Author Topic: [BUG] Player stance from distance + corpses  (Read 1169 times)

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Offline DeWalker

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[BUG] Player stance from distance + corpses
« on: July 27, 2012, 06:00:04 pm »
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You can see on the left and the guy in front, with outstretched arms.

The one on the left is a corpse, the guy in the middle was naked but had a 1h and shield equipped. It happens to all naked players, but I've seen some in black robes so i'm not sure if its armour specific.

http://www.filedropper.com/crpgbetaconfig_2
http://www.filedropper.com/crpgbetalog_2

Apologies if it's just one of my settings messed up.

Here's the black robe from EU1 in the centre
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« Last Edit: July 27, 2012, 06:03:42 pm by DeWalker »

Offline cmp

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Re: [BUG] Player stance from distance + corpses
« Reply #1 on: July 27, 2012, 06:31:41 pm »
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It's a bug. Try disabling Dynamic Mesh Batching under graphics options. Does that fix it?

Offline DeWalker

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Re: [BUG] Player stance from distance + corpses
« Reply #2 on: July 27, 2012, 06:53:33 pm »
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Yes it fixes it

Offline DaveUKR

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Re: [BUG] Player stance from distance + corpses
« Reply #3 on: July 27, 2012, 11:57:39 pm »
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These armours were caught by me being displayed on distance incorrectly:

Pilgrim Disguise
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Archon's Armor
Palace Guard Armor


Offline cmp

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Re: [BUG] Player stance from distance + corpses
« Reply #4 on: July 27, 2012, 11:59:26 pm »
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Yes don't worry about this, it's already fixed for next version.

Offline karasu

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Re: [BUG] Player stance from distance + corpses
« Reply #5 on: July 28, 2012, 12:08:19 am »
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Why?!  :cry:


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Re: [BUG] Player stance from distance + corpses
« Reply #6 on: July 28, 2012, 12:12:56 am »
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Offline Elio

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[Graphic-Bug] LOD animations
« Reply #7 on: July 28, 2012, 03:26:14 pm »
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nvm
« Last Edit: July 28, 2012, 03:43:47 pm by Elio »

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Re: [BUG] Player stance from distance + corpses
« Reply #8 on: July 29, 2012, 12:25:55 am »
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Fixed in 29.07.14. If it happens again, open a new thread.