Author Topic: What has cRPG come to?  (Read 26935 times)

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Offline Teeth

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Re: What has cRPG come to?
« Reply #30 on: August 15, 2012, 10:12:23 am »
+2
Go hoplite. Ranged and cav can't touch you.

Offline Macropus

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Re: What has cRPG come to?
« Reply #31 on: August 15, 2012, 10:20:39 am »
+1
Go hoplite. Ranged and cav can't touch you.
Royanss raped me as 1h cav when I was hoplite.  :oops:

Offline Joker86

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Re: What has cRPG come to?
« Reply #32 on: August 15, 2012, 10:35:03 am »
0
Although I feel with the infantry players, and I am an infantry player myself, I must say that it's the infantry's own fault.

I am still convinced that one big part of playing a good infantry man is playing in a team. Whereas this is only beneficial for archers and cavalry, it is crucial for infs. I understand that people perhaps don't want to change their actions on the server according to what the rest does, but those player should rather refrain from playing inf and concentrate on archers or cav. Because infantry playing together has no counters any more, but represents the counter to everything.

That's only my opinion, of course.
Joker makes a very good point.
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Offline Havoco

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Re: What has cRPG come to?
« Reply #33 on: August 15, 2012, 10:42:53 am »
0
If u want good melee game, go play caveman and big stick. All u got to worry about there is rock throwers.
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Offline killnaboy

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Re: What has cRPG come to?
« Reply #34 on: August 15, 2012, 10:44:38 am »
0
I agree inf playing together is still the strongest class in my opinion. I'm a 2hander and when you think before you act archers are not untouchable and when you stay in group cav can't do that much

Offline LordRichrich

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Re: What has cRPG come to?
« Reply #35 on: August 15, 2012, 11:42:47 am »
+10
I've played a lot of classes, but recently I stayed away from archers, namely because of how long it takes to become effective. But I was becoming bored of melee (all varities) and cav just seemed to unrewarding, so I respecced to archer. I didn't do this to combat what others were doing, I did it because I hadn't gone archer in months and my clan offered to lend +2 longbow and +3 tartars.
But anyway, the thing is, every class will appear overpowered if a large quantity of people use it!
Imagine, a longspear man on his own, no problem. Put 3 or 4 average longspear men in a group, problem. Lone 2h, no problem. 2 or 3 working in a group, problem. Same goes for shielders, cav, archers, xbows.
If we nerf according to how many play each class, a new nerf/buff patch will be needed about every month or so. So suck it up, cRPG classes operate on a wave type thing. A while ago, the crest of the wave was 2h, now the crest is becoming archers or cav (idk which), so the next crest will be either shielders, hoplites or polearms (and therefore more cav probaly) which will in turn create more pole inf, more inf being on the battlefield will propmt more 2h's and this will prompt more archers which will prompt more cav and we're full circle xD

Offline Jacko

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Re: What has cRPG come to?
« Reply #36 on: August 15, 2012, 11:51:57 am »
+2
This is an outrage! Are you telling me the meta game is changing!?
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Offline Kafein

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Re: What has cRPG come to?
« Reply #37 on: August 15, 2012, 12:23:38 pm »
+4
Dude what.

Be the change you want to see in the mod, bro. If you don't like the amount of ranged and cav, don't play ranged or cav, and encourage others to follow you. That's really all you can do.

That's rubbish, if he was infantry everybody would be like "you should play cav yourself before complaining".

Saying your own class should be looked at is a sign of honesty tbh.



Also, it's true even for other cav that more cav ingame makes things harder. More enemies to keep track of, more risks of being stopped...

Offline Havoco

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Re: What has cRPG come to?
« Reply #38 on: August 15, 2012, 12:29:34 pm »
-1
So, how about we do a test where everyone uses the same class for a week. After going through all classes, we nerf which ever one is the most fun.
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Offline Miwiw

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Re: What has cRPG come to?
« Reply #39 on: August 15, 2012, 12:34:40 pm »
+1
OP says there's too many cav and ranged. OP is cav. Ban OP? Problem solved?

Honestly if people like playing a class, there's nothing to do about. You can't limit a class if people like playing them.
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Offline Leshma

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Re: What has cRPG come to?
« Reply #40 on: August 15, 2012, 12:51:56 pm »
+1
You should wait until they implement speed bonus for HA/HT/HX and then come back to qq.

Offline wanteds

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Re: What has cRPG come to?
« Reply #41 on: August 15, 2012, 12:58:56 pm »
0
Siege server and duel server is the last refuge for inf players atm.
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Offline Oberyn

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Re: What has cRPG come to?
« Reply #42 on: August 15, 2012, 01:04:27 pm »
+4
Siege server is the last refuge for whiny noobs. I play siege too, and appart from some individually good players and some clans (HRE+Greys and occasional sprinklings of others like Byz or Mercs, etc) the respawn timer is just an excuse to be bad at the game. Hur dur I don't care, I respawn.
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Offline Rebelyell

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Re: What has cRPG come to?
« Reply #43 on: August 15, 2012, 01:04:34 pm »
+3
lol i noticed then only cav QQ about ranged and cav,
Personal I have no problem with them,
3 ranged are easier to avoid for me than 3 pole/2h/1h or whatever you want
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Offline Mlekce

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Re: What has cRPG come to?
« Reply #44 on: August 15, 2012, 01:06:06 pm »
+1
When i posted this thread few days ago i got -50 votes.
Nah man,stop playing mod like i did untill season of cav and archers pass.