Poll

About ability to change FOV

keep it as it is
3 (33.3%)
Force to use the same FOV value for first as for third
2 (22.2%)
Remove it completely and stay at 75°
1 (11.1%)
4 - Another/No opinion
3 (33.3%)

Total Members Voted: 9

Author Topic: [Game balance issue] Low FOV gives sniper scope  (Read 1181 times)

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Offline DaveUKR

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[Game balance issue] Low FOV gives sniper scope
« on: July 27, 2012, 12:56:07 pm »
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Well, setting FOV to 55 plus using zoom gives you incredible scope abilities. It can be abusable by archers/crossbowmen, have normal 75 FOV for all situations and 3rd/1st person mode for sniping. I have no problems with giving them a possibility to increase FOV, but decreasing will be hardly abused on strat battles. Have a look, just standing on the same place (and that 3rd person mode is not set to the furthest camera position like most people play with).

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Offline Kalp

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Re: [Game balance issue] Low FOV gives sniper scope
« Reply #1 on: July 27, 2012, 01:53:35 pm »
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True, but then crosshair is wider than usuall.
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline DaveUKR

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Re: [Game balance issue] Low FOV gives sniper scope
« Reply #2 on: July 27, 2012, 02:12:06 pm »
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True, but then crosshair is wider than usuall.

doesn't matter, crosshair only shows your accuracy but zooming so bad means that you can snipe like mad.

Offline Leshma

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Re: [Game balance issue] Low FOV gives sniper scope
« Reply #3 on: July 27, 2012, 03:18:57 pm »
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Just change the values so that 75 is lowest FOV.

Offline Elio

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[Suggestion/Discussion] FOV 55° : A new super scope ×3.4 for ranged?
« Reply #4 on: July 29, 2012, 02:52:30 am »
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Well, you have implemented the way to change FOV, without questioning about realism of the thing, this will clearly a buff for ranged.

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Actually with a default FOV of 75° zoom give a ×1.5 :

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And now with a FOV of 55° zoom give a ×3.4 :

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Enjoy!
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I already know the settings for archers : 55° for first person as a super scope like in COD, and 100° as third person to avoid cavs/infs = profit!!


I see only 3 ways :
1 - Keep it as it is and be sure that at release there will be a massive rage
2 - Force to use the same FOV value for first as for third, this mean you have to balance to a gameplay between full tunnel vision or alien vision. A better way to balance class use.
3 - Remove it completely and stay at 75°


NB : I'm inf, not cav
« Last Edit: July 29, 2012, 02:58:10 am by Elio »

Offline cmp

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Re: [Game balance issue] Low FOV gives sniper scope
« Reply #5 on: July 29, 2012, 03:08:21 am »
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I'll probably set the lower cap at 70. Have no issue with people using a larger FOV.

Offline Leshma

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3 - Remove it completely and stay at 75°

That's not an option.

Offline Elio

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That's not an option.
In fact I don't have another ideas, no matter about the poll result, I just hope cmp will do something before release.

Offline cmp

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Re: [Game balance issue] Low FOV gives sniper scope
« Reply #8 on: July 31, 2012, 12:45:32 am »
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Fixed in 30.07.15. If it happens again, open a new thread.