classes) are incredibly annoying to everyone else. Never mind if it's Overdriven, Mylet or you now.
I quoted the issue, you and i believe most of the HA or HX out there, play cause you like to piss others off, you do not want everyone to have fun, its good as long as you are the one laughing, ey? :mrgreen:
Guys, dunno if right or not, but i have never seen a HA admitting that the gamestyle of the class is ultragay and is fun perhaps only for the guys playing it. Where is the fun in chasing one last guy on horse while you are 5 guys without any ranged capability whatsoever and/or shields? Frustrating to hell to lose a round like this. (Corsair anyone, and do not tell me not to use him as example, all them 2h haters are usually pissed on few certain players aswell, i like the guy, but i hate to fight against him).
And Cris, to be honest, i am really surprised you are the one bringing this up. Everytime we met on battle and you decided to kill me, you just did, i had no way to protect myself. You could just stand on hill across the village and snipe me. Yes, that happened two days ago. Maybe three now. Do not complain about accuracy when i rarely see you miss when you chase my horse. I can dodge, run, jump, do anything, but you never seem to miss one shot on me, care to explain?
And to the guy bringing up the fairness of class...come on, you spent all your points to be annoying as fuck and then when discussed about this you tell others: anyone can be thrower (well guess what, i would have to GIMP my spec to get somewhat useable throwing capabilities, some HA will not risk getting hit by dagger, some will and once they find out how laughably weak they are with no PD, they will just rape you anyways). You spec in certain way that makes you annoying as hell for most of the server and you ask others to change their build in order to be able to counter you? Come on.
I have played lots and lots of classes over my almost 30 generations, i would not say i am one of the best, but also i think i am not just average player, i have my ups and downs, but when it comes to HA, there are no ups to be had. Yes, i could go thrower in order to survive few HAs circling my team, but then i would not have much fun fighting in melee cause i would have crippled build. And yes, i do need all the stats i can get in order to dodge all the shit that flies or rides around these days.
So, basically, you are all sad that HA got nerfed to state noone plays it. I beg to differ. There are still quite a lot of ranged cav on server during most of the day, i do not see that all those people would play the class just cause they love it.
This was actually a change a lot of people agreed with a while ago when it was deemed that it was unfair for HA to be as effective as foot archers on foot. Something I can understand. Yeah it doesn't actually make sense but from a balancing pov it's fine.
But seriously when people rage over HA so much it gets tiring. Especially when it led to our class being heavily nerfed to being no where near as effective as before for no other reason that gamers getting their knickers in a twist because they got shot by a few arrows. It's got nothing to do with arrogance. Simply a disdain for people who choose to hate on one particular class for no other reason than they don't know how to combat it.
I know what you are talking about. I can imagine how it sucks to waste half a quiver o a single enemy to finally bring him down. But on the other hand I would like to ecnourage you to put yourself into the position of some players having to fight infantry. You say things like "get shot by a few arrows" and "don't know how to combat it". But that's simply downplaying the incredibly annoying experience of being attacked by somebody who is literally invulnerable to you unless he decides to play really risky, or unless the circumstances are very special (yes, even on hilly terrain or on city maps you can still kite infantry, if you are careful. Ranged is another things, I admit.). It is not a good game design to have one class which is a 100% counter to some other classes, but has no 100% counter itself. Before you don't understand this, or better: before you don't make yourself really conscious about the feeling such an experience provokes, you won't be able to understand the flaming which goes around against HAs. You will answer the flaming with your own flaming, and the discussion will never end.
I know what you are talking about. I can imagine how it sucks to waste half a quiver o a single enemy to finally bring him down. But on the other hand I would like to ecnourage you to put yourself into the position of some players having to fight infantry. You say things like "get shot by a few arrows" and "don't know how to combat it". But that's simply downplaying the incredibly annoying experience of being attacked by somebody who is literally invulnerable to you unless he decides to play really risky, or unless the circumstances are very special (yes, even on hilly terrain or on city maps you can still kite infantry, if you are careful. Ranged is another things, I admit.). It is not a good game design to have one class which is a 100% counter to some other classes, but has no 100% counter itself. Before you don't understand this, or better: before you don't make yourself really conscious about the feeling such an experience provokes, you won't be able to understand the flaming which goes around against HAs. You will answer the flaming with your own flaming, and the discussion will never end.
But they aren't. A 0 athletics horse archer on the ground, everything else being the same, is nowhere near as effective offensively or defensively as a 7-9 athletics foot archer. :idea:
Well, it's because players know that a rebalance won't change most problems they have with HAs, it will only make them more effective again, which means that the guys they hate will have it easier to score kills. That's the general reaction.I like the idea of a conquest mod, but i woulnt want it to replace the good old battle mod. As it ressemble more Siege mod, which i never play ^^
HAs are both very mobile and able to fight over distance, which makes them a dangerous enemy. That's why they got nerfed to the ground, but still they are "annoying" (at least). Which, in my eyes, is not a solution of the problem and doesn't help anybody, neither the HAs nor their victims.
I was saying that the mechanics need to be changed, instead of having another rebalance. Perhaps you didn't know my suggestion, so I will explain it with a few sentences:
If we changed the battle mode (round based team deathmatch: "kill all enemies") to round based conquest (take and hold the majority of all flags on the map to make the enemy lose some abstract ressource and make him lose the round) things would change. Suddenly you wouldn't have to kill those horse archers any more, if you can't. You could simply get to the next flag and defend it. The horse archer would have to conquer the flag himself to prevent you of winning, which means he can still do his "shoot and run" thing, but (given the absolutely required condition that every flag also offers some cover, a good map design is part of my suggestion!) the shooting won't be too effective, and the running will not be needed.
So if HAs love to ride around and pepper people with their arrows they can still do it, and with the buffs they should receive they would be even better at it than now, but it won't annoy the shit out of the people because it wouldn't be so important for winning the round any more. On the other hand it wouldn't be unimportant either. Conclusion: HAs have more fun, rest is less annoyed and thus has more fun, everyone is happy, nobody is nerfed.
That's how I think you can solve the problem. You see how my suggestion differs from any "WPF-Power Draw-Missile Speed"-suggestion (= rebalance sugestion)? You are free to find another solution which also improves the things like mine, but doesn't really affect the "deadlyness" of a class. All I can say is, that finding such a solution will be difficult as hell.
No. Play CS or some shit BF game.visitors can't see pics , please register or login
IMO
*snip*A good part of the vitriolic hatred towards HA and HX comes from the end of round 'delaying'. It's not really deserved, as most of the good HA/HX players won't do it unless they know they have a good chance of clutching, but it only takes one or two really
Shielders: Sure buff HA, why not (doesn't affect me)?
Archers: sure buff HA, I don't care, maybe I will even try HA
HA: BUFF PLS!
Melee: This is were it gets interesting. We have people who don't care (sure give a little buff), and people who strongly oppose it. These guys are the only ones who have a legitimate say, everyone else is campaigning for something that doesn't affect them or something that could benefit them. Lots of BS really, can't take it seriously
HA/Hxbow drag rounds out, they increase everyone's upkeep by making us take extra ticks when everyone else has already died.
People who's primary role involves holding a shield are affected far less than pure melee classes, similarly with regular archers
My role is completely obstructed if I switch to shield. I'm a purely defensive role in that case. Even with a shield on my back my primarily role is harshly affected. The reduced speed isn't worth having the detrimental affect on my main role.
HA/Hxbow drag rounds out, they increase everyone's upkeep by making us take extra ticks when everyone else has already died. They shoot from a position of safety against slow moving targets and in any other real FPS game most likely these guys would have no chance at all
Mounted ranged is only fun for you playing it, the rest of us hates the existence of the class. And for all you turds that are going to yell at me that you should be able to play the game in a way you like, you're wrong. Cause I would like to play the game as a flamberge wielding centaur with a jetpack and I can't.
So for being a selfish dick, you get the effectivity of a stone, seems fair to me.
Archery is about leading shots, and calculating trajectory and fallof on the go right?
Quake1 came out like 16 years ago right? Rocket launcher and grenade launcher. Done 100times better than in crpg.
About melee only server: Never been on it. I don't object to any class being in the game per se, I just feel like ranged is a rushed game mechanic tacked onto what the original M&B devs spent 90% of their time on. Its crosshairs and fast projectiles..if someone wanted to do a competent job at archery they would have a free aim system with iron sights and proper projectile dip. This point & click garbage doesn't deserve a place next to cav and melee imo. Crossbows are the worst of the lot but since this is about HA..
About shields again. I think I covered most in my post, but forgot about unsheatable weapons. Anyway, my main point is that shields render my class to purely defensive and I need to spend my time on more productive stuff to help win the round. How many shots do you think a 1 or 0 slot shield can take anyway..you want me to take more points away from my main role?
How many shots do you think a 1 or 0 slot shield can take anyway
..you want me to take more points away from my main role and still put myself in a position where I might as well play with a shield as my primary role?
Remove HA, its the best solution.
About melee only server: Never been on it.
Simply a disdain for people who choose to hate on one particular class for no other reason than they don't know how to combat it.Don't know how to combat it? My main is 2h hero, my alt is 1h pussy, no shield, could you tell me how am I supposed to fight your class? Should I spit on you or what? The only way I can fight against horse archers is wait for flag, then let them shot me. Hm, sounds like a fun! :wink:
I hardly ever shoot infantry guys until late in the round or until all the cav is down. Yet they are the ones who complain the most about HAs.
If HA are such a problem then archers would focus on them more and they others would target them. Seeing as they don't it can only be assumed that generally speaking they aren't considered a serious threat.It doesn't matter if they are a serious threat. Infantry is easier target so archers shoot at them. Easy kills are priority for cRPG players. Why do you think I always chase peasants? Because they are "a serious threat"? Ofc not, because they are the only ones who I can kill without effort :wink:
Hmmm... people make characters with no ranged abilities and then whine when they can't hit ranged... :rolleyes:Hm, sounds reasonable to me :wink:
Then STFU. You have a server designed exactly for your whiny ass complaints and won't play on it?There haven't been a melee server for ages.
Get fucked nerd. I look forward to HA's drawing your tears to infinity.
:mrgreen:
Don't know how to combat it? My main is 2h hero, my alt is 1h pussy, no shield, could you tell me how am I supposed to fight your class? Should I spit on you or what? The only way I can fight against horse archers is wait for flag, then let them shot me. Hm, sounds like a fun! :wink:
Not particularly hard. Seen plenty of people able to spin around lots and then slice a HA off his horse when he gets frustrated and go for the bump. HA's have to ride close to score hit after hit. If they don't, your moving around should give you more than enough chance. If you have even half decent armour 1 or 2 arrows really won't hurt much. The HA will likely make a mistake at some point you've just got to be patient.
Unfortunately rarely do melee do this. They either just try to run in one direction or give up. Moving as much as possible is by far the best you can do and you can waste an HA's entire quiver doing this. If you are with team mates then there's no need to do this in the first place as HA will hit and run.
Why dont we have a HA or ranged only server? That would be excellent.
There haven't been a melee server for ages.
Making this about a vocal minority who couldn't even support the style of gameplay they claim they are after. :lol:That's ok then. Removed the -.
That's ok then. Removed the -.
Also, lol at Tindel the QQ my old friend. I love it when people like him, who claims 2h is the hardest class, whines about others :D
Because no one would play it, I certainly wouldn't play on there with my HA, it would be pointless because the HA's whole reason to exist is to annoy whining Infantry and enemy cavalry.
But yeah, most of the people whining about HA have never even played HA, go get one to level with a 15/24 build and tell me how easy it is, EVERYONE targets you, you're in light armour with small HP, on a fast moving horse,when you get hit by something it HURTS hard. Hitting people at full gallop is NOT point and click. Repairs are also horrendous. I reserve my right to be an annoying douche for all of these reasons.
Mounted ranged is only fun for you playing it, the rest of us hates the existence of the class. And for all you turds that are going to yell at me that you should be able to play the game in a way you like, you're wrong. Cause I would like to play the game as a flamberge wielding centaur with a jetpack and I can't.
So for being a selfish dick, you get the effectivity of a stone, seems fair to me.
All you HA crying ybout repairs, maybe you should think about that when delaying rounds till the very end upping everybodys chance of repairs including yours. :wink:
Mounted ranged is only fun for you playing it, the rest of us hates the existence of the class. And for all you turds that are going to yell at me that you should be able to play the game in a way you like, you're wrong. Cause I would like to play the game as a flamberge wielding centaur with a jetpack and I can't.
So for being a selfish dick, you get the effectivity of a stone, seems fair to me.
I want to add only a few statements from my side:
- suggesting to remove an entire class is a complete dick move. It shows ignorance, lack of will to put oneself in the position of the others, and generally disqualifies you from the discussion. Suggesting to make the game plainer really is unacceptable. Grow some empathy.
- Melee only or ranged only servers are actually the same thing like above. The game is meant to work as a whole, and not in parts. That's why such servers never have prevailed, nor will they ever prevail. The gameplay will become too dull.
- Suggesting to change builds or equipment is not acceptable either. Balancing should take place AFTER people decided for a certain build (which was planned by the developers to be a viable build, ofc). You like to play horse archers, and you don't want people to tell you to have to bring a melee weapon or a shield or whatever to be effective, do you? So please don't tell other people to bring shields or throwing weapons. All featured builds should be equally viable.
- Psychological warfare and having fun by annoying the enemy or provoking aggressions is highly unsocial. You seem to forget that after all you don't play AGAINST, but WITH the others, even if they are in the opposing team. They have the same right to have fun like you, and trying to annoy people on purpose is very egoistic and - in my eyes - shows lack of maturity. Because if everybody was trying to annoy the shit out of the others people would GTX by and by, and after some time there is nobody you can play with. Having a community which lasts long means not only to keep the annoyances as low as possible, it also means to keep their distribution as even as possible.
- Yes, there are counter classes in this game. But you always need to look at the whole class balance to determine whether something is okay or not. Yes, a plated 2hd hero is a pretty strong class in many, if not most situations. But if he, in certain situations, has no chance of winning the round, something is not okay in my eyes. I think all classes should have the same chance of influencing the end of the round by the same extend (!). But if the end of the round is achieved by killing all enemies, and a few, mobile and ranged classes are fighting some slow, short ranged ones, I call it unfair. Never mind if both classes have the same amount of kills, or even if the second class has more kills.
Did those statements come from your ass? What a bunch of crap, cant you ever write something worthwile reading. YOU can be disqualified. thankyouverymuch
- Psychological warfare and having fun by annoying the enemy or provoking aggressions is highly unsocial. You seem to forget that after all you don't play AGAINST, but WITH the others, even if they are in the opposing team. They have the same right to have fun like you, and trying to annoy people on purpose is very egoistic and - in my eyes - shows lack of maturity. Because if everybody was trying to annoy the shit out of the others people would GTX by and by, and after some time there is nobody you can play with. Having a community which lasts long means not only to keep the annoyances as low as possible, it also means to keep their distribution as even as possible.
- Yes, there are counter classes in this game. But you always need to look at the whole class balance to determine whether something is okay or not. Yes, a plated 2hd hero is a pretty strong class in many, if not most situations. But if he, in certain situations, has no chance of winning the round, something is not okay in my eyes. I think all classes should have the same chance of influencing the end of the round by the same extend (!). But if the end of the round is achieved by killing all enemies, and a few, mobile and ranged classes are fighting some slow, short ranged ones, I call it unfair. Never mind if both classes have the same amount of kills, or even if the second class has more kills.
Its a beta, if a part of it doesnt add to the whole, doesnt contribute. Remove it.
Saying that we should consider the fun an archer is having from shooting people that can't fight back is like saying that we should consider the pleasure a parasite is having from leeching victims blood. This game is about melee, your interference into the game mechanics of melee fights by arrow stagger is already more than enough and really frustrating, asking to boost your damage so that you're able to score kills without any risk is ridiculous.
Do realize that you are the guys who bring guns to a knife fight and ruin everyone elses fun.
PS. Actually I'll just requote one of the first answers. It should end this silly thread right there, no idea what are you even talking about for ten pages.
- Psychological warfare and having fun by annoying the enemy or provoking aggressions is highly unsocial. You seem to forget that after all you don't play AGAINST, but WITH the others, even if they are in the opposing team. They have the same right to have fun like you, and trying to annoy people on purpose is very egoistic and - in my eyes - shows lack of maturity. Because if everybody was trying to annoy the shit out of the others people would GTX by and by, and after some time there is nobody you can play with. Having a community which lasts long means not only to keep the annoyances as low as possible, it also means to keep their distribution as even as possible.
I really enjoy playing ranged cav, but it sucks, especielly unloomed.
Meleefascist like kafein and taser only thinks about their own fun.
If their nerfs and intolerant views destroys the fun of others,
they don't give a shit, aslong as they get to slash people without ever having to worry about ranged.
So, you feel underpowered. Has this anything to do with how fun it is for other classes to fight your class ? No.
Ho I'm sorry, I thought the debate was more like the whole community against HAs
Again, others ? Who exactly ? HA ? That's hardly a correct use of "others". I mean yeah I am not an HA myself but not everybody else is an HA. Btw "their nerfs" = decisions coming from the balance team.
Surely I wouldn't use a shield and throwing weapons if that was the case.
Playing as a melee character doesn't generate a tenth of the rage HAs do. Deal with it. This is not an intolerant view, it's a fact. What you just said proves you are yourself extremely egoistic, or trolling.
This is not a balance issue, I would be fine with balanced HA if fighting them was enjoyable. It is not and never will be no matter how much they are nerfed, so I think the only way to solve this problem is to keep the HA population at a minimum.
So, you feel underpowered. Has this anything to do with how fun it is for other classes to fight your class ? No.
Ho I'm sorry, I thought the debate was more like the whole community against HAs
Again, others ? Who exactly ? HA ? That's hardly a correct use of "others". I mean yeah I am not an HA myself but not everybody else is an HA. Btw "their nerfs" = decisions coming from the balance team.
Surely I wouldn't use a shield and throwing weapons if that was the case.
Playing as a melee character doesn't generate a tenth of the rage HAs do. Deal with it. This is not an intolerant view, it's a fact. What you just said proves you are yourself extremely egoistic, or trolling.
This is not a balance issue, I would be fine with balanced HA if fighting them was enjoyable. It is not and never will be no matter how much they are nerfed, so I think the only way to solve this problem is to keep the HA population at a minimum.
Do realize that you are the guys who bring guns to a knife fight and ruin everyone elses fun.
I really enjoy playing ranged cav, but it sucks, especielly unloomed. Meleefascist like kafein and taser only thinks about their own fun. If their nerfs and intolerant views destroys the fun of others, they don't give a shit, aslong as they get to slash people without ever having to worry about ranged.
We'll need a lot of ranged/melee hybrids and them being really strong to fight against horse archers being decent again. Kafein is right, problem with HA is that there's no proper counter and that's why it must stay UP and underused.
Of course its a melee game. No one would give two shits about this if it was released with half assed melee, like with ranged. Look at any reviews for M&B, its all about the melee combat.
There are mods that flesh out the ranged side of the game, to make it ranged focussed. I don't go there and try to push a melee agenda, and people shouldn't push ranged agendas here either. The main draw of this particular mod is that ranged is toned down from native. I don't see why people would even want to play here for fps style combat when you have native and the other ranged mods. If theres a better melee mod then maybe I should look into that, but for now all I have is cRPG
Best populated? It's my opinion that ranged has near killed the popularity of this mod. Who can blame them though? You can get xp/gold while just standing around shooting in a passive style. When we had roof camping every ranged wanted to camp up there. The game shouldn't enable such passive gamestyles in the first place. The more that can be done to combat this (including mobile ranged platforms like HA) the better
You would have no people to shoot at without direction combat btw. As someone else said, its parasitic gameplay and drives the main playerbase to other games.
In order to have suitable counters to buffed HA we would need to drive the mod even further towards ranged style gameplay. The game is going towards hybridisation anyway though I guess. Sooner or later there will be no point in playing pure melee, might as well grab some ranged as well like throwing or crossbows and play like a standard fps rather than PVP combat game
Knockdown is OP against what, other melee? Thats like saying HA is OP compared to HC. Melee vs melee is fundamentally a whole other beast when it comes to balance, and I would argue anyway that knockdown is if anything something that benefits ranged the most since nearly every ranged I see packs a blunt knockdown weapon of some kind. As a melee guy I would be very happy to remove knockdown entirely or make it purely situational rather than % based
They toned down ranged for realism? Realism is no where near a main consideration for balance in this mod. Ask chadz himself:
"Also, we don't do changes because we want the game to be more realistic. We do changes because we feel they are right. If they fit with realism, that's great, and it's also our guideline, but almost never the reason for a change. We are not trying do create a simulator, we are trying to create a game." Or look at comments from cmp about the realism area of the forum
Ranged is toned down from native because native is pure ridiculousness. I wouldn't touch that for more than a few mins in battle. Everyone has ranged it seems. Part of the reason people want to play ranged here is because they don't want to get shot in native, they want to shoot slow moving melee
The counter to HA should be more ranged? Always the counter to ranged is more ranged. Its whats killing the game. The counter to ranged should be that arrows don't penetrate melee armour so well, so ranged kills each other or other horses
Anyway just some rambling thoughts, I'm getting passed caring about this game
To all HA here : I am not complaining about an HA buff, I am commenting on the stupidity of berserkadin.
What I said in my previous post are statements that I think apply no matter what the situation of HA is. At the moment HA are UP so I'm fine with an HA buff. I'm not fine however, with 10 HA roaming a battle server, cause that's simply not fun for everybody else playing. But we haven't reached this point back yet so do whatever you want.
As far as I'm concerned anyone who hasn't played HA since the nerfs, let alone ever, should have no part in this discussion. We are ruining your fun? Well you are ruining ours by constantly moaning and demanding nerfs so HA is UP. There are hardly any HA and I bet you get shot by an HAs arrow as melee maybe once in a several hour play through. I certainly never notice them as melee. Therefore it really shouldn't be an issue for the smallest buff. Complaining so much just demonstrates how sore you are over it.
As for those saying zomg but this is a melee focused game. It isn't. Its a medieval era war game. That encompasses every aspect of that era. If it was meant to be melee focused it would be. Just because there's directional combat does not in any way make it the focus of thhe game. Plenty of people would play it even if there wasn't a full directional system. I don't know any other game that includes HA like this so to me, that is the unique selling point to me as a person. Yours is melee, mine is HA. Both are as valid.
So is a tiny buff really that bad? Its not extra damage, its only slightly more accuracy. I get the feeling a lot of guys are coming in here and complaining without even looking at the OP. As a result this has gone way beyond the OPs idea. Its simply become a hate against HA thread because we are scared of them getting to much damage and killing everyone and everything. Such an idea is idiotic. Its a small balance change that would be nice and is needed for HA but that I doubt anyone not playing HA would ever notice.
The counter to HA should be more ranged? Always the counter to ranged is more ranged. Its whats killing the game. The counter to ranged should be that arrows don't penetrate melee armour so well, so ranged kills each other or other horses
Kiting archers was a big problem and everyone thought it was terribly unfun, except of course the archers themselves. They got a nerf that made them slow as hell because ammo now has alot of weight.
What is a HA if not a SUPER-kiting archer? A infantry class has zero chance to kill one, at least melee cav has to get in range to fight, thus giving the infantry guy a chance to retaliate.
This is why only HA players want HA buffs, and everyone else really doesnt. And considering the extremly low % of HA players, compared to the rest of the population, im asking you once again.
What is best for the game as a whole? Because having a HA class that is actually effective, without any form of counterclass whatsoever, has a really negative impact on the game and the community as a whole.
A infantry class has zero chance to kill one
i call bullshit, how about thisjust dont talk with him he plays anyway only siege.
you pick a horse archer, i pick a melee guy, they go to a server that is setup just like eu_1, best of 3 rounds
if the melee guy that i picked wins 2 rounds you pay him 500k gold, if the horse archer that you picked wins 2 rounds i will pay him 500k gold, your up for a bet or will you chicken out and stop spreading your bullshit ?
what will it be Tindel?
10 cavalry swarming an infantryman with constant horse bumps isn't any fun either, but since the game is called Mount and Blade, your arguments are pre-pwned, else there would be crying about them too!
No you won't feel it. As I said before you probably get shot by or encounter an HA as a melee once in a play time of a couple of hours. Unless you're one of those who consistently rambo's and gets caught unaware, if you play with the team, and the servers populated I doubt you'll notice the difference as most HA spread their arrows. Sure it'll hopefully improve hit rate in a 1vs1 situation but these are rare and the arrows already do little damage, especially if you have higher tier armour. So that's why I said you won't notice it. Because I really doubt any 1 player will except for the HA who's doing the shooting.
To all HA here : I am not complaining about an HA buff, I am commenting on the stupidity of berserkadin.
What I said in my previous post are statements that I think apply no matter what the situation of HA is. At the moment HA are UP so I'm fine with an HA buff. I'm not fine however, with 10 HA roaming a battle server, cause that's simply not fun for everybody else playing. But we haven't reached this point back yet so do whatever you want.
Also, would like to point out that we already have balance discussion subforum...
And no, I won't support you unless you support my hybrids :)
Well it felt right to counter your stupidity with more hostile stupidity, clearly you won't be able to see past your very closed perspective.
Ranged didn't kill the mod
, all the whiny ass QQ:ers who just yelled for nerf after nerf killed the mod.
Maybe you should go see a therapist and get over yourself instead of destroying everyones else fun.
I don't like delaying HA's, thats just griefing and being an ass, but should you nerf a whole class because some people behave like idiots? Sounds pretty stupid to me.
Something that could make melee more worthwhile would be to speed up melee, since now its so goddamn slow.
I feel I should just throw that back to you, but that would be childish.
I never said it did and we agree it didn't.
Well of course not changing anything when the playerbase evolves is proved to be the best strategy. Duh.
Again, who is this mysterious "everyone" ? Not that I lobby for destroying anyone's fun in the first place. I lobby for improving it. If that means some classes that turn the game into hell for others had to be hurt in the process, so be it.
Until we find a way to discriminate between people being dicks or not (hint : we won't), changing how the game works in an objective way is the only solution. Besides, HA are always being dicks, unlike most other classes. For example, not all tanks only use great mauls and only camp at the top of a ladder. However, all HA do shoot at defenseless melee and cav. There's admittedly a difference between HAs that will stalk someone until he dies, shooting while standing still just far enough not to be reachable and those that ride and shoot at different targets, but still.
Okay. I don't see how this is related to the rest of your post though.
Until we find a way to discriminate between people being dicks or not (hint : we won't), changing how the game works in an objective way is the only solution.
MOTD was changed to always spawn. Rules changed so that ranged can't collect ammo at end of round as last player.
Apparently this does not apply to throwers...
NOT OK: hiding when last man standing (i.e. delaying)
I thought we had rules to discriminate between people being dicks or not. No HA's aren't always being dicks, thats your opinion. I really enjoy playing ranged cav, but guess how fun it is for me who barely got any looms to play as a HA, you should try it out. Barely doing any damage, getting raped by other ranged and cavalry. Because of people like you lobbying against one of the weakest classes in the game because you find their playstyle to be dicky. Lancers "destroy" my fun, I used to have an agenda against them, but now I just join siege and have fun instead. If you want people to destroy your fragile sense of having fun, you will surely find a way. And it seems like a lot of people, just relax and get over it.
The current so called balance is based on hate towards the class, not on real balance, and something must be done about it. --- As other HA and I have mentioned before, be it a buff, or the elimination of ranged cav in the game, something must be done, because nerf for hate is plainly unfair in a system that is design to build a character as you want it, we are not playing outside the rules of the game, why should we be penalized?
HA already pay 11 extra skill points, 11! (some even more points) to shoot off horseback, maybe with some accuracy, why should we be penalized for spending those points? without? the penalty we will still be inaccurate, but at least we'll be more useful on foot and be a bit less random off horseback.
Kings of KD video 2:04 lancer kills HA what is this shit? A counter? Wtf! (also at 3:06, 3:24)
The rules state you can't go searching for ammo. This prevents someone for kiting forever with the excuse of "looking for ammo".
Throwers like Chucky are not searching for ammo. They are picking it up 10 feet away, right where they threw it. There is no searching going on. There is no endless drawing of the round while they round around.
Common sense and what the rules are written to address. They matter :idea:
Kings of KD video 2:04 lancer kills HA what is this shit? A counter? Wtf! (also at 3:06, 3:24)
Kings of KD video 2:04 lancer kills HA what is this shit? A counter? Wtf! (also at 3:06, 3:24)
I can go and dismount most of their cavalry and I've already taken an advantage away from them without getting any kills.
True enough. That's why I focus almost entirely on enemy cavalry. They get very pissed off when you shoot down their horses.
the HA's whole reason to exist is to annoy whining Infantry and enemy cavalry.
The way I choose to play HA tends to be far more aggressive than most HA would go for. I focus more on keeping my teammates safe from enemy lancers, or give a -hopefully- helpful bump to those in need.
HAs are known for being great light cavalry hunters, and now you claim their prey is suddenly their counter, because of a single kill in a video where a HA who was only riding around in trot allowed a lancer to approach him from a 45° angle from the front?
Come on! 3:06 made the same mistake like 2:04, and 3:24 was even standing still.
Or do you want to say that all classes have a chance of killing their counters? Well, sometimes they don't. Like infantry vs. HA, because the HA needs to make a mistake to allow infantry to kill them, unless we have special circumstances like a hidden inf, HA being out of arrows or something like that.
Just saying that this bull shit about HA being near invulnerable is a load of crap. A melee would be near invulnerable if he never missed a block. But he will make a mistake and die. Likewise for HA. Most people die because they make a mistake.
Fact is saying they don't have counters is a load of crap. When there's a single HA being targeted by multiple lancers it takes a ridiculous amount of awareness to survive it. Even one lancer can kill HA. I used to see Kerrigan and Leed manage it with ease. As well as a number of other lancers.
Infantry it's harder. But most HA barely dent upper medium-high tier armour. So as long as you have protection you don't need to worry to much. Then there's the agi 2h jumping 10ft in the air and several metres forward to slice your head off. There are plenty of ways to counter HA it just takes a brain which apparently many people are lacking.
(click to show/hide)
5 guys in a row killed by HA :wink:
I cry when being HA
I cry when being killed by a HA
Trolly Regards
fat idiot broke the thread again
You cant broke a broken thread , its a fact a handful of GK horse my old friendchers rule the server with a very high K/D and all what the thread opener want is the correct ha build.
Torben you sucks, you are out of date , your golden time is over .Your another loser who cant accept the basic hardcore/grind gaming rules (like the silly thread opener) If you play 24/7, you dominate the battlefield .If not all ................ look at you haha
All your shitty Cav threads, all the bawling , the future is GK.
Go, play stone thrower.
Got no Balls? Play archer. Got no sex? Play horse archer.
You saved that shit?
Fuck
Maybe I should also write here something. Like many people said, HA got tremendously nerfed due to rage polls and rage threads, not because of some flaw in the game mechanics. It was of course very natural that such forum requests ended for the favor of HA haters, as this game is mainly played by 2H / pole players. And what a surprise, these classes are of course the natural prey of skilled HA's as they lack protection like a shield in the middle of the field. However, there are many good ways to kill HA's: you can be a light lancer, you can be a skilled archer/thrower, you can be a skilled pole guy or you can be another HA.
I have been playing as a horse archer for about maybe 1 year. My main character is level 34, with 18/24 stats, 6PD, 4 HA, 172 WPF, 8 Riding, 3 PS. Although the heavy and unbalanced repairs, such as you still need to repair your arrows as if your wpf is for nothing, plus the horse repair ( this is a part of the deal of being a cavalry ), I was still enjoying playing as my prey was my natural prey and my predator was my natural predator.
After the nerfs, I fell deep on the levels of the food chain because of my heavily reduced accuracy, reduced drawing speed and recalculated aiming trajectories. This is such a big frustration for a player with horse archers, and even more for whose level is 34, which translates into a considerable amount of time investment.
I hope that one day the HA gets buffed again back to its natural position and I, and many of my fellow cavalry player friends get back to the game.
Didn't we ban that retard?
We ban them, they come back...
Since IP bans are out of the question, interesting way to get rid of those previously permabanned is to put time limit on every new account they make. Like trial period. First time permabanned, second account has 500 hours of cRPG playtime before getting permabanned automatically. Third account, 250 hours. Fourth, just 100 hours of game time and so on.
So, I started playing HA again recently, and now reached lvl 30. What can I say?
1) It's super expensive comparing with efficiency in battle.
2) Aim is really bad, only good for shooting horses in close/middle range
3) HA-melee hybrid is actually not THAT bad. But worse than pure 1h-shield cav.
4) Playing as pure HA (only shooting) is really a pain.
5) But a lot of fun though.
hm, feels like a few things have been balanced around not being op at lvl 34, making them merely acceptable at lvl 30. I guess HA is the most vulnerable class to that solution.
I am much in favour of this particular HA buff :
+2000% damage against people riding a horse and with a crossbow equipped
:lol:
Even at level 34 its not well balanced, I know for a fact at least 2 level 34+ HAs.
Joke aside :-P for effectiveness sake, HX is much more accurate, does more damage, doesn't require PD, both light crossbow and steel bolts are cheaper than standar HA equipment, HX can wait till the perfect moment to shoot as the reticule is always the same and with the levels of WP that dedicated HX have their reload is only a bit slower than a HA's (especially with MW crossbow), and all of these can be done at level 30.
I'm not saying nerf HX, not at all, it just shows how badly balanced horse archery is.
Buff HA skill! :D (Maybe not for HX :P)
Well, I know of a few guys doing quite well as HAs on high levels, looking at corsair, tuonella and our higher level gk friends.
It seems to need a good playing style adjustment to counter the nerfs and staying effective, corsair for example has a beautiful style of fast approaches and low velocity turns making him a hard target and giving him great attack angles whilst keeping the reticule small.
He's a dancer, that one : )
Chris, in the end it comes down to us wanting the game to be more deadly again, aint it? : )
i call bullshit, how about this
you pick a horse archer, i pick a melee guy, they go to a server that is setup just like eu_1, best of 3 rounds
if the melee guy that i picked wins 2 rounds you pay him 500k gold, if the horse archer that you picked wins 2 rounds i will pay him 500k gold, your up for a bet or will you chicken out and stop spreading your bullshit ?
what will it be Tindel?
i call bullshit, how about thisThis proves nothing due to the fact that one team can easily win while one or more players aren't contributing whatsoever.
you pick a horse archer, i pick a melee guy, they go to a server that is setup just like eu_1, best of 3 rounds
if the melee guy that i picked wins 2 rounds you pay him 500k gold, if the horse archer that you picked wins 2 rounds i will pay him 500k gold, your up for a bet or will you chicken out and stop spreading your bullshit ?
what will it be Tindel?
Why do you want to kill off this game? Its not designed for shooting while riding, it won't ever be balanced for you until it drives the main playerbase away to other games
/troll.
Really though, please don't buff HA. Its already way too much of a ranged fest
Feet and blade :lol:
Now that'd be funny to see in the game's front cover... especially the picture...
I'm not really sure about balancing HA skill. I still find them pretty annoying if the HA is good.
Horse archers are basically ultimate kiting archers, which were so much hated and kiting archers on foot were removed.
I think you can do pretty well as HA right now, only thing is that it gets effective only on level 30+, but is it that hard to make it there?
My point is that HA is definetly not underpowered, just look at the possibilities: noone without ranged weapons can do anything to you, you can even bump-shoot shielder (I'd say this is freaky mechanic).
I personally have got a 30lvl 18/21 alt (Victory is a nickname) which has got the same reticle as in this "accuracy" build while riding an arabian on full speed, and I'd say it's just enough. You won't go snipering with HA, would you? Of course not. If you want better reticle - slow down a bit, it's perfectly valid and realistic.
Courser is definetly not a HA horse, but it is HX horse...
Here's a screen of reticle:And here's what it scores - not a lot of kill, but a lot of score! HA is not useless, but definetely annoying.(click to show/hide)^^^ - the reason, why people always say "HA k/d ratio on website is so bad"(click to show/hide)
lol
Also HA vs HX - HA wins in most cases.
They are not bad, IMO, they are just kiters.
The game is called CRPG(beta), not mount and blade.