Author Topic: Version 0.201 Released  (Read 29976 times)

0 Members and 1 Guest are viewing this topic.

Offline Mesmer

  • Peasant
  • *
  • Renown: 5
  • Infamy: 1
  • cRPG Player
    • View Profile
Re: Version 0.201 Released
« Reply #30 on: January 06, 2011, 07:07:23 pm »
0
What about items that already broken? Do you have to joint to the server to get new repair price ?

Offline chadz

  • The lazy
  • Supreme Overlord
  • *******
  • Renown: 3188
  • Infamy: 724
  • Sir Black King A Gentleman and a Scholar
    • View Profile
  • Faction: irc://
  • IRC nick: chadz
Re: Version 0.201 Released
« Reply #31 on: January 06, 2011, 07:14:25 pm »
0
Siege time on EU5, EU6 was reduced to 6 minutes. Please tell me if that works, or something else needs change.

Offline Blackstone

  • Peasant
  • *
  • Renown: 5
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Cimmirian
  • Game nicks: Blackstone
Re: Version 0.201 Released
« Reply #32 on: January 06, 2011, 07:17:41 pm »
0
Quote
Siege time on EU5, EU6 was reduced to 6 minutes

Outstanding, and much appreciated. Thank you.

By the way, I am receiving this error message after loading cRPG and before selecting my character to play.

visitors can't see pics , please register or login

« Last Edit: January 06, 2011, 07:26:27 pm by Blackstone »
A warrior moves through the world all day, yet he himself is unmovable.

Offline Beauchamp

  • Earl
  • ******
  • Renown: 427
  • Infamy: 79
  • cRPG Player Sir White Pawn
    • View Profile
    • Personal portfolio
Re: Version 0.201 Released
« Reply #33 on: January 06, 2011, 07:19:18 pm »
0
i started to like the game again :o)
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline Kataphraktos

  • Beggar
  • Renown: 0
  • Infamy: 1
  • cRPG Player
    • View Profile
Re: Version 0.201 Released
« Reply #34 on: January 06, 2011, 07:20:31 pm »
0
downloading, thanks chadz  =)
« Last Edit: January 06, 2011, 07:22:06 pm by Kataphraktos »
Atam izindeyiz, yarın gel...

Offline Mesmer

  • Peasant
  • *
  • Renown: 5
  • Infamy: 1
  • cRPG Player
    • View Profile
Re: Version 0.201 Released
« Reply #35 on: January 06, 2011, 07:23:40 pm »
0
I still have old repair prices... Bit it still looks better.

Offline PikeDan

  • Knight
  • ***
  • Renown: 28
  • Infamy: 18
  • cRPG Player
  • Pro Fide, pro utilitate hominum
    • View Profile
  • Faction: Knights Hospitaller
  • Game nicks: Hospitaller_Pikedan
Re: Version 0.201 Released
« Reply #36 on: January 06, 2011, 07:24:47 pm »
0
Sounds good chadz! I'm looking forward to playing after I get everything fixed up.
Be without fear in the face of your enemies. Be brave and upright that God may love thee. Speak the truth always, even if it leads to your death. Safeguard the helpless and do no wrong. That is our oath.

Offline Arhodus

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Version 0.201 Released
« Reply #37 on: January 06, 2011, 07:25:02 pm »
0

Offline Ishar

  • Noble
  • **
  • Renown: 18
  • Infamy: 0
  • cRPG Player
  • Mr Shitgrin
    • View Profile
  • Game nicks: Ishar_III
Re: Version 0.201 Released
« Reply #38 on: January 06, 2011, 07:29:33 pm »
0
Siege time on EU5, EU6 was reduced to 6 minutes. Please tell me if that works, or something else needs change.
I don't hate you!
"Also, thank you for reporting your own post." Mylet

Offline Jalum

  • Beggar
  • Renown: 0
  • Infamy: 0
  • cRPG Player
    • View Profile
Re: Version 0.201 Released
« Reply #39 on: January 06, 2011, 07:32:29 pm »
0

chadz, I would offer that the 0.200 upkeep system forced players to make choices in gear depending on how well their team was doing.  Regardless of the severity of the upkeep or who has to pay it, I think having to make those choices was/is a good thing and I hope to see more things like that.

Offline Banok

  • Duke
  • *******
  • Renown: 521
  • Infamy: 215
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: Version 0.201 Released
« Reply #40 on: January 06, 2011, 07:34:53 pm »
0
Siege time on EU5, EU6 was reduced to 6 minutes. Please tell me if that works, or something else needs change.
I love you chadz this patch was worth the epic wait.

Offline Bulzur

  • Earl
  • ******
  • Renown: 465
  • Infamy: 102
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Caravan Guild.
  • Game nicks: Guard_Bulzur
Re: Version 0.201 Released
« Reply #41 on: January 06, 2011, 07:36:03 pm »
0
I downloaded the all patch.  :mrgreen:
Since it does change completely my view on my characters.
[14:36] <@chadz> when you login there is a message "your life as horse archer was too depressing for you. you decided to commit suicide. please create a new char"
[19:32] <@chadz> if(dave_ukr_is_in_server) then rain_chance = 98%;

Offline Krath

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Game nicks: Not playing
Re: Version 0.201 Released
« Reply #42 on: January 06, 2011, 07:40:02 pm »
0
Great job! Now I can finally pay for all my stuff!
Not playing.

Offline Grey

  • Permanently Banned
  • **
  • Renown: 72
  • Infamy: 54
  • cRPG Player
  • Hope you like arrows...
    • View Profile
  • Faction: Knights Templar
  • Game nicks: -
Re: Version 0.201 Released
« Reply #43 on: January 06, 2011, 07:43:58 pm »
0
Just my opinion: Bring back an added penalty for loosing, especially now siege is more winnable for defenders: Maybe keep current "Everybody has to risk breaks" system, but make it, maybe 10% of base price to fix for LOOSERS, and 5% for winners, enough to make loosing suck a bit more than just loosing multiplier, cause I FIGHT to keep that x5.


I know the .200 upkeep system penalised heavy inf/cav TOO much, and us archers cut them to pieces (If you want proof, ask TheFinn (sry for all the arrows Finny, but HAD to get them in while I could)), and although I greatly enjoyed playing that way, it WAS too much penalty, although it made us peasants with longbows the "Hand of God" and we picked who wanted to die so easily....

so, thanks chadz for being so dedicated.
Bamboo Bundle Bowman: 90'' draw, groups at 200 yards.

Offline Adelaide_de_Toronto

  • Peasant
  • *
  • Renown: 1
  • Infamy: 0
  • cRPG Player
    • View Profile
  • Faction: Swabian
  • Game nicks: Scarlett_Lass, Crimson_Bec, Repentance
Re: Version 0.201 Released
« Reply #44 on: January 06, 2011, 07:52:06 pm »
0
I love the idea of both winners and losers potentially requiring their stuff to be fixed, since it brings a sense of fairness to the game.

All those players who routinely kill 20+ on a map must have many notches in their weapons that require fixing.