Author Topic: NA2  (Read 6789 times)

0 Members and 1 Guest are viewing this topic.

Offline Miwiw

  • King
  • **********
  • Renown: 1267
  • Infamy: 525
  • cRPG Player Sir White Knight A Gentleman and a Scholar
    • View Profile
  • Faction: HRE
  • Game nicks: Miwiw
Re: NA2
« Reply #15 on: August 08, 2013, 04:31:40 pm »
+7
We are very aware of this issue, but stuff takes time and most importantly, needs a patch that needs even more time.

Translation:
"I could do smth about this situation, but I play on EU2 and we are fine with our playerbase. Why should I care about NA servers when I do not play there anyway?"

or

"What? Sounds like a time-consuming task. No no."
Miwiw_HRE - Two Handed
Trade with me

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: NA2
« Reply #16 on: August 08, 2013, 04:51:42 pm »
+3
I'll let the pictures speak.


(click to show/hide)

(click to show/hide)

Good riddance.  Half of the NA1 maps are basically siege maps anyways.  Welcome back to the fold brother.  Stop trying to split the NA community.
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Fips

  • King
  • **********
  • Renown: 1217
  • Infamy: 290
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
    • View Profile
  • Faction: Holy Roman Empire
  • Game nicks: Fips_HRE
Re: NA2
« Reply #17 on: August 08, 2013, 05:00:47 pm »
0
Translation:
"I could do smth about this situation, but I play on EU2 and we are fine with our playerbase. Why should I care about NA servers when I do not play there anyway?"

or

"What? Sounds like a time-consuming task. No no."

No, it's simply looking over the maps and getting rid of them from the rotation. But teeth has been absent for some time now and i'm not going to decide on the new cycle all by myself. And the next one will be a manual one, another reason why i'm waiting for teeth.
But there is ALWAYS something either cmp or chadz has to do before any of those updates get ingame. And if chadz or cmp is involved it usually takes time.

Offline dynamike

  • King
  • **********
  • Renown: 1212
  • Infamy: 187
  • cRPG Player A Gentleman and a Scholar
  • Let's be friends again?
    • View Profile
    • The Remnants Clan Website
  • Faction: Stratia
  • Game nicks: Remnant_dynamike
Re: NA2
« Reply #18 on: August 08, 2013, 05:30:28 pm »
+6
For while the fire in the heart of a single Remnant still burns... can Stratia truly have fallen?

Offline Memento_Mori

  • Count
  • *****
  • Renown: 187
  • Infamy: 32
  • cRPG Player
  • I use these forums to hook up with hot ladies
    • View Profile
  • Game nicks: Memento_Mori, Sengo_Muramasa, Born_Of_Osiris,
Re: NA2
« Reply #19 on: August 08, 2013, 06:35:01 pm »
+1
Half of the NA1 maps are basically siege maps anyways.

this is kinda true , and most of those kind of maps play one after the other.

Offline KaMiKaZe_JoE

  • Marshall
  • ********
  • Renown: 904
  • Infamy: 117
  • cRPG Player
    • View Profile
  • Faction: Cavalieres
  • Game nicks: KaMiKaZe _______
Re: NA2
« Reply #20 on: August 08, 2013, 07:09:36 pm »
+3
Most of the siege maps are too fucking big. I can't be arsed to spend half the game running around, climbing stairs and jumping over shit to get to the fun stuff.

Pls fix it. Siege is fun, sometimes.
"I don't think I'd want to meet anyone from cRPG. Sorry no offense lol" -TG

Offline Tojo

  • Earl
  • ******
  • Renown: 490
  • Infamy: 84
  • cRPG Player
  • Long Live NA_1
    • View Profile
  • Faction: Krems, HoC, Acre, MB, HG, Beserks
  • Game nicks: _Tojo, Drew_Brees, Tijo
Re: NA2
« Reply #21 on: August 08, 2013, 10:42:22 pm »
+2
ITS MY SERVER AND I WANT IT NOW!

imo should make Na2 with timers that balance.with player count

Offline Warborn304

  • Count
  • *****
  • Renown: 268
  • Infamy: 139
  • cRPG Player
    • View Profile
  • Faction: Hounds of Chulainn
  • Game nicks: Saint_George_Zimmerman
Re: NA2
« Reply #22 on: August 08, 2013, 10:48:56 pm »
+4
ITS MY SERVER AND I WANT IT NOW!

imo should make Na2 with timers that balance.with player count

visitors can't see pics , please register or login
visitors can't see pics , please register or login

Offline dreadnok

  • Marshall
  • ********
  • Renown: 838
  • Infamy: 562
  • cRPG Player
  • fuck these jerkoff kids
    • View Profile
  • Faction: KBW<MB<SoW
  • Game nicks: Gorp_The_Gorger
Re: NA2
« Reply #23 on: August 09, 2013, 06:19:58 am »
+1
visitors can't see pics , please register or login


I love that godamn Eric wareheim
visitors can't see pics , please register or login

Offline dontgothere

  • Count
  • *****
  • Renown: 295
  • Infamy: 40
  • cRPG Player
    • View Profile
  • Game nicks: DONT_GO_THERE, ARTIEstrongestmanINTHEWORLD, WHERES_MY_CHIPPY, PINGAS, derpyhooves, George_Costanza
Re: NA2
« Reply #24 on: August 09, 2013, 09:27:12 am »
0
rage erased before i get banned for it

Offline CrazyCracka420

  • Minute Valuable Contributor
  • Strategus Councillor
  • **
  • Renown: 1950
  • Infamy: 794
  • cRPG Player Sir White Pawn A Gentleman and a Scholar
  • Welp
    • View Profile
  • Faction: Vaegirs
  • Game nicks: Huseby
  • IRC nick: Steam name: crazycracka420
Re: NA2
« Reply #25 on: August 09, 2013, 03:54:57 pm »
+2
rage erased before i get banned for it

Spoken like a true pussy who plays on NA2
visitors can't see pics , please register or login
 - Stolen from Macropussy

Offline Elindor

  • King
  • **********
  • Renown: 1178
  • Infamy: 158
  • cRPG Player A Gentleman and a Scholar
  • Caelitus mihi vires
    • View Profile
  • Faction: Order of the Holy Guard
  • Game nicks: Elindor
Re: NA2
« Reply #26 on: August 09, 2013, 04:49:20 pm »
+2
Spoken like a true pussy who plays on NA2

Spoken like a true cav.

 :shock:

I play both...so yeah.
Elindor, Archon of the Holy Guard
Holy Guard Thread :HERE
Banner Shop : HERE // Map Thread : HERE

Offline Phew

  • Marshall
  • ********
  • Renown: 775
  • Infamy: 132
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Game nicks: Phew_XVI
Re: NA2
« Reply #27 on: August 09, 2013, 07:06:54 pm »
+3
The easiest solution would to let NA admins control the NA2 map rotation, and they would mostly pick smaller maps suitable for our low population. Right now, the rotation is controlled by people that don't even play on the server.

The other solution would be the population-based respawn timer idea, but I don't know how difficult that is to implement.

A few nights ago I counted consecutive wins by the attackers; it was over 15 when I stopped counting. Unless the defense team is totally stacked, or the stars align and more than 40 people are playing, it's a near-guaranteed win for attackers.

Offline Tojo

  • Earl
  • ******
  • Renown: 490
  • Infamy: 84
  • cRPG Player
  • Long Live NA_1
    • View Profile
  • Faction: Krems, HoC, Acre, MB, HG, Beserks
  • Game nicks: _Tojo, Drew_Brees, Tijo
Re: NA2
« Reply #28 on: August 09, 2013, 07:45:00 pm »
0
A few nights ago I counted consecutive wins by the attackers; it was over 15 when I stopped counting. Unless the defense team is totally stacked, or the stars align and more than 40 people are playing, it's a near-guaranteed win for attackers.

^ This is why I have been GTXing NA2. Get on attacker team and win or waste your time...

Offline Lord_Bernie_of_Voodoo

  • Earl
  • ******
  • Renown: 372
  • Infamy: 46
  • cRPG Player
  • Remove Great Lances 2015
    • View Profile
  • Faction: KUTT
  • Game nicks: Bernie
Re: NA2
« Reply #29 on: August 09, 2013, 07:47:52 pm »
0
I prefer NA1, but NA 2 is a nice break from all the cav-ranged and crossbowmen who 1 shot you.