cRPG

Beta => WSE2 Beta => Topic started by: Hirlok on June 27, 2015, 03:35:26 pm

Title: Recent changes? Abysmal framerates and some texture glitches with WSE2
Post by: Hirlok on June 27, 2015, 03:35:26 pm
Came back to play a bit after the mod showed faint signs of life again... and noticed odd behavior when using wse2

- my framerates used to be 100-120, on some maps in the 90s. Now I get 50-70 and the whole thing feels very jerky and stuttery as if the actual framerate was around 20... I even turned down some settings to make it playable, which I never needed to do before.

- sometimes I get blueish-semitransparent texture glitches (only ground textures, I think), but this is not consistent. Happens on some maps, on some not, and the texture is ok part of the time or when you turn a bit. Weird shit. And no, I did not smoke strange things...

Been using WSE forever, and never experienced any of this in the past.
When i switch to the native client, everything works fine and framerates are good and smooth, with all settings maxed.

Have there been any changes that might affect SLI configurations (2x 650M here) or what could the problem be?

Don't break your back, since it works with native client and mod dead anyways, but maybe it is a small setting or minor fix - as a my old friendcher I somewhat miss the ability to change my FOV ;-)
Title: Re: Recent changes? Abysmal framerates and some texture glitches with WSE2
Post by: Soulreaver on June 27, 2015, 07:15:14 pm
Quote
ometimes I get blueish-semitransparent texture glitches
noticed asweel
Title: Re: Recent changes? Abysmal framerates and some texture glitches with WSE2
Post by: Susanin on July 19, 2015, 11:56:07 am
- my framerates used to be 100-120, on some maps in the 90s. Now I get 50-70 and the whole thing feels very jerky and stuttery as if the actual framerate was around 20... I even turned down some settings to make it playable, which I never needed to do before.
++++
Does anyone still work under WSE2 who can help?