cRPG

Strategus => Strategus General Discussion => Topic started by: Tomas on September 19, 2012, 01:18:12 pm

Title: Strategus 4 FAQ
Post by: Tomas on September 19, 2012, 01:18:12 pm
I will do my best to answer as many questions as possible in this topic.  Please do not spam it.

1)  How do I make gold?

- by playing cRPG you get 1 gold per x2 and x3 multiplier and 2 gold per x4 and x5 multiplier.  Confirmed as still being in the game by Alpha
- you gain 10 gold every hour in Strat so long as you are not recruiting troops and still have Strat ticks from playing cRPG
- trading goods by buying in 1 fief and selling in another fief will make you gold.  The price you sell your goods for depends on the goods price in the fief you are selling in and the distance to the fief you bought the goods in.
- raiding goods from other players will allow you to sell them yourself for cash.
- owning a fief will make you money through taxes

2) What is the new distance bonus formula?

-  The distance bonus formula is =IF(Distance<60,200*COS((Distance*PI()/60)-PI())+150,320+Distance/2)

3) How do I buy goods and equipment?
- simply walk into any fief and purchase them.
- In order to buy goods you must have enough cash for the number you are buying and the fief must have enough supply and demand.

4) What is supply and demand (S&D)?
- This is the number of goods transactions that can be made in a given fief. 
- A transaction is either the sale or purchase of goods and the number of goods per transaction depends on the fief's goods price
- 5 gold price = 200% goods per transaction
- 15 gold price = 100% goods per transaction
- 25 gold price = 50% good per transaction
- where Base goods per transaction = 1

5)  What is prosperity?

- Prosperity is the number of transaction a fief gains per day
- This can be increased by production points

6) How do I recruit?
- Simply set your troop cap above your current number of troops and ensure you have strat ticks

7) What is the upkeep on troops?
- Upkeep = ceil((pow(#troops,1.6)*0.035 - 56) / 24)
- Upkeep of garrisoned troops in fiefs = ceil((pow($troops, 1.02) * 1 - 100)/24)

8) What are production points?

- These are the points fief owners get in order to specialise their fiefs.
- They can be invested into loomed items, discounted items, higher prosperity, altered tax rates or altered goods prices
- Spent points can be respecced for a loss of 50% of points but this takes 7 days to take effect and if the fief is captured in that time the respec will be cancelled* needs confirming
- Villages gain 1 PP per day
- Castles gain 5 PP per day
- Town gain 7 PP per day

9) What was suggested for Strat 4 but left due to time restraints

- AI Caravans and Bandits

10)  How does the Towncenter work?
- when you go to sell an item you will get the option to change the price from the default.  If you do this and increase the price the item will go on the marketplace instead.
- everybody can see all marketplace offers but you have to be in the same fief to actually buy an item.
- you only get the money if the item gets bought when using the marketplace

11)  How does AI hiring work?
- if you don't hire anybody on for your roster manually, the AI will step in and hire people
- to override the AI simply remove everybody and then re-hire someone yourself

12) How does auto peasant gear work?
- if you are naked you get free peasant gear for all your troops
- this gear will disappear after the battle
- only defenders get free peasant gear
Title: Re: Strategus 4 FAQ
Post by: [ptx] on September 19, 2012, 01:29:04 pm
Is it me or are strategus ticks only used up when you are inside a fief?
Title: Re: Strategus 4 FAQ
Post by: dodnet on September 19, 2012, 01:31:04 pm
Is it me or are strategus ticks only used up when you are inside a fief?

It's only you... I loose ticks outside too.
Title: Re: Strategus 4 FAQ
Post by: [ptx] on September 19, 2012, 01:31:55 pm
Then it is bugged. I have 1 strat tick left for over 24h now, have neither made any gold nor recruited any troops.
Title: Re: Strategus 4 FAQ
Post by: dodnet on September 19, 2012, 01:34:10 pm
Then it is bugged. I have 1 strat tick left for over 24h now, have neither made any gold nor recruited any troops.

I believe thats a rounding error (display error). I had a similar issue when transferring money to the bank... the last 1 gold couldn't be transferred.
Title: Re: Strategus 4 FAQ
Post by: dodnet on September 19, 2012, 01:36:51 pm
10)  How does the Towncenter work?
- when you go to sell an item you will get the option to change the price from the default.  If you do this and increase the price the item will go on the marketplace instead.

-> Do you get money when it is put on the market or only when someone buys it for that price?


- Upkeep of garrisoned troops in fiefs has not changed from strat 3
-> Can you post that formula too, please?
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 19, 2012, 01:42:52 pm
Then it is bugged. I have 1 strat tick left for over 24h now, have neither made any gold nor recruited any troops.

I'm not 100% but I believe it is 2 strat ticks used per hour on troops or gold.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 19, 2012, 01:44:20 pm
10)  How does the Towncenter work?
- when you go to sell an item you will get the option to change the price from the default.  If you do this and increase the price the item will go on the marketplace instead.

-> Do you get money when it is put on the market or only when someone buys it for that price?


- Upkeep of garrisoned troops in fiefs has not changed from strat 3
-> Can you post that formula too, please?

Only when someone buys the item for that price

&

I'll try and dig it out
Title: Re: Strategus 4 FAQ
Post by: Vovka on September 19, 2012, 02:04:04 pm
looks like  :P
Title: Re: Strategus 4 FAQ
Post by: Segd on September 19, 2012, 02:09:33 pm
I'm not 100% but I believe it is 2 strat ticks used per hour on troops or gold.
2 ticks for gold(5g per tick) per hour. Don't know about troops recruiting.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 19, 2012, 05:16:33 pm
I heard mention of the Empire nerf(large empires will be hit with penalties for owning more land than they can hold) and more battles better bonus's you get. Was that ever implemented or going to be?

I had heard that the Empire nerf was going to be.

Also sticky this, or add it into the old strat FAQ thread.
Title: Re: Strategus 4 FAQ
Post by: Zlisch_The_Butcher on September 19, 2012, 05:43:53 pm
How the heck can something have been left out due to time restraints? Not like you have someone demanding that you wipe strat on a certain date or something, do you?
Title: Re: Strategus 4 FAQ
Post by: Nebun on September 19, 2012, 07:09:16 pm
is there a limit on how much u can upgrade your prosperity to?
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 19, 2012, 07:56:05 pm
is there a limit on how much u can upgrade your prosperity to?

I don't think so.  Not sure though
Title: Re: Strategus 4 FAQ
Post by: Nebun on September 19, 2012, 07:57:22 pm
someone added prosperity up to 327 and it stopped there, when he adds more points they just being lost and prosperity doesn't increase

or maybe he did something wrong?
Title: Re: Strategus 4 FAQ
Post by: Pawiu on September 19, 2012, 08:31:57 pm
can i sell products only in town center?
Title: Re: Strategus 4 FAQ
Post by: Digglez on September 19, 2012, 08:34:03 pm
when you respec fief PP, I assume you lose HALF of the gained PP, not the starting?

Ie...if you were to repsec a village after 6 days, would you get 200+ 6/2 = 203 or (200+6)/2=103?
Title: Re: Strategus 4 FAQ
Post by: Lemmy_Winks on September 19, 2012, 11:09:29 pm
- Upkeep = ceil((pow(#troops,1.6)*0.035 - 56) / 24)
- Upkeep of garrisoned troops in fiefs = ceil((pow($troops, 1.02) * 1 - 100)/24)

I believe are: ((((#troops ^ 1.6) * .035) - 56) / 24) the result being rounded up to the next integer.
                      (((($troops ^ 1.02) * 1) - 100) / 24) the result being rounded up to the next integer.

#troops = total number of troops
$troops = total cost of troops

To be more plain.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 20, 2012, 12:37:45 am
- Upkeep = ceil((pow(#troops,1.6)*0.035 - 56) / 24)
- Upkeep of garrisoned troops in fiefs = ceil((pow($troops, 1.02) * 1 - 100)/24)

I believe are: ((((#troops ^ 1.6) * .035) - 56) / 24) the result being rounded up to the next integer.
                      (((($troops ^ 1.02) * 1) - 100) / 24) the result being rounded up to the next integer.

#troops = total number of troops
$troops = total cost of troops

To be more plain.

Not quite.  #troops and $troops are the same.  I stole the garrison formula from the old change log topic and never noticed it was different.   The integer bit is correct but should be "next positive integer" (including 0)
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 20, 2012, 12:44:17 am
Do you get free troops in garrison? Doing the math, you get a negative number(meaning free) up to a certain point.

Or did i do it wrong?

Math matically you need 91 troops before you get out of negatives and start having to pay for upkeep.(unless you GET money for them....)

Edit: You can also handle 284 troops at 10 gold per hour and not loose money if you have enough strat ticks(you get 1:10 on the ticks).

So assuming you play crpg a lot, you can keep 284 troops without "paying" upkeep.
Title: Re: Strategus 4 FAQ
Post by: Jarlek on September 20, 2012, 02:31:55 am
This is interesting.
Title: Re: Strategus 4 FAQ
Post by: Digglez on September 20, 2012, 04:10:20 am
so what happens to your strat ticks when you are at maximum troop count?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 20, 2012, 04:14:41 am
so what happens to your strat ticks when you are at maximum troop count?

You get gold 10g:1tick

Also it's Point Number 1 on the FAQ.
Title: Re: Strategus 4 FAQ
Post by: Lemmy_Winks on September 20, 2012, 08:34:22 am
nevermind
Title: Re: Strategus 4 FAQ
Post by: juv95hrn on September 20, 2012, 11:31:14 am
Army speed questions

How much does having your entire forces consisting of cavalry speed up your movement speed? Does it depend on type of horses or is "horse" just a generic speed modification? Does quality of horses affect map speed ie. does a MW horse forces move faster than a -2 one with the same type of horses in it?

What are some of other peoples army speed? (It's slow I know and terrain effects it yes)

Does having 1 or 100 soldiers (the size of your army) effect marching speed? I don't think so but I haven't paid attention to this yet.

I tried out force marching and it appears it increases my speed by about x6 but not exactly. One would think that speed would incease by x2 and last longer instead since it isn't very realistic to ask your troops to run at six times their marching speed but it's just a game of course.


How much weight can you carry before your map speed goes down and how does this calculate?

Also I noticed a small fraction of a change in speed. Could this be due to changed weight carried?
Title: Re: Strategus 4 FAQ
Post by: Segd on September 20, 2012, 03:47:09 pm
You get gold 10g:1tick
10g:2tick actually

Quote
9) What was suggested for Strat 4 but left due to time restraints
- Automatic peasant gear for naked peasants
Fixed. Very nice peasant equipment :)

By the way how do I get strat gold from strat battles?
I participated in 10 battles already, but get 400gold only from:
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battledetail&id=55

This was mine battle(& I didn't pay any peny). Also all my mercs got about 400 strat gold.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 20, 2012, 03:50:29 pm
10g:2tick actually
Fixed. Very nice peasant equipment :)

By the way how do I get strat gold from strat battles?
I participated in 10 battles already, but get 400gold only from:
http://c-rpg.net/index.php?page=battlesparticipated#!?page=battledetail&id=55

This was mine battle(& I didn't pay any peny). Also all my mercs got about 400 strat gold.

Ah yes, that's right i always forget that it's 2 ticks per action. Liking the peasant gear.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 20, 2012, 04:29:29 pm
updated the OP
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 20, 2012, 05:35:46 pm
Castles and Towns get free gear but the sum thingy was wrong.

You need to be naked

So, by putting in ONE item i basically screw myself over?
Should be fixed IMO.

Uh what'd you do to mine and your post?!

I know the answer to this but you should put this into the FAQ

How often do I get Strategus Ticks?
Title: Re: Strategus 4 FAQ
Post by: Jarlek on September 20, 2012, 06:04:05 pm
12) How does auto peasant gear work?
- if you are naked you get free peasant gear for all your troops
- this gear will disappear after the battle
This doesn't seem to be the case. Was just in a strat battle and the guy had 10-15 Practice longswords only. We still got peasant gear to fight with.
Title: Re: Strategus 4 FAQ
Post by: buba on September 20, 2012, 06:56:46 pm
How do I transfer troops to my fief? i raised the cap but i can not transfer the extra troops to the fief.
Title: Re: Strategus 4 FAQ
Post by: Digglez on September 20, 2012, 07:00:19 pm
Is there a cap on fief S&D? Or will it just continue to rise if noone conducts business there?
Title: Re: Strategus 4 FAQ
Post by: Zlisch_The_Butcher on September 20, 2012, 07:11:43 pm
This doesn't seem to be the case. Was just in a strat battle and the guy had 10-15 Practice longswords only. We still got peasant gear to fight with.
Actually I had 29 broken practice longswords, however, Tomas said naked and we indeed had no armors.
Title: Re: Strategus 4 FAQ
Post by: Kuujis on September 20, 2012, 10:49:26 pm
This FAQ need another entry:

"What is gold bank and what are its uses" :rolleyes:

Learned the hard way :(
Title: Re: Strategus 4 FAQ
Post by: Warham on September 21, 2012, 08:25:34 am
How often can i use quickmarch? Do i lose anything using it?
Title: Re: Strategus 4 FAQ
Post by: Kuujis on September 21, 2012, 08:55:41 am
How often can i use quickmarch? Do i lose anything using it?

It works for 300 minutes, then some 600 "exhaustion", when you move at half speed. Its usefull for quickly reaching some battle, but does not work for speeding up trading :)
Title: Re: Strategus 4 FAQ
Post by: Vibe on September 21, 2012, 09:05:53 am
Might be a noob question, but do you still need the same amount of horses as you have troops to receive a map travel speed bonus?
Title: Re: Strategus 4 FAQ
Post by: dado on September 21, 2012, 11:31:55 am
I'm not 100% but I believe it is 2 strat ticks used per hour on troops or gold.
i had 210 strat ticks and 4 gold i think, caped my army to 150 (100/150). after whole night i still have 190 ticks or something , 0 gold and 101/150 troops.. arround 9 AM i changed troop cap to 100/100 and after 2 hours i have 20 gold...

something is not working here...
Title: Re: Strategus 4 FAQ
Post by: juv95hrn on September 21, 2012, 11:36:58 am
It works for 300 minutes, then some 600 "exhaustion", when you move at half speed. Its usefull for quickly reaching some battle, but does not work for speeding up trading :)

So how much faster do you move when force marching?
Title: Re: Strategus 4 FAQ
Post by: Gimest on September 21, 2012, 12:13:52 pm
" 7. Fief Corruption for empires that grow too large, but done in a way such that faction splitting does not give you an advantage.  Corruption can still be overcome for organised factions that want to expand. Each faction will have to decide how much corruption it can cope with though.  Factions will also have a Vigilance rating that can decrease corruption.  Vigilance will be a war/fighting based score."

Any idea how this is working?

 And how exactly is prosperity working on s&d? If ive got it right s&d is a big factor in trading now, so how much it would help if a place has 25 goods price, so theyr s&d is getting back slowly with the normal 200 prosperity, if they increase it to 300 or more?
Title: Re: Strategus 4 FAQ
Post by: dodnet on September 21, 2012, 04:55:58 pm
4) What is supply and demand (S&D)?
- This is the number of goods transactions that can be made in a given fief. 
- A transaction is either the sale or purchase of goods and the number of goods per transaction depends on the fief's goods price
- 5 gold price = 4 goods per transaction
- 15 gold price = 2 goods per transaction
- 25 gold price = 1 good per transaction


What are the values in between? So with 16..24 gold is it 1 or 2 goods/transaction?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 21, 2012, 06:26:40 pm
What are the values in between? So with 16..24 gold is it 1 or 2 goods/transaction?

at 21 per good, it's 1 good per transaction. I'd assume that between 20-25 is all 1:1.
Title: Re: Strategus 4 FAQ
Post by: Turboflex on September 21, 2012, 07:46:32 pm
Does prosperity go up/down from trade? Or just up with PP investment?

I thought I saw written somewhere that buying from a fief increases prosperity and selling decreases. Anyone know?

Also if true, would that include buying gear from shops, and/or from "town center" market? or just buying/selling trade goods directly from/to local S&D.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 22, 2012, 03:06:59 pm
Distance bonus formula has changed.

Max bonus stays the same but the min bonus is now -50%.

OP updated
Title: Re: Strategus 4 FAQ
Post by: Segd on September 22, 2012, 03:57:19 pm
Distance bonus formula has changed.

Max bonus stays the same but the min bonus is now -50%.

OP updated
Nice. So you will get positive trade bonus only after passing 14km?
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 22, 2012, 04:09:58 pm
Nice. So you will get positive trade bonus only after passing 14km?
yes
Title: Re: Strategus 4 FAQ
Post by: Segd on September 22, 2012, 05:00:01 pm
Lol, just calculated PubCrawl's army(120k) upkeep from Strat 1.
195 228 gold per hour
4 685 472 per day
32 798 304 per week  :o
Title: Re: Strategus 4 FAQ
Post by: Turboflex on September 22, 2012, 05:21:05 pm
Distance bonus formula has changed.

Max bonus stays the same but the min bonus is now -50%.

OP updated

=IF(Distance<60,200*COS((Distance*PI()/60)-PI())+150,320+Distance/2)

For us non-mathematicians, is there a website or something where I can use this and change "distance" into a number and get a result?

Or can you list some milestones?

14km is new minumum to get F.A.G. bonus? What % do you get for that? what about 20km? 30km? 40km?

Same for troop upkeep formulas...
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 22, 2012, 05:44:35 pm
Put the formula into Excel and I get a "loop" function. -50 at 0, 250 at 14, -50 at 27,...-50 at 60.

Either I did something wrong or the COS doesn't mean cosine.

It would be this way.
(Distance * Pi/ 60)
This number -Pi
Then, take the Cosine of that, and then multiply by 200.
Unless you are at 60 or higher in which case you would use the other half the formula of Number+distance/2
Title: Re: Strategus 4 FAQ
Post by: HarunYahya on September 22, 2012, 06:13:15 pm
Good guy tomas...
visitors can't see pics , please register or login
Title: Re: Strategus 4 FAQ
Post by: HarunYahya on September 22, 2012, 06:21:28 pm
11)  How does AI hiring work?
- if you don't hire anybody on for your roster manually, the AI will step in and hire people
- to override the AI simply remove everybody and then re-hire someone yourself
No way to disable AI hiring ?
If can't , when does AI start hiring people ? Last 1 hour or something ?
12) How does auto peasant gear work?
- if you are naked you get free peasant gear for all your troops
- this gear will disappear after the battle
You only get peasant gear if you are defending.
Grey and us attacked without gear and we were naked and unarmed against defenders with peasant gear.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 22, 2012, 06:24:11 pm
No way to disable AI hiring ?
If can't , when does AI start hiring people ? Last 1 hour or something ?

Hire 1 person straight away to disable AI hiring altogether.  Not sure when it kicks in

Added Defenders only to peasant gear section
Title: Re: Strategus 4 FAQ
Post by: Tanken on September 22, 2012, 07:13:47 pm
Hey Tomas any confirmation on whether or not the reset the PP for 7 day thing resets when someone attacks?
Title: Re: Strategus 4 FAQ
Post by: serr on September 22, 2012, 07:16:13 pm
Ask Druzhina or Greys, we launched respec in Ibiran and Druzhina captured it on next day.
Title: Re: Strategus 4 FAQ
Post by: Segd on September 22, 2012, 08:17:06 pm
Ask Druzhina or Greys, we launched respec in Ibiran and Druzhina captured it on next day.
There was something like that:  "4 days till respec. Do you want to cancel it?"
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 22, 2012, 10:08:42 pm
21:05 <Tomas___> respeccing can be cancelled?
21:05 <chadz> yeah
Title: Re: Strategus 4 FAQ
Post by: Muki on September 23, 2012, 12:38:17 am
Army transfer to Fief is still disable (or Not functional ) any clue when it will be enable?
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 23, 2012, 12:41:35 am
Army transfer to Fief is still disable (or Not functional ) any clue when it will be enable?

It is working for me just fine :(  Remember you can only transfer troops after the first 100.  So trying to transfer 50 troops out of 149 will not work
Title: Re: Strategus 4 FAQ
Post by: Torben on September 23, 2012, 01:13:00 am
will the auto peasant gear also kick in if an army of 300 has only 100 armors for instance?  so the other 200 armors would be peasant gear?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 23, 2012, 03:51:01 am
Put the formula into Excel and I get a "loop" function. -50 at 0, 250 at 14, -50 at 27,...-50 at 60.

Either I did something wrong or the COS doesn't mean cosine.

It would be this way.
(Distance * Pi/ 60)
This number -Pi
Then, take the Cosine of that, and then multiply by 200.
Unless you are at 60 or higher in which case you would use the other half the formula of Number+distance/2

Re did the formula, and you put the distance in km rather than meters. So 27 gives 118% bonus which is still optimal(not the 2.2x it was) but it seems that longer trades are now what you want for any kind of return.
Title: Re: Strategus 4 FAQ
Post by: Turboflex on September 23, 2012, 08:00:31 pm
What's the formula for S&D generation based on prosperity?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 23, 2012, 10:30:46 pm
What's the formula for S&D generation based on prosperity?

Prosperity=growth in S&D per day.
Title: Re: Strategus 4 FAQ
Post by: Turboflex on September 23, 2012, 11:14:16 pm
I thought price of goods factored too?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 24, 2012, 12:13:35 am
I thought price of goods factored too?

That determines the USAGE of S&D not it's growth. You use 1 S/D per good at high cost, but you only use 1 S/D for every 5 goods at low prices. This means: you need HIGH prosperity in High Cost fiefs. To replenish your S/D you need prosperity.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 24, 2012, 12:16:34 am
That determines the USAGE of S&D not it's growth. You use 1 S/D per good at high cost, but you only use 1 S/D for every 4 goods at low prices. This means: you need HIGH prosperity in High Cost fiefs. To replenish your S/D you need prosperity.

Fixed this for you :)  but otherwise spot on.

Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 24, 2012, 12:47:59 am
Oh hah, thought it was 5.

Probably read 5 twice when i saw that and came up with 5 on other side.
Title: Re: Strategus 4 FAQ
Post by: Elmokki on September 24, 2012, 03:04:57 pm
I figured I'd plot the formulas from first post since it's a shitton easier to get a general idea of how things change when you have a graph.

Distance bonus is nice and smooth. Before 60km it's not linear, but after 60km it becomes linear and your bonus is increased by 0.5% per kilometer. There is obviously no maximum, but it's probably not a good idea to carry your goods much farther than 50km or 55km.
(click to show/hide)

The troop cost plot is not smooth since you can't have half troops, but it's even less smooth thanks to rounding up and me using excel to calculate it in 10 troop intervals because excel draws prettier plots than R. We can see it rises up sharper when you have more troops, but it isn't really THAT bad to begin with. It's also interesting to note that it would seem that you can have something like 150 troops at the same price as 101 troops. I can't be arsed to calculate the exact point, but there it is.
(click to show/hide)

I also thought it'd be interesting to see how much you are paying per troop. It looks fairly funky thanks to the flat plateaus of the total army cost graph and just tells what was already noted previously. Sometimes you get more bang for your buck with more troops.
(click to show/hide)
Title: Re: Strategus 4 FAQ
Post by: Digglez on September 24, 2012, 10:24:34 pm
lol, so stupid Europe uses their . and , backwards in currency numbers.

for a sec I was thinking troop wages were in the THOUSANDS.

Appreciate the graphs, however would have been better as google doc spreadsheet that people could put cursor on the line and find the exact numbers~
Title: Re: Strategus 4 FAQ
Post by: Elmokki on September 24, 2012, 11:29:28 pm
lol, so stupid Europe uses their . and , backwards in currency numbers.

Excel's fault.
Title: Re: Strategus 4 FAQ
Post by: Knute on September 24, 2012, 11:49:08 pm
12) How does auto peasant gear work?
- if you are naked you get free peasant gear for all your troops
- this gear will disappear after the battle
- only defenders get free peasant gear

If you have horses but are otherwise completely unarmed/armoured can you still get the peasant gear?
Title: Re: Strategus 4 FAQ
Post by: Elmokki on September 24, 2012, 11:49:49 pm
Here are Google docs versions.

Distance bonus
https://docs.google.com/spreadsheet/ccc?key=0AndZsiPEJtczdFRuQjBQbHJUZ2twV1RjTHB6YmRhc1E#gid=3

Total upkeep
https://docs.google.com/spreadsheet/ccc?key=0AndZsiPEJtczdFRuQjBQbHJUZ2twV1RjTHB6YmRhc1E#gid=5

Upkeep per troop
https://docs.google.com/spreadsheet/ccc?key=0AndZsiPEJtczdFRuQjBQbHJUZ2twV1RjTHB6YmRhc1E#gid=4
Title: Re: Strategus 4 FAQ
Post by: Elmokki on September 25, 2012, 01:43:29 am
I'd also like to point some exact troop maintenance plateaus:

EDIT: Originally there was bath use of a function. The plateaus still exist, but they are a lot shorter. 

101-125 troops: 1 gold per tick
126-148 troops: 2 gold per tick
149-168 troops: 3 gold per tick

And so on. The google docs thing is updated.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 25, 2012, 03:04:24 am
I'd also like to point some exact troop maintenance plateaus:
1-100 troops: 0 gold
101-168 troops: 3 gold
169-222 troops: 6 gold
223-270 troops: 9 gold
271-312 troops: 12 gold
313-352 troops: 15 gold

It seriously goes up in 3g/hour things. This also means that for optimal economic behaviour you should always have either 100, 168, 222, 270, 312, 352 (or more, calculate yourself) troops.

Actually 284 is just under 10 gold per hour. If you have full army, then you can maintain your army on ticks alone at that amount.
Title: Re: Strategus 4 FAQ
Post by: Vibe on September 25, 2012, 07:48:59 am
Does anyone have any info on movement speed, more particulary about how troop number, horse number and goods number affects it?
Title: Re: Strategus 4 FAQ
Post by: Elmokki on September 25, 2012, 11:03:25 am
Actually 284 is just under 10 gold per hour. If you have full army, then you can maintain your army on ticks alone at that amount.

Yeah, thanks for pointing that out. I used ceiling-function with a wrong parameter which was quite stupid. Fixed it now.
Title: Re: Strategus 4 FAQ
Post by: Digglez on September 25, 2012, 07:16:04 pm
Here are Google docs versions.

Distance bonus
https://docs.google.com/spreadsheet/ccc?key=0AndZsiPEJtczdFRuQjBQbHJUZ2twV1RjTHB6YmRhc1E#gid=3

Total upkeep
https://docs.google.com/spreadsheet/ccc?key=0AndZsiPEJtczdFRuQjBQbHJUZ2twV1RjTHB6YmRhc1E#gid=5

Upkeep per troop
https://docs.google.com/spreadsheet/ccc?key=0AndZsiPEJtczdFRuQjBQbHJUZ2twV1RjTHB6YmRhc1E#gid=4

awesome work man, thanks again.  Best part is google docs lets you copy and save into your own documents!

=)
Title: Re: Strategus 4 FAQ
Post by: PhantomZero on September 25, 2012, 07:37:10 pm
Is there supposed to be a grace period where you cannot be attacked again for about 2 hours?

Someone said this and they were very incorrect. But it seems like a good idea.
Title: Re: Strategus 4 FAQ
Post by: BASNAK on September 25, 2012, 09:19:32 pm
Could anyone explain how setting Night time works, what it does, and how long you can set it?
Title: Re: Strategus 4 FAQ
Post by: Jarlek on September 25, 2012, 09:29:52 pm
Could anyone explain how setting Night time works, what it does, and how long you can set it?
If anyone attacks you and the battle would have taken place during your night time, it gets pushed to the end of your night time.
E.g: You got nighttime from 2AM to 10 AM. Someone attacks you in the middle of the night to get an easy win (since you will probably not show up) and the battle would then start at 3 AM. The night time setting then moves the battle to 10 AM instead of 3 AM.

You can set the night time for maximum 8 hours.
Title: Re: Strategus 4 FAQ
Post by: BASNAK on September 25, 2012, 09:30:38 pm
If anyone attacks you and the battle would have taken place during your night time, it gets pushed to the end of your night time.
E.g: You got nighttime from 2AM to 10 AM. Someone attacks you in the middle of the night to get an easy win (since you will probably not show up) and the battle would then start at 3 AM. The night time setting then moves the battle to 10 AM instead of 3 AM.

You can set the night time for maximum 8 hours.

Thanks for the reply :)
Title: Re: Strategus 4 FAQ
Post by: Casimir on September 25, 2012, 10:23:23 pm
The main problem with strategus is, and always has been that once you loose control of your fiefs it is almost impossible to get back into the fighting again (unless you have allies of course).  This simply has always forced people to ally together to survive, or surrender their sovereignty to a larger faction.  This is how the original Templar Bloc was built, it is how the UIF came about, and it hasn't changed since.

Once you have take control of all your opponents fiefs, its basically game over for them.  They can always go begging door to door, attempting t build up an army, but that normally results in building an alliance with those who can provide them with troops.  Lets be honest, who's going to give troops to someone who they can't call to their side later who they don't consider 'friends'.

A solution to this is to remove the 'recruitment' system and instead implement levies of some form.  Fiefs with different prosperity, size, location etc. provide different size levies.  Levying the troops from a fief for extended periods decimates the productivity but also causes discontent.  Discontent means that members of the population will be available for levying in the area at 'hideouts' by neutral players who wish to be bandits or mercenaries. 

This would allow for a distinction between 'conquest' (in which the population is destroyed, discontent is reduced and the prosperity ruined), 'raiding' (in which the population is unaffected, discontent increases sharply and prosperity is barely damaged) and 'capturing' (the population is reduced, discontent is increased and prosperity is damaged)

The challenge in strat now should be about holding onto your fiefs while expanding.  Regions that have not been ravaged by war should also have increasing discontent as the peasants clamour to regain their independence from their lords, the longer an area is at peace the more 'rebels' become available to independent clans / neutral players. 

This would allow small clans to set up near a village which has not been involved in war and gather the peasants to them in a revolt against the oppressive Lordship of the coalitions.  Castles should be the least likely to rebel, being the rightful holdings of their lord, yet discontent should be present.  Maybe small bands of young, relatively well equipped 'hedge knights' appearing and causing a bit of trouble around the area and maybe finding themselves a lord at the same time. Towns should also offer distinctive opportunities. The ability to hire mercenary forces at great expense who are well armed but in small numbers, enough to defend your caravans or attack the evil alliance forces I'm sure.

tl;dr : You should be able to get troops without holding a fief, or without having to be friends with someone who is in control.
Title: Re: Strategus 4 FAQ
Post by: Tomas on September 25, 2012, 10:29:57 pm
(click to show/hide)

tl;dr : You should be able to get troops without holding a fief, or without having to be friends with someone who is in control.

1)  Wrong topic as it wasn't really a question now was it :P

2)  You already don't need a fief to recruit troops.  Recruitment happens everywhere and always at the same rate
Title: Re: Strategus 4 FAQ
Post by: Casimir on September 25, 2012, 10:52:00 pm
1)  Wrong topic as it wasn't really a question now was it :P

2)  You already don't need a fief to recruit troops.  Recruitment happens everywhere and always at the same rate

Although you can recruit troops without a fief, you are completely vulnerable.  You are unlikely to ever be able to match an army of a powerful alliance without fiefs and as ever whoever controls the most will eventually win.

(i realized that but didn't see the feedback thread till afterwards sorry :D)
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 26, 2012, 02:50:53 am
Does the TELEPORT Feature still EXIST in Strat. At the end of the third round, teleporting got removed and am wondering if it's STILL in game now.
Title: Re: Strategus 4 FAQ
Post by: Evgen on September 26, 2012, 11:07:59 am
Army speed questions

How much does having your entire forces consisting of cavalry speed up your movement speed? Does it depend on type of horses or is "horse" just a generic speed modification? Does quality of horses affect map speed ie. does a MW horse forces move faster than a -2 one with the same type of horses in it?

What are some of other peoples army speed? (It's slow I know and terrain effects it yes)

Does having 1 or 100 soldiers (the size of your army) effect marching speed? I don't think so but I haven't paid attention to this yet.

I tried out force marching and it appears it increases my speed by about x6 but not exactly. One would think that speed would incease by x2 and last longer instead since it isn't very realistic to ask your troops to run at six times their marching speed but it's just a game of course.


How much weight can you carry before your map speed goes down and how does this calculate?

Also I noticed a small fraction of a change in speed. Could this be due to changed weight carried?

Could Devs answer to these speed questions? Thanks
So far I experience the following:
My 100 men army speed was 17.00something with number of crates below 100 (up to 65 to be more precise)
Now my 30 men army with 30 sumpter horses(-2) and 25 crates has 20.00something speed. So I have +3 speed boost only :/
Title: Re: Strategus 4 FAQ
Post by: Bjarky on September 26, 2012, 11:30:05 am
u need more horses than troops and than crates to get that sweet sweet bonus:
this is the speed ranges from last strat3 (*these are made with 1 troop, so since we all have at least 100, we will all be a bit slower than these numbers):

 Sumpter horse *1.3, (if u have crates it's 85% of the 1.3 bonus)
 Every other horse above * 1.8 (if u have crates it's 85% of the 1.8 bonus)
So without considering numbers of troops speed should look like that :

44.55            speed with more horses than troops, and equipment worn directly, without any crates
36,8              if you have more horses than crates and troops
32.5              with slow horses,
27.6              if you have more slow horses than crates and troops
25 to 22.5     with equipment worn directly (depends on the troops and weight of the equip you wear), without any crates
22                 with more horses than crates, but more troops
18.75 to 10   if you have troops carrying crates.
Title: Re: Strategus 4 FAQ
Post by: Evgen on September 26, 2012, 12:02:06 pm
Thanks Bjarky!
Title: Re: Strategus 4 FAQ
Post by: kopieringskatten on September 26, 2012, 01:42:27 pm
EDIT: problem solved
Title: Re: Strategus 4 FAQ
Post by: HardRice on September 27, 2012, 04:34:22 am
Is there a way to take items off of the towncenter?

I accidently increased the price and did not want to put them on the towncenter.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 27, 2012, 05:05:23 am
Is there a way to take items off of the towncenter?

I accidently increased the price and did not want to put them on the towncenter.

Buy them.
Title: Re: Strategus 4 FAQ
Post by: HardRice on September 27, 2012, 05:11:27 am
Buy them.

I'm assuming it costs you the gold to get them back?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on September 27, 2012, 06:20:11 am
I'm assuming it costs you the gold to get them back?

You only lose the money in taxes as when you buy them you get the gold spent back.
Title: Re: Strategus 4 FAQ
Post by: Turboflex on September 28, 2012, 06:42:56 pm
4) What is supply and demand (S&D)?
- This is the number of goods transactions that can be made in a given fief. 
- A transaction is either the sale or purchase of goods and the number of goods per transaction depends on the fief's goods price
- 5 gold price = 200% goods per transaction
- 15 gold price = 100% goods per transaction
- 25 gold price = 50% good per transaction
- where Base goods per transaction = 1

Anyone know if this % scales with every single price or are there thresholds? Like 5-10, 11-19, 20-25?
Title: Re: Strategus 4 FAQ
Post by: Digglez on September 29, 2012, 09:26:52 pm
can anyone besides fief owner spend PP or withdraw equipment/gold?
Title: Re: Strategus 4 FAQ
Post by: Bjarky on September 29, 2012, 10:29:42 pm
can anyone besides fief owner spend PP or withdraw equipment/gold?
nope
Title: Re: Strategus 4 FAQ
Post by: Beauchamp on October 01, 2012, 10:01:30 am
- what is the maximum time to reinforce sbdy's army?
- for how long are you protected after the battle if you're an attacker?
Title: Re: Strategus 4 FAQ
Post by: Tomas on October 01, 2012, 04:07:04 pm
- what is the maximum time to reinforce sbdy's army?
- for how long are you protected after the battle if you're an attacker?

defenders have until 19 hours before the battle starts to reinforce
attackers have 5 hours to from initiating the attack to reinforce (not sure if this is before or after nighttime is taken into account)

I don't know for sure about the protection.  Think it is either 1 or 2 hours
Title: Re: Strategus 4 FAQ
Post by: Turboflex on October 01, 2012, 04:11:04 pm
4) What is supply and demand (S&D)?
- This is the number of goods transactions that can be made in a given fief. 
- A transaction is either the sale or purchase of goods and the number of goods per transaction depends on the fief's goods price
- 5 gold price = 200% goods per transaction
- 15 gold price = 100% goods per transaction
- 25 gold price = 50% good per transaction
- where Base goods per transaction = 1


Anyone know if this % scales with every single price or are there thresholds? Like 5-10, 11-19, 20-25?

No one knows?
Title: Re: Strategus 4 FAQ
Post by: PhantomZero on October 04, 2012, 03:23:17 pm
defenders have until 19 hours before the battle starts to reinforce
attackers have 5 hours to from initiating the attack to reinforce (not sure if this is before or after nighttime is taken into account)

I don't know for sure about the protection.  Think it is either 1 or 2 hours

I don't think that is true, defenders also have 5 hours.
Title: Re: Strategus 4 FAQ
Post by: Turboflex on October 04, 2012, 09:42:48 pm
4) What is supply and demand (S&D)?
- This is the number of goods transactions that can be made in a given fief. 
- A transaction is either the sale or purchase of goods and the number of goods per transaction depends on the fief's goods price
- 5 gold price = 200% goods per transaction
- 15 gold price = 100% goods per transaction
- 25 gold price = 50% good per transaction
- where Base goods per transaction = 1

Is this even working? Every transaction seems to eat 1 S&D point whether at 5 gold price fief, 19 gold price, or 25 gold price...
Title: Re: Strategus 4 FAQ
Post by: Bjarky on October 04, 2012, 10:20:15 pm
I don't think that is true, defenders also have 5 hours.
19 hours before battle are 5 hours or more depending on when the battle starts.

Is this even working? Every transaction seems to eat 1 S&D point whether at 5 gold price fief, 19 gold price, or 25 gold price...
yeh the text is a bit confusing, what it actually refers to is the replenishment of S&D ^^
Transactions are 1=1
Title: Re: Strategus 4 FAQ
Post by: Sultan Eren on October 06, 2012, 02:42:51 am
What's ceil and pow in troop upkeep formula?

And that formula for one day/one hour?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on October 06, 2012, 03:08:59 am
What's ceil and pow in troop upkeep formula?

And that formula for one day/one hour?

Ceil is more or less rounding. Pow is POWER(or in other words exponent). IE 1^10 the POW would be the ^10 part of that.

1 hour.
Title: Re: Strategus 4 FAQ
Post by: Sultan Eren on October 06, 2012, 03:35:30 am
Hmm. Pow has nothing before it, in formula.

That would be (1^160*0,035-56)/24 for 100 troops?

or

Can you please calculate 100 troops upkeep for example?

Thank you. I have never seen Math in English.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on October 06, 2012, 03:39:28 am
http://forum.meleegaming.com/strategus-general-discussion/strategus-4-faq/msg613210/#msg613210

BTW match is the same all ways. But the referencing of the type(IE exponential might not be called exactly that in Turkish.) or math function could very well be different language to language.
Title: Re: Strategus 4 FAQ
Post by: bruttus on October 08, 2012, 03:10:31 am
i have a small question
the equipment that you carry, after the battle, the used equipment is broken, but still in the inventory
is there any way to repair that broken equipment???
I have searcht in to the entire forum for any kind of answer about this
Title: Re: Strategus 4 FAQ
Post by: Warham on October 08, 2012, 06:07:57 am
10)  How does the Towncenter work?
- when you go to sell an item you will get the option to change the price from the default.  If you do this and increase the price the item will go on the marketplace instead.
- everybody can see all marketplace offers but you have to be in the same fief to actually buy an item.
- you only get the money if the item gets bought when using the marketplace
Can i put my items to marketplace even fief has 0 S&D at this moment? Can i decrease price to put them to marketplace or only increase?
Title: Re: Strategus 4 FAQ
Post by: dodnet on October 09, 2012, 05:39:40 pm
Can i put my items to marketplace even fief has 0 S&D at this moment? Can i decrease price to put them to marketplace or only increase?

Putting goods on the marketplace doesn't change the S&D, because the goods are not sold, they are just stored until someone buys them. You can also use that to store goods somewhere for yourself. Just don't lower the price too much, or someone else will buy them instead.

I think they are put on the town center if you change the price in any way, up or down. Haven't tried to decrease them myself, though but if you look at the town center you will see some items with lower prices than the normal one.
Title: Re: Strategus 4 FAQ
Post by: MeesNL on October 10, 2012, 06:48:37 pm
if got a qeustion about the price of my goods, if got some goods with a bonus of 380% and they sel for only 40 each and the price keeps changing.
how does this work?
Title: Re: Strategus 4 FAQ
Post by: dodnet on October 10, 2012, 06:57:34 pm
You have to look at the price of goods of the village you're in. This is the base price you get per good at 0%. With a bonus of 380% you get the base price * 4,8 (380 / 100 + 1). So if you're at a village with price 5 you would get 5*4,8 = 24; at a village with price 25 you get 24*4,8 = 120 per item.
Title: Re: Strategus 4 FAQ
Post by: Knute on October 10, 2012, 07:06:39 pm
It's possible that you're in a fief where the S&D number is too low so the price changes until the S&D number can recharge to somewhere over 200.  For example, if a fief has a good price of 6 and someone buys all the goods available the price will change to 13 per good then gradually drop back to 6.  It would show up as "13/6" then 12/6 etc on the info screen until the S&D can recharge.

If you're only getting 40 with a 380% bonus, it sounds like you should travel to the nearest fief with a higher price where you might get 100+ per good.
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on October 14, 2012, 05:41:20 pm
...
yeh the text is a bit confusing, what it actually refers to is the replenishment of S&D ^^
Transactions are 1=1
the question remains, does it scale or are there fixed margins with those % mentioned.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on October 14, 2012, 06:01:24 pm
yeh that would require more testing.
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on October 14, 2012, 06:28:13 pm
yeh that would require more testing.
or a dev to just post formula *hint* Thomas ?  :mrgreen:
Title: Re: Strategus 4 FAQ
Post by: dodnet on October 14, 2012, 09:00:23 pm
How does the 1/3-rule work (instant lose if you are the attacker and you have < 1/3 of the enemy)? At which time is it calculated? The moment I attack or the moment the battle itself starts?

Example 1:
I have 100 troops, the enemy has 400 troops.
-> I attack and get reinforcements, so when the battle starts I have 200 and the enemy 400.

Example 2:
I have 100 troops, the enemy has 200 troops.
-> I attack and the enemy gets reinforcements, so when the battle starts I still have 100 but the enemy has 400 troops.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on October 14, 2012, 09:20:46 pm
u need that 1/3 +1 before u make an attack, if u dont have it, u just cant attack at all, thats about it  :)
Title: Re: Strategus 4 FAQ
Post by: Turboflex on October 15, 2012, 01:45:52 am
How do you put stuff on towncenter???

Changing price doesn't work.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on October 15, 2012, 05:42:22 pm
I will do my best to answer as many questions as possible in this topic.  Please do not spam it.

4) What is supply and demand (S&D)?
- This is the number of goods transactions that can be made in a given fief. 
- A transaction is either the sale or purchase of goods and the number of goods per transaction depends on the fief's goods price
- 5 gold price = 200% goods per transaction
- 15 gold price = 100% goods per transaction
- 25 gold price = 50% good per transaction
- where Base goods per transaction = 1

5)  What is prosperity?

- Prosperity is the number of transaction a fief gains per day
- This can be increased by production points

Went and tested this out. As prosperity is transactions per day, and S/D is the number of transactions you gain(IE 1:2 for 25g) I found that it's a linear listing. Meaning that at 21 goods price, rather than getting half of the prosperity you get a little more than half(.7 vs .5) per day.

Use a linear interpolation on using the S/d numbers to get the transactions per day and then multiply that by the Fief's prosperity and you get the PER DAY gain of S/D.(divide by 24 for per hour)


(click to show/hide)

So assuming a goods price of 20, you would need 800 Prosperity to accommodate Heavy trade(600 goods or less in one day). Only a city can achieve this level of prosperity quickly. I would advise all owners of cities to respec their fiefs to have: High Prosp, Tax and Good Cost. Villages should have LOW cost  on goods and SOME gear. Castles should be primarily about gear.
Title: Re: Strategus 4 FAQ
Post by: BeastSVK on October 16, 2012, 03:49:37 pm
What is stolen from Fief when u chose raid it and how much % of it ...
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on October 16, 2012, 03:51:18 pm
thanks Anders. With what i see on the map, sofar, quite a few factions would need to respec some of their fiefs. At least i am not alone with that task ^^
Title: Re: Strategus 4 FAQ
Post by: ednos on October 16, 2012, 04:11:27 pm
What is stolen from Fief when u chose raid it and how much % of it ...

When SWF was raided, we lost 95% of our equipment, which was actually pretty lucky, because we got peasant gear instead. Had we lost only 50% or so, we probably wouldn't have qualified for that charity. (We definitely still lost the siege the day following, as the enemy was clad in chain mail and carried a deadly arsenal.)
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on October 17, 2012, 01:03:49 pm
S&D to low = automatic Towncenter transaction

There isn't the choice to deny that action, there isn't a choice to make a different price.

Btw, this needs to be changed. User needs the power over these actions.

--------------
f.e one of my traders just sold goods and instead of him getting those choices over prize or not doing a towncenter transaction, because of the low S&D it was explained to me, it was put automaticly for minimum prize on towncenter.
--------------
Also all these implied rules, if you don't make the users aware of what the actions they do, they won't just learn it they will make mistakes over and over again. Explicit is better then implicit! This is one of the basic programming rules i have learned and they are true for most user interface designs.
Title: Re: Strategus 4 FAQ
Post by: dodnet on October 17, 2012, 02:38:37 pm
There should be 2 buttons: "sell" and "put on marketplace". So easy...
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on October 17, 2012, 06:03:09 pm
There should be 2 buttons: "sell" and "put on marketplace". So easy...
dotnet i guess this couldn't only be done by your greasemonkey script but would also need a server side part.
Title: Re: Strategus 4 FAQ
Post by: Digglez on October 21, 2012, 08:56:57 am
Dumb question, do the Equipment Quality upgrade costs in PP follow same pattern as cost discount & trade good price?  I searched for a very long time and couldnt find that info

1,1,2,3,5,8,13,21,34,55 points per level

So is this correct?
QUALITY LEVEL        POINT COST   TOTAL POINTS SPENT
-1   1   
0   1   2
1   2   4
2   3   7
3   5   12
Title: Re: Strategus 4 FAQ
Post by: Haboe on October 21, 2012, 01:04:08 pm
I wonder if there is a place to find a pp point spending overview?

For eexample how much does it cost to go from price 22 to price 23 or 23 to 24 etc etc...
Title: Re: Strategus 4 FAQ
Post by: Knute on October 21, 2012, 07:33:08 pm
STRAT ANNOUNCEMENT - CHANGELOG

FIEF POINTS SYSTEM
- Villages start with 200 Points to spend and gain 1 per day there after
- Castles start with 100 points and gain 5 per day there after
- Towns start with 0 points and gain 7 per day there after
- You can respec your points at any time but it will cost you 50% of your current points and takes 4 days to come into effect
- All Items start at -2
-2 -> -1 = 1 point
-1 -> 0 = 1 point
0 -> +1 = 8 points
+1 -> +2 = 16 points
+2 -> +3 = 32 points
- Equipment discounts apply to individual items, go up in multiples of 5% and cost 1,1,2,3,5,8,13,21,34,55 points per level
- Changing the tax rate of a fief by 1% in either direction costs 5 upgrade points.
- Goods prices start at 15 gold and cost 1,1,2,3,5,8,13,21,34,55 per change in either direction from 15.
- Default fief transactions per day is 200 at a goods price of 15.  These arrive hourly and each transaction can be used to buy or sell 1 good. . At 5 gold per good transactions are increased to 400 per day.  At 25 gold per good transactions are reduced to 100 per day.  This scales linearly in between the values mentioned.  Transactions can be increased by 2 for every 1 PP spent

I think that last part about how S&D recharges is different now and price doesn't affect the rate of recharge.  Does anyone know how much S&D recharges per day now if it's not based on price?  I couldn't find that.

---

What Strategus really needs is one thread with all the most up to date info in one spot, in the first post.  Maybe even a visual tutorial with just pics showing how you do basic things like moving, entering towns, using fief points, retreating during battles, etc.  Would anyone be interested in collaborating on that?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on October 21, 2012, 11:32:26 pm
@Digglez: Look Up, he posted the quote for the Heirloom Levels properly.
(word of advice, it's cheaper production wise to decrease the price, rather than heirloom an item. 40% price recduction +15% on another item, for 1 +3.)

@Knute: S/D Recharge is now Equivalent to prosperity.
Title: Re: Strategus 4 FAQ
Post by: Nihtgenga on November 01, 2012, 09:28:15 am
Can I upgrade my gear personally or does this only work by buying the upgraded ones in the village/town?
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on November 01, 2012, 01:53:56 pm
...only work by buying the upgraded ones in the village/town?
this
Title: Re: Strategus 4 FAQ
Post by: Jarlek on November 01, 2012, 02:12:34 pm
Can I upgrade my gear personally or does this only work by buying the upgraded ones in the village/town?
You can't "create" equipment yourself, so yes, only for buying in fiefs.
Title: Re: Strategus 4 FAQ
Post by: Digglez on November 02, 2012, 05:43:24 pm
Quote from: strat 3 mechanics
movement table:
color   name   speed   troops_influence   look_out   look_in
000080   Sea   0   100   250   50
22b14c   Plains   100   100   100   100
c3c3c3   Hills   60   100   140   140
ffffff   Snow Plains   70   100   100   100
003e00   Plain Forest   60   110   70   20
008080   Snow Forest   50   110   70   30
535353   Mountains   30   140   200   120
00a2e8   River   0   100   100   100
96924f   Steppe   100   100   100   100
697801   Steppe Forest   70   110   80   40
000000   Cliffs   0   100   100   100
f000ff   Road   180   100   40   170
fff200   Desert   100   100   100   100
53a600   Desert Forest   80   110   90   50
b45e34   Bridge   10   150   100   30

anyone know if these are PERCENT? and what the default view distance is?
Title: Re: Strategus 4 FAQ
Post by: Turboflex on November 02, 2012, 06:15:26 pm
That might be out of date too, I don't think bridge is still THAT slow.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on November 02, 2012, 09:33:24 pm
yeh and they nerfed  mountains to like 12~
Title: Re: Strategus 4 FAQ
Post by: Digglez on November 03, 2012, 02:32:07 am
devs, can we plz get some updated info on terrain?
Title: Re: Strategus 4 FAQ
Post by: Trillian on November 03, 2012, 10:48:48 pm
Newer player here.  How do I actually join strategus?
Title: Re: Strategus 4 FAQ
Post by: Knute on November 03, 2012, 11:30:04 pm
Here's the link:

http://strategus.c-rpg.net/ (http://strategus.c-rpg.net/)



Title: Re: Strategus 4 FAQ
Post by: ednos on November 05, 2012, 02:11:29 am
Make sure you have a character set as your main, and then go to the Battles page and look in the left margin.
Title: Re: Strategus 4 FAQ
Post by: Nordwolf on November 08, 2012, 12:25:26 pm
Hey, I'm new to Strategus (except playing first one)

And I really get confused what is requested pay. (battle application)
Where do these money go? To your Strat profile? And how much money is usually normal or or people usually leave it as 0? (when playing as a mercenary, not for a faction)

Honesly I don't care a lot about money on strat, but anyway.
Title: Re: Strategus 4 FAQ
Post by: dodnet on November 08, 2012, 12:37:12 pm
The "requested pay" is money that gets into your strategus account, its NOT cRPG-money. After the battle the commander can decide if he pays any money to his mercs and how much. The requested money is only a suggestion, he can pay you more or less.

Usually there is no pay for strategus battles, so you should leave it at 0.
Title: Re: Strategus 4 FAQ
Post by: Nordwolf on November 08, 2012, 01:05:38 pm
Thank you. Also one of my questions (probably not clear) is how much money is money? I mean what amount of money is valuable and what is not. For example I've got 19000 gold in Strat, can I afford some middle gear army? Or is this enough only for filthy peasants? I mean not only equip cost, but all economy in general (upkeep etc.)
Title: Re: Strategus 4 FAQ
Post by: Digglez on November 08, 2012, 05:54:31 pm
Thank you. Also one of my questions (probably not clear) is how much money is money? I mean what amount of money is valuable and what is not. For example I've got 19000 gold in Strat, can I afford some middle gear army? Or is this enough only for filthy peasants? I mean not only equip cost, but all economy in general (upkeep etc.)

10-20k will equip 100 man army in mail armor with decent enough weapons.  For instance NH standard 'armed boat' loadout is 18k, but reduced to 13k after all the discounts.
Title: Re: Strategus 4 FAQ
Post by: Nihtgenga on November 09, 2012, 01:58:44 am
If I attack someone and win, do I get his gold?
Title: Re: Strategus 4 FAQ
Post by: dodnet on November 09, 2012, 12:00:02 pm
If I attack someone and win, do I get his gold?

No. You wont get any of the gold. And you don't lose any gold if being attacked.
Title: Re: Strategus 4 FAQ
Post by: Daniisme on November 22, 2012, 03:13:41 pm
How can I craft trading goods?
Title: Re: Strategus 4 FAQ
Post by: Bjarky on November 22, 2012, 04:18:36 pm
U can't, u just buy them inside a fief if the owner gives u permission ofc, if u just buy in some random fief without asking the owners, u can risk that the owner/clan attacks u for using their S&D (1 s&d = 1 good).
Title: Re: Strategus 4 FAQ
Post by: Daniisme on November 23, 2012, 08:46:15 am
Can I craft weapons in the new strat?
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on November 23, 2012, 05:03:32 pm
Can I craft weapons in the new strat?
No it is does work differently now. Owners of fiefs do get Production Points each day.
These then the fief owner, can use to increase the loom state of gear and the discount for the gear.
I would usggest to use dotnets script so you can get an overview what is loomed in a fief.
Title: Re: Strategus 4 FAQ
Post by: Daniisme on November 24, 2012, 05:13:02 am
Ah, alright I got it , thanks.
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on December 04, 2012, 07:59:39 pm
(click to show/hide)

Is it possible to cross from EU/NA there?
Title: Re: Strategus 4 FAQ
Post by: CrazyCracka420 on December 04, 2012, 08:10:29 pm
(click to show/hide)

Is it possible to cross from EU/NA there?

Nope absolutely not.  Get out of our territory! :P

Pro tip, you can cross EU to NA/NA to EU the same as if you were crossing open land in NA or EU territory...if there's not a solid black line (or water) you can cross.
Title: Re: Strategus 4 FAQ
Post by: Dach on December 17, 2012, 12:01:50 pm
Small update but still revelant for new fief owner who won't screw their few point.

FIEF POINTS SYSTEM
- Villages start with 200 Points to spend and gain 1 per day there after
- Castles start with 100 points and gain 5 per day there after
- Towns start with 0 points and gain 7 per day there after
- You can respec your points at any time but it will cost you 50% of your current points and takes 4 days to come into effect
- All Items start at -2
-2 -> -1 = 1 point
-1 -> 0 = 1 point
0 -> +1 = 8 points
+1 -> +2 = 16 points
+2 -> +3 = 32 points
- Equipment discounts apply to individual items, go up in multiples of 5% and cost 1,1,2,3,5,8,13,21,34,55 points per level
- Changing the tax rate of a fief by 1% in either direction costs 5 upgrade points.
- Goods prices start at 15 gold and cost 1,1,2,3,5,8,13,21,34,55 per change in either direction from 15.
- Default fief transactions per day is 200 at a goods price of 15.  These arrive hourly and each transaction can be used to buy or sell 1 good. . At 5 gold per good transactions are increased to 400 per day.  At 25 gold per good transactions are reduced to 100 per day.  This scales linearly in between the values mentioned.  Transactions can be increased by 2 for every 1 PP spent
Title: Re: Strategus 4 FAQ
Post by: SirCarealot on January 09, 2013, 08:26:11 pm
Quick question... I haven't been playing much strat and now when I enter the map it says BATTLE below my name.
The one I'm supposed to do battle is nowhere to be seen on the map but the battle is scheduled and everything.
What should I do and why can't I see him?
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on January 11, 2013, 01:14:42 pm
... At 5 gold per good transactions are increased to 400 per day.  At 25 gold per good transactions are reduced to 100 per day.  This scales linearly in between the values mentioned.
So it makes sence to lower to 5 gold to get maximum S&D, but cap our fiefs at 24 selling price to not be reduced by 100 S&D? i think it should also be doubled the S&D at 25%, as the investment of production points reaching that is intense.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on January 11, 2013, 03:05:47 pm
- Default fief transactions per day is 200 at a goods price of 15.  These arrive hourly and each transaction can be used to buy or sell 1 good. . At 5 gold per good transactions are increased to 400 per day.  At 25 gold per good transactions are reduced to 100 per day.  This scales linearly in between the values mentioned.  Transactions can be increased by 2 for every 1 PP spent
So it makes sence to lower to 5 gold to get maximum S&D, but cap our fiefs at 24 selling price to not be reduced by 100 S&D? i think it should also be doubled the S&D at 25%, as the investment of production points reaching that is intense.
no. this has been changed months ago, its not valid anymore. now its just plain and simple strait forward, u get your prosp per day no matter the price.
Title: Re: Strategus 4 FAQ
Post by: donib on January 23, 2013, 11:02:11 am
Did anyone ever care to calculate the most efficient trading strategy, in terms of gold per second or something like that.

Is a small caravan with less goods more efficient than a bigger caravan with more goods? Because the later pays more upkeep for its troops and is much slower, while the small caravan is faster but carries less goods. I wanna find that sweetspot of troops/goods ratio to get the maximum gold output. Capitalism at its finest lol.

If no one did id like to find it out myself but ill need all the stats regarding upkeep, speed, snd ammount etc etc
Title: Re: Strategus 4 FAQ
Post by: Damatacus_ATS on March 03, 2013, 05:17:55 pm
u need more horses than troops and than crates to get that sweet sweet bonus:
this is the speed ranges from last strat3 (*these are made with 1 troop, so since we all have at least 100, we will all be a bit slower than these numbers):

 Sumpter horse *1.3, (if u have crates it's 85% of the 1.3 bonus)
 Every other horse above * 1.8 (if u have crates it's 85% of the 1.8 bonus)
So without considering numbers of troops speed should look like that :

44.55            speed with more horses than troops, and equipment worn directly, without any crates
36,8              if you have more horses than crates and troops
32.5              with slow horses,
27.6              if you have more slow horses than crates and troops
25 to 22.5     with equipment worn directly (depends on the troops and weight of the equip you wear), without any crates
22                 with more horses than crates, but more troops
18.75 to 10   if you have troops carrying crates.

This does not seem to be accurate to me for the current strategus. Does anyone understand how this is actually working?
Title: Re: Strategus 4 FAQ
Post by: Bjarky on March 03, 2013, 05:49:40 pm
what part is not accurate?
and yes these are old stats from old strat made with 1 troop (the more troops the slower u get).
also if u carry goods, then thats a different story, then u have to have more troops or horses than goods (crates dont count with goods anymore), if u have to many goods, u get a massive speed nerf.
Title: Re: Strategus 4 FAQ
Post by: Damatacus_ATS on March 03, 2013, 06:06:07 pm
ok,
That's the problem I am having then. I was expecting it to work with crates not goods. Thanks for the quick response.
Title: Re: Strategus 4 FAQ
Post by: OpenPalm on March 17, 2013, 05:09:56 am
11)  How does AI hiring work?
- if you don't hire anybody on for your roster manually, the AI will step in and hire people
- to override the AI simply remove everybody and then re-hire someone

Has anyone seen this work?  I fought someone who was inactive in strat tonight and they had no one able to join their side.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on March 17, 2013, 07:28:06 am
AI only hires if none is on that guys roster and only each hour.
If the roster is clear and the battle is 14:15pm and u have applied for that guy before 14pm, the AI will hire you at 14pm.
If u have applied after 14pm, no one will be hired.
Title: Re: Strategus 4 FAQ
Post by: OpenPalm on March 17, 2013, 06:00:32 pm
That explains some things.  Thank you.
Title: Re: Strategus 4 FAQ
Post by: Penitent on April 05, 2013, 10:42:30 pm
How fast do troops accumulate when you are recruiting them?
Title: Re: Strategus 4 FAQ
Post by: Bjarky on April 06, 2013, 06:25:59 am
when you're below 100 troops its 2 per hour.
above 100 its 1 troop per hour and also need strat ticks.
Title: Re: Strategus 4 FAQ
Post by: Ronin on April 13, 2013, 12:38:09 am
What ranks do what in a strategus faction. The ranks are explained for ladder, but couldn't find any info about strategus factions.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on April 13, 2013, 05:53:11 am
What ranks do what in a strategus faction. The ranks are explained for ladder, but couldn't find any info about strategus factions.
Ranks:
1-4: Lowly peasantry (work yeh scrubs)
5-9: Officers (can accept ppl into the faction, change roster for faction strat battles and can also pay merc pay for finished defense strat battles)
10: High lords (same as officers + can change faction color and change ppl's ranks);
rank 0 kicks member out of the faction
Title: Re: Strategus 4 FAQ
Post by: Ronin on April 13, 2013, 10:29:24 am
Thanks a lot. :)
Title: Re: Strategus 4 FAQ
Post by: Ronin on April 17, 2013, 12:47:00 pm
I also would like to know how to manage a fief.

For example...
-I have gotten a fief and how do I give it to someone?
-How do I check the garrison and stashed equipment?
-How do I manage the garrison and stashed equipment?
-I know goods disappear if you leave them at a fief. What other items do disappear if I send them to a fief? What should I avoid?
-I've heard you can take the gold stashed in the fiefs when you take them. How to do this?

and maybe anything that I should be aware of as a fief owner?
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on April 17, 2013, 03:06:57 pm
I also would like to know how to manage a fief.
enter a fief, click info tab

For example...
-I have gotten a fief and how do I give it to someone?
as lord of a place you get the option to transfer it to someone who is with you at the same time in(entered) that fief

-How do I check the garrison and stashed equipment?
Garrison/ Troop count by clicking onto a fief at the map view and/or within info tab on top left.
Stashed Equipment and Gold also in the Info Tab, that as Lord you can transfer then to a chosable player within range of the fief


-How do I manage the garrison and stashed equipment?
see answers before

-I know goods disappear if you leave them at a fief. What other items do disappear if I send them to a fief? What
should I avoid?
That is new to me, please describe in more detail what you did.

-I've heard you can take the gold stashed in the fiefs when you take them. How to do this?
Info Tab, transfer same as with troops equipment and goods transfer from teh feif to someone else

and maybe anything that I should be aware of as a fief owner?
don't run out of upkeep money!
Title: Re: Strategus 4 FAQ
Post by: Ronin on April 17, 2013, 03:19:36 pm
Thanks a lot!

For example...
-I have gotten a fief and how do I give it to someone?
as lord of a place you get the option to transfer it to someone who is with you at the same time in(entered) that fief
Ok but who becomes the lord of the fief when it is captured. The guy that captured it or the faction lord of the guy that captured it? Based on what you tell, it seems you have to enter the fief to take it to yourself.


-I know goods disappear if you leave them at a fief. What other items do disappear if I send them to a fief? What
should I avoid?
That is new to me, please describe in more detail what you did.
Hmm I've only heard that some guy dropped some trading goods into a fief instead of selling them, and the trading goods did simply vanish. I didn't do anything like that before only heard. If you don't know anything about this, it means it is a false rumor probably or a bug.
Title: Re: Strategus 4 FAQ
Post by: BaleOhay on April 17, 2013, 03:28:47 pm
I have not seen this happen. I drop goods in the fief all the time for the owner to pick up and run (he is not in my faction) is easier than waiting for him to get online and open transfers. Have not had any issues
Title: Re: Strategus 4 FAQ
Post by: Bjarky on April 17, 2013, 06:30:04 pm
1. Ok but who becomes the lord of the fief when it is captured. The guy that captured it or the faction lord of the guy that captured it? Based on what you tell, it seems you have to enter the fief to take it to yourself.


2. Hmm I've only heard that some guy dropped some trading goods into a fief instead of selling them, and the trading goods did simply vanish. I didn't do anything like that before only heard. If you don't know anything about this, it means it is a false rumor probably or a bug.
1. The guy who captured it.
2. Very rare bug, dont worry about it, usually nothing wrong happens when u transfer goods to a fief (the owner can then see them in the info tab inventory when he is inside the fief).
Title: Re: Strategus 4 FAQ
Post by: Ronin on April 18, 2013, 10:47:48 am
Thank you for answers.

There is one more question I'd like to ask :)

In some battles I see one side can choose to retreat during the battle. How do they retreat?
Title: Re: Strategus 4 FAQ
Post by: Lt_Anders on April 18, 2013, 07:07:00 pm
Thank you for answers.

There is one more question I'd like to ask :)

In some battles I see one side can choose to retreat during the battle. How do they retreat?

first off: NEVER RETREAT. It's basically a "I lose" button not a retreat. They get all your gear, but none of your troops, thankfully.

If you wish to retreat(NEVER EVER DO THIS!) You hit Q-M-R-S
Title: Re: Strategus 4 FAQ
Post by: Ronin on April 19, 2013, 01:28:11 pm
Thanks again. That information was the information just I need :)

Hmm I got 2 more. I've read you have to have 1/3 troops to attack someone. Now:

-Does this apply to settlements as well?
-If so, do the system also takes the population into account? I mean you have 10 troops and you want to attack a settlement with an army of 25. but there is also 10 pop, which leaves your troops less than 1/3.
Title: Re: Strategus 4 FAQ
Post by: kinngrimm on April 19, 2013, 01:31:32 pm
Thanks again. That information was the information just I need :)

Hmm I got 2 more. I've read you have to have 1/3 troops to attack someone. Now:

-Does this apply to settlements as well?
-If so, do the system also takes the population into account? I mean you have 10 troops and you want to attack a settlement with an army of 25. but there is also 10 pop, which leaves your troops less than 1/3.
It does apply to settlements too, no the population is not taken into account.
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on April 22, 2013, 07:56:50 pm
S&D>Prosp.
S&D<Prosp.

any difference in gaining S&D with these 2?
Title: Re: Strategus 4 FAQ
Post by: serr on April 22, 2013, 07:57:56 pm
No, it's the same. There is difference in price though.
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on April 22, 2013, 07:58:46 pm
tell me  :?
Title: Re: Strategus 4 FAQ
Post by: serr on April 22, 2013, 08:04:06 pm
When sd < prosperity, price aims to 15. When sd = 0 - price is always 15.
For example, if you have 500 prosperity and 5 price in fief, at 250 sd your current price will be 10
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on April 22, 2013, 08:15:16 pm
prosperity 1000
price 5
S&D <500
= price you pay for every good is 10?
Title: Re: Strategus 4 FAQ
Post by: Haboe on April 22, 2013, 08:17:30 pm
yes
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on April 22, 2013, 08:18:19 pm
Thanks alot for answers  serr and haboe :)

Title: Re: Strategus 4 FAQ
Post by: Wynz on May 11, 2013, 01:17:17 am
Hmm what tickets are used for? i do not incrase troops number but still losing them
Title: Re: Strategus 4 FAQ
Post by: Vermilion on May 11, 2013, 01:18:40 am
If you're not making troops you get gold
Title: Re: Strategus 4 FAQ
Post by: Wynz on May 11, 2013, 02:00:26 am
ty, it's 1 ticket for every minute spent on server? does it count also in dtv?
Title: Re: Strategus 4 FAQ
Post by: Vermilion on May 11, 2013, 02:47:39 am
x1 no ticks
x2 or x3 1 tick every time you get experience
x4 or x5 2 ticks every time you get experience

DTV 1 tick at the end of each enemy type (when you receive experience)

You use 2 ticks an hour (so you need 48 per day) you recruit roughly 1 troop an hour or you make a small amount of gold.

You're better off making the troops and selling some to make gold than to stop recruiting. (some factions pay good money for troops)
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on May 26, 2013, 12:45:57 am
Towncenter question:

visitors can't see pics , please register or login


does this mean i can buy 200 Trained Donkeys and 100 Amber Gems in Karindi for 200x23.88+100x30.57 and sell them right afterwards in the village itself with already the bonus on it?
Title: Re: Strategus 4 FAQ
Post by: Vermilion on May 26, 2013, 02:52:50 am
Yes as long as the village has sufficient SD

Normally people sell to TC at the price the bonus would give you. then you buy and cos you have to pay tax you loose money.

This is because people don't understand how the TC works and accidentally sell to it rather than just selling the goods

so it's a gamble to buy from TC unless you already know what the buying tax is and what the bonus is.
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on May 26, 2013, 09:53:56 am
okay, so i buy 200 of these donkeys now...
that will cost me 200x23.88=4776

and then i can sell them in the castle right next to it where the price is 23 (i dont pay taxes, my castle^^) and the bonus will be about 300% from jelbegi to yruma castle so i will make 13800 gold?
Title: Re: Strategus 4 FAQ
Post by: Jarlek on May 26, 2013, 02:13:51 pm
okay, so i buy 200 of these donkeys now...
that will cost me 200x23.88=4776

and then i can sell them in the castle right next to it where the price is 23 (i dont pay taxes, my castle^^) and the bonus will be about 300% from jelbegi to yruma castle so i will make 13800 gold?
Actually, you still pay the taxes. But since you can just take the taxes from the castle and back to you... :)
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on May 26, 2013, 05:49:09 pm
Actually, you still pay the taxes. But since you can just take the taxes from the castle and back to you... :)

well yes^^ i know mate  :wink:
Title: Re: Strategus 4 FAQ
Post by: Ronin on May 30, 2013, 06:37:59 pm
As I just learned, there is an immunity stage after a battle ends for the combatant groups; on map. Does anyone know how long does this stage last exactly?
Title: Re: Strategus 4 FAQ
Post by: Bjarky on May 30, 2013, 07:37:13 pm
1 hour
Title: Re: Strategus 4 FAQ
Post by: mjm97 on June 06, 2013, 09:44:47 pm
How can you get your cRPG clan to be your strategus faction? (if possible?)
Title: Re: Strategus 4 FAQ
Post by: Bjarky on June 07, 2013, 12:11:27 am
How can you get your cRPG clan to be your strategus faction? (if possible?)
Strategus factions are a seperate thing and are set up in strategus, there is no direct link between the crpg clan where u can set up your clan banner, armory, bank etc. and a strategus faction.
Title: Re: Strategus 4 FAQ
Post by: Tomas on June 29, 2013, 02:56:52 pm
Making another character your hero will take 7 days. Meanwhile you can just continue doing strategus stuff. After 7 days the new character will replace the current one and from then on leads your party and takes over any open mercenary jobs, faction positions and fief ownerships.
Title: Re: Strategus 4 FAQ
Post by: Ronin on July 07, 2013, 11:39:12 am
How much type of items maximum, to avoid being itembombed?
Title: Re: Strategus 4 FAQ
Post by: Chris_the_Animal on July 07, 2013, 10:27:30 pm
i am not absolutely sure, but i believe you are safe under 120 different item types.
Title: Re: Strategus 4 FAQ
Post by: Siberian_Wolf on August 06, 2013, 05:23:32 pm
What is TC while selling goods and how does it work?

I tried selling goods ( I don't remember if I checked TC ) and my goods dissapeared with no money given. =(
Title: Re: Strategus 4 FAQ
Post by: Erasmas on August 06, 2013, 05:37:37 pm
TC stands for Town Center. Instead of selling goods/eq to fief, you put it on the market at certain price and wait for the customer.
Title: Re: Strategus 4 FAQ
Post by: Bjarky on August 06, 2013, 05:48:03 pm
Yeh dont bother with that TC or changing the price, nobody is gonna touch that.
You can get your goods back by clicking the Towncenter tab meanwhile you're in the same fief and buy them back by paying the taxes only, since its your own goods you dont pay the set full price.

Tl:dr dont ever fiddle with the price or TC.
Title: Re: Strategus 4 FAQ
Post by: 2deMayo on August 19, 2013, 08:42:08 pm
How can i join in a faction to play in strategus battles?
Title: Re: Strategus 4 FAQ
Post by: Vermilion on August 19, 2013, 08:45:58 pm
You need to be close to someone on the map in the faction, click on their icon (their circle on map), click on their faction name (top left) and click join (or apply).

Your color will change instantly. However, someone will still need to accept you to the faction.
Title: Re: Strategus 4 FAQ
Post by: 2deMayo on August 19, 2013, 08:47:49 pm
Oooouuu, fucking thnk u, i was turning crazy looking for it.
I owe you a beet!!
Title: Re: Strategus 4 FAQ
Post by: Osiris on October 29, 2013, 02:20:23 pm
so i attacked a guy who had a 2k good on him which he apparantly bought from the fief im now sitting in. I cant see a sell button so you cant sell to the fief the goods came from or?
Title: Re: Strategus 4 FAQ
Post by: Osiris on October 29, 2013, 02:33:28 pm
ahh so there is :D wasnt worth much gold but i learned something new and it was for free :D
Title: Re: Strategus 4 FAQ
Post by: cfuvue on November 23, 2013, 09:30:23 pm
Can someone explain to me the calculations made to determine travel speed on strategus?
From my past experiences i have had:
unarmored 800troops with 2000 horses, 0 crates traveling around 24-28 meters per minute.
armored 800troops with 2000 horses, 0 crates traveling around 30-34 meters per minute.

Most recently:
I have Armored 2300 troops 16000horses 18000crates traveling about 19-21 meters per minute.
Then i dropped off the crates and now i have 2300 troops 16000horses 700crates traveling about 19 meters per minute. It seems to continue to decrease speed.

I dont get it. Can someone explain to me all the factors in determining the movement speed on strategus? Never during any of this time am i quick marching.
Title: Re: Strategus 4 FAQ
Post by: Harald on November 24, 2013, 06:42:13 am
There are a few issues with the speed calculation, i'm not sure though if you would actually go faster with them fixed or not (it assumes you have more horses, but it also mixes up crates and number of goods in bonus and penalty calculations).

Slow horses give you a 30% speed bonus, fast horses 80%. If all troops and crates can be carried on fast horses only any slow ones you might have won't slow you down.

In order to get the speed bonus you need more horses than troops or crates (1 horse can carry 1 soldier and 1 crate). The current speed calculation has a few bugs though and you might end up with strange results when testing it, will be fixed in the next update.

The terrain effects the speed too.
Title: Re: Strategus 4 FAQ
Post by: Emear on April 21, 2014, 10:29:43 am
Sup guys. I'd like to ask about night time. If someone attacked another player and game moved battle into his night time zone, what then?
Title: Re: Strategus 4 FAQ
Post by: Bjarky on April 21, 2014, 01:50:11 pm
Battletimes always follow the defenders nighttime.
Title: Re: Strategus 4 FAQ
Post by: Mancom37 on January 26, 2015, 01:32:29 am
Some question from a wannabe trader.

-How do you craft goods
-How do you buy/own fiefs
-Do goods produced depend on your localization?
-Can bandits raid fiefs?

Title: Re: Strategus 4 FAQ
Post by: Mancom37 on January 26, 2015, 06:01:33 pm
Heyo, lots of the information you will have read will be out of date from old iterations of strat. I had the same confusion when i started a couple of years back.

Rather than a wall of text here is the most up-to-date comprehensive rule guide you can find.
http://forum.melee.org/strategus-general-discussion/guide-how-to-strategus-as-a-lone-wolf/

It says 'as a lone wolf' but it explains the mechanics well enough to inform you whoever you want to play. Also cos you asked i listed some answers below but the rest should be clear in the thread i linked.

1- You dont craft anymore, all items are purchased on the map from fiefs such as towns, castles and villages.
2- You gain a fief by attacking it on the map, after your attack is initiated your 'Battles' tab on crpg.net will schedule the battle 24 hours later so that everyone has time to prepare. The battle will then be fought in real-time using players on the attacking and defending roster.
3- Each fief sells a different 'good', and if you click the fief on the map you can see how much they sell and buy for. Rule of thumb is buy items from fiefs with a price of 5-10, and sell in fiefs where goods cost 20-25. You'll make good profit, it's simplistic but a fief with a 'goods price' of 10 considers *all* goods to be worth that much, so buy from that fief and sell where it's worth more. Distance between buy and sell location also multiplies how much profit you make.
4- When you attack a fief you can either 'Siege' it or 'raid' it, a siege is for control of the fief and is the default. If you select 'raid' after your attack then you can gain any items held in that fief but do not gain control of the fief itself, hence 'raiding'. This is mostly used as a 1st step before a siege though in practice, i havent seen many full bandit factions. The advantage to raid is that you dont have to fight the fief's population, only any garrison, and many people leave the garrison at 0.

The only additional thing added to strategus since Uther's guide is the 'Crime' mechanic which wont be explained there. Basically every fief on the map has a 'Crime' %, stay away from ones with high %, and only enter fiefs with any % above 0 for a short amount of time, if you stay in them you stand to lose a troop every minute based on that % of crime. It's a new feature, explained more fully elsewhere.

Thank you for the help,really apreciatted.

But is there any other way to gain a fief without attacking it?
Title: Re: Strategus 4 FAQ
Post by: Mr.K. on January 26, 2015, 06:12:51 pm
But is there any other way to gain a fief without attacking it?

Ask the owner to give it to you.

However Strategus is dead so there's really no point in learning it atm, unfortunately.
Title: Re: Strategus 4 FAQ
Post by: Mancom37 on January 26, 2015, 10:11:18 pm
Fiefs can be transferred with the owner's consent, though you need to be in the same faction for them to have that option i believe (you can leave the faction straight after).

Usually transfers are done by agreeing a price via PM, then you attack the fief and the defender doesnt show up for the battle so you win by default and gain the fief. Strategus isnt particularly active at the moment but i'm sure you could find someone willing to sell a fief or help you capture one. On the NA side of the map there are still some active factions who would likely be happy to recruit you or have you as an independent 'vassal'. Or a good samaritan wandering the map with 500 men in shiny equipment might be willing to take a fief and give it to you, but ofc without troops of your own there's nothing to stop someone else coming along and trying to take it off you. Not sure about EU side at the moment.

Very well I shall try my luck,althought I am looking to a job has a merchant and get ze shiny silver.
Title: Re: Strategus 4 FAQ
Post by: Krift on February 14, 2015, 04:31:36 am
I lost a battle and my guy is gone how do I get him Back